static struct pipe_resource *
i915_resource_create(struct pipe_screen *screen,
- const struct pipe_resource *template)
+ const struct pipe_resource *template)
{
if (template->target == PIPE_BUFFER)
return i915_buffer_create(screen, template);
else
- return i915_texture_create(screen, template);
+ return i915_texture_create(screen, template, FALSE);
}
void
i915_init_resource_functions(struct i915_context *i915 )
{
- i915->base.is_resource_referenced = u_default_is_resource_referenced;
i915->base.get_transfer = u_get_transfer_vtbl;
i915->base.transfer_map = u_transfer_map_vtbl;
i915->base.transfer_flush_region = u_transfer_flush_region_vtbl;