.lower_fpow = true,
.lower_ffract = true,
.lower_fdiv = true,
+ .lower_fmod = true,
.lower_fsqrt = true,
.lower_sub = true,
.lower_flrp32 = true,
/* could be implemented by clamp */
.lower_fsat = true,
.lower_bitshift = true,
+ .lower_rotate = true,
};
static const nir_shader_compiler_options fs_nir_options = {
+ .lower_ffma = true,
.lower_fpow = true,
.lower_fdiv = true,
+ .lower_fmod = true,
.lower_sub = true,
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fsign = true,
+ .lower_rotate = true,
};
const void *