#include "r300_emit.h"
#include "r300_fs.h"
#include "r300_screen.h"
+#include "r300_screen_buffer.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- if (r300screen->caps->is_r500) {
+ if (r300->screen->caps.is_r500) {
BEGIN_CS(size);
OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
OUT_CS(bc->blend_color_red_alpha);
{
struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
int i;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- if (r300screen->caps->has_tcl) {
+ if (r300->screen->caps.has_tcl) {
BEGIN_CS(size);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300screen->caps->is_r500 ?
+ (r300->screen->caps.is_r500 ?
R500_PVS_UCP_START : R300_PVS_UCP_START));
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 6 * 4);
for (i = 0; i < 6; i++) {
void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct pipe_stencil_ref stencil_ref = r300->stencil_ref;
OUT_CS(dsa->stencil_ref_mask | stencil_ref.ref_value[0]);
- if (r300screen->caps->is_r500) {
+ if (r300->screen->caps.is_r500) {
OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf | stencil_ref.ref_value[1]);
}
END_CS;
struct rc_constant * constant,
struct r300_constant_buffer * externals)
{
- struct r300_viewport_state* viewport =
- (struct r300_viewport_state*)r300->viewport_state.state;
- struct r300_textures_state* texstate =
- (struct r300_textures_state*)r300->textures_state.state;
+ struct r300_viewport_state* viewport = r300->viewport_state.state;
+ struct r300_textures_state* texstate = r300->textures_state.state;
static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
- struct pipe_texture *tex;
+ struct pipe_resource *tex;
switch(constant->Type) {
case RC_CONSTANT_EXTERNAL:
/* Factor for converting rectangle coords to
* normalized coords. Should only show up on non-r500. */
case RC_STATE_R300_TEXRECT_FACTOR:
- tex = &texstate->textures[constant->u.State[1]]->tex;
+ tex = texstate->sampler_views[constant->u.State[1]]->base.texture;
vec[0] = 1.0 / tex->width0;
vec[1] = 1.0 / tex->height0;
break;
break;
default:
- debug_printf("r300: Implementation error: "
+ fprintf(stderr, "r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
}
break;
default:
- debug_printf("r300: Implementation error: "
+ fprintf(stderr, "r300: Implementation error: "
"Unhandled constant type %d\n", constant->Type);
}
void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
{
struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_texture* tex;
struct pipe_surface* surf;
int i;
/* Set the number of colorbuffers. */
if (fb->nr_cbufs > 1) {
- if (r300screen->caps->is_r500) {
+ if (r300->screen->caps.is_r500) {
OUT_CS_REG(R300_RB3D_CCTL,
R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
/* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
surf = fb->cbufs[i];
- tex = (struct r300_texture*)surf->texture;
+ tex = r300_texture(surf->texture);
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
- OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_TEX_RELOC(tex, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
- OUT_CS_RELOC(tex->buffer, tex->fb_state.colorpitch[surf->level],
+ OUT_CS_TEX_RELOC(tex, tex->fb_state.colorpitch[surf->level],
0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), tex->fb_state.us_out_fmt);
/* Set up a zbuffer. */
if (fb->zsbuf) {
surf = fb->zsbuf;
- tex = (struct r300_texture*)surf->texture;
+ tex = r300_texture(surf->texture);
assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_TEX_RELOC(tex, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_ZB_FORMAT, tex->fb_state.zb_format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(tex->buffer, tex->fb_state.depthpitch[surf->level],
+ OUT_CS_TEX_RELOC(tex, tex->fb_state.depthpitch[surf->level],
0, RADEON_GEM_DOMAIN_VRAM, 0);
}
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ if (r300->screen->caps.is_r500) {
+ OUT_CS(0);
+ OUT_CS(((fb->width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((fb->height - 1) << R300_SCISSORS_Y_SHIFT));
+ } else {
+ OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
+ (1440 << R300_SCISSORS_Y_SHIFT));
+ OUT_CS(((fb->width + 1440-1) << R300_SCISSORS_X_SHIFT) |
+ ((fb->height + 1440-1) << R300_SCISSORS_Y_SHIFT));
+ }
OUT_CS_REG(R300_GA_POINT_MINMAX,
(MAX2(fb->width, fb->height) * 6) << R300_GA_POINT_MINMAX_MAX_SHIFT);
END_CS;
}
-static void r300_emit_query_start(struct r300_context *r300)
+void r300_emit_query_start(struct r300_context *r300)
{
- struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
struct r300_query *query = r300->query_current;
CS_LOCALS(r300);
return;
BEGIN_CS(4);
- if (caps->family == CHIP_FAMILY_RV530) {
+ if (r300->screen->caps.family == CHIP_FAMILY_RV530) {
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
} else {
OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
static void r300_emit_query_finish(struct r300_context *r300,
struct r300_query *query)
{
- struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
+ struct r300_capabilities* caps = &r300->screen->caps;
CS_LOCALS(r300);
assert(caps->num_frag_pipes);
/* pipe 3 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 3),
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 3),
0, RADEON_GEM_DOMAIN_GTT, 0);
case 3:
/* pipe 2 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 2),
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 2),
0, RADEON_GEM_DOMAIN_GTT, 0);
case 2:
/* pipe 1 only */
OUT_CS_REG(R300_SU_REG_DEST,
1 << (caps->high_second_pipe ? 3 : 1));
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 1),
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 1),
0, RADEON_GEM_DOMAIN_GTT, 0);
case 1:
/* pipe 0 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 0),
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 0),
0, RADEON_GEM_DOMAIN_GTT, 0);
break;
default:
- debug_printf("r300: Implementation error: Chipset reports %d"
+ fprintf(stderr, "r300: Implementation error: Chipset reports %d"
" pixel pipes!\n", caps->num_frag_pipes);
- assert(0);
+ abort();
}
/* And, finally, reset it to normal... */
BEGIN_CS(8);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
BEGIN_CS(14);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(r300->oqbo, query->offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_BUF_RELOC(r300->oqbo, query->offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
void r300_emit_query_end(struct r300_context* r300)
{
- struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
+ struct r300_capabilities *caps = &r300->screen->caps;
struct r300_query *query = r300->query_current;
if (!query)
OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode);
+ OUT_CS_REG(R300_SC_CLIP_RULE, rs->clip_rule);
END_CS;
}
{
struct r300_rs_block* rs = (struct r300_rs_block*)state;
unsigned i;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
/* It's the same for both INST and IP tables */
unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
CS_LOCALS(r300);
DBG(r300, DBG_DRAW, "r300: RS emit:\n");
BEGIN_CS(size);
- if (r300screen->caps->is_r500) {
+ if (r300->screen->caps.is_r500) {
OUT_CS_REG_SEQ(R500_RS_IP_0, count);
} else {
OUT_CS_REG_SEQ(R300_RS_IP_0, count);
OUT_CS(rs->count);
OUT_CS(rs->inst_count);
- if (r300screen->caps->is_r500) {
+ if (r300->screen->caps.is_r500) {
OUT_CS_REG_SEQ(R500_RS_INST_0, count);
} else {
OUT_CS_REG_SEQ(R300_RS_INST_0, count);
void r300_emit_scissor_state(struct r300_context* r300,
unsigned size, void* state)
{
- unsigned minx, miny, maxx, maxy;
- uint32_t top_left, bottom_right;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
- struct pipe_framebuffer_state* fb =
- (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
- minx = miny = 0;
- maxx = fb->width;
- maxy = fb->height;
-
- if (r300->scissor_enabled) {
- minx = MAX2(minx, scissor->minx);
- miny = MAX2(miny, scissor->miny);
- maxx = MIN2(maxx, scissor->maxx);
- maxy = MIN2(maxy, scissor->maxy);
- }
-
- /* Special case for zero-area scissor.
- *
- * We can't allow the variables maxx and maxy to be zero because they are
- * subtracted from later in the code, which would cause emitting ~0 and
- * making the kernel checker angry.
- *
- * Let's consider we change maxx and maxy to 1, which is effectively
- * a one-pixel area. We must then change minx and miny to a number which is
- * greater than 1 to get the zero area back. */
- if (!maxx || !maxy) {
- minx = 2;
- miny = 2;
- maxx = 1;
- maxy = 1;
- }
-
- if (r300screen->caps->is_r500) {
- top_left =
- (minx << R300_SCISSORS_X_SHIFT) |
- (miny << R300_SCISSORS_Y_SHIFT);
- bottom_right =
- ((maxx - 1) << R300_SCISSORS_X_SHIFT) |
- ((maxy - 1) << R300_SCISSORS_Y_SHIFT);
+ BEGIN_CS(size);
+ OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2);
+ if (r300->screen->caps.is_r500) {
+ OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) |
+ (scissor->miny << R300_CLIPRECT_Y_SHIFT));
+ OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) |
+ ((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT));
} else {
- /* Offset of 1440 in non-R500 chipsets. */
- top_left =
- ((minx + 1440) << R300_SCISSORS_X_SHIFT) |
- ((miny + 1440) << R300_SCISSORS_Y_SHIFT);
- bottom_right =
- (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
+ OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) |
+ ((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT));
+ OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) |
+ ((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT));
}
-
- BEGIN_CS(size);
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- OUT_CS(top_left);
- OUT_CS(bottom_right);
END_CS;
}
if ((1 << i) & allstate->tx_enable) {
texstate = &allstate->regs[i];
- OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter[0]);
- OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter[1]);
+ OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
+ OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
texstate->border_color);
- OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format[0]);
- OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format[1]);
- OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format[2]);
+ OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
+ OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
+ OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_CS_RELOC(allstate->textures[i]->buffer, texstate->tile_config,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ OUT_CS_TEX_RELOC(r300_texture(allstate->sampler_views[i]->base.texture),
+ texstate->format.tile_config,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
}
END_CS;
}
for (i = 0; i < aos_count; i++) {
- OUT_CS_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_CS_BUF_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
}
END_CS;
}
OUT_CS(r300->vertex_info.size |
(r300->vertex_info.size << 8));
OUT_CS(r300->vbo_offset);
- OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_CS_BUF_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
END_CS;
}
{
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
struct r300_vertex_program_code* code = &vs->code;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_screen* r300screen = r300->screen;
unsigned instruction_count = code->length / 4;
unsigned i;
- unsigned vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
+ unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
unsigned temp_count = MAX2(code->num_temporaries, 1);
CS_LOCALS(r300);
- if (!r300screen->caps->has_tcl) {
- debug_printf("r300: Implementation error: emit_vs_state called,"
- " but has_tcl is FALSE!\n");
- return;
- }
-
BEGIN_CS(size);
/* R300_VAP_PVS_CODE_CNTL_0
* R300_VAP_PVS_CONST_CNTL
OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
- R300_PVS_NUM_FPUS(r300screen->caps->num_vert_fpus) |
+ R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
R300_PVS_VF_MAX_VTX_NUM(12) |
- (r300screen->caps->is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
+ (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
END_CS;
}
void r300_emit_vs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants)
{
- int i;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ unsigned i;
CS_LOCALS(r300);
- if (!r300screen->caps->has_tcl) {
- debug_printf("r300: Implementation error: emit_vs_constant_buffer called,"
- " but has_tcl is FALSE!\n");
- return;
- }
-
- if (constants->Count == 0)
- return;
-
BEGIN_CS(constants->Count * 4 + 3);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300screen->caps->is_r500 ?
+ (r300->screen->caps.is_r500 ?
R500_PVS_CONST_START : R300_PVS_CONST_START));
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4);
for (i = 0; i < constants->Count; i++) {
- const float * data = get_shader_constant(r300,
- &constants->Constants[i],
- &r300->shader_constants[PIPE_SHADER_VERTEX]);
+ const float *data = get_shader_constant(r300,
+ &constants->Constants[i],
+ &r300->shader_constants[PIPE_SHADER_VERTEX]);
OUT_CS_32F(data[0]);
OUT_CS_32F(data[1]);
OUT_CS_32F(data[2]);
void r300_emit_buffer_validate(struct r300_context *r300,
boolean do_validate_vertex_buffers,
- struct pipe_buffer *index_buffer)
+ struct pipe_resource *index_buffer)
{
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_texture* tex;
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->velems->velem;
- struct pipe_buffer *pbuf;
+ struct pipe_resource *pbuf;
unsigned i;
boolean invalid = FALSE;
+ /* upload buffers first */
+ if (r300->any_user_vbs) {
+ r300_upload_user_buffers(r300);
+ r300->any_user_vbs = false;
+ }
+
/* Clean out BOs. */
- r300->winsys->reset_bos(r300->winsys);
+ r300->rws->reset_bos(r300->rws);
validate:
/* Color buffers... */
for (i = 0; i < fb->nr_cbufs; i++) {
- tex = (struct r300_texture*)fb->cbufs[i]->texture;
+ tex = r300_texture(fb->cbufs[i]->texture);
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
- if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM)) {
+ if (!r300_add_texture(r300->rws, tex,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
}
/* ...depth buffer... */
if (fb->zsbuf) {
- tex = (struct r300_texture*)fb->zsbuf->texture;
+ tex = r300_texture(fb->zsbuf->texture);
assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
- if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM)) {
+ if (!r300_add_texture(r300->rws, tex,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
}
/* ...textures... */
for (i = 0; i < texstate->count; i++) {
- tex = texstate->textures[i];
- if (!tex || !texstate->sampler_states[i])
+ if (!(texstate->tx_enable & (1 << i))) {
continue;
- if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
+ }
+
+ tex = r300_texture(texstate->sampler_views[i]->base.texture);
+ if (!r300_add_texture(r300->rws, tex,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
}
/* ...occlusion query buffer... */
if (r300->dirty_state & R300_NEW_QUERY) {
- if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
- 0, RADEON_GEM_DOMAIN_GTT)) {
+ if (!r300_add_buffer(r300->rws, r300->oqbo,
+ 0, RADEON_GEM_DOMAIN_GTT)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
}
/* ...vertex buffer for SWTCL path... */
if (r300->vbo) {
- if (!r300->winsys->add_buffer(r300->winsys, r300->vbo,
- RADEON_GEM_DOMAIN_GTT, 0)) {
+ if (!r300_add_buffer(r300->rws, r300->vbo,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
for (i = 0; i < r300->velems->count; i++) {
pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
- if (!r300->winsys->add_buffer(r300->winsys, pbuf,
- RADEON_GEM_DOMAIN_GTT, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
+ if (!r300_add_buffer(r300->rws, pbuf,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
}
}
/* ...and index buffer for HWTCL path. */
if (index_buffer) {
- if (!r300->winsys->add_buffer(r300->winsys, index_buffer,
- RADEON_GEM_DOMAIN_GTT, 0)) {
+ if (!r300_add_buffer(r300->rws, index_buffer,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
}
-
- if (!r300->winsys->validate(r300->winsys)) {
+ if (!r300->rws->validate(r300->rws)) {
r300->context.flush(&r300->context, 0, NULL);
if (invalid) {
/* Well, hell. */
- debug_printf("r300: Stuck in validation loop, gonna quit now.");
- exit(1);
+ fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n");
+ abort();
}
invalid = TRUE;
goto validate;
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_screen* r300screen = r300->screen;
struct r300_atom* atom;
if (r300->dirty_state & R300_NEW_QUERY) {
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
r300_emit_fragment_depth_config(r300, r300->fs);
- if (r300screen->caps->is_r500) {
+ if (r300screen->caps.is_r500) {
r500_emit_fragment_program_code(r300, &r300->fs->shader->code);
} else {
r300_emit_fragment_program_code(r300, &r300->fs->shader->code);
}
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) {
- if (r300screen->caps->is_r500) {
+ if (r300screen->caps.is_r500) {
r500_emit_fs_constant_buffer(r300,
&r300->fs->shader->code.constants);
} else {
if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) {
struct r300_vertex_shader* vs = r300->vs_state.state;
- r300_emit_vs_constant_buffer(r300, &vs->code.constants);
+ if (vs->code.constants.Count) {
+ r300_emit_vs_constant_buffer(r300, &vs->code.constants);
+ }
r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS;
}
*/
/* Emit the VBO for SWTCL. */
- if (!r300screen->caps->has_tcl) {
+ if (!r300screen->caps.has_tcl) {
r300_emit_vertex_buffer(r300);
}