case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 0; /* We have 4 - but unsupported currently */
case NOUVEAU_CAP_HW_VTXBUF:
return 1;
case NOUVEAU_CAP_HW_IDXBUF:
if (!mt->shadow_tex) {
unsigned old_tex_usage = surface->texture->tex_usage;
- surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR;
+ surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR |
+ PIPE_TEXTURE_USAGE_DYNAMIC;
mt->shadow_tex = screen->texture_create(screen, surface->texture);
surface->texture->tex_usage = old_tex_usage;
assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR);
- mt->shadow_surface = screen->get_tex_surface
- (
- screen, mt->shadow_tex,
- surface->face, surface->level, surface->zslice,
- surface->usage
- );
}
+ mt->shadow_surface = screen->get_tex_surface
+ (
+ screen, mt->shadow_tex,
+ surface->face, surface->level, surface->zslice,
+ surface->usage
+ );
+
surface_to_map = mt->shadow_surface;
}
else