nvc0: Add shader disk caching
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_context.h
index d3d6bd2e5dd9f1da081b35c8bdc3b81b38f489f3..282a643b8db7fb42a4ad8f43497c42dfb348872f 100644 (file)
@@ -322,6 +322,7 @@ extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
 
 /* nvc0_program.c */
 bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset,
+                            struct disk_cache *,
                             struct pipe_debug_callback *);
 bool nvc0_program_upload(struct nvc0_context *, struct nvc0_program *);
 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);