rs->clip_rule = state->scissor ? 0xAAAA : 0xFFFF;
- /* XXX Disable point sprites until we know what's wrong with them. */
- rs->rs.sprite_coord_enable = 0;
-
/* Point sprites */
- if (rs->rs.sprite_coord_enable) {
+ if (state->sprite_coord_enable) {
rs->stuffing_enable = R300_GB_POINT_STUFF_ENABLE;
for (i = 0; i < 8; i++) {
if (state->sprite_coord_enable & (1 << i))