panfrost: Avoid postfix dep for vertex_data
[mesa.git] / src / gallium / drivers / panfrost / pan_cmdstream.c
index 9a79846d5a0f9342d44b54b2cde5807fb3ac4352..7d7ec775dc0fd7a0ee73e92a26cebfc3213680c5 100644 (file)
@@ -51,12 +51,10 @@ panfrost_bo_access_for_stage(enum pipe_shader_type stage)
                PAN_BO_ACCESS_VERTEX_TILER;
 }
 
-static void
-panfrost_vt_emit_shared_memory(struct panfrost_context *ctx,
-                               struct mali_vertex_tiler_postfix *postfix)
+static mali_ptr
+panfrost_vt_emit_shared_memory(struct panfrost_batch *batch)
 {
-        struct panfrost_device *dev = pan_device(ctx->base.screen);
-        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
 
         struct mali_shared_memory shared = {
                 .shared_workgroup_count = ~0,
@@ -72,31 +70,7 @@ panfrost_vt_emit_shared_memory(struct panfrost_context *ctx,
                 shared.scratchpad = stack->gpu;
         }
 
-        postfix->shared_memory = panfrost_pool_upload_aligned(&batch->pool, &shared, sizeof(shared), 64);
-}
-
-static void
-panfrost_vt_attach_framebuffer(struct panfrost_context *ctx,
-                               struct mali_vertex_tiler_postfix *postfix)
-{
-        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
-        postfix->shared_memory = panfrost_batch_reserve_framebuffer(batch);
-}
-
-static void
-panfrost_vt_update_rasterizer(struct panfrost_rasterizer *rasterizer,
-                              struct mali_vertex_tiler_prefix *prefix,
-                              struct mali_vertex_tiler_postfix *postfix)
-{
-        postfix->gl_enables |= 0x7;
-        SET_BIT(postfix->gl_enables, MALI_FRONT_CCW_TOP,
-                rasterizer->base.front_ccw);
-        SET_BIT(postfix->gl_enables, MALI_CULL_FACE_FRONT,
-                (rasterizer->base.cull_face & PIPE_FACE_FRONT));
-        SET_BIT(postfix->gl_enables, MALI_CULL_FACE_BACK,
-                (rasterizer->base.cull_face & PIPE_FACE_BACK));
-        SET_BIT(prefix->unknown_draw, MALI_DRAW_FLATSHADE_FIRST,
-                rasterizer->base.flatshade_first);
+        return panfrost_pool_upload_aligned(&batch->pool, &shared, sizeof(shared), 64);
 }
 
 void
@@ -115,22 +89,6 @@ panfrost_vt_update_primitive_size(struct panfrost_context *ctx,
         }
 }
 
-static void
-panfrost_vt_update_occlusion_query(struct panfrost_context *ctx,
-                                   struct mali_vertex_tiler_postfix *postfix)
-{
-        SET_BIT(postfix->gl_enables, MALI_OCCLUSION_QUERY, ctx->occlusion_query);
-        if (ctx->occlusion_query) {
-                postfix->occlusion_counter = ctx->occlusion_query->bo->gpu;
-                panfrost_batch_add_bo(ctx->batch, ctx->occlusion_query->bo,
-                                      PAN_BO_ACCESS_SHARED |
-                                      PAN_BO_ACCESS_RW |
-                                      PAN_BO_ACCESS_FRAGMENT);
-        } else {
-                postfix->occlusion_counter = 0;
-        }
-}
-
 void
 panfrost_vt_init(struct panfrost_context *ctx,
                  enum pipe_shader_type stage,
@@ -138,6 +96,7 @@ panfrost_vt_init(struct panfrost_context *ctx,
                  struct mali_vertex_tiler_postfix *postfix)
 {
         struct panfrost_device *device = pan_device(ctx->base.screen);
+        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
 
         if (!ctx->shader[stage])
                 return;
@@ -147,15 +106,32 @@ panfrost_vt_init(struct panfrost_context *ctx,
 
         if (device->quirks & IS_BIFROST) {
                 postfix->gl_enables = 0x2;
-                panfrost_vt_emit_shared_memory(ctx, postfix);
+                postfix->shared_memory = panfrost_vt_emit_shared_memory(batch);
         } else {
                 postfix->gl_enables = 0x6;
-                panfrost_vt_attach_framebuffer(ctx, postfix);
+                postfix->shared_memory = panfrost_batch_reserve_framebuffer(batch);
         }
 
         if (stage == PIPE_SHADER_FRAGMENT) {
-                panfrost_vt_update_occlusion_query(ctx, postfix);
-                panfrost_vt_update_rasterizer(ctx->rasterizer, prefix, postfix);
+                if (ctx->occlusion_query) {
+                        postfix->gl_enables |= MALI_OCCLUSION_QUERY;
+                        postfix->occlusion_counter = ctx->occlusion_query->bo->gpu;
+                        panfrost_batch_add_bo(ctx->batch, ctx->occlusion_query->bo,
+                                              PAN_BO_ACCESS_SHARED |
+                                              PAN_BO_ACCESS_RW |
+                                              PAN_BO_ACCESS_FRAGMENT);
+                }
+
+                postfix->gl_enables |= 0x7;
+                struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
+                SET_BIT(postfix->gl_enables, MALI_FRONT_CCW_TOP,
+                        rast->front_ccw);
+                SET_BIT(postfix->gl_enables, MALI_CULL_FACE_FRONT,
+                        (rast->cull_face & PIPE_FACE_FRONT));
+                SET_BIT(postfix->gl_enables, MALI_CULL_FACE_BACK,
+                        (rast->cull_face & PIPE_FACE_BACK));
+                SET_BIT(prefix->unknown_draw, MALI_DRAW_FLATSHADE_FIRST,
+                        rast->flatshade_first);
         }
 }
 
@@ -286,6 +262,7 @@ panfrost_vt_set_draw_info(struct panfrost_context *ctx,
         }
 
         tiler_prefix->unknown_draw = draw_flags;
+        ctx->offset_start = vertex_postfix->offset_start;
 
         /* Encode the padded vertex count */
 
@@ -306,50 +283,6 @@ panfrost_vt_set_draw_info(struct panfrost_context *ctx,
         }
 }
 
-static void
-panfrost_emit_compute_shader(struct panfrost_context *ctx,
-                          enum pipe_shader_type st,
-                          struct mali_shader_meta *meta)
-{
-        const struct panfrost_device *dev = pan_device(ctx->base.screen);
-        struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
-
-        memset(meta, 0, sizeof(*meta));
-        memcpy(&meta->shader, &ss->shader, sizeof(ss->shader));
-
-        if (dev->quirks & IS_BIFROST) {
-                struct mali_bifrost_properties_packed prop;
-                struct mali_preload_vertex_packed preload;
-
-                pan_pack(&prop, BIFROST_PROPERTIES, cfg) {
-                        cfg.unknown = 0x800000; /* XXX */
-                        cfg.uniform_buffer_count = panfrost_ubo_count(ctx, st);
-                }
-
-                /* TODO: True compute shaders */
-                pan_pack(&preload, PRELOAD_VERTEX, cfg) {
-                        cfg.uniform_count = ss->uniform_count;
-                        cfg.vertex_id = true;
-                        cfg.instance_id = true;
-                }
-
-                memcpy(&meta->bifrost_props, &prop, sizeof(prop));
-                memcpy(&meta->bifrost_preload, &preload, sizeof(preload));
-        } else {
-                struct mali_midgard_properties_packed prop;
-
-                pan_pack(&prop, MIDGARD_PROPERTIES, cfg) {
-                        cfg.uniform_buffer_count = panfrost_ubo_count(ctx, st);
-                        cfg.uniform_count = ss->uniform_count;
-                        cfg.work_register_count = ss->work_reg_count;
-                        cfg.writes_globals = ss->writes_global;
-                        cfg.suppress_inf_nan = true; /* XXX */
-                }
-
-                memcpy(&meta->midgard_props, &prop, sizeof(prop));
-        }
-}
-
 static unsigned
 translate_tex_wrap(enum pipe_tex_wrap w)
 {
@@ -479,15 +412,22 @@ panfrost_emit_blend(struct panfrost_batch *batch, void *rts,
         unsigned rt_count = batch->key.nr_cbufs;
 
         struct bifrost_blend_rt *brts = rts;
-        struct midgard_blend_rt *mrts = rts;
 
-        /* Disable blending for depth-only on Bifrost */
+        /* Disable blending for depth-only */
 
-        if (rt_count == 0 && dev->quirks & IS_BIFROST)
-                brts[0].unk2 = 0x3;
+        if (rt_count == 0) {
+                if (dev->quirks & IS_BIFROST) {
+                        memset(brts, 0, sizeof(*brts));
+                        brts[0].unk2 = 0x3;
+                } else {
+                        pan_pack(rts, MIDGARD_BLEND_OPAQUE, cfg) {
+                                cfg.equation = 0xf0122122; /* Replace */
+                        }
+                }
+        }
 
         for (unsigned i = 0; i < rt_count; ++i) {
-                unsigned flags = 0;
+                struct mali_blend_flags_packed flags = {};
 
                 pan_pack(&flags, BLEND_FLAGS, cfg) {
                         if (blend[i].no_colour) {
@@ -506,7 +446,8 @@ panfrost_emit_blend(struct panfrost_batch *batch, void *rts,
                 }
 
                 if (dev->quirks & IS_BIFROST) {
-                        brts[i].flags = flags;
+                        memset(brts + i, 0, sizeof(brts[i]));
+                        brts[i].flags = flags.opaque[0];
 
                         if (blend[i].is_shader) {
                                 /* The blend shader's address needs to be at
@@ -538,79 +479,80 @@ panfrost_emit_blend(struct panfrost_batch *batch, void *rts,
                                 brts[i].shader_type = fs->blend_types[i];
                         }
                 } else {
-                        memcpy(&mrts[i].flags, &flags, sizeof(flags));
-
-                        if (blend[i].is_shader) {
-                                mrts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
-                        } else {
-                                mrts[i].blend.equation = blend[i].equation.equation;
-                                mrts[i].blend.constant = blend[i].equation.constant;
+                        pan_pack(rts, MIDGARD_BLEND_OPAQUE, cfg) {
+                                cfg.flags = flags;
+
+                                if (blend[i].is_shader) {
+                                        cfg.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
+                                } else {
+                                        cfg.equation = blend[i].equation.equation.opaque[0];
+                                        cfg.constant = blend[i].equation.constant;
+                                }
                         }
-                }
-        }
-}
-
-static struct mali_shader_packed
-panfrost_pack_shaderless(bool midgard)
-{
-        struct mali_shader_packed pack;
 
-        pan_pack(&pack, SHADER, cfg) {
-                cfg.shader = midgard ? 0x1 : 0x0;
+                        rts += MALI_MIDGARD_BLEND_LENGTH;
+                }
         }
-
-        return pack;
 }
 
 static void
 panfrost_emit_frag_shader(struct panfrost_context *ctx,
-                               struct mali_shader_meta *fragmeta,
+                               struct mali_state_packed *fragmeta,
                                struct panfrost_blend_final *blend)
 {
         const struct panfrost_device *dev = pan_device(ctx->base.screen);
-        struct panfrost_shader_state *fs;
-
-        fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
-
+        struct panfrost_shader_state *fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
         struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
         const struct panfrost_zsa_state *zsa = ctx->depth_stencil;
         unsigned rt_count = ctx->pipe_framebuffer.nr_cbufs;
+        bool alpha_to_coverage = ctx->blend->base.alpha_to_coverage;
 
-        memset(fragmeta, 0, sizeof(*fragmeta));
-        memcpy(&fragmeta->shader, &fs->shader, sizeof(fs->shader));
+        /* Built up here */
+        struct mali_shader_packed shader = fs->shader;
+        struct mali_preload_packed preload = fs->preload;
+        uint32_t properties;
+        struct mali_multisample_misc_packed multisample_misc;
+        struct mali_stencil_mask_misc_packed stencil_mask_misc;
+        union midgard_blend sfbd_blend = { 0 };
 
-        if (dev->quirks & IS_BIFROST) {
-                struct mali_bifrost_properties_packed prop;
-                struct mali_preload_fragment_packed preload;
+        if (!panfrost_fs_required(fs, blend, rt_count)) {
+                if (dev->quirks & IS_BIFROST) {
+                        pan_pack(&shader, SHADER, cfg) {}
 
+                        pan_pack(&properties, BIFROST_PROPERTIES, cfg) {
+                                cfg.unknown = 0x950020; /* XXX */
+                                cfg.early_z_enable = true;
+                        }
+
+                        preload.opaque[0] = 0;
+                } else {
+                        pan_pack(&shader, SHADER, cfg) {
+                                cfg.shader = 0x1;
+                        }
+
+                        pan_pack(&properties, MIDGARD_PROPERTIES, cfg) {
+                                cfg.work_register_count = 1;
+                                cfg.depth_source = MALI_DEPTH_SOURCE_FIXED_FUNCTION;
+                                cfg.early_z_enable = true;
+                        }
+                }
+        } else if (dev->quirks & IS_BIFROST) {
                 bool no_blend = true;
 
                 for (unsigned i = 0; i < rt_count; ++i)
                         no_blend &= (!blend[i].load_dest | blend[i].no_colour);
 
-                pan_pack(&prop, BIFROST_PROPERTIES, cfg) {
-                        cfg.unknown = 0x950020; /* XXX */
-                        cfg.uniform_buffer_count = panfrost_ubo_count(ctx, PIPE_SHADER_FRAGMENT);
+                pan_pack(&properties, BIFROST_PROPERTIES, cfg) {
                         cfg.early_z_enable = !fs->can_discard && !fs->writes_depth && no_blend;
                 }
 
-                pan_pack(&preload, PRELOAD_FRAGMENT, cfg) {
-                        cfg.uniform_count = fs->uniform_count;
-                        cfg.fragment_position = fs->reads_frag_coord;
-                }
-
-                memcpy(&fragmeta->bifrost_props, &prop, sizeof(prop));
-                memcpy(&fragmeta->bifrost_preload, &preload, sizeof(preload));
+                /* Combine with prepacked properties */
+                properties |= fs->properties.opaque[0];
         } else {
-                struct mali_midgard_properties_packed prop;
-
                 /* Reasons to disable early-Z from a shader perspective */
                 bool late_z = fs->can_discard || fs->writes_global ||
                         fs->writes_depth || fs->writes_stencil;
 
-                /* Reasons to disable early-Z from a CSO perspective */
-                bool alpha_to_coverage = ctx->blend->base.alpha_to_coverage;
-
                 /* If either depth or stencil is enabled, discard matters */
                 bool zs_enabled =
                         (zsa->base.depth.enabled && zsa->base.depth.func != PIPE_FUNC_ALWAYS) ||
@@ -621,138 +563,70 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
                 for (unsigned c = 0; c < rt_count; ++c)
                         has_blend_shader |= blend[c].is_shader;
 
-                pan_pack(&prop, MIDGARD_PROPERTIES, cfg) {
-                        cfg.uniform_buffer_count = panfrost_ubo_count(ctx, PIPE_SHADER_FRAGMENT);
-                        cfg.uniform_count = fs->uniform_count;
-                        cfg.work_register_count = fs->work_reg_count;
-                        cfg.writes_globals = fs->writes_global;
-                        cfg.suppress_inf_nan = true; /* XXX */
-
+                pan_pack(&properties, MIDGARD_PROPERTIES, cfg) {
                         /* TODO: Reduce this limit? */
                         if (has_blend_shader)
-                                cfg.work_register_count = MAX2(cfg.work_register_count, 8);
-
-                        cfg.stencil_from_shader = fs->writes_stencil;
-                        cfg.helper_invocation_enable = fs->helper_invocations;
-                        cfg.depth_source = fs->writes_depth ?
-                                MALI_DEPTH_SOURCE_SHADER :
-                                MALI_DEPTH_SOURCE_FIXED_FUNCTION;
+                                cfg.work_register_count = MAX2(fs->work_reg_count, 8);
+                        else
+                                cfg.work_register_count = fs->work_reg_count;
 
-                        /* Depend on other state */
                         cfg.early_z_enable = !(late_z || alpha_to_coverage);
                         cfg.reads_tilebuffer = fs->outputs_read || (!zs_enabled && fs->can_discard);
                         cfg.reads_depth_stencil = zs_enabled && fs->can_discard;
                 }
 
-                memcpy(&fragmeta->midgard_props, &prop, sizeof(prop));
+                properties |= fs->properties.opaque[0];
         }
 
-        bool msaa = rast->multisample;
-        fragmeta->coverage_mask = msaa ? ctx->sample_mask : ~0;
-
-        fragmeta->unknown2_3 = MALI_DEPTH_FUNC(MALI_FUNC_ALWAYS) | 0x10;
-        fragmeta->unknown2_4 = 0x4e0;
-
-        /* TODO: Sample size */
-        SET_BIT(fragmeta->unknown2_3, MALI_HAS_MSAA, msaa);
-        SET_BIT(fragmeta->unknown2_4, MALI_NO_MSAA, !msaa);
-
-        /* EXT_shader_framebuffer_fetch requires the shader to be run
-         * per-sample when outputs are read. */
-        bool per_sample = ctx->min_samples > 1 || fs->outputs_read;
-        SET_BIT(fragmeta->unknown2_3, MALI_PER_SAMPLE, msaa && per_sample);
-
-        fragmeta->depth_units = rast->offset_units * 2.0f;
-        fragmeta->depth_factor = rast->offset_scale;
-
-        /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
+        pan_pack(&multisample_misc, MULTISAMPLE_MISC, cfg) {
+                bool msaa = rast->multisample;
+                cfg.multisample_enable = msaa;
+                cfg.sample_mask = (msaa ? ctx->sample_mask : ~0) & 0xFFFF;
 
-        SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_A, rast->offset_tri);
-        SET_BIT(fragmeta->unknown2_4, MALI_DEPTH_RANGE_B, rast->offset_tri);
+                /* EXT_shader_framebuffer_fetch requires per-sample */
+                bool per_sample = ctx->min_samples > 1 || fs->outputs_read;
+                cfg.evaluate_per_sample = msaa && per_sample;
 
-        SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_NEAR, rast->depth_clip_near);
-        SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_CLIP_FAR, rast->depth_clip_far);
-
-        SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
-                zsa->base.stencil[0].enabled);
-
-        fragmeta->stencil_mask_front = zsa->stencil_mask_front;
-        fragmeta->stencil_mask_back = zsa->stencil_mask_back;
-
-        /* Bottom bits for stencil ref, exactly one word */
-        fragmeta->stencil_front.opaque[0] = zsa->stencil_front.opaque[0] | ctx->stencil_ref.ref_value[0];
-
-        /* If back-stencil is not enabled, use the front values */
-
-        if (zsa->base.stencil[1].enabled)
-                fragmeta->stencil_back.opaque[0] = zsa->stencil_back.opaque[0] | ctx->stencil_ref.ref_value[1];
-        else
-                fragmeta->stencil_back = fragmeta->stencil_front;
-
-        SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
-                zsa->base.depth.writemask);
-
-        fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
-        fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(
-                zsa->base.depth.enabled ? zsa->base.depth.func : PIPE_FUNC_ALWAYS));
-
-        SET_BIT(fragmeta->unknown2_4, MALI_ALPHA_TO_COVERAGE,
-                        ctx->blend->base.alpha_to_coverage);
+                if (dev->quirks & MIDGARD_SFBD) {
+                        cfg.sfbd_load_destination = blend[0].load_dest;
+                        cfg.sfbd_blend_shader = blend[0].is_shader;
+                }
 
-        /* Disable shader execution if we can */
-        if (!panfrost_fs_required(fs, blend, rt_count)) {
-                struct mali_shader_packed shader =
-                        panfrost_pack_shaderless(!(dev->quirks & IS_BIFROST));
+                cfg.depth_function = zsa->base.depth.enabled ?
+                        panfrost_translate_compare_func(zsa->base.depth.func) :
+                        MALI_FUNC_ALWAYS;
 
-                memcpy(&fragmeta->shader, &shader, sizeof(shader));
+                cfg.depth_write_mask = zsa->base.depth.writemask;
+                cfg.near_discard = rast->depth_clip_near;
+                cfg.far_discard = rast->depth_clip_far;
+                cfg.unknown_2 = true;
+        }
 
-                struct mali_midgard_properties_packed prop;
+        pan_pack(&stencil_mask_misc, STENCIL_MASK_MISC, cfg) {
+                cfg.stencil_mask_front = zsa->stencil_mask_front;
+                cfg.stencil_mask_back = zsa->stencil_mask_back;
+                cfg.stencil_enable = zsa->base.stencil[0].enabled;
+                cfg.alpha_to_coverage = alpha_to_coverage;
 
-                if (dev->quirks & IS_BIFROST) {
-                        pan_pack(&prop, BIFROST_PROPERTIES, cfg) {
-                                cfg.unknown = 0x950020; /* XXX */
-                                cfg.early_z_enable = true;
-                        }
-                } else {
-                        pan_pack(&prop, MIDGARD_PROPERTIES, cfg) {
-                                cfg.work_register_count = 1;
-                                cfg.depth_source = MALI_DEPTH_SOURCE_FIXED_FUNCTION;
-                                cfg.early_z_enable = true;
-                        }
+                if (dev->quirks & MIDGARD_SFBD) {
+                        cfg.sfbd_write_enable = !blend[0].no_colour;
+                        cfg.sfbd_srgb = util_format_is_srgb(ctx->pipe_framebuffer.cbufs[0]->format);
+                        cfg.sfbd_dither_disable = !ctx->blend->base.dither;
                 }
 
-                memcpy(&fragmeta->midgard_props, &prop, sizeof(prop));
+                cfg.unknown_1 = 0x7;
+                cfg.depth_range_1 = cfg.depth_range_2 = rast->offset_tri;
+                cfg.single_sampled_lines = !rast->multisample;
         }
 
         if (dev->quirks & MIDGARD_SFBD) {
-                /* When only a single render target platform is used, the blend
-                 * information is inside the shader meta itself. We additionally
-                 * need to signal CAN_DISCARD for nontrivial blend modes (so
-                 * we're able to read back the destination buffer) */
-
-                if (blend[0].no_colour)
-                        return;
-
-                fragmeta->unknown2_4 |= MALI_SFBD_ENABLE;
-
-                SET_BIT(fragmeta->unknown2_4, MALI_SFBD_SRGB,
-                                util_format_is_srgb(ctx->pipe_framebuffer.cbufs[0]->format));
-
-                SET_BIT(fragmeta->unknown2_3, MALI_HAS_BLEND_SHADER,
-                        blend[0].is_shader);
-
                 if (blend[0].is_shader) {
-                        fragmeta->blend.shader = blend[0].shader.gpu |
+                        sfbd_blend.shader = blend[0].shader.gpu |
                                 blend[0].shader.first_tag;
                 } else {
-                        fragmeta->blend.equation = blend[0].equation.equation;
-                        fragmeta->blend.constant = blend[0].equation.constant;
+                        sfbd_blend.equation = blend[0].equation.equation;
+                        sfbd_blend.constant = blend[0].equation.constant;
                 }
-
-                SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD,
-                        blend[0].load_dest);
-
-                SET_BIT(fragmeta->unknown2_4, MALI_NO_DITHER, !ctx->blend->base.dither);
         } else if (!(dev->quirks & IS_BIFROST)) {
                 /* Bug where MRT-capable hw apparently reads the last blend
                  * shader from here instead of the usual location? */
@@ -761,90 +635,97 @@ panfrost_emit_frag_shader(struct panfrost_context *ctx,
                         if (!blend[rt].is_shader)
                                 continue;
 
-                        fragmeta->blend.shader = blend[rt].shader.gpu |
+                        sfbd_blend.shader = blend[rt].shader.gpu |
                                                  blend[rt].shader.first_tag;
                         break;
                 }
         }
-}
 
-void
-panfrost_emit_shader_meta(struct panfrost_batch *batch,
-                          enum pipe_shader_type st,
-                          struct mali_vertex_tiler_postfix *postfix)
-{
-        struct panfrost_context *ctx = batch->ctx;
-        struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, st);
+        pan_pack(fragmeta, STATE_OPAQUE, cfg) {
+                cfg.shader = fs->shader;
+                cfg.properties = properties;
+                cfg.depth_units = rast->offset_units * 2.0f;
+                cfg.depth_factor = rast->offset_scale;
+                cfg.multisample_misc = multisample_misc;
+                cfg.stencil_mask_misc = stencil_mask_misc;
 
-        if (!ss) {
-                postfix->shader = 0;
-                return;
+                cfg.stencil_front = zsa->stencil_front;
+                cfg.stencil_back = zsa->stencil_back;
+
+                /* Bottom bits for stencil ref, exactly one word */
+                bool back_enab = zsa->base.stencil[1].enabled;
+                cfg.stencil_front.opaque[0] |= ctx->stencil_ref.ref_value[0];
+                cfg.stencil_back.opaque[0] |= ctx->stencil_ref.ref_value[back_enab ? 1 : 0];
+
+                if (dev->quirks & IS_BIFROST)
+                        cfg.preload = preload;
+                else
+                        memcpy(&cfg.sfbd_blend, &sfbd_blend, sizeof(sfbd_blend));
         }
+}
 
-        struct mali_shader_meta meta;
+mali_ptr
+panfrost_emit_compute_shader_meta(struct panfrost_batch *batch, enum pipe_shader_type stage)
+{
+        struct panfrost_shader_state *ss = panfrost_get_shader_state(batch->ctx, stage);
 
-        /* Add the shader BO to the batch. */
         panfrost_batch_add_bo(batch, ss->bo,
                               PAN_BO_ACCESS_PRIVATE |
                               PAN_BO_ACCESS_READ |
-                              panfrost_bo_access_for_stage(st));
+                              PAN_BO_ACCESS_VERTEX_TILER);
 
-        mali_ptr shader_ptr;
-
-        if (st == PIPE_SHADER_FRAGMENT) {
-                struct panfrost_device *dev = pan_device(ctx->base.screen);
-                unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
-                size_t desc_size = sizeof(meta);
-                void *rts = NULL;
-                struct panfrost_transfer xfer;
-                unsigned rt_size;
-
-                if (dev->quirks & MIDGARD_SFBD)
-                        rt_size = 0;
-                else if (dev->quirks & IS_BIFROST)
-                        rt_size = sizeof(struct bifrost_blend_rt);
-                else
-                        rt_size = sizeof(struct midgard_blend_rt);
-
-                desc_size += rt_size * rt_count;
-
-                if (rt_size)
-                        rts = rzalloc_size(ctx, rt_size * rt_count);
+        panfrost_batch_add_bo(batch, pan_resource(ss->upload.rsrc)->bo,
+                              PAN_BO_ACCESS_PRIVATE |
+                              PAN_BO_ACCESS_READ |
+                              PAN_BO_ACCESS_VERTEX_TILER);
 
-                struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
+        return pan_resource(ss->upload.rsrc)->bo->gpu + ss->upload.offset;
+}
 
-                for (unsigned c = 0; c < ctx->pipe_framebuffer.nr_cbufs; ++c)
-                        blend[c] = panfrost_get_blend_for_context(ctx, c);
+mali_ptr
+panfrost_emit_frag_shader_meta(struct panfrost_batch *batch)
+{
+        struct panfrost_context *ctx = batch->ctx;
+        struct panfrost_shader_state *ss = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
 
-                panfrost_emit_frag_shader(ctx, &meta, blend);
+        /* Add the shader BO to the batch. */
+        panfrost_batch_add_bo(batch, ss->bo,
+                              PAN_BO_ACCESS_PRIVATE |
+                              PAN_BO_ACCESS_READ |
+                              PAN_BO_ACCESS_FRAGMENT);
 
-                if (!(dev->quirks & MIDGARD_SFBD))
-                        panfrost_emit_blend(batch, rts, blend);
-                else
-                        batch->draws |= PIPE_CLEAR_COLOR0;
+        struct panfrost_device *dev = pan_device(ctx->base.screen);
+        unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
+        struct panfrost_transfer xfer;
+        unsigned rt_size;
+
+        if (dev->quirks & MIDGARD_SFBD)
+                rt_size = 0;
+        else if (dev->quirks & IS_BIFROST)
+                rt_size = sizeof(struct bifrost_blend_rt);
+        else
+                rt_size = sizeof(struct midgard_blend_rt);
 
-                xfer = panfrost_pool_alloc_aligned(&batch->pool, desc_size, sizeof(meta));
+        unsigned desc_size = MALI_STATE_LENGTH + rt_size * rt_count;
+        xfer = panfrost_pool_alloc_aligned(&batch->pool, desc_size, MALI_STATE_LENGTH);
 
-                memcpy(xfer.cpu, &meta, sizeof(meta));
-                memcpy(xfer.cpu + sizeof(meta), rts, rt_size * rt_count);
+        struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
 
-                if (rt_size)
-                        ralloc_free(rts);
+        for (unsigned c = 0; c < ctx->pipe_framebuffer.nr_cbufs; ++c)
+                blend[c] = panfrost_get_blend_for_context(ctx, c);
 
-                shader_ptr = xfer.gpu;
-        } else {
-                panfrost_emit_compute_shader(ctx, st, &meta);
+        panfrost_emit_frag_shader(ctx, (struct mali_state_packed *) xfer.cpu, blend);
 
-                shader_ptr = panfrost_pool_upload(&batch->pool, &meta,
-                                                       sizeof(meta));
-        }
+        if (!(dev->quirks & MIDGARD_SFBD))
+                panfrost_emit_blend(batch, xfer.cpu + MALI_STATE_LENGTH, blend);
+        else
+                batch->draws |= PIPE_CLEAR_COLOR0;
 
-        postfix->shader = shader_ptr;
+        return xfer.gpu;
 }
 
-void
-panfrost_emit_viewport(struct panfrost_batch *batch,
-                       struct mali_vertex_tiler_postfix *tiler_postfix)
+mali_ptr
+panfrost_emit_viewport(struct panfrost_batch *batch)
 {
         struct panfrost_context *ctx = batch->ctx;
         const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
@@ -889,8 +770,8 @@ panfrost_emit_viewport(struct panfrost_batch *batch,
                 cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY;
         }
 
-        tiler_postfix->viewport = T.gpu;
         panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
+        return T.gpu;
 }
 
 static mali_ptr
@@ -1095,16 +976,16 @@ panfrost_map_constant_buffer_cpu(struct panfrost_constant_buffer *buf,
                 unreachable("No constant buffer");
 }
 
-void
+mali_ptr
 panfrost_emit_const_buf(struct panfrost_batch *batch,
                         enum pipe_shader_type stage,
-                        struct mali_vertex_tiler_postfix *postfix)
+                        mali_ptr *push_constants)
 {
         struct panfrost_context *ctx = batch->ctx;
         struct panfrost_shader_variants *all = ctx->shader[stage];
 
         if (!all)
-                return;
+                return 0;
 
         struct panfrost_constant_buffer *buf = &ctx->constant_buffer[stage];
 
@@ -1130,10 +1011,10 @@ panfrost_emit_const_buf(struct panfrost_batch *batch,
         }
 
         /* Next up, attach UBOs. UBO #0 is the uniforms we just
-         * uploaded */
+         * uploaded, so it's always included. The count is the highest UBO
+         * addressable -- gaps are included. */
 
-        unsigned ubo_count = panfrost_ubo_count(ctx, stage);
-        assert(ubo_count >= 1);
+        unsigned ubo_count = 32 - __builtin_clz(buf->enabled_mask | 1);
 
         size_t sz = MALI_UNIFORM_BUFFER_LENGTH * ubo_count;
         struct panfrost_transfer ubos =
@@ -1172,16 +1053,15 @@ panfrost_emit_const_buf(struct panfrost_batch *batch,
                 }
         }
 
-        postfix->uniforms = transfer.gpu;
-        postfix->uniform_buffers = ubos.gpu;
+        *push_constants = transfer.gpu;
 
         buf->dirty_mask = 0;
+        return ubos.gpu;
 }
 
-void
+mali_ptr
 panfrost_emit_shared_memory(struct panfrost_batch *batch,
-                            const struct pipe_grid_info *info,
-                            struct midgard_payload_vertex_tiler *vtp)
+                            const struct pipe_grid_info *info)
 {
         struct panfrost_context *ctx = batch->ctx;
         struct panfrost_device *dev = pan_device(ctx->base.screen);
@@ -1206,8 +1086,8 @@ panfrost_emit_shared_memory(struct panfrost_batch *batch,
                 .shared_shift = util_logbase2(single_size) + 1
         };
 
-        vtp->postfix.shared_memory = panfrost_pool_upload_aligned(&batch->pool, &shared,
-                                                               sizeof(shared), 64);
+        return panfrost_pool_upload_aligned(&batch->pool, &shared,
+                        sizeof(shared), 64);
 }
 
 static mali_ptr
@@ -1246,16 +1126,15 @@ panfrost_update_sampler_view(struct panfrost_sampler_view *view,
         }
 }
 
-void
+mali_ptr
 panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
-                                  enum pipe_shader_type stage,
-                                  struct mali_vertex_tiler_postfix *postfix)
+                                  enum pipe_shader_type stage)
 {
         struct panfrost_context *ctx = batch->ctx;
         struct panfrost_device *device = pan_device(ctx->base.screen);
 
         if (!ctx->sampler_view_count[stage])
-                return;
+                return 0;
 
         if (device->quirks & IS_BIFROST) {
                 struct panfrost_transfer T = panfrost_pool_alloc_aligned(&batch->pool,
@@ -1285,7 +1164,7 @@ panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
                                               panfrost_bo_access_for_stage(stage));
                 }
 
-                postfix->textures = T.gpu;
+                return T.gpu;
         } else {
                 uint64_t trampolines[PIPE_MAX_SHADER_SAMPLER_VIEWS];
 
@@ -1297,23 +1176,21 @@ panfrost_emit_texture_descriptors(struct panfrost_batch *batch,
                         trampolines[i] = panfrost_get_tex_desc(batch, stage, view);
                 }
 
-                postfix->textures = panfrost_pool_upload_aligned(&batch->pool,
-                                                              trampolines,
-                                                              sizeof(uint64_t) *
-                                                              ctx->sampler_view_count[stage],
-                                                              sizeof(uint64_t));
+                return panfrost_pool_upload_aligned(&batch->pool, trampolines,
+                                sizeof(uint64_t) *
+                                ctx->sampler_view_count[stage],
+                                sizeof(uint64_t));
         }
 }
 
-void
+mali_ptr
 panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
-                                  enum pipe_shader_type stage,
-                                  struct mali_vertex_tiler_postfix *postfix)
+                                  enum pipe_shader_type stage)
 {
         struct panfrost_context *ctx = batch->ctx;
 
         if (!ctx->sampler_count[stage])
-                return;
+                return 0;
 
         size_t desc_size = MALI_BIFROST_SAMPLER_LENGTH;
         assert(MALI_BIFROST_SAMPLER_LENGTH == MALI_MIDGARD_SAMPLER_LENGTH);
@@ -1325,27 +1202,22 @@ panfrost_emit_sampler_descriptors(struct panfrost_batch *batch,
         for (unsigned i = 0; i < ctx->sampler_count[stage]; ++i)
                 out[i] = ctx->samplers[stage][i]->hw;
 
-        postfix->sampler_descriptor = T.gpu;
+        return T.gpu;
 }
 
-void
+mali_ptr
 panfrost_emit_vertex_data(struct panfrost_batch *batch,
-                          struct mali_vertex_tiler_postfix *vertex_postfix)
+                          mali_ptr *buffers)
 {
         struct panfrost_context *ctx = batch->ctx;
         struct panfrost_vertex_state *so = ctx->vertex;
         struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
 
-        unsigned instance_shift = vertex_postfix->instance_shift;
-        unsigned instance_odd = vertex_postfix->instance_odd;
-
         /* Worst case: everything is NPOT, which is only possible if instancing
          * is enabled. Otherwise single record is gauranteed */
-        bool could_npot = instance_shift || instance_odd;
-
         struct panfrost_transfer S = panfrost_pool_alloc_aligned(&batch->pool,
                         MALI_ATTRIBUTE_BUFFER_LENGTH * vs->attribute_count *
-                        (could_npot ? 2 : 1),
+                        (ctx->instance_count > 1 ? 2 : 1),
                         MALI_ATTRIBUTE_BUFFER_LENGTH * 2);
 
         struct panfrost_transfer T = panfrost_pool_alloc_aligned(&batch->pool,
@@ -1410,14 +1282,14 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch,
 
                 if (!divisor || ctx->instance_count <= 1) {
                         pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
-                                if (ctx->instance_count > 1)
+                                if (ctx->instance_count > 1) {
                                         cfg.type = MALI_ATTRIBUTE_TYPE_1D_MODULUS;
+                                        cfg.divisor = ctx->padded_count;
+                                }
 
                                 cfg.pointer = addr;
                                 cfg.stride = stride;
                                 cfg.size = size;
-                                cfg.divisor_r = instance_shift;
-                                cfg.divisor_p = instance_odd;
                         }
                 } else if (util_is_power_of_two_or_zero(hw_divisor)) {
                         pan_pack(bufs + k, ATTRIBUTE_BUFFER, cfg) {
@@ -1482,8 +1354,6 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch,
          * addressing modes and now base is 64 aligned.
          */
 
-        unsigned start = vertex_postfix->offset_start;
-
         for (unsigned i = 0; i < so->num_elements; ++i) {
                 unsigned vbi = so->pipe[i].vertex_buffer_index;
                 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
@@ -1500,8 +1370,8 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch,
                 /* Also, somewhat obscurely per-instance data needs to be
                  * offset in response to a delayed start in an indexed draw */
 
-                if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
-                        src_offset -= buf->stride * start;
+                if (so->pipe[i].instance_divisor && ctx->instance_count > 1)
+                        src_offset -= buf->stride * ctx->offset_start;
 
                 pan_pack(out + i, ATTRIBUTE, cfg) {
                         cfg.buffer_index = attrib_to_buffer[i];
@@ -1510,8 +1380,8 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch,
                 }
         }
 
-        vertex_postfix->attributes = S.gpu;
-        vertex_postfix->attribute_meta = T.gpu;
+        *buffers = S.gpu;
+        return T.gpu;
 }
 
 static mali_ptr