panfrost: Emit texture/sampler points for compute
[mesa.git] / src / gallium / drivers / panfrost / pan_compute.c
index d67e87f590b5e6f1b5142fafb42f4dafe75b518e..3628a38dbf388c59444f367a2952314f37340323 100644 (file)
@@ -28,6 +28,7 @@
 
 #include "pan_context.h"
 #include "pan_cmdstream.h"
+#include "panfrost-quirks.h"
 #include "pan_bo.h"
 #include "util/u_memory.h"
 #include "nir_serialize.h"
@@ -95,6 +96,7 @@ panfrost_launch_grid(struct pipe_context *pipe,
                 const struct pipe_grid_info *info)
 {
         struct panfrost_context *ctx = pan_context(pipe);
+        struct panfrost_device *dev = pan_device(pipe->screen);
 
         /* TODO: Do we want a special compute-only batch? */
         struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
@@ -102,7 +104,9 @@ panfrost_launch_grid(struct pipe_context *pipe,
         ctx->compute_grid = info;
 
         /* TODO: Stub */
-        struct midgard_payload_vertex_tiler *payload = &ctx->payloads[PIPE_SHADER_COMPUTE];
+        struct midgard_payload_vertex_tiler payload = { 0 };
+        struct mali_invocation_packed invocation;
+        struct mali_draw_packed postfix;
 
         /* We implement OpenCL inputs as uniforms (or a UBO -- same thing), so
          * reuse the graphics path for this by lowering to Gallium */
@@ -117,18 +121,41 @@ panfrost_launch_grid(struct pipe_context *pipe,
         if (info->input)
                 pipe->set_constant_buffer(pipe, PIPE_SHADER_COMPUTE, 0, &ubuf);
 
-        panfrost_emit_shader_meta(batch, PIPE_SHADER_COMPUTE, payload);
-        panfrost_emit_const_buf(batch, PIPE_SHADER_COMPUTE, payload);
-        panfrost_emit_shared_memory(batch, info, payload);
+        pan_pack(&postfix, DRAW, cfg) {
+                cfg.unknown_1 = (dev->quirks & IS_BIFROST) ? 0x2 : 0x6;
+                cfg.state = panfrost_emit_compute_shader_meta(batch, PIPE_SHADER_COMPUTE);
+                cfg.shared = panfrost_emit_shared_memory(batch, info);
+                cfg.uniform_buffers = panfrost_emit_const_buf(batch,
+                                PIPE_SHADER_COMPUTE, &cfg.push_uniforms);
+                cfg.textures = panfrost_emit_texture_descriptors(batch,
+                                PIPE_SHADER_COMPUTE);
+                cfg.samplers = panfrost_emit_sampler_descriptors(batch,
+                                PIPE_SHADER_COMPUTE);
+        }
 
-        /* Invoke according to the grid info */
+        unsigned magic =
+                util_logbase2_ceil(info->block[0] + 1) +
+                util_logbase2_ceil(info->block[1] + 1) +
+                util_logbase2_ceil(info->block[2] + 1);
+
+        payload.prefix.primitive.opaque[0] = (magic) << 26; /* XXX */
 
-        panfrost_pack_work_groups_compute(&payload->prefix,
-                        info->grid[0], info->grid[1], info->grid[2],
-                        info->block[0], info->block[1], info->block[2], false);
+        memcpy(&payload.postfix, &postfix, sizeof(postfix));
+
+        /* Invoke according to the grid info */
 
-        panfrost_new_job(batch, JOB_TYPE_COMPUTE, true, 0, payload, sizeof(*payload), false);
-        panfrost_flush_all_batches(ctx, true);
+        panfrost_pack_work_groups_compute(&invocation,
+                                          info->grid[0], info->grid[1],
+                                          info->grid[2],
+                                          info->block[0], info->block[1],
+                                          info->block[2],
+                                          false);
+        payload.prefix.invocation = invocation;
+
+        panfrost_new_job(&batch->pool, &batch->scoreboard,
+                        MALI_JOB_TYPE_COMPUTE, true, 0, &payload,
+                         sizeof(payload), false);
+        panfrost_flush_all_batches(ctx, 0);
 }
 
 static void