unsigned enabled_images;
if (info) {
- enabled_constbuf = info->const_buffers_declared;
+ enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
enabled_samplers = info->base.textures_used;
- enabled_images = info->images_declared;
+ enabled_images = u_bit_consecutive(0, info->base.num_images);
} else {
enabled_constbuf =
sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;