llvmpipe->render_cond_cond = condition;
}
+static void
+llvmpipe_texture_barrier(struct pipe_context *pipe, unsigned flags)
+{
+ llvmpipe_flush(pipe, NULL, __FUNCTION__);
+}
+
struct pipe_context *
llvmpipe_create_context(struct pipe_screen *screen, void *priv,
unsigned flags)
llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
llvmpipe->pipe.clear = llvmpipe_clear;
llvmpipe->pipe.flush = do_flush;
+ llvmpipe->pipe.texture_barrier = llvmpipe_texture_barrier;
llvmpipe->pipe.render_condition = llvmpipe_render_condition;