#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
+#include "nouveau/nouveau_context.h"
#define NOUVEAU_PUSH_CONTEXT(ctx) \
struct nv30_screen *ctx = nv30->screen
#include "nouveau/nouveau_push.h"
#include "nouveau/nouveau_stateobj.h"
-#define nouveau_bo(pb) nv30->screen->nvws->get_bo(pb)
-
#include "nv30_state.h"
#define NOUVEAU_ERR(fmt, args...) \
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- const unsigned *edgeflags;
};
static INLINE struct nv30_context *
/* nv30_state.c and friends */
extern boolean nv30_state_validate(struct nv30_context *nv30);
extern void nv30_state_emit(struct nv30_context *nv30);
+extern void nv30_state_flush_notify(struct nouveau_channel *chan);
extern struct nv30_state_entry nv30_state_rasterizer;
extern struct nv30_state_entry nv30_state_scissor;
extern struct nv30_state_entry nv30_state_stipple;