texenvprogram: fix for ARB_draw_buffers.
[mesa.git] / src / gallium / drivers / nv30 / nv30_state_viewport.c
index 951d40ebfdd44df1232d921d690ad4cc404af418..6fccd6b60e7585e099d3c570eae189c9703fa732 100644 (file)
@@ -5,59 +5,31 @@ nv30_state_viewport_validate(struct nv30_context *nv30)
 {
        struct pipe_viewport_state *vpt = &nv30->viewport;
        struct nouveau_stateobj *so;
-       unsigned bypass;
-
-       if (/*nv30->render_mode == HW &&*/ !nv30->rasterizer->pipe.bypass_clipping)
-               bypass = 0;
-       else
-               bypass = 1;
 
        if (nv30->state.hw[NV30_STATE_VIEWPORT] &&
-           (bypass || !(nv30->dirty & NV30_NEW_VIEWPORT)) &&
-           nv30->state.viewport_bypass == bypass)
+           !(nv30->dirty & NV30_NEW_VIEWPORT))
                return FALSE;
-       nv30->state.viewport_bypass = bypass;
 
-       so = so_new(11, 0);
-       if (!bypass) {
-               so_method(so, nv30->screen->rankine,
-                         NV34TCL_VIEWPORT_TRANSLATE_X, 8);
-               so_data  (so, fui(vpt->translate[0]));
-               so_data  (so, fui(vpt->translate[1]));
-               so_data  (so, fui(vpt->translate[2]));
-               so_data  (so, fui(vpt->translate[3]));
-               so_data  (so, fui(vpt->scale[0]));
-               so_data  (so, fui(vpt->scale[1]));
-               so_data  (so, fui(vpt->scale[2]));
-               so_data  (so, fui(vpt->scale[3]));
-/*             so_method(so, nv30->screen->rankine, 0x1d78, 1);
-               so_data  (so, 1);
-*/     } else {
-               so_method(so, nv30->screen->rankine,
-                         NV34TCL_VIEWPORT_TRANSLATE_X, 8);
-               so_data  (so, fui(0.0));
-               so_data  (so, fui(0.0));
-               so_data  (so, fui(0.0));
-               so_data  (so, fui(0.0));
-               so_data  (so, fui(1.0));
-               so_data  (so, fui(1.0));
-               so_data  (so, fui(1.0));
-               so_data  (so, fui(0.0));
-               /* Not entirely certain what this is yet.  The DDX uses this
-                * value also as it fixes rendering when you pass
-                * pre-transformed vertices to the GPU.  My best gusss is that
-                * this bypasses some culling/clipping stage.  Might be worth
-                * noting that points/lines are uneffected by whatever this
-                * value fixes, only filled polygons are effected.
-                */
-/*             so_method(so, nv30->screen->rankine, 0x1d78, 1);
-               so_data  (so, 0x110);
-*/     }
+       so = so_new(3, 10, 0);
+       so_method(so, nv30->screen->rankine,
+                 NV34TCL_VIEWPORT_TRANSLATE_X, 8);
+       so_data  (so, fui(vpt->translate[0]));
+       so_data  (so, fui(vpt->translate[1]));
+       so_data  (so, fui(vpt->translate[2]));
+       so_data  (so, fui(vpt->translate[3]));
+       so_data  (so, fui(vpt->scale[0]));
+       so_data  (so, fui(vpt->scale[1]));
+       so_data  (so, fui(vpt->scale[2]));
+       so_data  (so, fui(vpt->scale[3]));
+/*     so_method(so, nv30->screen->rankine, 0x1d78, 1);
+       so_data  (so, 1);
+*/
        /* TODO/FIXME: never saw value 0x0110 in renouveau dumps, only 0x0001 */
        so_method(so, nv30->screen->rankine, 0x1d78, 1);
        so_data  (so, 1);
 
        so_ref(so, &nv30->state.hw[NV30_STATE_VIEWPORT]);
+       so_ref(NULL, &so);
        return TRUE;
 }