llvmpipe: added stencil ref values to jit context state
[mesa.git] / src / gallium / drivers / llvmpipe / lp_jit.h
index 58f716ede292dfbbd08be894c813d87787c010b0..6864265ed025ef9df97a051839a4d72ac16de5d8 100644 (file)
 #define LP_JIT_H
 
 
-#include "lp_bld_struct.h"
+#include "gallivm/lp_bld_struct.h"
 
 #include "pipe/p_state.h"
+#include "lp_texture.h"
 
 
-struct tgsi_sampler;
 struct llvmpipe_screen;
 
 
@@ -49,15 +49,19 @@ struct lp_jit_texture
 {
    uint32_t width;
    uint32_t height;
-   uint32_t stride;
-   const void *data;
+   uint32_t depth;
+   uint32_t last_level;
+   uint32_t row_stride[LP_MAX_TEXTURE_2D_LEVELS];
+   const void *data[LP_MAX_TEXTURE_2D_LEVELS];
 };
 
 
 enum {
    LP_JIT_TEXTURE_WIDTH = 0,
    LP_JIT_TEXTURE_HEIGHT,
-   LP_JIT_TEXTURE_STRIDE,
+   LP_JIT_TEXTURE_DEPTH,
+   LP_JIT_TEXTURE_LAST_LEVEL,
+   LP_JIT_TEXTURE_ROW_STRIDE,
    LP_JIT_TEXTURE_DATA
 };
 
@@ -78,10 +82,13 @@ struct lp_jit_context
 {
    const float *constants;
 
-   struct tgsi_sampler **samplers;
-
    float alpha_ref_value;
 
+   ubyte stencil_ref[2];
+
+   /** floats, not ints */
+   float scissor_xmin, scissor_ymin, scissor_xmax, scissor_ymax;
+
    /* FIXME: store (also?) in floats */
    uint8_t *blend_color;
 
@@ -92,36 +99,48 @@ struct lp_jit_context
 #define lp_jit_context_constants(_builder, _ptr) \
    lp_build_struct_get(_builder, _ptr, 0, "constants")
 
-#define lp_jit_context_samplers(_builder, _ptr) \
-   lp_build_struct_get(_builder, _ptr, 1, "samplers")
-
 #define lp_jit_context_alpha_ref_value(_builder, _ptr) \
-   lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value")
+   lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value")
+
+#define lp_jit_context_stencil_ref_value(_builder, _ptr) \
+   lp_build_struct_get(_builder, _ptr, 2, "stencil_ref_values")
+
+#define lp_jit_context_scissor_xmin_value(_builder, _ptr) \
+   lp_build_struct_get(_builder, _ptr, 3, "scissor_xmin")
+
+#define lp_jit_context_scissor_ymin_value(_builder, _ptr) \
+   lp_build_struct_get(_builder, _ptr, 4, "scissor_ymin")
+
+#define lp_jit_context_scissor_xmax_value(_builder, _ptr) \
+   lp_build_struct_get(_builder, _ptr, 5, "scissor_xmax")
+
+#define lp_jit_context_scissor_ymax_value(_builder, _ptr) \
+   lp_build_struct_get(_builder, _ptr, 6, "scissor_ymax")
 
 #define lp_jit_context_blend_color(_builder, _ptr) \
-   lp_build_struct_get(_builder, _ptr, 3, "blend_color")
+   lp_build_struct_get(_builder, _ptr, 7, "blend_color")
 
-#define LP_JIT_CONTEXT_TEXTURES_INDEX 4
+#define LP_JIT_CONTEXT_TEXTURES_INDEX 8
 
 #define lp_jit_context_textures(_builder, _ptr) \
    lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures")
 
 
 typedef void
-(*lp_jit_frag_func)(struct lp_jit_context *context,
+(*lp_jit_frag_func)(const struct lp_jit_context *context,
                     uint32_t x,
                     uint32_t y,
                     const void *a0,
                     const void *dadx,
                     const void *dady,
-                    uint32_t *mask,
-                    void *color,
-                    void *depth);
-
-void PIPE_CDECL
-lp_fetch_texel_soa( struct tgsi_sampler **samplers,
-                    uint32_t unit,
-                    float *store );
+                    uint8_t **color,
+                    void *depth,
+                    const int32_t c1,
+                    const int32_t c2,
+                    const int32_t c3,
+                    const int32_t *step1,
+                    const int32_t *step2,
+                    const int32_t *step3);
 
 
 void