struct draw_context *draw = lp->draw;
unsigned i;
- lp->reduced_api_prim = u_reduced_prim(mode);
-
if (lp->dirty)
llvmpipe_update_derived( lp );
- llvmpipe_map_transfers(lp);
-
/*
* Map vertex buffers
*/
* internally when this condition is seen?)
*/
draw_flush(draw);
-
- /* Note: leave drawing surfaces mapped */
-
- lp->dirty_render_cache = TRUE;
}