return 1;
case PIPE_CAP_DEPTH_CLAMP:
return 0; // TODO: implement depth clamp
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 0; // TODO: implement primitive restart
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 0;
default:
NOUVEAU_ERR("Warning: unknown PIPE_CAP %d\n", param);
return 0;