if (unlikely((dev->debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
struct panfrost_context *ctx = pan_context(pctx);
- struct panfrost_shader_state state;
+ struct panfrost_shader_state state = { 0 };
uint64_t outputs_written;
panfrost_shader_compile(ctx, PIPE_SHADER_IR_NIR,