* the GPU addresses are updated. */
struct list_head texture_buffers;
- /* Index buffer. */
- struct pipe_index_buffer index_buffer;
-
/* Last draw state (-1 = unset). */
enum pipe_prim_type last_primitive_type; /* Last primitive type used in draw_vbo. */
enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */