if (rctx->states[R600_PIPE_STATE_CLIP]) {
util_blitter_save_clip(rctx->blitter, &rctx->clip);
}
- util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffers, rctx->vertex_buffer);
+ util_blitter_save_vertex_buffers(rctx->blitter,
+ rctx->vbuf_mgr->nr_vertex_buffers,
+ rctx->vbuf_mgr->vertex_buffer);
if (op & (R600_CLEAR_SURFACE | R600_COPY))
util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
if (!texture->dirty_db)
return;
- surf_tmpl.format = texture->resource.base.b.format;
+ surf_tmpl.format = texture->resource.b.b.b.format;
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = 0;
surf_tmpl.u.tex.last_layer = 0;
surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
- zsurf = ctx->create_surface(ctx, &texture->resource.base.b, &surf_tmpl);
+ zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
if (!tex->depth)
continue;
+ if (tex->is_flushing_texture)
+ continue;
+
+ r600_blit_uncompress_depth(&rctx->context, tex);
+ }
+
+ /* also check CB here */
+ for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
+ struct r600_resource_texture *tex;
+ tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
+
+ if (!tex->depth)
+ continue;
+
+ if (tex->is_flushing_texture)
+ continue;
+
r600_blit_uncompress_depth(&rctx->context, tex);
}
}
r600_blitter_end(ctx);
}
+struct texture_orig_info {
+ unsigned format;
+ unsigned width0;
+ unsigned height0;
+};
+
+static void r600_compressed_to_blittable(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ unsigned pixsize = util_format_get_blocksize(tex->format);
+ int new_format;
+ int new_height, new_width;
+
+ orig->format = tex->format;
+ orig->width0 = tex->width0;
+ orig->height0 = tex->height0;
+
+ if (pixsize == 8)
+ new_format = PIPE_FORMAT_R16G16B16A16_UNORM; /* 64-bit block */
+ else
+ new_format = PIPE_FORMAT_R32G32B32A32_UNORM; /* 128-bit block */
+
+ new_width = util_format_get_nblocksx(tex->format, orig->width0);
+ new_height = util_format_get_nblocksy(tex->format, orig->height0);
+
+ rtex->force_int_type = true;
+ tex->width0 = new_width;
+ tex->height0 = new_height;
+ tex->format = new_format;
+
+}
+
+static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ rtex->force_int_type = false;
+
+ tex->format = orig->format;
+ tex->width0 = orig->width0;
+ tex->height0 = orig->height0;
+}
+
static void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned src_level,
const struct pipe_box *src_box)
{
- boolean is_depth;
- /* there is something wrong with depth resource copies at the moment so avoid them for now */
- is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
- if (is_depth)
+ struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
+ struct texture_orig_info orig_info[2];
+ boolean restore_orig[2];
+
+ /* Fallback for buffers. */
+ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box);
- else
- r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box);
+ src, src_level, src_box);
+ return;
+ }
+
+ if (rsrc->depth && !rsrc->is_flushing_texture)
+ r600_texture_depth_flush(ctx, src, FALSE);
+
+ restore_orig[0] = restore_orig[1] = FALSE;
+
+ if (util_format_is_compressed(src->format)) {
+ r600_compressed_to_blittable(src, src_level, &orig_info[0]);
+ restore_orig[0] = TRUE;
+ }
+
+ if (util_format_is_compressed(dst->format)) {
+ r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
+ restore_orig[1] = TRUE;
+ /* translate the dst box as well */
+ dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
+ dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
+ }
+
+ r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+
+ if (restore_orig[0])
+ r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
+
+ if (restore_orig[1])
+ r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
}
void r600_init_blit_functions(struct r600_pipe_context *rctx)
rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
rctx->context.resource_copy_region = r600_resource_copy_region;
}
+
+void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+{
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = texture->resource.b.b.b.width0;
+ sbox.height = texture->resource.b.b.b.height0;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+
+ r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
+ 0, 0, 0,
+ (struct pipe_resource *)texture->flushed_depth_texture, 0,
+ &sbox);
+}