case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
case PIPE_SHADER_CAP_INT16:
+ case PIPE_SHADER_CAP_GLSL_16BIT_TEMPS:
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
case PIPE_SHADER_CAP_INTEGERS: