const struct pipe_scissor_state *scissor );
void
-lp_setup_set_sampler_textures( struct setup_context *setup,
- unsigned num, struct pipe_texture **texture);
+lp_setup_set_fragment_sampler_views(struct setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_view **views);
unsigned
lp_setup_is_texture_referenced( const struct setup_context *setup,