#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define LP_NEW_CONSTANTS 0x200
#define LP_NEW_SAMPLER 0x400
-#define LP_NEW_TEXTURE 0x800
+#define LP_NEW_SAMPLER_VIEW 0x800
#define LP_NEW_VERTEX 0x1000
#define LP_NEW_VS 0x2000
#define LP_NEW_QUERY 0x4000
void llvmpipe_set_scissor_state( struct pipe_context *,
const struct pipe_scissor_state * );
-void llvmpipe_set_sampler_textures( struct pipe_context *,
- unsigned num,
- struct pipe_texture ** );
+void llvmpipe_set_fragment_sampler_views(struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view **);
void
-llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture **);
+llvmpipe_set_vertex_sampler_views(struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view **);
+
+struct pipe_sampler_view *
+llvmpipe_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ const struct pipe_sampler_view *templ);
+
+void
+llvmpipe_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view);
void llvmpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );