panfrost: Identify additional SFBD flags
[mesa.git] / src / gallium / drivers / panfrost / pan_cmdstream.c
index 4a11bc98d81e7fa368983c593b8b62aebd5c69d0..1a170f6ee3b0d939437f89345ddf1f4de729f094 100644 (file)
@@ -323,16 +323,22 @@ panfrost_emit_compute_shader(struct panfrost_context *ctx,
 
         if (dev->quirks & IS_BIFROST) {
                 struct mali_bifrost_properties_packed prop;
+                struct mali_preload_vertex_packed preload;
 
                 pan_pack(&prop, BIFROST_PROPERTIES, cfg) {
                         cfg.unknown = 0x800000; /* XXX */
                         cfg.uniform_buffer_count = panfrost_ubo_count(ctx, st);
                 }
 
-                memcpy(&meta->bifrost_props, &prop, sizeof(prop));
+                /* TODO: True compute shaders */
+                pan_pack(&preload, PRELOAD_VERTEX, cfg) {
+                        cfg.uniform_count = ss->uniform_count;
+                        cfg.vertex_id = true;
+                        cfg.instance_id = true;
+                }
 
-                meta->bifrost2.preload_regs = 0xC0;
-                meta->bifrost2.uniform_count = ss->uniform_count;
+                memcpy(&meta->bifrost_props, &prop, sizeof(prop));
+                memcpy(&meta->bifrost_preload, &preload, sizeof(preload));
         } else {
                 struct mali_midgard_properties_packed prop;
 
@@ -572,6 +578,7 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
 
         if (dev->quirks & IS_BIFROST) {
                 struct mali_bifrost_properties_packed prop;
+                struct mali_preload_fragment_packed preload;
 
                 bool no_blend = true;
 
@@ -584,12 +591,13 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
                         cfg.early_z_enable = !fs->can_discard && !fs->writes_depth && no_blend;
                 }
 
-                memcpy(&fragmeta->bifrost_props, &prop, sizeof(prop));
-
-                fragmeta->bifrost2.preload_regs = 0x1;
-                SET_BIT(fragmeta->bifrost2.preload_regs, 0x10, fs->reads_frag_coord);
+                pan_pack(&preload, PRELOAD_FRAGMENT, cfg) {
+                        cfg.uniform_count = fs->uniform_count;
+                        cfg.fragment_position = fs->reads_frag_coord;
+                }
 
-                fragmeta->bifrost2.uniform_count = fs->uniform_count;
+                memcpy(&fragmeta->bifrost_props, &prop, sizeof(prop));
+                memcpy(&fragmeta->bifrost_preload, &preload, sizeof(preload));
         } else {
                 struct mali_midgard_properties_packed prop;
 
@@ -685,12 +693,6 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
         fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(
                 zsa->base.depth.enabled ? zsa->base.depth.func : PIPE_FUNC_ALWAYS));
 
-        SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER,
-                (dev->quirks & MIDGARD_SFBD) &&
-                !ctx->blend->base.dither);
-
-        SET_BIT(fragmeta->unknown2_4, 0x10, dev->quirks & MIDGARD_SFBD);
-
         SET_BIT(fragmeta->unknown2_4, MALI_ALPHA_TO_COVERAGE,
                         ctx->blend->base.alpha_to_coverage);
 
@@ -721,6 +723,14 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
                  * need to signal CAN_DISCARD for nontrivial blend modes (so
                  * we're able to read back the destination buffer) */
 
+                if (blend[0].no_colour)
+                        return;
+
+                fragmeta->unknown2_4 |= MALI_SFBD_ENABLE;
+
+                SET_BIT(fragmeta->unknown2_4, MALI_SFBD_SRGB,
+                                util_format_is_srgb(ctx->pipe_framebuffer.cbufs[0]->format));
+
                 SET_BIT(fragmeta->unknown2_3, MALI_HAS_BLEND_SHADER,
                         blend[0].is_shader);
 
@@ -734,6 +744,8 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
 
                 SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD,
                         blend[0].load_dest);
+
+                SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER, !ctx->blend->base.dither);
         } else if (!(dev->quirks & IS_BIFROST)) {
                 /* Bug where MRT-capable hw apparently reads the last blend
                  * shader from here instead of the usual location? */