#include "r600_shader.h"
#include "r600_pipe.h"
#include "r600_state_inlines.h"
+#include "r600_video_context.h"
/*
* pipe_context
rscreen->screen.get_paramf = r600_get_paramf;
rscreen->screen.is_format_supported = r600_is_format_supported;
rscreen->screen.context_create = r600_create_context;
+ rscreen->screen.video_context_create = r600_video_create;
rscreen->screen.fence_reference = r600_fence_reference;
rscreen->screen.fence_signalled = r600_fence_signalled;
rscreen->screen.fence_finish = r600_fence_finish;