unsigned neg;
unsigned abs;
unsigned rel;
+ uint32_t value;
};
struct r600_bc_alu_dst {
struct r600_bc_alu {
struct list_head list;
- struct list_head bs_list; /* bank swizzle list */
struct r600_bc_alu_src src[3];
struct r600_bc_alu_dst dst;
unsigned inst;
unsigned last;
unsigned is_op3;
unsigned predicate;
- unsigned nliteral;
- unsigned literal_added;
unsigned bank_swizzle;
unsigned bank_swizzle_force;
- u32 value[4];
unsigned omod;
};
struct r600_bc_output {
unsigned array_base;
unsigned type;
- unsigned end_of_program;
- unsigned inst;
unsigned elem_size;
unsigned gpr;
unsigned swizzle_x;
unsigned swizzle_y;
unsigned swizzle_z;
unsigned swizzle_w;
- unsigned barrier;
+ unsigned burst_count;
};
struct r600_bc_kcache {
unsigned cond;
unsigned pop_count;
unsigned cf_addr; /* control flow addr */
+ unsigned barrier;
struct r600_bc_kcache kcache[2];
unsigned r6xx_uses_waterfall;
struct list_head alu;
struct list_head vtx;
struct r600_bc_output output;
struct r600_bc_alu *curr_bs_head;
+ struct r600_bc_alu *prev_bs_head;
+ struct r600_bc_alu *prev2_bs_head;
};
#define FC_NONE 0
int r600_bc_init(struct r600_bc *bc, enum radeon_family family);
void r600_bc_clear(struct r600_bc *bc);
int r600_bc_add_alu(struct r600_bc *bc, const struct r600_bc_alu *alu);
-int r600_bc_add_literal(struct r600_bc *bc, const u32 *value);
int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx);
int r600_bc_add_tex(struct r600_bc *bc, const struct r600_bc_tex *tex);
int r600_bc_add_output(struct r600_bc *bc, const struct r600_bc_output *output);
int r600_bc_build(struct r600_bc *bc);
int r600_bc_add_cfinst(struct r600_bc *bc, int inst);
int r600_bc_add_alu_type(struct r600_bc *bc, const struct r600_bc_alu *alu, int type);
+void r600_bc_special_constants(u32 value, unsigned *sel, unsigned *neg);
void r600_bc_dump(struct r600_bc *bc);
-void r600_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
-void r600_cf_vtx_tc(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, struct r600_vertex_element *ve);