break;
case SI_QUERY_NUM_SHADER_CACHE_HITS:
query->begin_result =
- p_atomic_read(&sctx->screen->num_shader_cache_hits);
+ p_atomic_read(&sctx->screen->num_memory_shader_cache_hits);
break;
case SI_QUERY_PD_NUM_PRIMS_ACCEPTED:
query->begin_result = sctx->compute_num_verts_accepted;
break;
case SI_QUERY_NUM_SHADER_CACHE_HITS:
query->end_result =
- p_atomic_read(&sctx->screen->num_shader_cache_hits);
+ p_atomic_read(&sctx->screen->num_memory_shader_cache_hits);
break;
case SI_QUERY_PD_NUM_PRIMS_ACCEPTED:
query->end_result = sctx->compute_num_verts_accepted;