SI_COHERENCY_NONE, /* no cache flushes needed */
SI_COHERENCY_SHADER,
SI_COHERENCY_CB_META,
+ SI_COHERENCY_DB_META,
SI_COHERENCY_CP,
};
uint8_t stencil_clear_value;
bool fmask_is_identity : 1;
bool tc_compatible_htile : 1;
+ bool enable_tc_compatible_htile_next_clear : 1;
bool htile_stencil_disabled : 1;
bool depth_cleared : 1; /* if it was cleared at least once */
bool stencil_cleared : 1; /* if it was cleared at least once */