radeonsi: rename rsrc -> ssrc, rdst -> sdst
[mesa.git] / src / gallium / drivers / radeonsi / si_buffer.c
index eb7f87b0aeaced2524993ba25351e3bcd14ac296..c61a90e58689b872d137cc6455672ce902e94425 100644 (file)
@@ -1,5 +1,6 @@
 /*
- * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *      Jerome Glisse
- *      Corbin Simpson <MostAwesomeDude@gmail.com>
  */
 
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_inlines.h"
+#include "radeonsi/si_pipe.h"
 #include "util/u_memory.h"
 #include "util/u_upload_mgr.h"
+#include "util/u_transfer.h"
+#include <inttypes.h>
+#include <stdio.h>
 
-#include "si.h"
-#include "si_pipe.h"
+bool si_rings_is_buffer_referenced(struct si_context *sctx,
+                                  struct pb_buffer *buf,
+                                  enum radeon_bo_usage usage)
+{
+       if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
+               return true;
+       }
+       if (radeon_emitted(sctx->dma_cs, 0) &&
+           sctx->ws->cs_is_buffer_referenced(sctx->dma_cs, buf, usage)) {
+               return true;
+       }
+       return false;
+}
 
-void r600_upload_index_buffer(struct si_context *rctx,
-                             struct pipe_index_buffer *ib, unsigned count)
+void *si_buffer_map_sync_with_rings(struct si_context *sctx,
+                                   struct si_resource *resource,
+                                   unsigned usage)
 {
-       u_upload_data(rctx->b.uploader, 0, count * ib->index_size,
-                     ib->user_buffer, &ib->offset, &ib->buffer);
+       enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
+       bool busy = false;
+
+       assert(!(resource->flags & RADEON_FLAG_SPARSE));
+
+       if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
+               return sctx->ws->buffer_map(resource->buf, NULL, usage);
+       }
+
+       if (!(usage & PIPE_TRANSFER_WRITE)) {
+               /* have to wait for the last write */
+               rusage = RADEON_USAGE_WRITE;
+       }
+
+       if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
+           sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs,
+                                               resource->buf, rusage)) {
+               if (usage & PIPE_TRANSFER_DONTBLOCK) {
+                       si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+                       return NULL;
+               } else {
+                       si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+                       busy = true;
+               }
+       }
+       if (radeon_emitted(sctx->dma_cs, 0) &&
+           sctx->ws->cs_is_buffer_referenced(sctx->dma_cs,
+                                               resource->buf, rusage)) {
+               if (usage & PIPE_TRANSFER_DONTBLOCK) {
+                       si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
+                       return NULL;
+               } else {
+                       si_flush_dma_cs(sctx, 0, NULL);
+                       busy = true;
+               }
+       }
+
+       if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
+               if (usage & PIPE_TRANSFER_DONTBLOCK) {
+                       return NULL;
+               } else {
+                       /* We will be wait for the GPU. Wait for any offloaded
+                        * CS flush to complete to avoid busy-waiting in the winsys. */
+                       sctx->ws->cs_sync_flush(sctx->gfx_cs);
+                       if (sctx->dma_cs)
+                               sctx->ws->cs_sync_flush(sctx->dma_cs);
+               }
+       }
+
+       /* Setting the CS to NULL will prevent doing checks we have done already. */
+       return sctx->ws->buffer_map(resource->buf, NULL, usage);
 }
 
-void r600_upload_const_buffer(struct si_context *rctx, struct r600_resource **rbuffer,
-                       const uint8_t *ptr, unsigned size,
-                       uint32_t *const_offset)
+void si_init_resource_fields(struct si_screen *sscreen,
+                            struct si_resource *res,
+                            uint64_t size, unsigned alignment)
 {
-       if (R600_BIG_ENDIAN) {
-               uint32_t *tmpPtr;
-               unsigned i;
+       struct si_texture *tex = (struct si_texture*)res;
+
+       res->bo_size = size;
+       res->bo_alignment = alignment;
+       res->flags = 0;
+       res->texture_handle_allocated = false;
+       res->image_handle_allocated = false;
 
-               if (!(tmpPtr = malloc(size))) {
-                       R600_ERR("Failed to allocate BE swap buffer.\n");
-                       return;
+       switch (res->b.b.usage) {
+       case PIPE_USAGE_STREAM:
+               res->flags = RADEON_FLAG_GTT_WC;
+               /* fall through */
+       case PIPE_USAGE_STAGING:
+               /* Transfers are likely to occur more often with these
+                * resources. */
+               res->domains = RADEON_DOMAIN_GTT;
+               break;
+       case PIPE_USAGE_DYNAMIC:
+               /* Older kernels didn't always flush the HDP cache before
+                * CS execution
+                */
+               if (!sscreen->info.kernel_flushes_hdp_before_ib) {
+                       res->domains = RADEON_DOMAIN_GTT;
+                       res->flags |= RADEON_FLAG_GTT_WC;
+                       break;
                }
+               /* fall through */
+       case PIPE_USAGE_DEFAULT:
+       case PIPE_USAGE_IMMUTABLE:
+       default:
+               /* Not listing GTT here improves performance in some
+                * apps. */
+               res->domains = RADEON_DOMAIN_VRAM;
+               res->flags |= RADEON_FLAG_GTT_WC;
+               break;
+       }
+
+       if (res->b.b.target == PIPE_BUFFER &&
+           res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
+               /* Use GTT for all persistent mappings with older
+                * kernels, because they didn't always flush the HDP
+                * cache before CS execution.
+                *
+                * Write-combined CPU mappings are fine, the kernel
+                * ensures all CPU writes finish before the GPU
+                * executes a command stream.
+                *
+                * radeon doesn't have good BO move throttling, so put all
+                * persistent buffers into GTT to prevent VRAM CPU page faults.
+                */
+               if (!sscreen->info.kernel_flushes_hdp_before_ib ||
+                   sscreen->info.drm_major == 2)
+                       res->domains = RADEON_DOMAIN_GTT;
+       }
+
+       /* Tiled textures are unmappable. Always put them in VRAM. */
+       if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
+           res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
+               res->domains = RADEON_DOMAIN_VRAM;
+               res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
+                        RADEON_FLAG_GTT_WC;
+       }
+
+       /* Displayable and shareable surfaces are not suballocated. */
+       if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
+               res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
+       else
+               res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
+
+       if (sscreen->debug_flags & DBG(NO_WC))
+               res->flags &= ~RADEON_FLAG_GTT_WC;
+
+       if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
+               res->flags |= RADEON_FLAG_READ_ONLY;
+
+       if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
+               res->flags |= RADEON_FLAG_32BIT;
+
+       /* Set expected VRAM and GART usage for the buffer. */
+       res->vram_usage = 0;
+       res->gart_usage = 0;
+       res->max_forced_staging_uploads = 0;
+       res->b.max_forced_staging_uploads = 0;
+
+       if (res->domains & RADEON_DOMAIN_VRAM) {
+               res->vram_usage = size;
+
+               res->max_forced_staging_uploads =
+               res->b.max_forced_staging_uploads =
+                       sscreen->info.has_dedicated_vram &&
+                       size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
+       } else if (res->domains & RADEON_DOMAIN_GTT) {
+               res->gart_usage = size;
+       }
+}
+
+bool si_alloc_resource(struct si_screen *sscreen,
+                      struct si_resource *res)
+{
+       struct pb_buffer *old_buf, *new_buf;
+
+       /* Allocate a new resource. */
+       new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
+                                            res->bo_alignment,
+                                            res->domains, res->flags);
+       if (!new_buf) {
+               return false;
+       }
+
+       /* Replace the pointer such that if res->buf wasn't NULL, it won't be
+        * NULL. This should prevent crashes with multiple contexts using
+        * the same buffer where one of the contexts invalidates it while
+        * the others are using it. */
+       old_buf = res->buf;
+       res->buf = new_buf; /* should be atomic */
+       res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
+
+       if (res->flags & RADEON_FLAG_32BIT) {
+               uint64_t start = res->gpu_address;
+               uint64_t last = start + res->bo_size - 1;
+               (void)start;
+               (void)last;
+
+               assert((start >> 32) == sscreen->info.address32_hi);
+               assert((last >> 32) == sscreen->info.address32_hi);
+       }
+
+       pb_reference(&old_buf, NULL);
+
+       util_range_set_empty(&res->valid_buffer_range);
+       res->TC_L2_dirty = false;
+
+       /* Print debug information. */
+       if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
+               fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
+                       res->gpu_address, res->gpu_address + res->buf->size,
+                       res->buf->size);
+       }
+       return true;
+}
+
+static void si_buffer_destroy(struct pipe_screen *screen,
+                             struct pipe_resource *buf)
+{
+       struct si_resource *rbuffer = si_resource(buf);
+
+       threaded_resource_deinit(buf);
+       util_range_destroy(&rbuffer->valid_buffer_range);
+       pb_reference(&rbuffer->buf, NULL);
+       FREE(rbuffer);
+}
+
+/* Reallocate the buffer a update all resource bindings where the buffer is
+ * bound.
+ *
+ * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
+ * idle by discarding its contents.
+ */
+static bool
+si_invalidate_buffer(struct si_context *sctx,
+                    struct si_resource *rbuffer)
+{
+       /* Shared buffers can't be reallocated. */
+       if (rbuffer->b.is_shared)
+               return false;
+
+       /* Sparse buffers can't be reallocated. */
+       if (rbuffer->flags & RADEON_FLAG_SPARSE)
+               return false;
+
+       /* In AMD_pinned_memory, the user pointer association only gets
+        * broken when the buffer is explicitly re-allocated.
+        */
+       if (rbuffer->b.is_user_ptr)
+               return false;
+
+       /* Check if mapping this buffer would cause waiting for the GPU. */
+       if (si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
+           !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
+               uint64_t old_va = rbuffer->gpu_address;
+
+               /* Reallocate the buffer in the same pipe_resource. */
+               si_alloc_resource(sctx->screen, rbuffer);
+               si_rebind_buffer(sctx, &rbuffer->b.b, old_va);
+       } else {
+               util_range_set_empty(&rbuffer->valid_buffer_range);
+       }
+
+       return true;
+}
+
+/* Replace the storage of dst with src. */
+void si_replace_buffer_storage(struct pipe_context *ctx,
+                                struct pipe_resource *dst,
+                                struct pipe_resource *src)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+       struct si_resource *sdst = si_resource(dst);
+       struct si_resource *ssrc = si_resource(src);
+       uint64_t old_gpu_address = sdst->gpu_address;
+
+       pb_reference(&sdst->buf, ssrc->buf);
+       sdst->gpu_address = ssrc->gpu_address;
+       sdst->b.b.bind = ssrc->b.b.bind;
+       sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
+       sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
+       sdst->flags = ssrc->flags;
+
+       assert(sdst->vram_usage == ssrc->vram_usage);
+       assert(sdst->gart_usage == ssrc->gart_usage);
+       assert(sdst->bo_size == ssrc->bo_size);
+       assert(sdst->bo_alignment == ssrc->bo_alignment);
+       assert(sdst->domains == ssrc->domains);
+
+       si_rebind_buffer(sctx, dst, old_gpu_address);
+}
+
+static void si_invalidate_resource(struct pipe_context *ctx,
+                                  struct pipe_resource *resource)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+       struct si_resource *rbuffer = si_resource(resource);
+
+       /* We currently only do anyting here for buffers */
+       if (resource->target == PIPE_BUFFER)
+               (void)si_invalidate_buffer(sctx, rbuffer);
+}
+
+static void *si_buffer_get_transfer(struct pipe_context *ctx,
+                                   struct pipe_resource *resource,
+                                   unsigned usage,
+                                   const struct pipe_box *box,
+                                   struct pipe_transfer **ptransfer,
+                                   void *data, struct si_resource *staging,
+                                   unsigned offset)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+       struct si_transfer *transfer;
+
+       if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
+               transfer = slab_alloc(&sctx->pool_transfers_unsync);
+       else
+               transfer = slab_alloc(&sctx->pool_transfers);
+
+       transfer->b.b.resource = NULL;
+       pipe_resource_reference(&transfer->b.b.resource, resource);
+       transfer->b.b.level = 0;
+       transfer->b.b.usage = usage;
+       transfer->b.b.box = *box;
+       transfer->b.b.stride = 0;
+       transfer->b.b.layer_stride = 0;
+       transfer->b.staging = NULL;
+       transfer->offset = offset;
+       transfer->staging = staging;
+       *ptransfer = &transfer->b.b;
+       return data;
+}
+
+static void *si_buffer_transfer_map(struct pipe_context *ctx,
+                                   struct pipe_resource *resource,
+                                   unsigned level,
+                                   unsigned usage,
+                                   const struct pipe_box *box,
+                                   struct pipe_transfer **ptransfer)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+       struct si_resource *rbuffer = si_resource(resource);
+       uint8_t *data;
+
+       assert(box->x + box->width <= resource->width0);
+
+       /* From GL_AMD_pinned_memory issues:
+        *
+        *     4) Is glMapBuffer on a shared buffer guaranteed to return the
+        *        same system address which was specified at creation time?
+        *
+        *        RESOLVED: NO. The GL implementation might return a different
+        *        virtual mapping of that memory, although the same physical
+        *        page will be used.
+        *
+        * So don't ever use staging buffers.
+        */
+       if (rbuffer->b.is_user_ptr)
+               usage |= PIPE_TRANSFER_PERSISTENT;
+
+       /* See if the buffer range being mapped has never been initialized,
+        * in which case it can be mapped unsynchronized. */
+       if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+                      TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
+           usage & PIPE_TRANSFER_WRITE &&
+           !rbuffer->b.is_shared &&
+           !util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) {
+               usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+       }
+
+       /* If discarding the entire range, discard the whole resource instead. */
+       if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
+           box->x == 0 && box->width == resource->width0) {
+               usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+       }
+
+       /* If a buffer in VRAM is too large and the range is discarded, don't
+        * map it directly. This makes sure that the buffer stays in VRAM.
+        */
+       bool force_discard_range = false;
+       if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+                    PIPE_TRANSFER_DISCARD_RANGE) &&
+           !(usage & PIPE_TRANSFER_PERSISTENT) &&
+           /* Try not to decrement the counter if it's not positive. Still racy,
+            * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
+           rbuffer->max_forced_staging_uploads > 0 &&
+           p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
+               usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+                          PIPE_TRANSFER_UNSYNCHRONIZED);
+               usage |= PIPE_TRANSFER_DISCARD_RANGE;
+               force_discard_range = true;
+       }
 
-               for (i = 0; i < size / 4; ++i) {
-                       tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
+       if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
+           !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+                      TC_TRANSFER_MAP_NO_INVALIDATE))) {
+               assert(usage & PIPE_TRANSFER_WRITE);
+
+               if (si_invalidate_buffer(sctx, rbuffer)) {
+                       /* At this point, the buffer is always idle. */
+                       usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+               } else {
+                       /* Fall back to a temporary buffer. */
+                       usage |= PIPE_TRANSFER_DISCARD_RANGE;
+               }
+       }
+
+       if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
+           ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+                        PIPE_TRANSFER_PERSISTENT))) ||
+            (rbuffer->flags & RADEON_FLAG_SPARSE))) {
+               assert(usage & PIPE_TRANSFER_WRITE);
+
+               /* Check if mapping this buffer would cause waiting for the GPU.
+                */
+               if (rbuffer->flags & RADEON_FLAG_SPARSE ||
+                   force_discard_range ||
+                   si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
+                   !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
+                       /* Do a wait-free write-only transfer using a temporary buffer. */
+                       unsigned offset;
+                       struct si_resource *staging = NULL;
+
+                       u_upload_alloc(ctx->stream_uploader, 0,
+                                       box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
+                                      sctx->screen->info.tcc_cache_line_size,
+                                      &offset, (struct pipe_resource**)&staging,
+                                       (void**)&data);
+
+                       if (staging) {
+                               data += box->x % SI_MAP_BUFFER_ALIGNMENT;
+                               return si_buffer_get_transfer(ctx, resource, usage, box,
+                                                               ptransfer, data, staging, offset);
+                       } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+                               return NULL;
+                       }
+               } else {
+                       /* At this point, the buffer is always idle (we checked it above). */
+                       usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+               }
+       }
+       /* Use a staging buffer in cached GTT for reads. */
+       else if (((usage & PIPE_TRANSFER_READ) &&
+                 !(usage & PIPE_TRANSFER_PERSISTENT) &&
+                 (rbuffer->domains & RADEON_DOMAIN_VRAM ||
+                  rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
+                (rbuffer->flags & RADEON_FLAG_SPARSE)) {
+               struct si_resource *staging;
+
+               assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
+               staging = si_resource(pipe_buffer_create(
+                               ctx->screen, 0, PIPE_USAGE_STAGING,
+                               box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
+               if (staging) {
+                       /* Copy the VRAM buffer to the staging buffer. */
+                       sctx->dma_copy(ctx, &staging->b.b, 0,
+                                      box->x % SI_MAP_BUFFER_ALIGNMENT,
+                                      0, 0, resource, 0, box);
+
+                       data = si_buffer_map_sync_with_rings(sctx, staging,
+                                                            usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
+                       if (!data) {
+                               si_resource_reference(&staging, NULL);
+                               return NULL;
+                       }
+                       data += box->x % SI_MAP_BUFFER_ALIGNMENT;
+
+                       return si_buffer_get_transfer(ctx, resource, usage, box,
+                                                       ptransfer, data, staging, 0);
+               } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+                       return NULL;
                }
+       }
+
+       data = si_buffer_map_sync_with_rings(sctx, rbuffer, usage);
+       if (!data) {
+               return NULL;
+       }
+       data += box->x;
+
+       return si_buffer_get_transfer(ctx, resource, usage, box,
+                                       ptransfer, data, NULL, 0);
+}
+
+static void si_buffer_do_flush_region(struct pipe_context *ctx,
+                                     struct pipe_transfer *transfer,
+                                     const struct pipe_box *box)
+{
+       struct si_transfer *stransfer = (struct si_transfer*)transfer;
+       struct si_resource *rbuffer = si_resource(transfer->resource);
+
+       if (stransfer->staging) {
+               /* Copy the staging buffer into the original one. */
+               si_copy_buffer((struct si_context*)ctx, transfer->resource,
+                              &stransfer->staging->b.b, box->x,
+                              stransfer->offset + box->x % SI_MAP_BUFFER_ALIGNMENT,
+                              box->width);
+       }
+
+       util_range_add(&rbuffer->valid_buffer_range, box->x,
+                      box->x + box->width);
+}
+
+static void si_buffer_flush_region(struct pipe_context *ctx,
+                                  struct pipe_transfer *transfer,
+                                  const struct pipe_box *rel_box)
+{
+       unsigned required_usage = PIPE_TRANSFER_WRITE |
+                                 PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+       if ((transfer->usage & required_usage) == required_usage) {
+               struct pipe_box box;
+
+               u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
+               si_buffer_do_flush_region(ctx, transfer, &box);
+       }
+}
+
+static void si_buffer_transfer_unmap(struct pipe_context *ctx,
+                                    struct pipe_transfer *transfer)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+       struct si_transfer *stransfer = (struct si_transfer*)transfer;
+
+       if (transfer->usage & PIPE_TRANSFER_WRITE &&
+           !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
+               si_buffer_do_flush_region(ctx, transfer, &transfer->box);
+
+       si_resource_reference(&stransfer->staging, NULL);
+       assert(stransfer->b.staging == NULL); /* for threaded context only */
+       pipe_resource_reference(&transfer->resource, NULL);
+
+       /* Don't use pool_transfers_unsync. We are always in the driver
+        * thread. */
+       slab_free(&sctx->pool_transfers, transfer);
+}
+
+static void si_buffer_subdata(struct pipe_context *ctx,
+                             struct pipe_resource *buffer,
+                             unsigned usage, unsigned offset,
+                             unsigned size, const void *data)
+{
+       struct pipe_transfer *transfer = NULL;
+       struct pipe_box box;
+       uint8_t *map = NULL;
+
+       u_box_1d(offset, size, &box);
+       map = si_buffer_transfer_map(ctx, buffer, 0,
+                                      PIPE_TRANSFER_WRITE |
+                                      PIPE_TRANSFER_DISCARD_RANGE |
+                                      usage,
+                                      &box, &transfer);
+       if (!map)
+               return;
+
+       memcpy(map, data, size);
+       si_buffer_transfer_unmap(ctx, transfer);
+}
+
+static const struct u_resource_vtbl si_buffer_vtbl =
+{
+       NULL,                           /* get_handle */
+       si_buffer_destroy,              /* resource_destroy */
+       si_buffer_transfer_map, /* transfer_map */
+       si_buffer_flush_region, /* transfer_flush_region */
+       si_buffer_transfer_unmap,       /* transfer_unmap */
+};
+
+static struct si_resource *
+si_alloc_buffer_struct(struct pipe_screen *screen,
+                      const struct pipe_resource *templ)
+{
+       struct si_resource *rbuffer;
 
-               u_upload_data(rctx->b.uploader, 0, size, tmpPtr, const_offset,
-                               (struct pipe_resource**)rbuffer);
+       rbuffer = MALLOC_STRUCT(si_resource);
 
-               free(tmpPtr);
+       rbuffer->b.b = *templ;
+       rbuffer->b.b.next = NULL;
+       pipe_reference_init(&rbuffer->b.b.reference, 1);
+       rbuffer->b.b.screen = screen;
+
+       rbuffer->b.vtbl = &si_buffer_vtbl;
+       threaded_resource_init(&rbuffer->b.b);
+
+       rbuffer->buf = NULL;
+       rbuffer->bind_history = 0;
+       rbuffer->TC_L2_dirty = false;
+       util_range_init(&rbuffer->valid_buffer_range);
+       return rbuffer;
+}
+
+static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
+                                             const struct pipe_resource *templ,
+                                             unsigned alignment)
+{
+       struct si_screen *sscreen = (struct si_screen*)screen;
+       struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+
+       if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+               rbuffer->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
+
+       si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
+
+       if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+               rbuffer->flags |= RADEON_FLAG_SPARSE;
+
+       if (!si_alloc_resource(sscreen, rbuffer)) {
+               FREE(rbuffer);
+               return NULL;
+       }
+       return &rbuffer->b.b;
+}
+
+struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
+                                                unsigned flags, unsigned usage,
+                                                unsigned size, unsigned alignment)
+{
+       struct pipe_resource buffer;
+
+       memset(&buffer, 0, sizeof buffer);
+       buffer.target = PIPE_BUFFER;
+       buffer.format = PIPE_FORMAT_R8_UNORM;
+       buffer.bind = 0;
+       buffer.usage = usage;
+       buffer.flags = flags;
+       buffer.width0 = size;
+       buffer.height0 = 1;
+       buffer.depth0 = 1;
+       buffer.array_size = 1;
+       return si_buffer_create(screen, &buffer, alignment);
+}
+
+struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen,
+                                              unsigned flags, unsigned usage,
+                                              unsigned size, unsigned alignment)
+{
+       return si_resource(pipe_aligned_buffer_create(screen, flags, usage,
+                                                       size, alignment));
+}
+
+static struct pipe_resource *
+si_buffer_from_user_memory(struct pipe_screen *screen,
+                          const struct pipe_resource *templ,
+                          void *user_memory)
+{
+       struct si_screen *sscreen = (struct si_screen*)screen;
+       struct radeon_winsys *ws = sscreen->ws;
+       struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+
+       rbuffer->domains = RADEON_DOMAIN_GTT;
+       rbuffer->flags = 0;
+       rbuffer->b.is_user_ptr = true;
+       util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
+       util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
+
+       /* Convert a user pointer to a buffer. */
+       rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
+       if (!rbuffer->buf) {
+               FREE(rbuffer);
+               return NULL;
+       }
+
+       rbuffer->gpu_address = ws->buffer_get_virtual_address(rbuffer->buf);
+       rbuffer->vram_usage = 0;
+       rbuffer->gart_usage = templ->width0;
+
+       return &rbuffer->b.b;
+}
+
+static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
+                                               const struct pipe_resource *templ)
+{
+       if (templ->target == PIPE_BUFFER) {
+               return si_buffer_create(screen, templ, 256);
        } else {
-               u_upload_data(rctx->b.uploader, 0, size, ptr, const_offset,
-                                       (struct pipe_resource**)rbuffer);
+               return si_texture_create(screen, templ);
+       }
+}
+
+static bool si_resource_commit(struct pipe_context *pctx,
+                              struct pipe_resource *resource,
+                              unsigned level, struct pipe_box *box,
+                              bool commit)
+{
+       struct si_context *ctx = (struct si_context *)pctx;
+       struct si_resource *res = si_resource(resource);
+
+       /*
+        * Since buffer commitment changes cannot be pipelined, we need to
+        * (a) flush any pending commands that refer to the buffer we're about
+        *     to change, and
+        * (b) wait for threaded submit to finish, including those that were
+        *     triggered by some other, earlier operation.
+        */
+       if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
+           ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs,
+                                              res->buf, RADEON_USAGE_READWRITE)) {
+               si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
        }
+       if (radeon_emitted(ctx->dma_cs, 0) &&
+           ctx->ws->cs_is_buffer_referenced(ctx->dma_cs,
+                                              res->buf, RADEON_USAGE_READWRITE)) {
+               si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+       }
+
+       ctx->ws->cs_sync_flush(ctx->dma_cs);
+       ctx->ws->cs_sync_flush(ctx->gfx_cs);
+
+       assert(resource->target == PIPE_BUFFER);
+
+       return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
+}
+
+void si_init_screen_buffer_functions(struct si_screen *sscreen)
+{
+       sscreen->b.resource_create = si_resource_create;
+       sscreen->b.resource_destroy = u_resource_destroy_vtbl;
+       sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
+}
+
+void si_init_buffer_functions(struct si_context *sctx)
+{
+       sctx->b.invalidate_resource = si_invalidate_resource;
+       sctx->b.transfer_map = u_transfer_map_vtbl;
+       sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
+       sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
+       sctx->b.texture_subdata = u_default_texture_subdata;
+       sctx->b.buffer_subdata = si_buffer_subdata;
+       sctx->b.resource_commit = si_resource_commit;
 }