.lower_ftrunc = true,
/* could be implemented by clamp */
.lower_fsat = true,
- .native_integers = true,
};
static const nir_shader_compiler_options fs_nir_options = {
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fsign = true,
- .native_integers = true,
};
const void *