radeonsi: use shader_info::cs::local_size_variable to clean up some code
[mesa.git] / src / gallium / drivers / i915 / i915_state.c
index 4a4faa5298c082630d5877a43c3bee8c819b8ce5..d8a5edfebf40b23810358ce01c2d3326655dce47 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  * 
  **************************************************************************/
 
-/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
+/* Authors:  Keith Whitwell <keithw@vmware.com>
  */
 
 
@@ -42,6 +42,7 @@
 #include "i915_state_inlines.h"
 #include "i915_fpc.h"
 #include "i915_resource.h"
+#include "i915_state.h"
 
 /* The i915 (and related graphics cores) do not support GL_CLAMP.  The
  * Intel drivers for "other operating systems" implement GL_CLAMP as
@@ -94,7 +95,6 @@ static unsigned translate_mip_filter( unsigned filter )
    }
 }
 
-
 /* None of this state is actually used for anything yet.
  */
 static void *
@@ -113,14 +113,14 @@ i915_create_blend_state(struct pipe_context *pipe,
       unsigned dstA   = blend->rt[0].alpha_dst_factor;
 
       /* Special handling for MIN/MAX filter modes handled at
-       * state_tracker level.
+       * frontend level.
        */
 
       if (srcA != srcRGB ||
-         dstA != dstRGB ||
-         eqA != eqRGB) {
+          dstA != dstRGB ||
+          eqA != eqRGB) {
 
-        cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
+         cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
                           IAB_MODIFY_ENABLE |
                           IAB_ENABLE |
                           IAB_MODIFY_FUNC |
@@ -131,7 +131,7 @@ i915_create_blend_state(struct pipe_context *pipe,
                           (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
       }
       else {
-        cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
+         cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
                           IAB_MODIFY_ENABLE |
                           0);
       }
@@ -147,7 +147,7 @@ i915_create_blend_state(struct pipe_context *pipe,
    if (blend->dither)
       cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
 
-   /* XXX here take the target fixup into account */
+   /* We potentially do some fixup at emission for non-BGRA targets */
    if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
       cso_data->LIS5 |= S5_WRITEDISABLE_RED;
 
@@ -276,7 +276,7 @@ i915_create_sampler_state(struct pipe_context *pipe,
       maxlod = CLAMP(maxlod, 0, 16 * 11);
 
       if (minlod > maxlod)
-        maxlod = minlod;
+         maxlod = minlod;
 
       cso->minlod = minlod;
       cso->maxlod = maxlod;
@@ -294,25 +294,31 @@ i915_create_sampler_state(struct pipe_context *pipe,
 
 static void
 i915_bind_vertex_sampler_states(struct pipe_context *pipe,
-                                unsigned num_samplers,
+                                unsigned start,
+                                unsigned num,
                                 void **samplers)
 {
    struct i915_context *i915 = i915_context(pipe);
    unsigned i;
 
-   assert(num_samplers <= Elements(i915->vertex_samplers));
+   assert(start + num <= ARRAY_SIZE(i915->vertex_samplers));
 
    /* Check for no-op */
-   if (num_samplers == i915->num_vertex_samplers &&
-       !memcmp(i915->vertex_samplers, samplers, num_samplers * sizeof(void *)))
+   if (num == i915->num_vertex_samplers &&
+       !memcmp(i915->vertex_samplers + start, samplers,
+              num * sizeof(void *)))
       return;
 
-   for (i = 0; i < num_samplers; ++i)
-      i915->vertex_samplers[i] = samplers[i];
-   for (i = num_samplers; i < Elements(i915->vertex_samplers); ++i)
-      i915->vertex_samplers[i] = NULL;
+   for (i = 0; i < num; ++i)
+      i915->vertex_samplers[i + start] = samplers[i];
 
-   i915->num_vertex_samplers = num_samplers;
+   /* find highest non-null samplers[] entry */
+   {
+      unsigned j = MAX2(i915->num_vertex_samplers, start + num);
+      while (j > 0 && i915->vertex_samplers[j - 1] == NULL)
+         j--;
+      i915->num_vertex_samplers = j;
+   }
 
    draw_set_samplers(i915->draw,
                      PIPE_SHADER_VERTEX,
@@ -323,26 +329,53 @@ i915_bind_vertex_sampler_states(struct pipe_context *pipe,
 
 
 static void i915_bind_fragment_sampler_states(struct pipe_context *pipe,
-                                     unsigned num, void **sampler)
+                                              unsigned start,
+                                              unsigned num,
+                                              void **samplers)
 {
    struct i915_context *i915 = i915_context(pipe);
    unsigned i;
 
    /* Check for no-op */
    if (num == i915->num_samplers &&
-       !memcmp(i915->sampler, sampler, num * sizeof(void *)))
+       !memcmp(i915->fragment_sampler + start, samplers,
+               num * sizeof(void *)))
       return;
 
    for (i = 0; i < num; ++i)
-      i915->sampler[i] = sampler[i];
-   for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
-      i915->sampler[i] = NULL;
+      i915->fragment_sampler[i + start] = samplers[i];
 
-   i915->num_samplers = num;
+   /* find highest non-null samplers[] entry */
+   {
+      unsigned j = MAX2(i915->num_samplers, start + num);
+      while (j > 0 && i915->fragment_sampler[j - 1] == NULL)
+         j--;
+      i915->num_samplers = j;
+   }
 
    i915->dirty |= I915_NEW_SAMPLER;
 }
 
+
+static void
+i915_bind_sampler_states(struct pipe_context *pipe,
+                         enum pipe_shader_type shader,
+                         unsigned start, unsigned num_samplers,
+                         void **samplers)
+{
+   switch (shader) {
+   case PIPE_SHADER_VERTEX:
+      i915_bind_vertex_sampler_states(pipe, start, num_samplers, samplers);
+      break;
+   case PIPE_SHADER_FRAGMENT:
+      i915_bind_fragment_sampler_states(pipe, start, num_samplers, samplers);
+      break;
+   default:
+      ;
+   }
+}
+
+
 static void i915_delete_sampler_state(struct pipe_context *pipe,
                                       void *sampler)
 {
@@ -391,7 +424,7 @@ i915_prepare_vertex_sampling(struct i915_context *i915)
          for (j = view->u.tex.first_level; j <= tex->last_level; j++) {
             mip_offsets[j] = i915_texture_offset(i915_tex, j , 0 /* FIXME depth */);
             row_stride[j] = i915_tex->stride;
-            img_stride[j] = 0; /* FIXME */;
+            img_stride[j] = 0; /* FIXME */
          }
 
          draw_set_mapped_texture(i915->draw,
@@ -399,7 +432,7 @@ i915_prepare_vertex_sampling(struct i915_context *i915)
                                  i,
                                  tex->width0, tex->height0, tex->depth0,
                                  view->u.tex.first_level, tex->last_level,
-                                 addr,
+                                 0, 0, addr,
                                  row_stride, img_stride, mip_offsets);
       } else
          i915->mapped_vs_tex[i] = NULL;
@@ -411,7 +444,7 @@ i915_cleanup_vertex_sampling(struct i915_context *i915)
 {
    struct i915_winsys *iws = i915->iws;
    unsigned i;
-   for (i = 0; i < Elements(i915->mapped_vs_tex); i++) {
+   for (i = 0; i < ARRAY_SIZE(i915->mapped_vs_tex); i++) {
       if (i915->mapped_vs_tex_buffer[i]) { 
          iws->buffer_unmap(iws, i915->mapped_vs_tex_buffer[i]);
          pipe_resource_reference(&i915->mapped_vs_tex[i], NULL);
@@ -499,7 +532,7 @@ i915_create_depth_stencil_state(struct pipe_context *pipe,
                           (func << S6_DEPTH_TEST_FUNC_SHIFT));
 
       if (depth_stencil->depth.writemask)
-        cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
+         cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
    }
 
    if (depth_stencil->alpha.enabled) {
@@ -534,7 +567,9 @@ static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
 }
 
 
-static void i915_set_scissor_state( struct pipe_context *pipe,
+static void i915_set_scissor_states( struct pipe_context *pipe,
+                                     unsigned start_slot,
+                                     unsigned num_scissors,
                                  const struct pipe_scissor_state *scissor )
 {
    struct i915_context *i915 = i915_context(pipe);
@@ -594,12 +629,10 @@ void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
    FREE(ifs->decl);
    ifs->decl = NULL;
 
-   if (ifs->program) {
-      FREE(ifs->program);
-      ifs->program = NULL;
-      FREE((struct tgsi_token *)ifs->state.tokens);
-      ifs->state.tokens = NULL;
-   }
+   FREE(ifs->program);
+   ifs->program = NULL;
+   FREE((struct tgsi_token *)ifs->state.tokens);
+   ifs->state.tokens = NULL;
 
    ifs->program_len = 0;
    ifs->decl_len = 0;
@@ -642,8 +675,8 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
 }
 
 static void i915_set_constant_buffer(struct pipe_context *pipe,
-                                     uint shader, uint index,
-                                     struct pipe_constant_buffer *cb)
+                                     enum pipe_shader_type shader, uint index,
+                                     const struct pipe_constant_buffer *cb)
 {
    struct i915_context *i915 = i915_context(pipe);
    struct pipe_resource *buf = cb ? cb->buffer : NULL;
@@ -712,17 +745,11 @@ static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
       return;
 
    for (i = 0; i < num; i++) {
-      /* Note: we're using pipe_sampler_view_release() here to work around
-       * a possible crash when the old view belongs to another context that
-       * was already destroyed.
-       */
-      pipe_sampler_view_release(pipe, &i915->fragment_sampler_views[i]);
-      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
-                                  views[i]);
+      pipe_sampler_view_reference(&i915->fragment_sampler_views[i], views[i]);
    }
 
    for (i = num; i < i915->num_fragment_sampler_views; i++)
-      pipe_sampler_view_release(pipe, &i915->fragment_sampler_views[i]);
+      pipe_sampler_view_reference(&i915->fragment_sampler_views[i], NULL);
 
    i915->num_fragment_sampler_views = num;
 
@@ -737,7 +764,7 @@ i915_set_vertex_sampler_views(struct pipe_context *pipe,
    struct i915_context *i915 = i915_context(pipe);
    uint i;
 
-   assert(num <= Elements(i915->vertex_sampler_views));
+   assert(num <= ARRAY_SIZE(i915->vertex_sampler_views));
 
    /* Check for no-op */
    if (num == i915->num_vertex_sampler_views &&
@@ -745,7 +772,7 @@ i915_set_vertex_sampler_views(struct pipe_context *pipe,
       return;
    }
 
-   for (i = 0; i < Elements(i915->vertex_sampler_views); i++) {
+   for (i = 0; i < ARRAY_SIZE(i915->vertex_sampler_views); i++) {
       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
 
       pipe_sampler_view_reference(&i915->vertex_sampler_views[i], view);
@@ -760,6 +787,45 @@ i915_set_vertex_sampler_views(struct pipe_context *pipe,
 }
 
 
+static void
+i915_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader,
+                       unsigned start, unsigned num,
+                       struct pipe_sampler_view **views)
+{
+   assert(start == 0);
+   switch (shader) {
+   case PIPE_SHADER_FRAGMENT:
+      i915_set_fragment_sampler_views(pipe, num, views);
+      break;
+   case PIPE_SHADER_VERTEX:
+      i915_set_vertex_sampler_views(pipe, num, views);
+      break;
+   default:
+      ;
+   }
+}
+
+
+struct pipe_sampler_view *
+i915_create_sampler_view_custom(struct pipe_context *pipe,
+                                struct pipe_resource *texture,
+                                const struct pipe_sampler_view *templ,
+                                unsigned width0,
+                                unsigned height0)
+{
+   struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+
+   if (view) {
+      *view = *templ;
+      view->reference.count = 1;
+      view->texture = NULL;
+      pipe_resource_reference(&view->texture, texture);
+      view->context = pipe;
+   }
+
+   return view;
+}
+
 static struct pipe_sampler_view *
 i915_create_sampler_view(struct pipe_context *pipe,
                          struct pipe_resource *texture,
@@ -822,10 +888,12 @@ static void i915_set_clip_state( struct pipe_context *pipe,
 
 
 
-/* Called when driver state tracker notices changes to the viewport
+/* Called when gallium frontends notice changes to the viewport
  * matrix:
  */
-static void i915_set_viewport_state( struct pipe_context *pipe,
+static void i915_set_viewport_states( struct pipe_context *pipe,
+                                      unsigned start_slot,
+                                      unsigned num_viewports,
                                     const struct pipe_viewport_state *viewport )
 {
    struct i915_context *i915 = i915_context(pipe);
@@ -833,7 +901,8 @@ static void i915_set_viewport_state( struct pipe_context *pipe,
    i915->viewport = *viewport; /* struct copy */
 
    /* pass the viewport info to the draw module */
-   draw_set_viewport_state(i915->draw, &i915->viewport);
+   draw_set_viewport_states(i915->draw, start_slot, num_viewports,
+                            &i915->viewport);
 
    i915->dirty |= I915_NEW_VIEWPORT;
 }
@@ -846,7 +915,6 @@ i915_create_rasterizer_state(struct pipe_context *pipe,
    struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
 
    cso->templ = *rasterizer;
-   cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
    cso->light_twoside = rasterizer->light_twoside;
    cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
    cso->ds[1].f = rasterizer->offset_scale;
@@ -986,17 +1054,6 @@ i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
    FREE( velems );
 }
 
-static void i915_set_index_buffer(struct pipe_context *pipe,
-                                  const struct pipe_index_buffer *ib)
-{
-   struct i915_context *i915 = i915_context(pipe);
-
-   if (ib)
-      memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
-   else
-      memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
-}
-
 static void
 i915_set_sample_mask(struct pipe_context *pipe,
                      unsigned sample_mask)
@@ -1011,8 +1068,7 @@ i915_init_state_functions( struct i915_context *i915 )
    i915->base.delete_blend_state = i915_delete_blend_state;
 
    i915->base.create_sampler_state = i915_create_sampler_state;
-   i915->base.bind_fragment_sampler_states = i915_bind_fragment_sampler_states;
-   i915->base.bind_vertex_sampler_states = i915_bind_vertex_sampler_states;
+   i915->base.bind_sampler_states = i915_bind_sampler_states;
    i915->base.delete_sampler_state = i915_delete_sampler_state;
 
    i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
@@ -1040,12 +1096,10 @@ i915_init_state_functions( struct i915_context *i915 )
    i915->base.set_framebuffer_state = i915_set_framebuffer_state;
 
    i915->base.set_polygon_stipple = i915_set_polygon_stipple;
-   i915->base.set_scissor_state = i915_set_scissor_state;
-   i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
-   i915->base.set_vertex_sampler_views = i915_set_vertex_sampler_views;
+   i915->base.set_scissor_states = i915_set_scissor_states;
+   i915->base.set_sampler_views = i915_set_sampler_views;
    i915->base.create_sampler_view = i915_create_sampler_view;
    i915->base.sampler_view_destroy = i915_sampler_view_destroy;
-   i915->base.set_viewport_state = i915_set_viewport_state;
+   i915->base.set_viewport_states = i915_set_viewport_states;
    i915->base.set_vertex_buffers = i915_set_vertex_buffers;
-   i915->base.set_index_buffer = i915_set_index_buffer;
 }