r600: Add shader key item to identify when the sample mask should be used
[mesa.git] / src / gallium / drivers / r600 / r600_shader.h
index 1e00a9527b521bb1c4afc1ca3e6a49e551bddc2e..4e4942c1ba4b449709b652ec38ff79d517b7d9c3 100644 (file)
@@ -136,6 +136,7 @@ union r600_shader_key {
                unsigned        image_size_const_offset:5;
                unsigned        color_two_side:1;
                unsigned        alpha_to_one:1;
+               unsigned        apply_sample_id_mask:1;
        } ps;
        struct {
                unsigned        prim_id_out:8;