/* Rasterize texture coordinates. */
for (i = 0; i < ATTR_GENERIC_COUNT && tex_count < 8; i++) {
- bool sprite_coord = false;
+ boolean sprite_coord = false;
if (fs_inputs->generic[i] != ATTR_UNUSED) {
sprite_coord = !!(r300->sprite_coord_enable & (1 << i));
return uc.ui;
}
-static boolean util_format_is_float(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
- unsigned i;
-
- if (!format)
- return FALSE;
-
- /* Find the first non-void channel. */
- for (i = 0; i < 4; i++)
- if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID)
- break;
-
- if (i == 4)
- return FALSE;
-
- return desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT ? TRUE : FALSE;
-}
-
static void r300_merge_textures_and_samplers(struct r300_context* r300)
{
struct r300_textures_state *state =
struct r300_sampler_state *sampler;
struct r300_sampler_view *view;
struct r300_resource *tex;
- unsigned min_level, max_level, i, j, size;
+ unsigned base_level, min_level, level_count, i, j, size;
unsigned count = MIN2(state->sampler_view_count,
state->sampler_state_count);
+ boolean has_us_format = r300->screen->caps.has_us_format;
/* The KIL opcode fix, see below. */
if (!count && !r300->screen->caps.is_r500)
r300->screen->caps.is_r500);
/* determine min/max levels */
- max_level = MIN3(sampler->max_lod + view->base.u.tex.first_level,
- tex->b.b.b.last_level, view->base.u.tex.last_level);
- min_level = MIN2(sampler->min_lod + view->base.u.tex.first_level,
- max_level);
-
- if (tex->tex.is_npot && min_level > 0) {
- /* Even though we do not implement mipmapping for NPOT
- * textures, we should at least honor the minimum level
- * which is allowed to be displayed. We do this by setting up
- * the i-th mipmap level as the zero level. */
- unsigned offset = tex->tex_offset +
- tex->tex.offset_in_bytes[min_level];
+ base_level = view->base.u.tex.first_level;
+ min_level = sampler->min_lod;
+ level_count = MIN3(sampler->max_lod,
+ tex->b.b.b.last_level - base_level,
+ view->base.u.tex.last_level - base_level);
+
+ if (base_level + min_level) {
+ unsigned offset;
+
+ if (tex->tex.is_npot) {
+ /* Even though we do not implement mipmapping for NPOT
+ * textures, we should at least honor the minimum level
+ * which is allowed to be displayed. We do this by setting up
+ * an i-th mipmap level as the zero level. */
+ base_level += min_level;
+ }
+ offset = tex->tex_offset +
+ tex->tex.offset_in_bytes[base_level];
r300_texture_setup_format_state(r300->screen, tex,
- min_level,
+ base_level,
&texstate->format);
texstate->format.tile_config |= offset & 0xffffffe0;
assert((offset & 0x1f) == 0);
texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
+ /* The hardware doesn't like CLAMP and CLAMP_TO_BORDER
+ * for the 3rd coordinate if the texture isn't 3D. */
+ if (tex->b.b.b.target != PIPE_TEXTURE_3D) {
+ texstate->filter0 &= ~R300_TX_WRAP_R_MASK;
+ }
+
if (tex->tex.is_npot) {
/* NPOT textures don't support mip filter, unfortunately.
* This prevents incorrect rendering. */
}
} else {
/* the MAX_MIP level is the largest (finest) one */
- texstate->format.format0 |= R300_TX_NUM_LEVELS(max_level);
+ texstate->format.format0 |= R300_TX_NUM_LEVELS(level_count);
texstate->filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
}
texstate->filter0 |= i << 28;
- size += 16;
+ size += 16 + (has_us_format ? 2 : 0);
state->count = i+1;
} else {
/* For the KIL opcode to work on r3xx-r4xx, the texture unit
texstate->border_color = 0;
texstate->filter0 |= i << 28;
- size += 16;
+ size += 16 + (has_us_format ? 2 : 0);
state->count = i+1;
}
}
state->sampler_state_count);
unsigned i;
- if (!r300->hyperz_locked || !r300->locked_zbuffer) {
+ if (!r300->locked_zbuffer) {
return;
}