case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- return (1 << PIPE_SHADER_IR_NIR) |
- (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
+ return (1 << PIPE_SHADER_IR_NIR);
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
return 1;