panfrost: split index cache into shared part
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
index b446a4afb011b674812322d4916b061e5c76a843..630f6753fd413f149005768309c1a996041b7823 100644 (file)
@@ -29,7 +29,7 @@
 
 #include "pan_bo.h"
 #include "pan_context.h"
-#include "pan_format.h"
+#include "pan_minmax_cache.h"
 #include "panfrost-quirks.h"
 
 #include "util/macros.h"
@@ -52,6 +52,7 @@
 #include "pan_blending.h"
 #include "pan_blend_shaders.h"
 #include "pan_util.h"
+#include "pandecode/decode.h"
 
 struct midgard_tiler_descriptor
 panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
@@ -140,6 +141,9 @@ panfrost_clear(
         panfrost_batch_clear(batch, buffers, color, depth, stencil);
 }
 
+/* TODO: Bifrost requires just a mali_shared_memory, without the rest of the
+ * framebuffer */
+
 static void
 panfrost_attach_vt_framebuffer(struct panfrost_context *ctx)
 {
@@ -151,7 +155,7 @@ panfrost_attach_vt_framebuffer(struct panfrost_context *ctx)
         if (!batch->framebuffer.gpu) {
                 unsigned size = (screen->quirks & MIDGARD_SFBD) ?
                         sizeof(struct mali_single_framebuffer) :
-                        sizeof(struct bifrost_framebuffer);
+                        sizeof(struct mali_framebuffer);
 
                 batch->framebuffer = panfrost_allocate_transient(batch, size);
 
@@ -161,7 +165,7 @@ panfrost_attach_vt_framebuffer(struct panfrost_context *ctx)
         }
 
         for (unsigned i = 0; i < PIPE_SHADER_TYPES; ++i)
-                ctx->payloads[i].postfix.framebuffer = batch->framebuffer.gpu;
+                ctx->payloads[i].postfix.shared_memory = batch->framebuffer.gpu;
 }
 
 /* Reset per-frame context, called on context initialisation as well as after
@@ -171,13 +175,7 @@ void
 panfrost_invalidate_frame(struct panfrost_context *ctx)
 {
         for (unsigned i = 0; i < PIPE_SHADER_TYPES; ++i)
-                ctx->payloads[i].postfix.framebuffer = 0;
-
-        if (ctx->rasterizer)
-                ctx->dirty |= PAN_DIRTY_RASTERIZER;
-
-        /* XXX */
-        ctx->dirty |= PAN_DIRTY_SAMPLERS | PAN_DIRTY_TEXTURES;
+                ctx->payloads[i].postfix.shared_memory = 0;
 
         /* TODO: When does this need to be handled? */
         ctx->active_queries = true;
@@ -202,18 +200,6 @@ panfrost_emit_vertex_payload(struct panfrost_context *ctx)
         memcpy(&ctx->payloads[PIPE_SHADER_COMPUTE], &payload, sizeof(payload));
 }
 
-static void
-panfrost_emit_tiler_payload(struct panfrost_context *ctx)
-{
-        struct midgard_payload_vertex_tiler payload = {
-                .prefix = {
-                        .zero1 = 0xffff, /* Why is this only seen on test-quad-textured? */
-                },
-        };
-
-        memcpy(&ctx->payloads[PIPE_SHADER_FRAGMENT], &payload, sizeof(payload));
-}
-
 static unsigned
 translate_tex_wrap(enum pipe_tex_wrap w)
 {
@@ -221,8 +207,9 @@ translate_tex_wrap(enum pipe_tex_wrap w)
         case PIPE_TEX_WRAP_REPEAT:
                 return MALI_WRAP_REPEAT;
 
-                /* TODO: lower GL_CLAMP? */
         case PIPE_TEX_WRAP_CLAMP:
+                return MALI_WRAP_CLAMP;
+
         case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
                 return MALI_WRAP_CLAMP_TO_EDGE;
 
@@ -232,6 +219,15 @@ translate_tex_wrap(enum pipe_tex_wrap w)
         case PIPE_TEX_WRAP_MIRROR_REPEAT:
                 return MALI_WRAP_MIRRORED_REPEAT;
 
+        case PIPE_TEX_WRAP_MIRROR_CLAMP:
+                return MALI_WRAP_MIRRORED_CLAMP;
+
+        case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+                return MALI_WRAP_MIRRORED_CLAMP_TO_EDGE;
+
+        case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+                return MALI_WRAP_MIRRORED_CLAMP_TO_BORDER;
+
         default:
                 unreachable("Invalid wrap");
         }
@@ -270,39 +266,6 @@ panfrost_translate_compare_func(enum pipe_compare_func in)
         }
 }
 
-static unsigned
-panfrost_translate_alt_compare_func(enum pipe_compare_func in)
-{
-        switch (in) {
-        case PIPE_FUNC_NEVER:
-                return MALI_ALT_FUNC_NEVER;
-
-        case PIPE_FUNC_LESS:
-                return MALI_ALT_FUNC_LESS;
-
-        case PIPE_FUNC_EQUAL:
-                return MALI_ALT_FUNC_EQUAL;
-
-        case PIPE_FUNC_LEQUAL:
-                return MALI_ALT_FUNC_LEQUAL;
-
-        case PIPE_FUNC_GREATER:
-                return MALI_ALT_FUNC_GREATER;
-
-        case PIPE_FUNC_NOTEQUAL:
-                return MALI_ALT_FUNC_NOTEQUAL;
-
-        case PIPE_FUNC_GEQUAL:
-                return MALI_ALT_FUNC_GEQUAL;
-
-        case PIPE_FUNC_ALWAYS:
-                return MALI_ALT_FUNC_ALWAYS;
-
-        default:
-                unreachable("Invalid alt func");
-        }
-}
-
 static unsigned
 panfrost_translate_stencil_op(enum pipe_stencil_op in)
 {
@@ -390,38 +353,6 @@ panfrost_default_shader_backend(struct panfrost_context *ctx)
         memcpy(&ctx->fragment_shader_core, &shader, sizeof(shader));
 }
 
-/* Generates a vertex/tiler job. This is, in some sense, the heart of the
- * graphics command stream. It should be called once per draw, accordding to
- * presentations. Set is_tiler for "tiler" jobs (fragment shader jobs, but in
- * Mali parlance, "fragment" refers to framebuffer writeout). Clear it for
- * vertex jobs. */
-
-struct panfrost_transfer
-panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler)
-{
-        struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
-        struct mali_job_descriptor_header job = {
-                .job_type = is_tiler ? JOB_TYPE_TILER : JOB_TYPE_VERTEX,
-                .job_descriptor_size = 1,
-        };
-
-        struct midgard_payload_vertex_tiler *payload = is_tiler ? &ctx->payloads[PIPE_SHADER_FRAGMENT] : &ctx->payloads[PIPE_SHADER_VERTEX];
-
-        struct panfrost_transfer transfer = panfrost_allocate_transient(batch, sizeof(job) + sizeof(*payload));
-        memcpy(transfer.cpu, &job, sizeof(job));
-        memcpy(transfer.cpu + sizeof(job), payload, sizeof(*payload));
-        return transfer;
-}
-
-mali_ptr
-panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i)
-{
-        struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[i];
-        struct panfrost_resource *rsrc = (struct panfrost_resource *) (buf->buffer.resource);
-
-        return rsrc->bo->gpu + buf->buffer_offset;
-}
-
 static bool
 panfrost_writes_point_size(struct panfrost_context *ctx)
 {
@@ -440,7 +371,7 @@ panfrost_stage_attributes(struct panfrost_context *ctx)
         struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
         struct panfrost_vertex_state *so = ctx->vertex;
 
-        size_t sz = sizeof(struct mali_attr_meta) * so->num_elements;
+        size_t sz = sizeof(struct mali_attr_meta) * PAN_MAX_ATTRIBUTE;
         struct panfrost_transfer transfer = panfrost_allocate_transient(batch, sz);
         struct mali_attr_meta *target = (struct mali_attr_meta *) transfer.cpu;
 
@@ -473,21 +404,40 @@ panfrost_stage_attributes(struct panfrost_context *ctx)
         for (unsigned i = 0; i < so->num_elements; ++i) {
                 unsigned vbi = so->pipe[i].vertex_buffer_index;
                 struct pipe_vertex_buffer *buf = &ctx->vertex_buffers[vbi];
-                mali_ptr addr = panfrost_vertex_buffer_address(ctx, vbi);
+                struct panfrost_resource *rsrc = (struct panfrost_resource *) (buf->buffer.resource);
+                mali_ptr addr = rsrc->bo->gpu + buf->buffer_offset;
+
+                /* Adjust by the masked off bits of the offset. Make sure we
+                 * read src_offset from so->hw (which is not GPU visible)
+                 * rather than target (which is) due to caching effects */
 
-                /* Adjust by the masked off bits of the offset */
-                target[i].src_offset += (addr & 63);
+                unsigned src_offset = so->hw[i].src_offset;
+                src_offset += (addr & 63);
 
                 /* Also, somewhat obscurely per-instance data needs to be
                  * offset in response to a delayed start in an indexed draw */
 
-                if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start) {
-                        target[i].src_offset -= buf->stride * start;
-                }
-
+                if (so->pipe[i].instance_divisor && ctx->instance_count > 1 && start)
+                        src_offset -= buf->stride * start;
 
+                target[i].src_offset = src_offset;
         }
 
+        /* Let's also include vertex builtins */
+
+        struct mali_attr_meta builtin = {
+                .format = MALI_R32UI,
+                .swizzle = panfrost_get_default_swizzle(1)
+        };
+
+        /* See mali_attr_meta specification for the magic number */
+
+        builtin.index = so->vertexid_index;
+        memcpy(&target[PAN_VERTEX_ID], &builtin, 4);
+
+        builtin.index = so->vertexid_index + 1;
+        memcpy(&target[PAN_INSTANCE_ID], &builtin, 4);
+
         ctx->payloads[PIPE_SHADER_VERTEX].postfix.attribute_meta = transfer.gpu;
 }
 
@@ -519,25 +469,6 @@ panfrost_upload_sampler_descriptors(struct panfrost_context *ctx)
         }
 }
 
-static enum mali_texture_layout
-panfrost_layout_for_texture(struct panfrost_resource *rsrc)
-{
-        /* TODO: other linear depth textures */
-        bool is_depth = rsrc->base.format == PIPE_FORMAT_Z32_UNORM;
-
-        switch (rsrc->layout) {
-        case PAN_AFBC:
-                return MALI_TEXTURE_AFBC;
-        case PAN_TILED:
-                assert(!is_depth);
-                return MALI_TEXTURE_TILED;
-        case PAN_LINEAR:
-                return is_depth ? MALI_TEXTURE_TILED : MALI_TEXTURE_LINEAR;
-        default:
-                unreachable("Invalid texture layout");
-        }
-}
-
 static mali_ptr
 panfrost_upload_tex(
         struct panfrost_context *ctx,
@@ -550,55 +481,18 @@ panfrost_upload_tex(
         struct pipe_sampler_view *pview = &view->base;
         struct panfrost_resource *rsrc = pan_resource(pview->texture);
 
-        /* Do we interleave an explicit stride with every element? */
-
-        bool has_manual_stride = view->manual_stride;
-
-        /* For easy access */
-
-        bool is_buffer = pview->target == PIPE_BUFFER;
-        unsigned first_level = is_buffer ? 0 : pview->u.tex.first_level;
-        unsigned last_level  = is_buffer ? 0 : pview->u.tex.last_level;
-        unsigned first_layer = is_buffer ? 0 : pview->u.tex.first_layer;
-        unsigned last_layer  = is_buffer ? 0 : pview->u.tex.last_layer;
-
-        /* Lower-bit is set when sampling from colour AFBC */
-        bool is_afbc = rsrc->layout == PAN_AFBC;
-        bool is_zs = rsrc->base.bind & PIPE_BIND_DEPTH_STENCIL;
-        unsigned afbc_bit = (is_afbc && !is_zs) ? 1 : 0;
-
         /* Add the BO to the job so it's retained until the job is done. */
         struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+
         panfrost_batch_add_bo(batch, rsrc->bo,
                               PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
                               panfrost_bo_access_for_stage(st));
 
-        /* Add the usage flags in, since they can change across the CSO
-         * lifetime due to layout switches */
-
-        view->hw.format.layout = panfrost_layout_for_texture(rsrc);
-        view->hw.format.manual_stride = has_manual_stride;
-
-        /* Inject the addresses in, interleaving mip levels, cube faces, and
-         * strides in that order */
-
-        unsigned idx = 0;
-
-        for (unsigned l = first_level; l <= last_level; ++l) {
-                for (unsigned f = first_layer; f <= last_layer; ++f) {
-
-                        view->hw.payload[idx++] =
-                                panfrost_get_texture_address(rsrc, l, f) + afbc_bit;
-
-                        if (has_manual_stride) {
-                                view->hw.payload[idx++] =
-                                        rsrc->slices[l].stride;
-                        }
-                }
-        }
+        panfrost_batch_add_bo(batch, view->bo,
+                              PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
+                              panfrost_bo_access_for_stage(st));
 
-        return panfrost_upload_transient(batch, &view->hw,
-                                         sizeof(struct mali_texture_descriptor));
+        return view->bo->gpu;
 }
 
 static void
@@ -797,9 +691,11 @@ panfrost_map_constant_buffer_gpu(
                                       PAN_BO_ACCESS_SHARED |
                                       PAN_BO_ACCESS_READ |
                                       panfrost_bo_access_for_stage(st));
-                return rsrc->bo->gpu;
+
+                /* Alignment gauranteed by PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT */
+                return rsrc->bo->gpu + cb->buffer_offset;
        } else if (cb->user_buffer) {
-                return panfrost_upload_transient(batch, cb->user_buffer, cb->buffer_size);
+                return panfrost_upload_transient(batch, cb->user_buffer + cb->buffer_offset, cb->buffer_size);
        } else {
                 unreachable("No constant buffer");
         }
@@ -835,7 +731,7 @@ panfrost_patch_shader_state(struct panfrost_context *ctx,
         ss->tripipe->texture_count = ctx->sampler_view_count[stage];
         ss->tripipe->sampler_count = ctx->sampler_count[stage];
 
-        ss->tripipe->midgard1.flags = 0x220;
+        ss->tripipe->midgard1.flags_lo = 0x220;
 
         unsigned ubo_count = panfrost_ubo_count(ctx, stage);
         ss->tripipe->midgard1.uniform_buffer_count = ubo_count;
@@ -872,9 +768,9 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 panfrost_emit_varying_descriptor(ctx, total_count);
         }
 
-        bool msaa = ctx->rasterizer->base.multisample;
 
-        if (ctx->dirty & PAN_DIRTY_RASTERIZER) {
+        if (ctx->rasterizer) {
+                bool msaa = ctx->rasterizer->base.multisample;
                 ctx->payloads[PIPE_SHADER_FRAGMENT].gl_enables = ctx->rasterizer->tiler_gl_enables;
 
                 /* TODO: Sample size */
@@ -892,23 +788,22 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
         panfrost_patch_shader_state(ctx, PIPE_SHADER_VERTEX);
         panfrost_patch_shader_state(ctx, PIPE_SHADER_COMPUTE);
 
-        if (ctx->dirty & (PAN_DIRTY_RASTERIZER | PAN_DIRTY_VS)) {
+        if (ctx->shader[PIPE_SHADER_VERTEX] && ctx->shader[PIPE_SHADER_FRAGMENT]) {
                 /* Check if we need to link the gl_PointSize varying */
                 if (!panfrost_writes_point_size(ctx)) {
                         /* If the size is constant, write it out. Otherwise,
                          * don't touch primitive_size (since we would clobber
                          * the pointer there) */
 
-                        ctx->payloads[PIPE_SHADER_FRAGMENT].primitive_size.constant = ctx->rasterizer->base.line_width;
+                        bool points = ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.draw_mode == MALI_POINTS;
+
+                        ctx->payloads[PIPE_SHADER_FRAGMENT].primitive_size.constant = points ?
+                                ctx->rasterizer->base.point_size :
+                                ctx->rasterizer->base.line_width;
                 }
         }
 
-        /* TODO: Maybe dirty track FS, maybe not. For now, it's transient. */
-        if (ctx->shader[PIPE_SHADER_FRAGMENT])
-                ctx->dirty |= PAN_DIRTY_FS;
-
-        if (ctx->dirty & PAN_DIRTY_FS) {
-                assert(ctx->shader[PIPE_SHADER_FRAGMENT]);
+        if (ctx->shader[PIPE_SHADER_FRAGMENT]) {
                 struct panfrost_shader_state *variant = &ctx->shader[PIPE_SHADER_FRAGMENT]->variants[ctx->shader[PIPE_SHADER_FRAGMENT]->active_variant];
 
                 panfrost_patch_shader_state(ctx, PIPE_SHADER_FRAGMENT);
@@ -923,8 +818,8 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 COPY(midgard1.uniform_count);
                 COPY(midgard1.uniform_buffer_count);
                 COPY(midgard1.work_count);
-                COPY(midgard1.flags);
-                COPY(midgard1.unknown2);
+                COPY(midgard1.flags_lo);
+                COPY(midgard1.flags_hi);
 
 #undef COPY
 
@@ -932,9 +827,12 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 unsigned rt_count = MAX2(ctx->pipe_framebuffer.nr_cbufs, 1);
 
                 struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
+                unsigned shader_offset = 0;
+                struct panfrost_bo *shader_bo = NULL;
 
-                for (unsigned c = 0; c < rt_count; ++c)
-                        blend[c] = panfrost_get_blend_for_context(ctx, c);
+                for (unsigned c = 0; c < rt_count; ++c) {
+                        blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo, &shader_offset);
+                }
 
                 /* If there is a blend shader, work registers are shared. XXX: opt */
 
@@ -946,12 +844,19 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 /* Depending on whether it's legal to in the given shader, we
                  * try to enable early-z testing (or forward-pixel kill?) */
 
-                SET_BIT(ctx->fragment_shader_core.midgard1.flags, MALI_EARLY_Z, !variant->can_discard);
+                SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, MALI_EARLY_Z,
+                        !variant->can_discard && !variant->writes_depth);
+
+                /* Add the writes Z/S flags if needed. */
+                SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo,
+                        MALI_WRITES_Z, variant->writes_depth);
+                SET_BIT(ctx->fragment_shader_core.midgard1.flags_hi,
+                        MALI_WRITES_S, variant->writes_stencil);
 
                 /* Any time texturing is used, derivatives are implicitly
                  * calculated, so we need to enable helper invocations */
 
-                SET_BIT(ctx->fragment_shader_core.midgard1.flags, MALI_HELPER_INVOCATIONS, variant->helper_invocations);
+                SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, MALI_HELPER_INVOCATIONS, variant->helper_invocations);
 
                 /* Assign the stencil refs late */
 
@@ -970,18 +875,22 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                  */
 
                 SET_BIT(ctx->fragment_shader_core.unknown2_3, MALI_CAN_DISCARD, variant->can_discard);
-                SET_BIT(ctx->fragment_shader_core.midgard1.flags, 0x400, variant->can_discard);
+                SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, 0x400, variant->can_discard);
 
                 /* Even on MFBD, the shader descriptor gets blend shaders. It's
                  * *also* copied to the blend_meta appended (by convention),
                  * but this is the field actually read by the hardware. (Or
-                 * maybe both are read...?) */
+                 * maybe both are read...?). Specify the last RTi with a blend
+                 * shader. */
 
-                if (blend[0].is_shader) {
-                        ctx->fragment_shader_core.blend.shader =
-                                blend[0].shader.bo->gpu | blend[0].shader.first_tag;
-                } else {
-                        ctx->fragment_shader_core.blend.shader = 0;
+                ctx->fragment_shader_core.blend.shader = 0;
+
+                for (signed rt = (rt_count - 1); rt >= 0; --rt) {
+                        if (blend[rt].is_shader) {
+                                ctx->fragment_shader_core.blend.shader =
+                                        blend[rt].shader.gpu | blend[rt].shader.first_tag;
+                                break;
+                        }
                 }
 
                 if (screen->quirks & MIDGARD_SFBD) {
@@ -1026,16 +935,8 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                                 SET_BIT(rts[i].flags, MALI_BLEND_SRGB, is_srgb);
                                 SET_BIT(rts[i].flags, MALI_BLEND_NO_DITHER, !ctx->blend->base.dither);
 
-                                /* TODO: sRGB in blend shaders is currently
-                                 * unimplemented. Contact me (Alyssa) if you're
-                                 * interested in working on this. We have
-                                 * native Midgard ops for helping here, but
-                                 * they're not well-understood yet. */
-
-                                assert(!(is_srgb && blend[i].is_shader));
-
                                 if (blend[i].is_shader) {
-                                        rts[i].blend.shader = blend[i].shader.bo->gpu | blend[i].shader.first_tag;
+                                        rts[i].blend.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
                                 } else {
                                         rts[i].blend.equation = *blend[i].equation.equation;
                                         rts[i].blend.constant = blend[i].equation.constant;
@@ -1050,11 +951,8 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
         if (ctx->vertex)
                 panfrost_stage_attributes(ctx);
 
-        if (ctx->dirty & PAN_DIRTY_SAMPLERS)
-                panfrost_upload_sampler_descriptors(ctx);
-
-        if (ctx->dirty & PAN_DIRTY_TEXTURES)
-                panfrost_upload_texture_descriptors(ctx);
+        panfrost_upload_sampler_descriptors(ctx);
+        panfrost_upload_texture_descriptors(ctx);
 
         const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
 
@@ -1081,7 +979,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 panfrost_upload_sysvals(ctx, transfer.cpu, ss, i);
 
                 /* Upload uniforms */
-                if (has_uniforms) {
+                if (has_uniforms && uniform_size) {
                         const void *cpu = panfrost_map_constant_buffer_cpu(buf, 0);
                         memcpy(transfer.cpu + sys_size, cpu, uniform_size);
                 }
@@ -1098,12 +996,11 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 unsigned ubo_count = panfrost_ubo_count(ctx, i);
                 assert(ubo_count >= 1);
 
-                size_t sz = sizeof(struct mali_uniform_buffer_meta) * ubo_count;
-                struct mali_uniform_buffer_meta ubos[PAN_MAX_CONST_BUFFERS];
+                size_t sz = sizeof(uint64_t) * ubo_count;
+                uint64_t ubos[PAN_MAX_CONST_BUFFERS];
 
                 /* Upload uniforms as a UBO */
-                ubos[0].size = MALI_POSITIVE((2 + uniform_count));
-                ubos[0].ptr = transfer.gpu >> 2;
+                ubos[0] = MALI_MAKE_UBO(2 + uniform_count, transfer.gpu);
 
                 /* The rest are honest-to-goodness UBOs */
 
@@ -1115,9 +1012,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
 
                         if (!enabled || empty) {
                                 /* Stub out disabled UBOs to catch accesses */
-
-                                ubos[ubo].size = 0;
-                                ubos[ubo].ptr = 0xDEAD0000;
+                                ubos[ubo] = MALI_MAKE_UBO(0, 0xDEAD0000);
                                 continue;
                         }
 
@@ -1125,10 +1020,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
 
                         unsigned bytes_per_field = 16;
                         unsigned aligned = ALIGN_POT(usz, bytes_per_field);
-                        unsigned fields = aligned / bytes_per_field;
-
-                        ubos[ubo].size = MALI_POSITIVE(fields);
-                        ubos[ubo].ptr = gpu >> 2;
+                        ubos[ubo] = MALI_MAKE_UBO(aligned / bytes_per_field, gpu);
                 }
 
                 mali_ptr ubufs = panfrost_upload_transient(batch, ubos, sz);
@@ -1234,8 +1126,6 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
                 panfrost_upload_transient(batch,
                                           &view,
                                           sizeof(struct mali_viewport));
-
-        ctx->dirty = 0;
 }
 
 /* Corresponds to exactly one draw, but does not submit anything */
@@ -1251,20 +1141,23 @@ panfrost_queue_draw(struct panfrost_context *ctx)
         bool rasterizer_discard = ctx->rasterizer
                                   && ctx->rasterizer->base.rasterizer_discard;
 
-        struct panfrost_transfer vertex = panfrost_vertex_tiler_job(ctx, false);
-        struct panfrost_transfer tiler;
 
-        if (!rasterizer_discard)
-                tiler = panfrost_vertex_tiler_job(ctx, true);
+        struct midgard_payload_vertex_tiler *vertex_payload = &ctx->payloads[PIPE_SHADER_VERTEX];
+        struct midgard_payload_vertex_tiler *tiler_payload = &ctx->payloads[PIPE_SHADER_FRAGMENT];
 
         struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+        bool wallpapering = ctx->wallpaper_batch && batch->tiler_dep;
 
-        if (rasterizer_discard)
-                panfrost_scoreboard_queue_vertex_job(batch, vertex, FALSE);
-        else if (ctx->wallpaper_batch && batch->first_tiler.gpu)
-                panfrost_scoreboard_queue_fused_job_prepend(batch, vertex, tiler);
-        else
-                panfrost_scoreboard_queue_fused_job(batch, vertex, tiler);
+        if (wallpapering) {
+                /* Inject in reverse order, with "predicted" job indices. THIS IS A HACK XXX */
+                panfrost_new_job(batch, JOB_TYPE_TILER, false, batch->job_index + 2, tiler_payload, sizeof(*tiler_payload), true);
+                panfrost_new_job(batch, JOB_TYPE_VERTEX, false, 0, vertex_payload, sizeof(*vertex_payload), true);
+        } else  {
+                unsigned vertex = panfrost_new_job(batch, JOB_TYPE_VERTEX, false, 0, vertex_payload, sizeof(*vertex_payload), false);
+
+                if (!rasterizer_discard)
+                        panfrost_new_job(batch, JOB_TYPE_TILER, false, vertex, tiler_payload, sizeof(*tiler_payload), false);
+        }
 
         for (unsigned i = 0; i < PIPE_SHADER_TYPES; ++i) {
                 struct panfrost_shader_variants *all = ctx->shader[i];
@@ -1316,6 +1209,9 @@ panfrost_flush(
 
                 util_dynarray_fini(&fences);
         }
+
+        if (pan_debug & PAN_DBG_TRACE)
+                pandecode_next_frame();
 }
 
 #define DEFINE_CASE(c) case PIPE_PRIM_##c: return MALI_##c;
@@ -1361,15 +1257,27 @@ panfrost_translate_index_size(unsigned size)
 }
 
 /* Gets a GPU address for the associated index buffer. Only gauranteed to be
- * good for the duration of the draw (transient), could last longer */
+ * good for the duration of the draw (transient), could last longer. Also get
+ * the bounds on the index buffer for the range accessed by the draw. We do
+ * these operations together because there are natural optimizations which
+ * require them to be together. */
 
 static mali_ptr
-panfrost_get_index_buffer_mapped(struct panfrost_context *ctx, const struct pipe_draw_info *info)
+panfrost_get_index_buffer_bounded(struct panfrost_context *ctx, const struct pipe_draw_info *info, unsigned *min_index, unsigned *max_index)
 {
         struct panfrost_resource *rsrc = (struct panfrost_resource *) (info->index.resource);
 
         off_t offset = info->start * info->index_size;
         struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+        mali_ptr out = 0;
+
+        bool needs_indices = true;
+
+        if (info->max_index != ~0u) {
+                *min_index = info->min_index;
+                *max_index = info->max_index;
+                needs_indices = false;
+        }
 
         if (!info->has_user_indices) {
                 /* Only resources can be directly mapped */
@@ -1377,12 +1285,29 @@ panfrost_get_index_buffer_mapped(struct panfrost_context *ctx, const struct pipe
                                       PAN_BO_ACCESS_SHARED |
                                       PAN_BO_ACCESS_READ |
                                       PAN_BO_ACCESS_VERTEX_TILER);
-                return rsrc->bo->gpu + offset;
+                out = rsrc->bo->gpu + offset;
+
+                /* Check the cache */
+                needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache, info->start, info->count,
+                                                           min_index, max_index);
         } else {
                 /* Otherwise, we need to upload to transient memory */
                 const uint8_t *ibuf8 = (const uint8_t *) info->index.user;
-                return panfrost_upload_transient(batch, ibuf8 + offset, info->count * info->index_size);
+                out = panfrost_upload_transient(batch, ibuf8 + offset, info->count * info->index_size);
         }
+
+        if (needs_indices) {
+                /* Fallback */
+                u_vbuf_get_minmax_index(&ctx->base, info, min_index, max_index);
+
+                if (!info->has_user_indices) {
+                        panfrost_minmax_cache_add(rsrc->index_cache, info->start, info->count,
+                                                  *min_index, *max_index);
+                }
+        }
+
+
+        return out;
 }
 
 static bool
@@ -1494,25 +1419,15 @@ panfrost_draw_vbo(
 
         draw_flags |= 0x3000;
 
-        if (mode == PIPE_PRIM_LINE_STRIP) {
-                draw_flags |= 0x800;
-        }
+        if (ctx->rasterizer && ctx->rasterizer->base.flatshade_first)
+                draw_flags |= MALI_DRAW_FLATSHADE_FIRST;
 
         panfrost_statistics_record(ctx, info);
 
         if (info->index_size) {
-                /* Calculate the min/max index used so we can figure out how
-                 * many times to invoke the vertex shader */
-
-                /* Fetch / calculate index bounds */
                 unsigned min_index = 0, max_index = 0;
-
-                if (info->max_index == ~0u) {
-                        u_vbuf_get_minmax_index(pipe, info, &min_index, &max_index);
-                } else {
-                        min_index = info->min_index;
-                        max_index = info->max_index;
-                }
+                ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.indices =
+                        panfrost_get_index_buffer_bounded(ctx, info, &min_index, &max_index);
 
                 /* Use the corresponding values */
                 vertex_count = max_index - min_index + 1;
@@ -1522,10 +1437,7 @@ panfrost_draw_vbo(
                 ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.offset_bias_correction = -min_index;
                 ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.index_count = MALI_POSITIVE(info->count);
 
-                //assert(!info->restart_index); /* TODO: Research */
-
                 draw_flags |= panfrost_translate_index_size(info->index_size);
-                ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.indices = panfrost_get_index_buffer_mapped(ctx, info);
         } else {
                 /* Index count == vertex count, if no indexing is applied, as
                  * if it is internally indexed in the expected order */
@@ -1534,7 +1446,7 @@ panfrost_draw_vbo(
                 ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.index_count = MALI_POSITIVE(ctx->vertex_count);
 
                 /* Reverse index state */
-                ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.indices = (u64) NULL;
+                ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.indices = (mali_ptr) 0;
         }
 
         /* Dispatch "compute jobs" for the vertex/tiler pair as (1,
@@ -1551,24 +1463,16 @@ panfrost_draw_vbo(
         /* Encode the padded vertex count */
 
         if (info->instance_count > 1) {
-                /* Triangles have non-even vertex counts so they change how
-                 * padding works internally */
+                ctx->padded_count = panfrost_padded_vertex_count(vertex_count);
 
-                bool is_triangle =
-                        mode == PIPE_PRIM_TRIANGLES ||
-                        mode == PIPE_PRIM_TRIANGLE_STRIP ||
-                        mode == PIPE_PRIM_TRIANGLE_FAN;
+                unsigned shift = __builtin_ctz(ctx->padded_count);
+                unsigned k = ctx->padded_count >> (shift + 1);
 
-                struct pan_shift_odd so =
-                        panfrost_padded_vertex_count(vertex_count, !is_triangle);
+                ctx->payloads[PIPE_SHADER_VERTEX].instance_shift = shift;
+                ctx->payloads[PIPE_SHADER_FRAGMENT].instance_shift = shift;
 
-                ctx->payloads[PIPE_SHADER_VERTEX].instance_shift = so.shift;
-                ctx->payloads[PIPE_SHADER_FRAGMENT].instance_shift = so.shift;
-
-                ctx->payloads[PIPE_SHADER_VERTEX].instance_odd = so.odd;
-                ctx->payloads[PIPE_SHADER_FRAGMENT].instance_odd = so.odd;
-
-                ctx->padded_count = pan_expand_shift_odd(so);
+                ctx->payloads[PIPE_SHADER_VERTEX].instance_odd = k;
+                ctx->payloads[PIPE_SHADER_FRAGMENT].instance_odd = k;
         } else {
                 ctx->padded_count = vertex_count;
 
@@ -1631,13 +1535,11 @@ panfrost_bind_rasterizer_state(
 {
         struct panfrost_context *ctx = pan_context(pctx);
 
-        /* TODO: Why can't rasterizer be NULL ever? Other drivers are fine.. */
+        ctx->rasterizer = hwcso;
+
         if (!hwcso)
                 return;
 
-        ctx->rasterizer = hwcso;
-        ctx->dirty |= PAN_DIRTY_RASTERIZER;
-
         ctx->fragment_shader_core.depth_units = ctx->rasterizer->base.offset_units * 2.0f;
         ctx->fragment_shader_core.depth_factor = ctx->rasterizer->base.offset_scale;
 
@@ -1692,15 +1594,14 @@ panfrost_bind_vertex_elements_state(
         void *hwcso)
 {
         struct panfrost_context *ctx = pan_context(pctx);
-
         ctx->vertex = hwcso;
-        ctx->dirty |= PAN_DIRTY_VERTEX;
 }
 
 static void *
 panfrost_create_shader_state(
         struct pipe_context *pctx,
-        const struct pipe_shader_state *cso)
+        const struct pipe_shader_state *cso,
+        enum pipe_shader_type stage)
 {
         struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants);
         so->base = *cso;
@@ -1710,6 +1611,21 @@ panfrost_create_shader_state(
         if (cso->type == PIPE_SHADER_IR_TGSI)
                 so->base.tokens = tgsi_dup_tokens(so->base.tokens);
 
+        /* Precompile for shader-db if we need to */
+        if (unlikely((pan_debug & PAN_DBG_PRECOMPILE) && cso->type == PIPE_SHADER_IR_NIR)) {
+                struct panfrost_context *ctx = pan_context(pctx);
+
+                struct mali_shader_meta meta;
+                struct panfrost_shader_state state;
+                uint64_t outputs_written;
+
+                panfrost_shader_compile(ctx, &meta,
+                              PIPE_SHADER_IR_NIR,
+                                      so->base.ir.nir,
+                                        tgsi_processor_to_shader_stage(stage), &state,
+                                        &outputs_written);
+        }
+
         return so;
 }
 
@@ -1729,6 +1645,7 @@ panfrost_delete_shader_state(
                 panfrost_bo_unreference(shader_state->bo);
                 shader_state->bo = NULL;
         }
+        free(cso->variants);
 
         free(so);
 }
@@ -1758,16 +1675,18 @@ panfrost_create_sampler_state(
                 .wrap_s = translate_tex_wrap(cso->wrap_s),
                 .wrap_t = translate_tex_wrap(cso->wrap_t),
                 .wrap_r = translate_tex_wrap(cso->wrap_r),
-                .compare_func = panfrost_translate_alt_compare_func(cso->compare_func),
+                .compare_func = panfrost_flip_compare_func(
+                                panfrost_translate_compare_func(
+                                        cso->compare_func)),
                 .border_color = {
                         cso->border_color.f[0],
                         cso->border_color.f[1],
                         cso->border_color.f[2],
                         cso->border_color.f[3]
                 },
-                .min_lod = FIXED_16(cso->min_lod),
-                .max_lod = FIXED_16(cso->max_lod),
-                .lod_bias = FIXED_16(cso->lod_bias),
+                .min_lod = FIXED_16(cso->min_lod, false), /* clamp at 0 */
+                .max_lod = FIXED_16(cso->max_lod, false),
+                .lod_bias = FIXED_16(cso->lod_bias, true), /* can be negative */
                 .seamless_cube_map = cso->seamless_cube_map,
         };
 
@@ -1776,16 +1695,17 @@ panfrost_create_sampler_state(
          * essentially -- remember these are fixed point numbers, so
          * epsilon=1/256) */
 
-        if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE)
+        if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) {
                 sampler_descriptor.max_lod = sampler_descriptor.min_lod;
 
-        /* Enforce that there is something in the middle by adding epsilon*/
+                /* Enforce that there is something in the middle by adding epsilon*/
 
-        if (sampler_descriptor.min_lod == sampler_descriptor.max_lod)
-                sampler_descriptor.max_lod++;
+                if (sampler_descriptor.min_lod == sampler_descriptor.max_lod)
+                        sampler_descriptor.max_lod++;
 
-        /* Sanity check */
-        assert(sampler_descriptor.max_lod > sampler_descriptor.min_lod);
+                /* Sanity check */
+                assert(sampler_descriptor.max_lod > sampler_descriptor.min_lod);
+        }
 
         so->hw = sampler_descriptor;
 
@@ -1806,8 +1726,6 @@ panfrost_bind_sampler_states(
         /* XXX: Should upload, not just copy? */
         ctx->sampler_count[shader] = num_sampler;
         memcpy(ctx->samplers[shader], sampler, num_sampler * sizeof (void *));
-
-        ctx->dirty |= PAN_DIRTY_SAMPLERS;
 }
 
 static bool
@@ -1901,14 +1819,8 @@ panfrost_bind_shader_state(
         enum pipe_shader_type type)
 {
         struct panfrost_context *ctx = pan_context(pctx);
-
         ctx->shader[type] = hwcso;
 
-        if (type == PIPE_SHADER_FRAGMENT)
-                ctx->dirty |= PAN_DIRTY_FS;
-        else
-                ctx->dirty |= PAN_DIRTY_VS;
-
         if (!hwcso) return;
 
         /* Match the appropriate variant */
@@ -1926,7 +1838,25 @@ panfrost_bind_shader_state(
         if (variant == -1) {
                 /* No variant matched, so create a new one */
                 variant = variants->variant_count++;
-                assert(variants->variant_count < MAX_SHADER_VARIANTS);
+
+                if (variants->variant_count > variants->variant_space) {
+                        unsigned old_space = variants->variant_space;
+
+                        variants->variant_space *= 2;
+                        if (variants->variant_space == 0)
+                                variants->variant_space = 1;
+
+                        /* Arbitrary limit to stop runaway programs from
+                         * creating an unbounded number of shader variants. */
+                        assert(variants->variant_space < 1024);
+
+                        unsigned msize = sizeof(struct panfrost_shader_state);
+                        variants->variants = realloc(variants->variants,
+                                                     variants->variant_space * msize);
+
+                        memset(&variants->variants[old_space], 0,
+                               (variants->variant_space - old_space) * msize);
+                }
 
                 struct panfrost_shader_state *v =
                                 &variants->variants[variant];
@@ -1976,6 +1906,18 @@ panfrost_bind_shader_state(
         }
 }
 
+static void *
+panfrost_create_vs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
+{
+        return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_VERTEX);
+}
+
+static void *
+panfrost_create_fs_state(struct pipe_context *pctx, const struct pipe_shader_state *hwcso)
+{
+        return panfrost_create_shader_state(pctx, hwcso, PIPE_SHADER_FRAGMENT);
+}
+
 static void
 panfrost_bind_vs_state(struct pipe_context *pctx, void *hwcso)
 {
@@ -2030,9 +1972,6 @@ panfrost_set_stencil_ref(
 {
         struct panfrost_context *ctx = pan_context(pctx);
         ctx->stencil_ref = *ref;
-
-        /* Shader core dirty */
-        ctx->dirty |= PAN_DIRTY_FS;
 }
 
 static enum mali_texture_type
@@ -2067,8 +2006,8 @@ panfrost_create_sampler_view(
         struct pipe_resource *texture,
         const struct pipe_sampler_view *template)
 {
+        struct panfrost_screen *screen = pan_screen(pctx->screen);
         struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
-        int bytes_per_pixel = util_format_get_blocksize(texture->format);
 
         pipe_reference(NULL, &texture->reference);
 
@@ -2080,12 +2019,6 @@ panfrost_create_sampler_view(
         so->base.reference.count = 1;
         so->base.context = pctx;
 
-        /* sampler_views correspond to texture descriptors, minus the texture
-         * (data) itself. So, we serialise the descriptor here and cache it for
-         * later. */
-
-        const struct util_format_description *desc = util_format_description(prsrc->base.format);
-
         unsigned char user_swizzle[4] = {
                 template->swizzle_r,
                 template->swizzle_g,
@@ -2093,29 +2026,6 @@ panfrost_create_sampler_view(
                 template->swizzle_a
         };
 
-        enum mali_format format = panfrost_find_format(desc);
-
-        /* Check if we need to set a custom stride by computing the "expected"
-         * stride and comparing it to what the BO actually wants. Only applies
-         * to linear textures, since tiled/compressed textures have strict
-         * alignment requirements for their strides as it is */
-
-        unsigned first_level = template->u.tex.first_level;
-        unsigned last_level = template->u.tex.last_level;
-
-        if (prsrc->layout == PAN_LINEAR) {
-                for (unsigned l = first_level; l <= last_level; ++l) {
-                        unsigned actual_stride = prsrc->slices[l].stride;
-                        unsigned width = u_minify(texture->width0, l);
-                        unsigned comp_stride = width * bytes_per_pixel;
-
-                        if (comp_stride != actual_stride) {
-                                so->manual_stride = true;
-                                break;
-                        }
-                }
-        }
-
         /* In the hardware, array_size refers specifically to array textures,
          * whereas in Gallium, it also covers cubemaps */
 
@@ -2127,26 +2037,32 @@ panfrost_create_sampler_view(
                 array_size /= 6;
         }
 
-        struct mali_texture_descriptor texture_descriptor = {
-                .width = MALI_POSITIVE(u_minify(texture->width0, first_level)),
-                .height = MALI_POSITIVE(u_minify(texture->height0, first_level)),
-                .depth = MALI_POSITIVE(u_minify(texture->depth0, first_level)),
-                .array_size = MALI_POSITIVE(array_size),
-
-                .format = {
-                        .swizzle = panfrost_translate_swizzle_4(desc->swizzle),
-                        .format = format,
-                        .srgb = desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB,
-                        .type = panfrost_translate_texture_type(template->target),
-                        .unknown2 = 0x1,
-                },
-
-                .swizzle = panfrost_translate_swizzle_4(user_swizzle)
-        };
-
-        texture_descriptor.levels = last_level - first_level;
-
-        so->hw = texture_descriptor;
+        enum mali_texture_type type =
+                panfrost_translate_texture_type(template->target);
+
+        unsigned size = panfrost_estimate_texture_size(
+                        template->u.tex.first_level,
+                        template->u.tex.last_level,
+                        template->u.tex.first_layer,
+                        template->u.tex.last_layer,
+                        type, prsrc->layout);
+
+        so->bo = panfrost_bo_create(screen, size, 0);
+
+        panfrost_new_texture(
+                        so->bo->cpu,
+                        texture->width0, texture->height0,
+                        texture->depth0, array_size,
+                        texture->format,
+                        type, prsrc->layout,
+                        template->u.tex.first_level,
+                        template->u.tex.last_level,
+                        template->u.tex.first_layer,
+                        template->u.tex.last_layer,
+                        prsrc->cubemap_stride,
+                        panfrost_translate_swizzle_4(user_swizzle),
+                        prsrc->bo->gpu,
+                        prsrc->slices);
 
         return (struct pipe_sampler_view *) so;
 }
@@ -2176,16 +2092,17 @@ panfrost_set_sampler_views(
                                            NULL);
         }
         ctx->sampler_view_count[shader] = new_nr;
-
-        ctx->dirty |= PAN_DIRTY_TEXTURES;
 }
 
 static void
 panfrost_sampler_view_destroy(
         struct pipe_context *pctx,
-        struct pipe_sampler_view *view)
+        struct pipe_sampler_view *pview)
 {
-        pipe_resource_reference(&view->texture, NULL);
+        struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
+
+        pipe_resource_reference(&pview->texture, NULL);
+        panfrost_bo_unreference(view->bo);
         ralloc_free(view);
 }
 
@@ -2218,14 +2135,14 @@ panfrost_hint_afbc(
         for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
                 struct pipe_surface *surf = fb->cbufs[i];
                 struct panfrost_resource *rsrc = pan_resource(surf->texture);
-                panfrost_resource_hint_layout(screen, rsrc, PAN_AFBC, 1);
+                panfrost_resource_hint_layout(screen, rsrc, MALI_TEXTURE_AFBC, 1);
         }
 
         /* Also hint it to the depth buffer */
 
         if (fb->zsbuf) {
                 struct panfrost_resource *rsrc = pan_resource(fb->zsbuf->texture);
-                panfrost_resource_hint_layout(screen, rsrc, PAN_AFBC, 1);
+                panfrost_resource_hint_layout(screen, rsrc, MALI_TEXTURE_AFBC, 1);
         }
 }
 
@@ -2291,8 +2208,6 @@ panfrost_bind_depth_stencil_state(struct pipe_context *pipe,
 
         /* Bounds test not implemented */
         assert(!depth_stencil->depth.bounds_test);
-
-        ctx->dirty |= PAN_DIRTY_FS;
 }
 
 static void
@@ -2433,7 +2348,7 @@ panfrost_begin_query(struct pipe_context *pipe, struct pipe_query *q)
                 break;
 
         default:
-                fprintf(stderr, "Skipping query %u\n", query->type);
+                DBG("Skipping query %u\n", query->type);
                 break;
         }
 
@@ -2595,11 +2510,11 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
         gallium->bind_vertex_elements_state = panfrost_bind_vertex_elements_state;
         gallium->delete_vertex_elements_state = panfrost_generic_cso_delete;
 
-        gallium->create_fs_state = panfrost_create_shader_state;
+        gallium->create_fs_state = panfrost_create_fs_state;
         gallium->delete_fs_state = panfrost_delete_shader_state;
         gallium->bind_fs_state = panfrost_bind_fs_state;
 
-        gallium->create_vs_state = panfrost_create_shader_state;
+        gallium->create_vs_state = panfrost_create_vs_state;
         gallium->delete_vs_state = panfrost_delete_shader_state;
         gallium->bind_vs_state = panfrost_bind_vs_state;
 
@@ -2653,7 +2568,6 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
 
         panfrost_batch_init(ctx);
         panfrost_emit_vertex_payload(ctx);
-        panfrost_emit_tiler_payload(ctx);
         panfrost_invalidate_frame(ctx);
         panfrost_default_shader_backend(ctx);