ir3_glsl_type_size);
NIR_PASS_V(nir, nir_lower_system_values);
- NIR_PASS_V(nir, nir_lower_compute_system_values);
+ NIR_PASS_V(nir, nir_lower_compute_system_values, NULL);
NIR_PASS_V(nir, nir_lower_frexp);
NIR_PASS_V(nir, nir_lower_io,
/* TODO do this somewhere else */
nir_lower_int64(nir);
nir_lower_system_values(nir);
- nir_lower_compute_system_values(nir);
+ nir_lower_compute_system_values(nir, NULL);
} else if (num_files > 0) {
nir = load_glsl(num_files, filenames, stage);
} else {