return chip_families[r300screen->caps.family];
}
-static int r300_get_param(struct pipe_screen* pscreen, int param)
+static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
struct r300_screen* r300screen = r300_screen(pscreen);
+ boolean is_r400 = r300screen->caps.is_r400;
+ boolean is_r500 = r300screen->caps.is_r500;
+
+ /* XXX extended shader capabilities of r400 unimplemented */
+ is_r400 = FALSE;
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return r300screen->caps.num_tex_units;
+ /* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
- /* XXX enable now to get GL2.1 API,
- * figure out later how to emulate this */
- return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
case PIPE_CAP_GLSL:
/* I'll be frank. This is a lie.
*
*
* ~ C.
*/
- return 1;
- case PIPE_CAP_DUAL_SOURCE_BLEND:
- return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
- return 1;
case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 4;
case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- if (r300screen->caps.is_r500) {
- /* 13 == 4096 */
- return 13;
- } else {
- /* 12 == 2048 */
- return 12;
- }
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 1;
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
+
+ /* Unsupported features (boolean caps). */
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_DUAL_SOURCE_BLEND:
case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
return 0;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 1;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return r300screen->caps.num_tex_units;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ /* 13 == 4096, 12 == 2048 */
+ return is_r500 ? 13 : 12;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 4;
+
+ /* General shader limits and features. */
case PIPE_CAP_SM3:
- if (r300screen->caps.is_r500) {
- return 1;
- } else {
- return 0;
- }
+ return is_r500 ? 1 : 0;
case PIPE_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_CAP_MAX_CONST_BUFFER_SIZE:
return 256;
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- return 0;
- case PIPE_CAP_INDEP_BLEND_FUNC:
- return 0;
+
+ /* Fragment coordinate conventions. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+
+ /* Fragment shader limits. */
+ case PIPE_CAP_MAX_FS_INSTRUCTIONS:
+ return is_r500 || is_r400 ? 512 : 96;
+ case PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS:
+ return is_r500 || is_r400 ? 512 : 64;
+ case PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS:
+ return is_r500 || is_r400 ? 512 : 32;
+ case PIPE_CAP_MAX_FS_TEX_INDIRECTIONS:
+ return is_r500 ? 511 : 4;
+ case PIPE_CAP_MAX_FS_CONTROL_FLOW_DEPTH:
+ return is_r500 ? 64 : 0; /* Actually unlimited on r500. */
+ case PIPE_CAP_MAX_FS_INPUTS:
+ /* 2 colors + 8 texcoords are always supported
+ * (minus fog and wpos).
+ *
+ * R500 has the ability to turn 3rd and 4th color into
+ * additional texcoords but there is no two-sided color
+ * selection then. However the facing bit can be used instead. */
+ return 10;
+ case PIPE_CAP_MAX_FS_CONSTS:
+ return is_r500 ? 256 : 32;
+ case PIPE_CAP_MAX_FS_TEMPS:
+ return is_r500 ? 128 : is_r400 ? 64 : 32;
+ case PIPE_CAP_MAX_FS_ADDRS:
+ return 0;
+ case PIPE_CAP_MAX_FS_PREDS:
+ return is_r500 ? 1 : 0;
+
+ /* Vertex shader limits. */
+ case PIPE_CAP_MAX_VS_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS:
+ return is_r500 ? 1024 : 256;
+ case PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS:
+ case PIPE_CAP_MAX_VS_TEX_INDIRECTIONS:
+ return 0;
+ case PIPE_CAP_MAX_VS_CONTROL_FLOW_DEPTH:
+ return is_r500 ? 4 : 0; /* For loops; not sure about conditionals. */
+ case PIPE_CAP_MAX_VS_INPUTS:
+ return 16;
+ case PIPE_CAP_MAX_VS_CONSTS:
+ return 256;
+ case PIPE_CAP_MAX_VS_TEMPS:
+ return 32;
+ case PIPE_CAP_MAX_VS_ADDRS:
+ return 1; /* XXX guessed */
+ case PIPE_CAP_MAX_VS_PREDS:
+ return is_r500 ? 4 : 0; /* XXX guessed. */
+
default:
fprintf(stderr, "r300: Implementation error: Bad param %d\n",
param);
}
}
-static float r300_get_paramf(struct pipe_screen* pscreen, int param)
+static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
{
struct r300_screen* r300screen = r300_screen(pscreen);