#define LP_SETUP_H
#include "pipe/p_compiler.h"
+#include "lp_jit.h"
+
+struct draw_context;
+struct vertex_info;
enum lp_interp {
LP_INTERP_CONSTANT,
struct pipe_texture;
struct pipe_surface;
-struct setup_context;
+struct pipe_buffer;
+struct pipe_blend_color;
+struct pipe_screen;
+struct pipe_framebuffer_state;
+struct lp_fragment_shader;
struct lp_jit_context;
-struct setup_context *
-lp_setup_create( void );
+struct lp_setup_context *
+lp_setup_create( struct pipe_context *pipe,
+ struct draw_context *draw );
void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
const float *clear_color,
double clear_depth,
unsigned clear_stencil,
unsigned flags);
-void
-lp_setup_tri(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4],
- const float (*v2)[4]);
-
-void
-lp_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4]);
-
-void
-lp_setup_point( struct setup_context *setup,
- const float (*v0)[4] );
+struct pipe_fence_handle *
+lp_setup_fence( struct lp_setup_context *setup );
void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
unsigned flags );
void
-lp_setup_bind_framebuffer( struct setup_context *setup,
- struct pipe_surface *color,
- struct pipe_surface *zstencil );
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
+ const struct pipe_framebuffer_state *fb );
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cullmode,
- boolean front_is_ccw );
+ boolean front_is_ccw,
+ boolean scissor,
+ boolean gl_rasterization_rules );
void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *interp,
unsigned nr );
void
-lp_setup_set_shader_state( struct setup_context *setup,
- const struct lp_jit_context *jc );
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
+ lp_jit_frag_func jit_function0,
+ lp_jit_frag_func jit_function1,
+ boolean opaque );
-boolean
-lp_setup_is_texture_referenced( struct setup_context *setup,
+void
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
+ struct pipe_buffer *buffer);
+
+
+void
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
+ float alpha_ref_value );
+
+void
+lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
+ const ubyte refs[2] );
+
+void
+lp_setup_set_blend_color( struct lp_setup_context *setup,
+ const struct pipe_blend_color *blend_color );
+
+void
+lp_setup_set_scissor( struct lp_setup_context *setup,
+ const struct pipe_scissor_state *scissor );
+
+void
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_view **views);
+
+unsigned
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
const struct pipe_texture *texture );
+void
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
+ boolean flatshade_first );
+
+void
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
+ struct vertex_info *info );
-void
-lp_setup_destroy( struct setup_context *setup );
#endif