/*
- * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Jerome Glisse
- * Marek Olšák
*/
-#include <errno.h>
-#include <pipe/p_screen.h>
+#include <util/u_surface.h>
#include <util/u_blitter.h>
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include "util/u_surface.h"
-#include "r600_screen.h"
-#include "r600_context.h"
-#include "r600d.h"
-
-static void r600_blitter_save_states(struct pipe_context *ctx)
+#include <util/u_format.h>
+#include "r600_pipe.h"
+
+enum r600_blitter_op /* bitmask */
+{
+ R600_CLEAR = 1,
+ R600_CLEAR_SURFACE = 2,
+ R600_COPY = 4
+};
+
+static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
{
- struct r600_context *rctx = r600_context(ctx);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- util_blitter_save_blend(rctx->blitter, rctx->blend);
- util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa);
- if (rctx->stencil_ref) {
- util_blitter_save_stencil_ref(rctx->blitter,
- &rctx->stencil_ref->state.stencil_ref);
+ rctx->blit = true;
+ r600_context_queries_suspend(&rctx->ctx);
+
+ util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
+ util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
+ if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
+ util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
}
- util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer);
+ util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
- if (rctx->viewport) {
- util_blitter_save_viewport(rctx->blitter, &rctx->viewport->state.viewport);
+ if (rctx->states[R600_PIPE_STATE_VIEWPORT]) {
+ util_blitter_save_viewport(rctx->blitter, &rctx->viewport);
+ }
+ if (rctx->states[R600_PIPE_STATE_CLIP]) {
+ util_blitter_save_clip(rctx->blitter, &rctx->clip);
}
- if (rctx->clip) {
- util_blitter_save_clip(rctx->blitter, &rctx->clip->state.clip);
+ util_blitter_save_vertex_buffers(rctx->blitter,
+ rctx->vbuf_mgr->nr_vertex_buffers,
+ rctx->vbuf_mgr->vertex_buffer);
+
+ if (op & (R600_CLEAR_SURFACE | R600_COPY))
+ util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
+
+ if (op & R600_COPY) {
+ util_blitter_save_fragment_sampler_states(
+ rctx->blitter, rctx->ps_samplers.n_samplers,
+ (void**)rctx->ps_samplers.samplers);
+
+ util_blitter_save_fragment_sampler_views(
+ rctx->blitter, rctx->ps_samplers.n_views,
+ (struct pipe_sampler_view**)rctx->ps_samplers.views);
+ }
+
+}
+
+static void r600_blitter_end(struct pipe_context *ctx)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_context_queries_resume(&rctx->ctx);
+ rctx->blit = false;
+}
+
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
+ int level = 0;
+ float depth = 1.0f;
+
+ if (!texture->dirty_db)
+ return;
+
+ surf_tmpl.format = texture->resource.b.b.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
+
+ zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
+
+ surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ cbsurf = ctx->create_surface(ctx,
+ (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
+
+ if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
+ rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+ depth = 0.0f;
+
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
+ util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+ r600_blitter_end(ctx);
+
+ pipe_surface_reference(&zsurf, NULL);
+ pipe_surface_reference(&cbsurf, NULL);
+
+ texture->dirty_db = FALSE;
+}
+
+void r600_flush_depth_textures(struct r600_pipe_context *rctx)
+{
+ unsigned int i;
+
+ if (rctx->blit) return;
+
+ /* FIXME: This handles fragment shader textures only. */
+
+ for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
+ struct r600_pipe_sampler_view *view;
+ struct r600_resource_texture *tex;
+
+ view = rctx->ps_samplers.views[i];
+ if (!view) continue;
+
+ tex = (struct r600_resource_texture *)view->base.texture;
+ if (!tex->depth)
+ continue;
+
+ if (tex->is_flushing_texture)
+ continue;
+
+ r600_blit_uncompress_depth(&rctx->context, tex);
+ }
+
+ /* also check CB here */
+ for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
+ struct r600_resource_texture *tex;
+ tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
+
+ if (!tex->depth)
+ continue;
+
+ if (tex->is_flushing_texture)
+ continue;
+
+ r600_blit_uncompress_depth(&rctx->context, tex);
}
- util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer,
- rctx->vertex_buffer);
-
- /* remove ptr so they don't get deleted */
- rctx->blend = NULL;
- rctx->clip = NULL;
- rctx->vs_shader = NULL;
- rctx->ps_shader = NULL;
- rctx->rasterizer = NULL;
- rctx->dsa = NULL;
- rctx->vertex_elements = NULL;
-
- /* suspend queries */
- r600_queries_suspend(ctx);
}
static void r600_clear(struct pipe_context *ctx, unsigned buffers,
const float *rgba, double depth, unsigned stencil)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct pipe_framebuffer_state *fb = &rctx->framebuffer;
- r600_blitter_save_states(ctx);
+ r600_blitter_begin(ctx, R600_CLEAR);
util_blitter_clear(rctx->blitter, fb->width, fb->height,
fb->nr_cbufs, buffers, rgba, depth,
stencil);
- /* resume queries */
- r600_queries_resume(ctx);
+ r600_blitter_end(ctx);
}
static void r600_clear_render_target(struct pipe_context *ctx,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
-
- r600_blitter_save_states(ctx);
- util_blitter_save_framebuffer(rctx->blitter, fb);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_clear_render_target(rctx->blitter, dst, rgba,
dstx, dsty, width, height);
- /* resume queries */
- r600_queries_resume(ctx);
+ r600_blitter_end(ctx);
}
static void r600_clear_depth_stencil(struct pipe_context *ctx,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
-
- r600_blitter_save_states(ctx);
- util_blitter_save_framebuffer(rctx->blitter, fb);
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
- /* resume queries */
- r600_queries_resume(ctx);
+ r600_blitter_end(ctx);
}
-static void r600_resource_copy_region(struct pipe_context *ctx,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
-{
- util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
-}
-void r600_init_blit_functions(struct r600_context *rctx)
+/* Copy a block of pixels from one surface to another using HW. */
+static void r600_hw_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
- rctx->context.clear = r600_clear;
- rctx->context.clear_render_target = r600_clear_render_target;
- rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
- rctx->context.resource_copy_region = r600_resource_copy_region;
-}
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ r600_blitter_begin(ctx, R600_COPY);
+ util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
+ r600_blitter_end(ctx);
+}
-struct r600_blit_states {
- struct radeon_state *rasterizer;
- struct radeon_state *dsa;
- struct radeon_state *blend;
- struct radeon_state *cb_cntl;
- struct radeon_state *config;
- struct radeon_state *vgt;
- struct radeon_state *draw;
- struct radeon_state *vs_constant0;
- struct radeon_state *vs_constant1;
- struct radeon_state *vs_constant2;
- struct radeon_state *vs_constant3;
- struct radeon_state *ps_shader;
- struct radeon_state *vs_shader;
- struct radeon_state *vs_resource0;
- struct radeon_state *vs_resource1;
+struct texture_orig_info {
+ unsigned format;
+ unsigned width0;
+ unsigned height0;
};
-static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates)
+static void r600_compressed_to_blittable(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
{
- struct radeon_state *rstate;
- struct radeon_bo *bo;
- u32 vbo[] = {
- 0xBF800000, 0xBF800000, 0x3F800000, 0x3F800000,
- 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000,
- 0x3F800000, 0xBF800000, 0x3F800000, 0x3F800000,
- 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000,
- 0x3F800000, 0x3F800000, 0x3F800000, 0x3F800000,
- 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000,
- 0xBF800000, 0x3F800000, 0x3F800000, 0x3F800000,
- 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000
- };
-
- /* simple shader */
- bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
- if (bo == NULL) {
- return -ENOMEM;
- }
- if (radeon_bo_map(rscreen->rw, bo)) {
- radeon_bo_decref(rscreen->rw, bo);
- return -ENOMEM;
- }
- memcpy(bo->data, vbo, 128);
- radeon_bo_unmap(rscreen->rw, bo);
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ unsigned pixsize = util_format_get_blocksize(tex->format);
+ int new_format;
+ int new_height, new_width;
- rstate = radeon_state(rscreen->rw, R600_VS_RESOURCE0 + 0);
- if (rstate == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return -ENOMEM;
- }
+ orig->format = tex->format;
+ orig->width0 = tex->width0;
+ orig->height0 = tex->height0;
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_RESOURCE__RESOURCE_WORD0] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD1] = 0x00000080;
- rstate->states[R600_RESOURCE__RESOURCE_WORD2] = 0x02302000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD3] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD4] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD5] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD6] = 0xC0000000;
- rstate->bo[0] = bo;
- rstate->nbo = 1;
- rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
- rstate->reloc_pm4_id[0] = R600_RESOURCE__RESOURCE_BO0_ID;
- rstate->reloc_pm4_id[1] = R600_RESOURCE__RESOURCE_BO1_ID;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return -ENOMEM;
- }
- bstates->vs_resource0 = rstate;
+ if (pixsize == 8)
+ new_format = PIPE_FORMAT_R16G16B16A16_UNORM; /* 64-bit block */
+ else
+ new_format = PIPE_FORMAT_R32G32B32A32_UNORM; /* 128-bit block */
- rstate = radeon_state(rscreen->rw, R600_VS_RESOURCE0 + 1);
- if (rstate == NULL) {
- return -ENOMEM;
- }
- rstate->states[R600_RESOURCE__RESOURCE_WORD0] = 0x00000010;
- rstate->states[R600_RESOURCE__RESOURCE_WORD1] = 0x00000070;
- rstate->states[R600_RESOURCE__RESOURCE_WORD2] = 0x02302000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD3] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD4] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD5] = 0x00000000;
- rstate->states[R600_RESOURCE__RESOURCE_WORD6] = 0xC0000000;
- rstate->bo[0] = radeon_bo_incref(rscreen->rw, bo);
- rstate->nbo = 1;
- rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return -ENOMEM;
- }
- bstates->vs_resource1 = rstate;
-
- return 0;
-}
-
-static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscreen)
-{
- struct radeon_state *rstate;
- struct radeon_bo *bo;
- u32 shader_bc_r600[] = {
- 0x00000004, 0x81000400,
- 0x00000008, 0xA01C0000,
- 0xC001A03C, 0x94000688,
- 0xC0024000, 0x94200688,
- 0x7C000000, 0x002D1001,
- 0x00080000, 0x00000000,
- 0x7C000100, 0x002D1002,
- 0x00080000, 0x00000000,
- 0x00000001, 0x00601910,
- 0x00000401, 0x20601910,
- 0x00000801, 0x40601910,
- 0x80000C01, 0x60601910,
- 0x00000002, 0x00801910,
- 0x00000402, 0x20801910,
- 0x00000802, 0x40801910,
- 0x80000C02, 0x60801910
- };
- u32 shader_bc_r700[] = {
- 0x00000004, 0x81000400,
- 0x00000008, 0xA01C0000,
- 0xC001A03C, 0x94000688,
- 0xC0024000, 0x94200688,
- 0x7C000000, 0x002D1001,
- 0x00080000, 0x00000000,
- 0x7C000100, 0x002D1002,
- 0x00080000, 0x00000000,
- 0x00000001, 0x00600C90,
- 0x00000401, 0x20600C90,
- 0x00000801, 0x40600C90,
- 0x80000C01, 0x60600C90,
- 0x00000002, 0x00800C90,
- 0x00000402, 0x20800C90,
- 0x00000802, 0x40800C90,
- 0x80000C02, 0x60800C90
- };
-
- /* simple shader */
- bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
- if (bo == NULL) {
- return NULL;
- }
- if (radeon_bo_map(rscreen->rw, bo)) {
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
- switch (rscreen->chip_class) {
- case R600:
- memcpy(bo->data, shader_bc_r600, 128);
- break;
- case R700:
- memcpy(bo->data, shader_bc_r700, 128);
- break;
- default:
- R600_ERR("unsupported chip family\n");
- radeon_bo_unmap(rscreen->rw, bo);
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
- radeon_bo_unmap(rscreen->rw, bo);
+ new_width = util_format_get_nblocksx(tex->format, orig->width0);
+ new_height = util_format_get_nblocksy(tex->format, orig->height0);
- rstate = radeon_state(rscreen->rw, R600_VS_SHADER);
- if (rstate == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
+ rtex->force_int_type = true;
+ tex->width0 = new_width;
+ tex->height0 = new_height;
+ tex->format = new_format;
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_0] = 0x03020100;
- rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_1] = 0x07060504;
- rstate->states[R600_VS_SHADER__SQ_PGM_RESOURCES_VS] = 0x00000005;
-
- rstate->bo[0] = bo;
- rstate->bo[1] = radeon_bo_incref(rscreen->rw, bo);
- rstate->nbo = 2;
- rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
- rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
- rstate->reloc_pm4_id[0] = R600_VS_SHADER__SQ_PGM_START_VS_BO_ID;
- rstate->reloc_pm4_id[1] = R600_VS_SHADER__SQ_PGM_START_FS_BO_ID;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
}
-static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscreen)
+static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
{
- struct radeon_state *rstate;
- struct radeon_bo *bo;
- u32 shader_bc_r600[] = {
- 0x00000002, 0xA00C0000,
- 0xC0008000, 0x94200688,
- 0x00000000, 0x00201910,
- 0x00000400, 0x20201910,
- 0x00000800, 0x40201910,
- 0x80000C00, 0x60201910
- };
- u32 shader_bc_r700[] = {
- 0x00000002, 0xA00C0000,
- 0xC0008000, 0x94200688,
- 0x00000000, 0x00200C90,
- 0x00000400, 0x20200C90,
- 0x00000800, 0x40200C90,
- 0x80000C00, 0x60200C90
- };
-
- /* simple shader */
- bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
- if (bo == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
- if (radeon_bo_map(rscreen->rw, bo)) {
- return NULL;
- }
- switch (rscreen->chip_class) {
- case R600:
- memcpy(bo->data, shader_bc_r600, 48);
- break;
- case R700:
- memcpy(bo->data, shader_bc_r700, 48);
- break;
- default:
- R600_ERR("unsupported chip family\n");
- radeon_bo_unmap(rscreen->rw, bo);
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
- radeon_bo_unmap(rscreen->rw, bo);
-
- rstate = radeon_state(rscreen->rw, R600_PS_SHADER);
- if (rstate == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
+ rtex->force_int_type = false;
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0] = 0x00000C00;
- rstate->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = 0x10000001;
- rstate->states[R600_PS_SHADER__SQ_PGM_EXPORTS_PS] = 0x00000002;
- rstate->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = 0x00000002;
-
- rstate->bo[0] = bo;
- rstate->nbo = 1;
- rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
- rstate->reloc_pm4_id[0] = R600_PS_SHADER__SQ_PGM_START_PS_BO_ID;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
-}
-
-static struct radeon_state *r600_blit_state_vgt(struct r600_screen *rscreen)
-{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_VGT);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_VGT__VGT_DMA_NUM_INSTANCES] = 0x00000001;
- rstate->states[R600_VGT__VGT_MAX_VTX_INDX] = 0x00FFFFFF;
- rstate->states[R600_VGT__VGT_PRIMITIVE_TYPE] = 0x00000005;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ tex->format = orig->format;
+ tex->width0 = orig->width0;
+ tex->height0 = orig->height0;
}
-static struct radeon_state *r600_blit_state_draw(struct r600_screen *rscreen)
+static void r600_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
- struct radeon_state *rstate;
+ struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
+ struct texture_orig_info orig_info[2];
+ boolean restore_orig[2];
- rstate = radeon_state(rscreen->rw, R600_DRAW);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_DRAW__VGT_DRAW_INITIATOR] = 0x00000002;
- rstate->states[R600_DRAW__VGT_NUM_INDICES] = 0x00000004;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
+ /* Fallback for buffers. */
+ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
+ util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+ return;
}
- return rstate;
-}
-static struct radeon_state *r600_blit_state_vs_constant(struct r600_screen *rscreen,
- unsigned id, float c0, float c1,
- float c2, float c3)
-{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_VS_CONSTANT0 + id);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT0_256] = fui(c0);
- rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT1_256] = fui(c1);
- rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT2_256] = fui(c2);
- rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT3_256] = fui(c3);
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
-}
+ if (rsrc->depth && !rsrc->is_flushing_texture)
+ r600_texture_depth_flush(ctx, src, FALSE);
-static struct radeon_state *r600_blit_state_rasterizer(struct r600_screen *rscreen)
-{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_RASTERIZER);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_CLIP_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_DISC_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_CLIP_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_DISC_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_SC_LINE_CNTL] = 0x00000400;
- rstate->states[R600_RASTERIZER__PA_SC_LINE_STIPPLE] = 0x00000005;
- rstate->states[R600_RASTERIZER__PA_SU_LINE_CNTL] = 0x00000008;
- rstate->states[R600_RASTERIZER__PA_SU_POINT_MINMAX] = 0x80000000;
- rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080004;
- rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
-}
+ restore_orig[0] = restore_orig[1] = FALSE;
-static struct radeon_state *r600_blit_state_dsa(struct r600_screen *rscreen)
-{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_DSA);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00;
- rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000;
- rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060;
- rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A;
- rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
+ if (util_format_is_compressed(src->format)) {
+ r600_compressed_to_blittable(src, src_level, &orig_info[0]);
+ restore_orig[0] = TRUE;
}
- return rstate;
-}
-
-static struct radeon_state *r600_blit_state_blend(struct r600_screen *rscreen)
-{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_BLEND);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
+ if (util_format_is_compressed(dst->format)) {
+ r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
+ restore_orig[1] = TRUE;
+ /* translate the dst box as well */
+ dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
+ dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
}
- return rstate;
-}
-static struct radeon_state *r600_blit_state_cb_cntl(struct r600_screen *rscreen)
-{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_CB_CNTL);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
- rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000;
- rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF;
- rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF;
- rstate->states[R600_CB_CNTL__CB_COLOR_CONTROL] = 0x00CC0080;
- rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F;
- rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F;
- rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
-}
+ r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
-static int r600_blit_states_init(struct pipe_context *ctx, struct r600_blit_states *bstates)
-{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct r600_context *rctx = r600_context(ctx);
- int r;
-
- bstates->ps_shader = r600_blit_state_ps_shader(rscreen);
- if (bstates->ps_shader == NULL) {
- R600_ERR("failed creating ps_shader state\n");
- return -ENOMEM;
- }
- bstates->vs_shader = r600_blit_state_vs_shader(rscreen);
- if (bstates->vs_shader == NULL) {
- R600_ERR("failed creating vs_shader state\n");
- return -ENOMEM;
- }
- bstates->vgt = r600_blit_state_vgt(rscreen);
- if (bstates->vgt == NULL) {
- R600_ERR("failed creating vgt state\n");
- return -ENOMEM;
- }
- bstates->draw = r600_blit_state_draw(rscreen);
- if (bstates->draw == NULL) {
- R600_ERR("failed creating draw state\n");
- return -ENOMEM;
- }
- bstates->vs_constant0 = r600_blit_state_vs_constant(rscreen, 0, 1.0, 0.0, 0.0, 0.0);
- if (bstates->vs_constant0 == NULL) {
- R600_ERR("failed creating vs_constant0 state\n");
- return -ENOMEM;
- }
- bstates->vs_constant1 = r600_blit_state_vs_constant(rscreen, 1, 0.0, 1.0, 0.0, 0.0);
- if (bstates->vs_constant1 == NULL) {
- R600_ERR("failed creating vs_constant1 state\n");
- return -ENOMEM;
- }
- bstates->vs_constant2 = r600_blit_state_vs_constant(rscreen, 2, 0.0, 0.0, -0.00199900055, 0.0);
- if (bstates->vs_constant2 == NULL) {
- R600_ERR("failed creating vs_constant2 state\n");
- return -ENOMEM;
- }
- bstates->vs_constant3 = r600_blit_state_vs_constant(rscreen, 3, 0.0, 0.0, -0.99900049, 1.0);
- if (bstates->vs_constant3 == NULL) {
- R600_ERR("failed creating vs_constant3 state\n");
- return -ENOMEM;
- }
- bstates->rasterizer = r600_blit_state_rasterizer(rscreen);
- if (bstates->rasterizer == NULL) {
- R600_ERR("failed creating rasterizer state\n");
- return -ENOMEM;
- }
- bstates->dsa = r600_blit_state_dsa(rscreen);
- if (bstates->dsa == NULL) {
- R600_ERR("failed creating dsa state\n");
- return -ENOMEM;
- }
- bstates->blend = r600_blit_state_blend(rscreen);
- if (bstates->blend == NULL) {
- R600_ERR("failed creating blend state\n");
- return -ENOMEM;
- }
- bstates->cb_cntl = r600_blit_state_cb_cntl(rscreen);
- if (bstates->cb_cntl == NULL) {
- R600_ERR("failed creating cb_cntl state\n");
- return -ENOMEM;
- }
- r = r600_blit_state_vs_resources(rscreen, bstates);
- if (r) {
- R600_ERR("failed creating vs_resource state\n");
- return r;
- }
- bstates->config = radeon_state_incref(rctx->hw_states.config);
- return 0;
+ if (restore_orig[0])
+ r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
+
+ if (restore_orig[1])
+ r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
}
-static void r600_blit_states_destroy(struct pipe_context *ctx, struct r600_blit_states *bstates)
+void r600_init_blit_functions(struct r600_pipe_context *rctx)
{
- radeon_state_decref(bstates->rasterizer);
- radeon_state_decref(bstates->dsa);
- radeon_state_decref(bstates->blend);
- radeon_state_decref(bstates->cb_cntl);
- radeon_state_decref(bstates->config);
- radeon_state_decref(bstates->vgt);
- radeon_state_decref(bstates->draw);
- radeon_state_decref(bstates->vs_constant0);
- radeon_state_decref(bstates->vs_constant1);
- radeon_state_decref(bstates->vs_constant2);
- radeon_state_decref(bstates->vs_constant3);
- radeon_state_decref(bstates->ps_shader);
- radeon_state_decref(bstates->vs_shader);
- radeon_state_decref(bstates->vs_resource0);
- radeon_state_decref(bstates->vs_resource1);
+ rctx->context.clear = r600_clear;
+ rctx->context.clear_render_target = r600_clear_render_target;
+ rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
+ rctx->context.resource_copy_region = r600_resource_copy_region;
}
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct r600_context *rctx = r600_context(ctx);
- struct radeon_draw *draw = NULL;
- struct r600_blit_states bstates;
- int r;
-
- r = r600_texture_scissor(ctx, rtexture, level);
- if (r) {
- return r;
- }
- r = r600_texture_cb0(ctx, rtexture, level);
- if (r) {
- return r;
- }
- r = r600_texture_db(ctx, rtexture, level);
- if (r) {
- return r;
- }
- r = r600_texture_viewport(ctx, rtexture, level);
- if (r) {
- return r;
- }
-
- r = r600_blit_states_init(ctx, &bstates);
- if (r) {
- return r;
- }
- bstates.dsa->states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C;
- bstates.cb_cntl->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001;
- /* force rebuild */
- bstates.dsa->cpm4 = bstates.cb_cntl->cpm4 = 0;
- if (radeon_state_pm4(bstates.dsa)) {
- goto out;
- }
- if (radeon_state_pm4(bstates.cb_cntl)) {
- goto out;
- }
-
- draw = radeon_draw(rscreen->rw);
- if (draw == NULL) {
- R600_ERR("failed creating draw for uncompressing textures\n");
- goto out;
- }
-
- r = radeon_draw_set(draw, bstates.vs_shader);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.ps_shader);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.rasterizer);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.dsa);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.blend);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.cb_cntl);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.config);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vgt);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.draw);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_resource0);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_resource1);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant0);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant1);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant2);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant3);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->viewport[level]);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->scissor[level]);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->cb0[level]);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->db[level]);
- if (r) {
- goto out;
- }
-
- /* suspend queries */
- r600_queries_suspend(ctx);
-
- /* schedule draw*/
- r = radeon_ctx_set_draw(rctx->ctx, draw);
- if (r == -EBUSY) {
- r600_flush(ctx, 0, NULL);
- r = radeon_ctx_set_draw(rctx->ctx, draw);
- }
- if (r) {
- goto out;
- }
-
- /* resume queries */
- r600_queries_resume(ctx);
-
-out:
- r600_blit_states_destroy(ctx, &bstates);
- return r;
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = texture->resource.b.b.b.width0;
+ sbox.height = texture->resource.b.b.b.height0;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+
+ r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
+ 0, 0, 0,
+ (struct pipe_resource *)texture->flushed_depth_texture, 0,
+ &sbox);
}