panfrost: Implement gl_FragCoord correctly
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
index 1277629382aee3d31c6e20ec36af369cf28c0576..4c1580b33931c21cdea558e12f9e393fdaafad13 100644 (file)
@@ -32,6 +32,7 @@
 #include "pan_resource.h"
 #include "pan_job.h"
 #include "pan_blend.h"
+#include "pan_encoder.h"
 
 #include "pipe/p_compiler.h"
 #include "pipe/p_config.h"
@@ -79,8 +80,16 @@ struct panfrost_query {
         unsigned type;
         unsigned index;
 
-        /* Memory for the GPU to writeback the value of the query */
-        struct panfrost_transfer transfer;
+        union {
+                /* For computed queries. 64-bit to prevent overflow */
+                struct {
+                        uint64_t start;
+                        uint64_t end;
+                };
+
+                /* Memory for the GPU to writeback the value of the query */
+                struct panfrost_transfer transfer;
+        };
 };
 
 struct panfrost_fence {
@@ -123,6 +132,9 @@ struct panfrost_context {
         struct panfrost_memory tiler_dummy;
         struct panfrost_memory depth_stencil_buffer;
 
+        bool active_queries;
+        uint64_t prims_generated;
+        uint64_t tf_prims_generated;
         struct panfrost_query *occlusion_query;
 
         /* Each draw has corresponding vertex and tiler payloads */
@@ -139,6 +151,7 @@ struct panfrost_context {
 
         unsigned vertex_count;
         unsigned instance_count;
+        enum pipe_prim_type active_prim;
 
         /* If instancing is enabled, vertex count padded for instance; if
          * it is disabled, just equal to plain vertex count */
@@ -218,9 +231,12 @@ struct panfrost_shader_state {
         bool writes_point_size;
         bool reads_point_coord;
         bool reads_face;
+        bool reads_frag_coord;
 
         struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
         gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
+        struct pipe_stream_output_info stream_output;
+        uint64_t so_mask;
 
         unsigned sysval_count;
         unsigned sysval[MAX_SYSVAL_COUNT];
@@ -322,28 +338,8 @@ panfrost_shader_compile(
                 enum pipe_shader_ir ir_type,
                 const void *ir,
                 gl_shader_stage stage,
-                struct panfrost_shader_state *state);
-
-void
-panfrost_pack_work_groups_compute(
-        struct mali_vertex_tiler_prefix *out,
-        unsigned num_x,
-        unsigned num_y,
-        unsigned num_z,
-        unsigned size_x,
-        unsigned size_y,
-        unsigned size_z);
-
-void
-panfrost_pack_work_groups_fused(
-        struct mali_vertex_tiler_prefix *vertex,
-        struct mali_vertex_tiler_prefix *tiler,
-        unsigned num_x,
-        unsigned num_y,
-        unsigned num_z,
-        unsigned size_x,
-        unsigned size_y,
-        unsigned size_z);
+                struct panfrost_shader_state *state,
+                uint64_t *outputs_written);
 
 /* Instancing */