#include "nouveau/nouveau_screen.h"
#include "nouveau/nv_object.xml.h"
#include "nvfx_context.h"
+#include "nvfx_video_context.h"
#include "nvfx_screen.h"
#include "nvfx_resource.h"
#include "nvfx_tex.h"
pscreen->get_paramf = nvfx_screen_get_paramf;
pscreen->is_format_supported = nvfx_screen_is_format_supported;
pscreen->context_create = nvfx_create;
+ pscreen->video_context_create = nvfx_video_create;
switch (dev->chipset & 0xf0) {
case 0x30: