Merge branch '7.8'
[mesa.git] / src / gallium / drivers / i965 / brw_context.h
index 56e78074000a218379087baa8595e9f097d2a5ea..94c9c443f058c56ba72126a55c6de3c1922ed445 100644 (file)
 
 #define BRW_MAX_CURBE                    (32*16)
 
+
+/* Need a value to say a particular vertex shader output isn't
+ * present.  Limits us to 63 outputs currently.
+ */
+#define BRW_OUTPUT_NOT_PRESENT           ((1<<6)-1)
+
+
 struct brw_context;
 
 struct brw_depth_stencil_state {
@@ -146,7 +153,6 @@ struct brw_blend_state {
    struct brw_surf_ss0 ss0;
 };
 
-
 struct brw_rasterizer_state;
 
 struct brw_immediate_data {
@@ -335,8 +341,6 @@ struct brw_vs_prog_data {
 
    GLuint nr_params;       /**< number of TGSI_FILE_CONSTANT's */
 
-   GLuint output_edgeflag;
-
    GLboolean writes_psiz;
 
    /* Used for calculating urb partitions:
@@ -347,7 +351,7 @@ struct brw_vs_prog_data {
 
 /* Size == 0 if output either not written, or always [0,0,0,1]
  */
-struct brw_vs_ouput_sizes {
+struct brw_vs_output_sizes {
    GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS];
 };
 
@@ -542,25 +546,26 @@ struct brw_context
       const struct brw_blend_state *blend;
       const struct brw_rasterizer_state *rast;
       const struct brw_depth_stencil_state *zstencil;
+      const struct brw_vertex_element_packet *velems;
 
       const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS];
       unsigned num_samplers;
 
-      struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+      struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
       struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
-      struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
-      unsigned num_vertex_elements;
-      unsigned num_textures;
+      unsigned num_fragment_sampler_views;
       unsigned num_vertex_buffers;
 
       struct pipe_scissor_state scissor;
       struct pipe_viewport_state viewport;
+      struct pipe_stencil_ref stencil_ref;
       struct pipe_framebuffer_state fb;
       struct pipe_clip_state ucp;
-      struct pipe_buffer *vertex_constants;
-      struct pipe_buffer *fragment_constants;
+      struct pipe_resource *vertex_constants;
+      struct pipe_resource *fragment_constants;
 
       struct brw_blend_constant_color bcc;
+      struct brw_cc1 cc1_stencil_ref;
       struct brw_polygon_stipple bps;
       struct brw_cc_viewport ccv;
 
@@ -569,7 +574,7 @@ struct brw_context
        *
        * Updates are signaled by PIPE_NEW_INDEX_BUFFER.
        */
-      struct pipe_buffer *index_buffer;
+      struct pipe_resource *index_buffer;
       unsigned index_size;
 
       /* Updates are signalled by PIPE_NEW_INDEX_RANGE:
@@ -832,6 +837,10 @@ int brw_upload_urb_fence(struct brw_context *brw);
  */
 int brw_upload_cs_urb_state(struct brw_context *brw);
 
+/* brw_context.c
+ */
+struct pipe_context *brw_create_context(struct pipe_screen *screen,
+                                       void *priv);
 
 /*======================================================================
  * Inline conversion functions.  These are better-typed than the