/*
- * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Jerome Glisse
- * Marek Olšák
*/
-#include <errno.h>
-#include <pipe/p_screen.h>
+#include <util/u_surface.h>
#include <util/u_blitter.h>
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include "util/u_surface.h"
-#include "r600_screen.h"
-#include "r600_context.h"
+#include <util/u_format.h>
+#include "r600_pipe.h"
+
+enum r600_blitter_op /* bitmask */
+{
+ R600_CLEAR = 1,
+ R600_CLEAR_SURFACE = 2,
+ R600_COPY = 4
+};
-static void r600_blitter_save_states(struct pipe_context *ctx)
+static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
{
- struct r600_context *rctx = r600_context(ctx);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- util_blitter_save_blend(rctx->blitter, rctx->blend);
- util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa);
- if (rctx->stencil_ref) {
- util_blitter_save_stencil_ref(rctx->blitter,
- &rctx->stencil_ref->state.stencil_ref);
+ rctx->blit = true;
+ r600_context_queries_suspend(&rctx->ctx);
+
+ util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
+ util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
+ if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
+ util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
}
- util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer);
+ util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
- if (rctx->viewport) {
- util_blitter_save_viewport(rctx->blitter, &rctx->viewport->state.viewport);
+ if (rctx->states[R600_PIPE_STATE_VIEWPORT]) {
+ util_blitter_save_viewport(rctx->blitter, &rctx->viewport);
+ }
+ if (rctx->states[R600_PIPE_STATE_CLIP]) {
+ util_blitter_save_clip(rctx->blitter, &rctx->clip);
+ }
+ util_blitter_save_vertex_buffers(rctx->blitter,
+ rctx->vbuf_mgr->nr_vertex_buffers,
+ rctx->vbuf_mgr->vertex_buffer);
+
+ if (op & (R600_CLEAR_SURFACE | R600_COPY))
+ util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
+
+ if (op & R600_COPY) {
+ util_blitter_save_fragment_sampler_states(
+ rctx->blitter, rctx->ps_samplers.n_samplers,
+ (void**)rctx->ps_samplers.samplers);
+
+ util_blitter_save_fragment_sampler_views(
+ rctx->blitter, rctx->ps_samplers.n_views,
+ (struct pipe_sampler_view**)rctx->ps_samplers.views);
+ }
+
+}
+
+static void r600_blitter_end(struct pipe_context *ctx)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_context_queries_resume(&rctx->ctx);
+ rctx->blit = false;
+}
+
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
+ int level = 0;
+ float depth = 1.0f;
+
+ if (!texture->dirty_db)
+ return;
+
+ surf_tmpl.format = texture->resource.b.b.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
+
+ zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
+
+ surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ cbsurf = ctx->create_surface(ctx,
+ (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
+
+ if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
+ rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+ depth = 0.0f;
+
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
+ util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+ r600_blitter_end(ctx);
+
+ pipe_surface_reference(&zsurf, NULL);
+ pipe_surface_reference(&cbsurf, NULL);
+
+ texture->dirty_db = FALSE;
+}
+
+void r600_flush_depth_textures(struct r600_pipe_context *rctx)
+{
+ unsigned int i;
+
+ if (rctx->blit) return;
+
+ /* FIXME: This handles fragment shader textures only. */
+
+ for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
+ struct r600_pipe_sampler_view *view;
+ struct r600_resource_texture *tex;
+
+ view = rctx->ps_samplers.views[i];
+ if (!view) continue;
+
+ tex = (struct r600_resource_texture *)view->base.texture;
+ if (!tex->depth)
+ continue;
+
+ if (tex->is_flushing_texture)
+ continue;
+
+ r600_blit_uncompress_depth(&rctx->context, tex);
}
- if (rctx->clip) {
- util_blitter_save_clip(rctx->blitter, &rctx->clip->state.clip);
+
+ /* also check CB here */
+ for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
+ struct r600_resource_texture *tex;
+ tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
+
+ if (!tex->depth)
+ continue;
+
+ if (tex->is_flushing_texture)
+ continue;
+
+ r600_blit_uncompress_depth(&rctx->context, tex);
}
- util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer,
- rctx->vertex_buffer);
-
- /* remove ptr so they don't get deleted */
- rctx->blend = NULL;
- rctx->clip = NULL;
- rctx->vs_shader = NULL;
- rctx->ps_shader = NULL;
- rctx->rasterizer = NULL;
- rctx->dsa = NULL;
- rctx->vertex_elements = NULL;
-
- /* suspend queries */
- r600_queries_suspend(ctx);
}
static void r600_clear(struct pipe_context *ctx, unsigned buffers,
const float *rgba, double depth, unsigned stencil)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct pipe_framebuffer_state *fb = &rctx->framebuffer;
- r600_blitter_save_states(ctx);
+ r600_blitter_begin(ctx, R600_CLEAR);
util_blitter_clear(rctx->blitter, fb->width, fb->height,
fb->nr_cbufs, buffers, rgba, depth,
stencil);
- /* resume queries */
- r600_queries_resume(ctx);
+ r600_blitter_end(ctx);
}
static void r600_clear_render_target(struct pipe_context *ctx,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
-
- r600_blitter_save_states(ctx);
- util_blitter_save_framebuffer(rctx->blitter, fb);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_clear_render_target(rctx->blitter, dst, rgba,
dstx, dsty, width, height);
- /* resume queries */
- r600_queries_resume(ctx);
+ r600_blitter_end(ctx);
}
static void r600_clear_depth_stencil(struct pipe_context *ctx,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
-
- r600_blitter_save_states(ctx);
- util_blitter_save_framebuffer(rctx->blitter, fb);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
- /* resume queries */
- r600_queries_resume(ctx);
+ r600_blitter_end(ctx);
}
+
+/* Copy a block of pixels from one surface to another using HW. */
+static void r600_hw_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+
+ r600_blitter_begin(ctx, R600_COPY);
+ util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
+ r600_blitter_end(ctx);
+}
+
+struct texture_orig_info {
+ unsigned format;
+ unsigned width0;
+ unsigned height0;
+};
+
+static void r600_compressed_to_blittable(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ unsigned pixsize = util_format_get_blocksize(tex->format);
+ int new_format;
+ int new_height, new_width;
+
+ orig->format = tex->format;
+ orig->width0 = tex->width0;
+ orig->height0 = tex->height0;
+
+ if (pixsize == 8)
+ new_format = PIPE_FORMAT_R16G16B16A16_UNORM; /* 64-bit block */
+ else
+ new_format = PIPE_FORMAT_R32G32B32A32_UNORM; /* 128-bit block */
+
+ new_width = util_format_get_nblocksx(tex->format, orig->width0);
+ new_height = util_format_get_nblocksy(tex->format, orig->height0);
+
+ rtex->force_int_type = true;
+ tex->width0 = new_width;
+ tex->height0 = new_height;
+ tex->format = new_format;
+
+}
+
+static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ rtex->force_int_type = false;
+
+ tex->format = orig->format;
+ tex->width0 = orig->width0;
+ tex->height0 = orig->height0;
+}
+
static void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
- util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
-}
+ struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
+ struct texture_orig_info orig_info[2];
+ boolean restore_orig[2];
-static void *r600_create_db_flush_dsa(struct r600_context *rctx)
-{
- struct r600_screen *rscreen = rctx->screen;
- struct pipe_depth_stencil_alpha_state dsa;
- struct r600_context_state *state;
- boolean quirk = false;
- enum radeon_family family;
-
- family = radeon_get_family(rscreen->rw);
- if (family == CHIP_RV610 || family == CHIP_RV630 || family == CHIP_RV620 ||
- family == CHIP_RV635)
- quirk = true;
-
- memset(&dsa, 0, sizeof(dsa));
-
- if (quirk) {
- dsa.depth.enabled = 1;
- dsa.depth.func = PIPE_FUNC_LEQUAL;
- dsa.stencil[0].enabled = 1;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_INCR;
- dsa.stencil[0].writemask = 0xff;
+ /* Fallback for buffers. */
+ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
+ util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+ return;
}
- state = rctx->context.create_depth_stencil_alpha_state(&rctx->context, &dsa);
- state->flags |= R600_STATE_FLAG_DSA_FLUSH;
- return state;
-
+ if (rsrc->depth && !rsrc->is_flushing_texture)
+ r600_texture_depth_flush(ctx, src, FALSE);
+
+ restore_orig[0] = restore_orig[1] = FALSE;
+
+ if (util_format_is_compressed(src->format)) {
+ r600_compressed_to_blittable(src, src_level, &orig_info[0]);
+ restore_orig[0] = TRUE;
+ }
+
+ if (util_format_is_compressed(dst->format)) {
+ r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
+ restore_orig[1] = TRUE;
+ /* translate the dst box as well */
+ dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
+ dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
+ }
+
+ r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+
+ if (restore_orig[0])
+ r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
+
+ if (restore_orig[1])
+ r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
}
-void r600_init_blit_functions(struct r600_context *rctx)
+void r600_init_blit_functions(struct r600_pipe_context *rctx)
{
rctx->context.clear = r600_clear;
rctx->context.clear_render_target = r600_clear_render_target;
rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
rctx->context.resource_copy_region = r600_resource_copy_region;
-
- /* create a custom depth stencil for DB flush */
- rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
}
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = rctx->pframebuffer;
- struct pipe_surface *zsurf, *cbsurf;
- int level = 0;
- float depth = 1.0f;
-
- zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
- PIPE_BIND_DEPTH_STENCIL);
-
- cbsurf = ctx->screen->get_tex_surface(ctx->screen, texture->flushed_depth_texture, 0, level, 0,
- PIPE_BIND_RENDER_TARGET);
+ struct pipe_box sbox;
- r600_blitter_save_states(ctx);
- util_blitter_save_framebuffer(rctx->blitter, fb);
-
- if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
- rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
- depth = 0.0f;
-
- util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = texture->resource.b.b.b.width0;
+ sbox.height = texture->resource.b.b.b.height0;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
- /* resume queries */
- r600_queries_resume(ctx);
- return 0;
+ r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
+ 0, 0, 0,
+ (struct pipe_resource *)texture->flushed_depth_texture, 0,
+ &sbox);
}