gallium: adapt drivers to pipe_constant_buffer removal
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
index 778b3a5a68f5153d1c4c07ab12c9802a570dc2fa..131e3621e94e4d31445dbb0ff18b3e4a75915cf8 100644 (file)
 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
  */
 
-#ifndef SP_STATE_H
-#define SP_STATE_H
+#ifndef LP_STATE_H
+#define LP_STATE_H
+
+#include <llvm-c/Core.h>
 
 #include "pipe/p_state.h"
 #include "tgsi/tgsi_scan.h"
-
-
-#define SP_NEW_VIEWPORT      0x1
-#define SP_NEW_RASTERIZER    0x2
-#define SP_NEW_FS            0x4
-#define SP_NEW_BLEND         0x8
-#define SP_NEW_CLIP          0x10
-#define SP_NEW_SCISSOR       0x20
-#define SP_NEW_STIPPLE       0x40
-#define SP_NEW_FRAMEBUFFER   0x80
-#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
-#define SP_NEW_CONSTANTS     0x200
-#define SP_NEW_SAMPLER       0x400
-#define SP_NEW_TEXTURE       0x800
-#define SP_NEW_VERTEX        0x1000
-#define SP_NEW_VS            0x2000
-#define SP_NEW_QUERY         0x4000
+#include "lp_jit.h"
+#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
+
+
+#define LP_NEW_VIEWPORT      0x1
+#define LP_NEW_RASTERIZER    0x2
+#define LP_NEW_FS            0x4
+#define LP_NEW_BLEND         0x8
+#define LP_NEW_CLIP          0x10
+#define LP_NEW_SCISSOR       0x20
+#define LP_NEW_STIPPLE       0x40
+#define LP_NEW_FRAMEBUFFER   0x80
+#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
+#define LP_NEW_CONSTANTS     0x200
+#define LP_NEW_SAMPLER       0x400
+#define LP_NEW_TEXTURE       0x800
+#define LP_NEW_VERTEX        0x1000
+#define LP_NEW_VS            0x2000
+#define LP_NEW_QUERY         0x4000
 
 
 struct tgsi_sampler;
-struct tgsi_exec_machine;
 struct vertex_info;
+struct pipe_context;
+struct llvmpipe_context;
+
+struct lp_fragment_shader;
+
+
+struct lp_fragment_shader_variant_key
+{
+   enum pipe_format zsbuf_format;
+   struct pipe_depth_state depth;
+   struct pipe_alpha_state alpha;
+   struct pipe_blend_state blend;
+
+   struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
+};
+
+
+struct lp_fragment_shader_variant
+{
+   struct lp_fragment_shader *shader;
+
+   struct lp_fragment_shader_variant_key key;
+
+   LLVMValueRef function;
+
+   lp_jit_frag_func jit_function;
+
+   struct lp_fragment_shader_variant *next;
+};
 
 
 /**
@@ -62,24 +94,15 @@ struct vertex_info;
  *
  * This is starting to look an awful lot like a quad pipeline stage...
  */
-struct lp_fragment_shader {
-   struct pipe_shader_state shader;
+struct lp_fragment_shader
+{
+   struct pipe_shader_state base;
 
    struct tgsi_shader_info info;
 
-   void (*prepare)( const struct lp_fragment_shader *shader,
-                   struct tgsi_exec_machine *machine,
-                   struct tgsi_sampler **samplers);
-
-   /* Run the shader - this interface will get cleaned up in the
-    * future:
-    */
-   unsigned (*run)( const struct lp_fragment_shader *shader,
-                   struct tgsi_exec_machine *machine,
-                   struct quad_header *quad );
-
+   struct lp_fragment_shader_variant *variants;
 
-   void (*delete)( struct lp_fragment_shader * );
+   struct lp_fragment_shader_variant *current;
 };
 
 
@@ -103,6 +126,10 @@ void *
 llvmpipe_create_sampler_state(struct pipe_context *,
                               const struct pipe_sampler_state *);
 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void
+llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
+                                    unsigned num_samplers,
+                                    void **samplers);
 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
 
 void *
@@ -128,7 +155,7 @@ void llvmpipe_set_clip_state( struct pipe_context *,
 
 void llvmpipe_set_constant_buffer(struct pipe_context *,
                                   uint shader, uint index,
-                                  const struct pipe_constant_buffer *buf);
+                                  const struct pipe_buffer *buf);
 
 void *llvmpipe_create_fs_state(struct pipe_context *,
                                const struct pipe_shader_state *);
@@ -149,6 +176,11 @@ void llvmpipe_set_sampler_textures( struct pipe_context *,
                                     unsigned num,
                                     struct pipe_texture ** );
 
+void
+llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
+                                     unsigned num_textures,
+                                     struct pipe_texture **);
+
 void llvmpipe_set_viewport_state( struct pipe_context *,
                                   const struct pipe_viewport_state * );
 
@@ -160,6 +192,7 @@ void llvmpipe_set_vertex_buffers(struct pipe_context *,
                                  unsigned count,
                                  const struct pipe_vertex_buffer *);
 
+void llvmpipe_update_fs(struct llvmpipe_context *lp);
 
 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
 
@@ -179,10 +212,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
                              unsigned max_index,
                              unsigned mode, unsigned start, unsigned count);
 
-void
-llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
-
-
 void
 llvmpipe_map_transfers(struct llvmpipe_context *lp);