freedreno/a5xx+a6xx: use sysmem path for nondraw batches
[mesa.git] / src / gallium / drivers / freedreno / freedreno_gmem.c
index 47d99d3429c4426a514ec7051797d7272b67b96a..7f6d330d3190cd84b8f7f9eabbf4b0f25a4b5070 100644 (file)
@@ -1,5 +1,3 @@
-/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
-
 /*
  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
  *
  *    Rob Clark <robclark@freedesktop.org>
  */
 
+#include "util/debug.h"
 #include "pipe/p_state.h"
+#include "util/hash_table.h"
+#include "util/u_dump.h"
 #include "util/u_string.h"
 #include "util/u_memory.h"
 #include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
 
 #include "freedreno_gmem.h"
 #include "freedreno_context.h"
+#include "freedreno_fence.h"
+#include "freedreno_log.h"
 #include "freedreno_resource.h"
+#include "freedreno_query_hw.h"
 #include "freedreno_util.h"
 
 /*
  * resolve.
  */
 
+#ifndef BIN_DEBUG
+#  define BIN_DEBUG 0
+#endif
+
+/*
+ * GMEM Cache:
+ *
+ * Caches GMEM state based on a given framebuffer state.  The key is
+ * meant to be the minimal set of data that results in a unique gmem
+ * configuration, avoiding multiple keys arriving at the same gmem
+ * state.  For example, the render target format is not part of the
+ * key, only the size per pixel.  And the max_scissor bounds is not
+ * part of they key, only the minx/miny (after clamping to tile
+ * alignment) and width/height.  This ensures that slightly different
+ * max_scissor which would result in the same gmem state, do not
+ * become different keys that map to the same state.
+ */
+
+struct gmem_key {
+       uint16_t minx, miny;
+       uint16_t width, height;
+       uint8_t gmem_page_align;      /* alignment in multiples of 0x1000 to reduce key size */
+       uint8_t nr_cbufs;
+       uint8_t cbuf_cpp[MAX_RENDER_TARGETS];
+       uint8_t zsbuf_cpp[2];
+};
+
+static uint32_t
+gmem_key_hash(const void *_key)
+{
+       const struct gmem_key *key = _key;
+       return _mesa_hash_data(key, sizeof(*key));
+}
+
+static bool
+gmem_key_equals(const void *_a, const void *_b)
+{
+       const struct gmem_key *a = _a;
+       const struct gmem_key *b = _b;
+       return memcmp(a, b, sizeof(*a)) == 0;
+}
+
 static void
-calculate_tiles(struct fd_context *ctx)
+dump_gmem_key(const struct gmem_key *key)
 {
-       struct fd_gmem_stateobj *gmem = &ctx->gmem;
-       struct pipe_scissor_state *scissor = &ctx->max_scissor;
-       struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
-       uint32_t gmem_size = ctx->screen->gmemsize_bytes;
-       uint32_t minx, miny, width, height;
-       uint32_t nbins_x = 1, nbins_y = 1;
+       printf("{ .minx=%u, .miny=%u, .width=%u, .height=%u",
+                       key->minx, key->miny, key->width, key->height);
+       printf(", .gmem_page_align=%u, .nr_cbufs=%u",
+                       key->gmem_page_align, key->nr_cbufs);
+       printf(", .cbuf_cpp = {");
+       for (unsigned i = 0; i < ARRAY_SIZE(key->cbuf_cpp); i++)
+               printf("%u,", key->cbuf_cpp[i]);
+       printf("}, .zsbuf_cpp = {");
+       for (unsigned i = 0; i < ARRAY_SIZE(key->zsbuf_cpp); i++)
+               printf("%u,", key->zsbuf_cpp[i]);
+       printf("}},\n");
+}
+
+static void
+dump_gmem_state(const struct fd_gmem_stateobj *gmem)
+{
+       unsigned total = 0;
+       printf("GMEM LAYOUT: bin=%ux%u, nbins=%ux%u\n",
+                       gmem->bin_w, gmem->bin_h, gmem->nbins_x, gmem->nbins_y);
+       for (int i = 0; i < ARRAY_SIZE(gmem->cbuf_base); i++) {
+               if (!gmem->cbuf_cpp[i])
+                       continue;
+
+               unsigned size = gmem->cbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
+               printf("  cbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
+                               gmem->cbuf_base[i], size, gmem->cbuf_cpp[i]);
+
+               total = gmem->cbuf_base[i] + size;
+       }
+
+       for (int i = 0; i < ARRAY_SIZE(gmem->zsbuf_base); i++) {
+               if (!gmem->zsbuf_cpp[i])
+                       continue;
+
+               unsigned size = gmem->zsbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
+               printf("  zsbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
+                               gmem->zsbuf_base[i], size, gmem->zsbuf_cpp[i]);
+
+               total = gmem->zsbuf_base[i] + size;
+       }
+
+       printf("total: 0x%06x (of 0x%06x)\n", total,
+                       gmem->screen->gmemsize_bytes);
+}
+
+static uint32_t bin_width(struct fd_screen *screen)
+{
+       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
+               return 1024;
+       if (is_a3xx(screen))
+               return 992;
+       return 512;
+}
+
+static unsigned
+div_align(unsigned num, unsigned denom, unsigned al)
+{
+       return util_align_npot(DIV_ROUND_UP(num, denom), al);
+}
+
+static bool
+layout_gmem(struct gmem_key *key, uint32_t nbins_x, uint32_t nbins_y,
+               struct fd_gmem_stateobj *gmem)
+{
+       struct fd_screen *screen = gmem->screen;
+       uint32_t gmem_align = key->gmem_page_align * 0x1000;
+       uint32_t total = 0, i;
+
+       if ((nbins_x == 0) || (nbins_y == 0))
+               return false;
+
        uint32_t bin_w, bin_h;
-       uint32_t max_width = 992;
-       uint32_t cpp = 4;
-       uint32_t i, j, t, p, n, xoff, yoff;
+       bin_w = div_align(key->width, nbins_x, screen->tile_alignw);
+       bin_h = div_align(key->height, nbins_y, screen->tile_alignh);
 
-       if (pfb->cbufs[0])
-               cpp = util_format_get_blocksize(pfb->cbufs[0]->format);
+       gmem->bin_w = bin_w;
+       gmem->bin_h = bin_h;
 
-       if ((gmem->cpp == cpp) &&
-                       !memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
-               /* everything is up-to-date */
-               return;
+       /* due to aligning bin_w/h, we could end up with one too
+        * many bins in either dimension, so recalculate:
+        */
+       gmem->nbins_x = DIV_ROUND_UP(key->width, bin_w);
+       gmem->nbins_y = DIV_ROUND_UP(key->height, bin_h);
+
+       for (i = 0; i < MAX_RENDER_TARGETS; i++) {
+               if (key->cbuf_cpp[i]) {
+                       gmem->cbuf_base[i] = util_align_npot(total, gmem_align);
+                       total = gmem->cbuf_base[i] + key->cbuf_cpp[i] * bin_w * bin_h;
+               }
        }
 
-       if (fd_mesa_debug & FD_DBG_DSCIS) {
-               minx = 0;
-               miny = 0;
-               width = pfb->width;
-               height = pfb->height;
-       } else {
-               minx = scissor->minx & ~31; /* round down to multiple of 32 */
-               miny = scissor->miny & ~31;
-               width = scissor->maxx - minx;
-               height = scissor->maxy - miny;
+       if (key->zsbuf_cpp[0]) {
+               gmem->zsbuf_base[0] = util_align_npot(total, gmem_align);
+               total = gmem->zsbuf_base[0] + key->zsbuf_cpp[0] * bin_w * bin_h;
        }
 
-// TODO we probably could optimize this a bit if we know that
-// Z or stencil is not enabled for any of the draw calls..
-//     if (fd_stencil_enabled(ctx->zsa) || fd_depth_enabled(ctx->zsa)) {
-               gmem_size /= 2;
-               max_width = 256;
-//     }
+       if (key->zsbuf_cpp[1]) {
+               gmem->zsbuf_base[1] = util_align_npot(total, gmem_align);
+               total = gmem->zsbuf_base[1] + key->zsbuf_cpp[1] * bin_w * bin_h;
+       }
 
-       bin_w = align(width, 32);
-       bin_h = align(height, 32);
+       return total <= screen->gmemsize_bytes;
+}
+
+static void
+calc_nbins(struct gmem_key *key, struct fd_gmem_stateobj *gmem)
+{
+       struct fd_screen *screen = gmem->screen;
+       uint32_t nbins_x = 1, nbins_y = 1;
+       uint32_t max_width = bin_width(screen);
+
+       if (fd_mesa_debug & FD_DBG_MSGS) {
+               debug_printf("binning input: cbuf cpp:");
+               for (unsigned i = 0; i < key->nr_cbufs; i++)
+                       debug_printf(" %d", key->cbuf_cpp[i]);
+               debug_printf(", zsbuf cpp: %d; %dx%d\n",
+                               key->zsbuf_cpp[0], key->width, key->height);
+       }
 
        /* first, find a bin width that satisfies the maximum width
         * restrictions:
         */
-       while (bin_w > max_width) {
+       while (div_align(key->width, nbins_x, screen->tile_alignw) > max_width) {
                nbins_x++;
-               bin_w = align(width / nbins_x, 32);
        }
 
-       /* then find a bin height that satisfies the memory constraints:
+       /* then find a bin width/height that satisfies the memory
+        * constraints:
+        */
+       while (!layout_gmem(key, nbins_x, nbins_y, gmem)) {
+               if (nbins_y > nbins_x) {
+                       nbins_x++;
+               } else {
+                       nbins_y++;
+               }
+       }
+
+       /* Lets see if we can tweak the layout a bit and come up with
+        * something better:
         */
-       while ((bin_w * bin_h * cpp) > gmem_size) {
+       if ((((nbins_x - 1) * (nbins_y + 1)) < (nbins_x * nbins_y)) &&
+                       layout_gmem(key, nbins_x - 1, nbins_y + 1, gmem)) {
+               nbins_x--;
                nbins_y++;
-               bin_h = align(height / nbins_y, 32);
+       } else if ((((nbins_x + 1) * (nbins_y - 1)) < (nbins_x * nbins_y)) &&
+                       layout_gmem(key, nbins_x + 1, nbins_y - 1, gmem)) {
+               nbins_x++;
+               nbins_y--;
        }
 
-       DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
+       layout_gmem(key, nbins_x, nbins_y, gmem);
 
-       gmem->scissor = *scissor;
-       gmem->cpp = cpp;
-       gmem->bin_h = bin_h;
-       gmem->bin_w = bin_w;
-       gmem->nbins_x = nbins_x;
-       gmem->nbins_y = nbins_y;
-       gmem->width = width;
-       gmem->height = height;
-
-       /* Assign tiles and pipes:
-        * NOTE we currently take a rather simplistic approach of
-        * mapping rows of tiles to a pipe.  At some point it might
-        * be worth playing with different strategies and seeing if
-        * that makes much impact on performance.
+}
+
+static struct fd_gmem_stateobj *
+gmem_stateobj_init(struct fd_screen *screen, struct gmem_key *key)
+{
+       struct fd_gmem_stateobj *gmem =
+                       rzalloc(screen->gmem_cache.ht, struct fd_gmem_stateobj);
+       pipe_reference_init(&gmem->reference, 1);
+       gmem->screen = screen;
+       gmem->key = key;
+       list_inithead(&gmem->node);
+
+       const unsigned npipes = screen->num_vsc_pipes;
+       uint32_t i, j, t, xoff, yoff;
+       uint32_t tpp_x, tpp_y;
+       int tile_n[npipes];
+
+       calc_nbins(key, gmem);
+
+       DBG("using %d bins of size %dx%d", gmem->nbins_x * gmem->nbins_y,
+                       gmem->bin_w, gmem->bin_h);
+
+       memcpy(gmem->cbuf_cpp, key->cbuf_cpp, sizeof(key->cbuf_cpp));
+       memcpy(gmem->zsbuf_cpp, key->zsbuf_cpp, sizeof(key->zsbuf_cpp));
+       gmem->minx = key->minx;
+       gmem->miny = key->miny;
+       gmem->width = key->width;
+       gmem->height = key->height;
+
+       if (BIN_DEBUG) {
+               dump_gmem_state(gmem);
+               dump_gmem_key(key);
+       }
+
+       /*
+        * Assign tiles and pipes:
+        *
+        * At some point it might be worth playing with different
+        * strategies and seeing if that makes much impact on
+        * performance.
         */
-       t = p = n = 0;
-       yoff = miny;
-       for (i = 0; i < nbins_y; i++) {
-               struct fd_vsc_pipe *pipe = &ctx->pipe[p];
-               uint32_t bw, bh;
 
-               assert(p < ARRAY_SIZE(ctx->pipe));
+#define div_round_up(v, a)  (((v) + (a) - 1) / (a))
+       /* figure out number of tiles per pipe: */
+       if (is_a20x(screen)) {
+               /* for a20x we want to minimize the number of "pipes"
+                * binning data has 3 bits for x/y (8x8) but the edges are used to
+                * cull off-screen vertices with hw binning, so we have 6x6 pipes
+                */
+               tpp_x = 6;
+               tpp_y = 6;
+       } else {
+               tpp_x = tpp_y = 1;
+               while (div_round_up(gmem->nbins_y, tpp_y) > npipes)
+                       tpp_y += 2;
+               while ((div_round_up(gmem->nbins_y, tpp_y) *
+                               div_round_up(gmem->nbins_x, tpp_x)) > npipes)
+                       tpp_x += 1;
+       }
 
-               xoff = minx;
+#ifdef DEBUG
+       tpp_x = env_var_as_unsigned("TPP_X", tpp_x);
+       tpp_y = env_var_as_unsigned("TPP_Y", tpp_x);
+#endif
+
+       gmem->maxpw = tpp_x;
+       gmem->maxph = tpp_y;
+
+       /* configure pipes: */
+       xoff = yoff = 0;
+       for (i = 0; i < npipes; i++) {
+               struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
+
+               if (xoff >= gmem->nbins_x) {
+                       xoff = 0;
+                       yoff += tpp_y;
+               }
+
+               if (yoff >= gmem->nbins_y) {
+                       break;
+               }
+
+               pipe->x = xoff;
+               pipe->y = yoff;
+               pipe->w = MIN2(tpp_x, gmem->nbins_x - xoff);
+               pipe->h = MIN2(tpp_y, gmem->nbins_y - yoff);
+
+               xoff += tpp_x;
+       }
+
+       /* number of pipes to use for a20x */
+       gmem->num_vsc_pipes = MAX2(1, i);
+
+       for (; i < npipes; i++) {
+               struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
+               pipe->x = pipe->y = pipe->w = pipe->h = 0;
+       }
+
+       if (BIN_DEBUG) {
+               printf("%dx%d ... tpp=%dx%d\n", gmem->nbins_x, gmem->nbins_y, tpp_x, tpp_y);
+               for (i = 0; i < ARRAY_SIZE(gmem->vsc_pipe); i++) {
+                       struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
+                       printf("pipe[%d]: %ux%u @ %u,%u\n", i,
+                                       pipe->w, pipe->h, pipe->x, pipe->y);
+               }
+       }
+
+       /* configure tiles: */
+       t = 0;
+       yoff = key->miny;
+       memset(tile_n, 0, sizeof(tile_n));
+       for (i = 0; i < gmem->nbins_y; i++) {
+               int bw, bh;
+
+               xoff = key->minx;
 
                /* clip bin height: */
-               bh = MIN2(bin_h, miny + height - yoff);
+               bh = MIN2(gmem->bin_h, key->miny + key->height - yoff);
+               assert(bh > 0);
+
+               for (j = 0; j < gmem->nbins_x; j++) {
+                       struct fd_tile *tile = &gmem->tile[t];
+                       uint32_t p;
 
-               for (j = 0; j < nbins_x; j++) {
-                       struct fd_tile *tile = &ctx->tile[t];
+                       assert(t < ARRAY_SIZE(gmem->tile));
 
-                       assert(t < ARRAY_SIZE(ctx->tile));
+                       /* pipe number: */
+                       p = ((i / tpp_y) * div_round_up(gmem->nbins_x, tpp_x)) + (j / tpp_x);
+                       assert(p < gmem->num_vsc_pipes);
 
                        /* clip bin width: */
-                       bw = MIN2(bin_w, minx + width - xoff);
+                       bw = MIN2(gmem->bin_w, key->minx + key->width - xoff);
+                       assert(bw > 0);
 
-                       tile->n = n++;
+                       tile->n = !is_a20x(screen) ? tile_n[p]++ :
+                               ((i % tpp_y + 1) << 3 | (j % tpp_x + 1));
                        tile->p = p;
                        tile->bin_w = bw;
                        tile->bin_h = bh;
                        tile->xoff = xoff;
                        tile->yoff = yoff;
 
+                       if (BIN_DEBUG) {
+                               printf("tile[%d]: p=%u, bin=%ux%u+%u+%u\n", t,
+                                               p, bw, bh, xoff, yoff);
+                       }
+
                        t++;
 
                        xoff += bw;
                }
 
-               /* one pipe per row: */
-               pipe->x = 0;
-               pipe->y = i;
-               pipe->w = nbins_x;
-               pipe->h = 1;
+               yoff += bh;
+       }
 
-               p++;
-               n = 0;
+       if (BIN_DEBUG) {
+               t = 0;
+               for (i = 0; i < gmem->nbins_y; i++) {
+                       for (j = 0; j < gmem->nbins_x; j++) {
+                               struct fd_tile *tile = &gmem->tile[t++];
+                               printf("|p:%u n:%u|", tile->p, tile->n);
+                       }
+                       printf("\n");
+               }
+       }
 
-               yoff += bh;
+       return gmem;
+}
+
+void
+__fd_gmem_destroy(struct fd_gmem_stateobj *gmem)
+{
+       struct fd_gmem_cache *cache = &gmem->screen->gmem_cache;
+
+       fd_screen_assert_locked(gmem->screen);
+
+       _mesa_hash_table_remove_key(cache->ht, gmem->key);
+       list_del(&gmem->node);
+
+       ralloc_free(gmem->key);
+       ralloc_free(gmem);
+}
+
+static struct gmem_key *
+gmem_key_init(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
+{
+       struct fd_screen *screen = batch->ctx->screen;
+       struct pipe_framebuffer_state *pfb = &batch->framebuffer;
+       bool has_zs = pfb->zsbuf && !!(batch->gmem_reason & (FD_GMEM_DEPTH_ENABLED |
+               FD_GMEM_STENCIL_ENABLED | FD_GMEM_CLEARS_DEPTH_STENCIL));
+       struct gmem_key *key = rzalloc(screen->gmem_cache.ht, struct gmem_key);
+
+       if (has_zs || assume_zs) {
+               struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
+               key->zsbuf_cpp[0] = rsc->layout.cpp;
+               if (rsc->stencil)
+                       key->zsbuf_cpp[1] = rsc->stencil->layout.cpp;
+       } else {
+               /* we might have a zsbuf, but it isn't used */
+               batch->restore &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
+               batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
        }
 
-       for (; p < ARRAY_SIZE(ctx->pipe); p++) {
-               struct fd_vsc_pipe *pipe = &ctx->pipe[p];
-               pipe->x = pipe->y = pipe->w = pipe->h = 0;
+       key->nr_cbufs = pfb->nr_cbufs;
+       for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
+               if (pfb->cbufs[i])
+                       key->cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
+               else
+                       key->cbuf_cpp[i] = 4;
+               /* if MSAA, color buffers are super-sampled in GMEM: */
+               key->cbuf_cpp[i] *= pfb->samples;
        }
+
+       /* NOTE: on a6xx, the max-scissor-rect is handled in fd6_gmem, and
+        * we just rely on CP_COND_EXEC to skip bins with no geometry.
+        */
+       if (no_scis_opt || is_a6xx(screen)) {
+               key->minx = 0;
+               key->miny = 0;
+               key->width = pfb->width;
+               key->height = pfb->height;
+       } else {
+               struct pipe_scissor_state *scissor = &batch->max_scissor;
+
+               if (fd_mesa_debug & FD_DBG_NOSCIS) {
+                       scissor->minx = 0;
+                       scissor->miny = 0;
+                       scissor->maxx = pfb->width;
+                       scissor->maxy = pfb->height;
+               }
+
+               /* round down to multiple of alignment: */
+               key->minx = scissor->minx & ~(screen->gmem_alignw - 1);
+               key->miny = scissor->miny & ~(screen->gmem_alignh - 1);
+               key->width = scissor->maxx - key->minx;
+               key->height = scissor->maxy - key->miny;
+       }
+
+       if (is_a20x(screen) && batch->cleared) {
+               /* under normal circumstances the requirement would be 4K
+                * but the fast clear path requires an alignment of 32K
+                */
+               key->gmem_page_align = 8;
+       } else if (is_a6xx(screen)) {
+               key->gmem_page_align = is_a650(screen) ? 3 : 1;
+       } else {
+               // TODO re-check this across gens.. maybe it should only
+               // be a single page in some cases:
+               key->gmem_page_align = 4;
+       }
+
+       return key;
 }
 
+static struct fd_gmem_stateobj *
+lookup_gmem_state(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
+{
+       struct fd_screen *screen = batch->ctx->screen;
+       struct fd_gmem_cache *cache = &screen->gmem_cache;
+       struct fd_gmem_stateobj *gmem = NULL;
+       struct gmem_key *key = gmem_key_init(batch, assume_zs, no_scis_opt);
+       uint32_t hash = gmem_key_hash(key);
+
+       fd_screen_lock(screen);
+
+       struct hash_entry *entry =
+               _mesa_hash_table_search_pre_hashed(cache->ht, hash, key);
+       if (entry) {
+               ralloc_free(key);
+               goto found;
+       }
+
+       /* limit the # of cached gmem states, discarding the least
+        * recently used state if needed:
+        */
+       if (cache->ht->entries >= 20) {
+               struct fd_gmem_stateobj *last =
+                       list_last_entry(&cache->lru, struct fd_gmem_stateobj, node);
+               fd_gmem_reference(&last, NULL);
+       }
+
+       entry = _mesa_hash_table_insert_pre_hashed(cache->ht,
+                       hash, key, gmem_stateobj_init(screen, key));
+
+found:
+       fd_gmem_reference(&gmem, entry->data);
+       /* Move to the head of the LRU: */
+       list_delinit(&gmem->node);
+       list_add(&gmem->node, &cache->lru);
+
+       fd_screen_unlock(screen);
+
+       return gmem;
+}
+
+/*
+ * GMEM render pass
+ */
+
 static void
-render_tiles(struct fd_context *ctx)
+render_tiles(struct fd_batch *batch, struct fd_gmem_stateobj *gmem)
 {
-       struct fd_gmem_stateobj *gmem = &ctx->gmem;
+       struct fd_context *ctx = batch->ctx;
        int i;
 
-       ctx->emit_tile_init(ctx);
+       mtx_lock(&ctx->gmem_lock);
+
+       ctx->emit_tile_init(batch);
+
+       if (batch->restore)
+               ctx->stats.batch_restore++;
 
        for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) {
-               struct fd_tile *tile = &ctx->tile[i];
+               struct fd_tile *tile = &gmem->tile[i];
 
-               DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
+               fd_log(batch, "bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
                        tile->bin_h, tile->yoff, tile->bin_w, tile->xoff);
 
-               ctx->emit_tile_prep(ctx, tile);
+               ctx->emit_tile_prep(batch, tile);
 
-               if (ctx->restore)
-                       ctx->emit_tile_mem2gmem(ctx, tile);
+               if (batch->restore) {
+                       ctx->emit_tile_mem2gmem(batch, tile);
+               }
+
+               ctx->emit_tile_renderprep(batch, tile);
 
-               ctx->emit_tile_renderprep(ctx, tile);
+               if (ctx->query_prepare_tile)
+                       ctx->query_prepare_tile(batch, i, batch->gmem);
 
                /* emit IB to drawcmds: */
-               OUT_IB(ctx->ring, ctx->draw_start, ctx->draw_end);
+               fd_log(batch, "TILE[%d]: START DRAW IB", i);
+               if (ctx->emit_tile) {
+                       ctx->emit_tile(batch, tile);
+               } else {
+                       ctx->screen->emit_ib(batch->gmem, batch->draw);
+               }
+
+               fd_log(batch, "TILE[%d]: END DRAW IB", i);
+               fd_reset_wfi(batch);
 
                /* emit gmem2mem to transfer tile back to system memory: */
-               ctx->emit_tile_gmem2mem(ctx, tile);
+               ctx->emit_tile_gmem2mem(batch, tile);
        }
+
+       if (ctx->emit_tile_fini)
+               ctx->emit_tile_fini(batch);
+
+       mtx_unlock(&ctx->gmem_lock);
 }
 
 static void
-render_sysmem(struct fd_context *ctx)
+render_sysmem(struct fd_batch *batch)
 {
-       ctx->emit_sysmem_prep(ctx);
+       struct fd_context *ctx = batch->ctx;
+
+       ctx->emit_sysmem_prep(batch);
+
+       if (ctx->query_prepare_tile)
+               ctx->query_prepare_tile(batch, 0, batch->gmem);
 
        /* emit IB to drawcmds: */
-       OUT_IB(ctx->ring, ctx->draw_start, ctx->draw_end);
+       fd_log(batch, "SYSMEM: START DRAW IB");
+       ctx->screen->emit_ib(batch->gmem, batch->draw);
+       fd_log(batch, "SYSMEM: END DRAW IB");
+       fd_reset_wfi(batch);
+
+       if (ctx->emit_sysmem_fini)
+               ctx->emit_sysmem_fini(batch);
+}
+
+static void
+flush_ring(struct fd_batch *batch)
+{
+       uint32_t timestamp;
+       int out_fence_fd = -1;
+
+       if (unlikely(fd_mesa_debug & FD_DBG_NOHW))
+               return;
+
+       fd_submit_flush(batch->submit, batch->in_fence_fd,
+                       batch->needs_out_fence_fd ? &out_fence_fd : NULL,
+                       &timestamp);
+
+       fd_fence_populate(batch->fence, timestamp, out_fence_fd);
+       fd_log_flush(batch);
 }
 
 void
-fd_gmem_render_tiles(struct pipe_context *pctx)
+fd_gmem_render_tiles(struct fd_batch *batch)
 {
-       struct fd_context *ctx = fd_context(pctx);
-       struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
-       uint32_t timestamp = 0;
+       struct fd_context *ctx = batch->ctx;
+       struct pipe_framebuffer_state *pfb = &batch->framebuffer;
        bool sysmem = false;
 
-       if (ctx->emit_sysmem_prep) {
-               if (ctx->cleared || ctx->gmem_reason || (ctx->num_draws > 5)) {
-                       DBG("GMEM: cleared=%x, gmem_reason=%x, num_draws=%u",
-                               ctx->cleared, ctx->gmem_reason, ctx->num_draws);
-               } else if (!(fd_mesa_debug & FD_DBG_DBYPASS)) {
+       if (ctx->emit_sysmem_prep && !batch->nondraw) {
+               if (batch->cleared || batch->gmem_reason ||
+                               ((batch->num_draws > 5) && !batch->blit) ||
+                               (pfb->samples > 1)) {
+                       fd_log(batch, "GMEM: cleared=%x, gmem_reason=%x, num_draws=%u, samples=%u",
+                               batch->cleared, batch->gmem_reason, batch->num_draws,
+                               pfb->samples);
+               } else if (!(fd_mesa_debug & FD_DBG_NOBYPASS)) {
+                       sysmem = true;
+               }
+
+               /* For ARB_framebuffer_no_attachments: */
+               if ((pfb->nr_cbufs == 0) && !pfb->zsbuf) {
                        sysmem = true;
                }
        }
 
-       /* mark the end of the clear/draw cmds before emitting per-tile cmds: */
-       fd_ringmarker_mark(ctx->draw_end);
+       if (fd_mesa_debug & FD_DBG_NOGMEM)
+               sysmem = true;
+
+       /* Layered rendering always needs bypass. */
+       for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
+               struct pipe_surface *psurf = pfb->cbufs[i];
+               if (!psurf)
+                       continue;
+               if (psurf->u.tex.first_layer < psurf->u.tex.last_layer)
+                       sysmem = true;
+       }
+
+       /* Tessellation doesn't seem to support tiled rendering so fall back to
+        * bypass.
+        */
+       if (batch->tessellation) {
+               debug_assert(ctx->emit_sysmem_prep);
+               sysmem = true;
+       }
+
+       fd_reset_wfi(batch);
+
+       ctx->stats.batch_total++;
+
+       if (unlikely(fd_mesa_debug & FD_DBG_LOG) && !batch->nondraw) {
+               fd_log_stream(batch, stream, util_dump_framebuffer_state(stream, pfb));
+               for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
+                       fd_log_stream(batch, stream, util_dump_surface(stream, pfb->cbufs[i]));
+               }
+               fd_log_stream(batch, stream, util_dump_surface(stream, pfb->zsbuf));
+       }
 
-       if (sysmem) {
-               DBG("rendering sysmem (%s/%s)",
+       if (batch->nondraw) {
+               DBG("%p: rendering non-draw", batch);
+               render_sysmem(batch);
+               ctx->stats.batch_nondraw++;
+       } else if (sysmem) {
+               fd_log(batch, "%p: rendering sysmem %ux%u (%s/%s), num_draws=%u",
+                       batch, pfb->width, pfb->height,
                        util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
-                       util_format_short_name(pipe_surface_format(pfb->zsbuf)));
-               render_sysmem(ctx);
+                       util_format_short_name(pipe_surface_format(pfb->zsbuf)),
+                       batch->num_draws);
+               if (ctx->query_prepare)
+                       ctx->query_prepare(batch, 1);
+               render_sysmem(batch);
+               ctx->stats.batch_sysmem++;
        } else {
-               struct fd_gmem_stateobj *gmem = &ctx->gmem;
-               calculate_tiles(ctx);
-               DBG("rendering %dx%d tiles (%s/%s)", gmem->nbins_x, gmem->nbins_y,
+               struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, false, false);
+               batch->gmem_state = gmem;
+               fd_log(batch, "%p: rendering %dx%d tiles %ux%u (%s/%s)",
+                       batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y,
                        util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
                        util_format_short_name(pipe_surface_format(pfb->zsbuf)));
-               render_tiles(ctx);
+               if (ctx->query_prepare)
+                       ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y);
+               render_tiles(batch, gmem);
+               batch->gmem_state = NULL;
+
+               fd_screen_lock(ctx->screen);
+               fd_gmem_reference(&gmem, NULL);
+               fd_screen_unlock(ctx->screen);
+
+               ctx->stats.batch_gmem++;
        }
 
-       /* GPU executes starting from tile cmds, which IB back to draw cmds: */
-       fd_ringmarker_flush(ctx->draw_end);
+       flush_ring(batch);
+}
 
-       /* mark start for next draw cmds: */
-       fd_ringmarker_mark(ctx->draw_start);
+/* Determine a worst-case estimate (ie. assuming we don't eliminate an
+ * unused depth/stencil) number of bins per vsc pipe.
+ */
+unsigned
+fd_gmem_estimate_bins_per_pipe(struct fd_batch *batch)
+{
+       struct pipe_framebuffer_state *pfb = &batch->framebuffer;
+       struct fd_screen *screen = batch->ctx->screen;
+       struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, !!pfb->zsbuf, true);
+       unsigned nbins = gmem->maxpw * gmem->maxph;
 
-       fd_reset_rmw_state(ctx);
+       fd_screen_lock(screen);
+       fd_gmem_reference(&gmem, NULL);
+       fd_screen_unlock(screen);
 
-       /* update timestamps on render targets: */
-       timestamp = fd_ringbuffer_timestamp(ctx->ring);
-       if (pfb->cbufs[0])
-               fd_resource(pfb->cbufs[0]->texture)->timestamp = timestamp;
-       if (pfb->zsbuf)
-               fd_resource(pfb->zsbuf->texture)->timestamp = timestamp;
+       return nbins;
+}
 
-       /* reset maximal bounds: */
-       ctx->max_scissor.minx = ctx->max_scissor.miny = ~0;
-       ctx->max_scissor.maxx = ctx->max_scissor.maxy = 0;
+/* When deciding whether a tile needs mem2gmem, we need to take into
+ * account the scissor rect(s) that were cleared.  To simplify we only
+ * consider the last scissor rect for each buffer, since the common
+ * case would be a single clear.
+ */
+bool
+fd_gmem_needs_restore(struct fd_batch *batch, const struct fd_tile *tile,
+               uint32_t buffers)
+{
+       if (!(batch->restore & buffers))
+               return false;
 
-       /* Note that because the per-tile setup and mem2gmem/gmem2mem are emitted
-        * after the draw/clear calls, but executed before, we need to preemptively
-        * flag some state as dirty before the first draw/clear call.
-        *
-        * TODO maybe we need to mark all state as dirty to not worry about state
-        * being clobbered by other contexts?
-        */
-       ctx->dirty |= FD_DIRTY_ZSA |
-                       FD_DIRTY_RASTERIZER |
-                       FD_DIRTY_FRAMEBUFFER |
-                       FD_DIRTY_SAMPLE_MASK |
-                       FD_DIRTY_VIEWPORT |
-                       FD_DIRTY_CONSTBUF |
-                       FD_DIRTY_PROG |
-                       FD_DIRTY_SCISSOR |
-                       /* probably only needed if we need to mem2gmem on the next
-                        * draw..  but not sure if there is a good way to know?
-                        */
-                       FD_DIRTY_VERTTEX |
-                       FD_DIRTY_FRAGTEX |
-                       FD_DIRTY_BLEND;
-
-       if (fd_mesa_debug & FD_DBG_DGMEM)
-               ctx->dirty = 0xffffffff;
+       return true;
+}
+
+void
+fd_gmem_screen_init(struct pipe_screen *pscreen)
+{
+       struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
+
+       cache->ht = _mesa_hash_table_create(NULL, gmem_key_hash, gmem_key_equals);
+       list_inithead(&cache->lru);
+}
+
+void
+fd_gmem_screen_fini(struct pipe_screen *pscreen)
+{
+       struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
+
+       _mesa_hash_table_destroy(cache->ht, NULL);
 }