radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
index 308be06121b5278f5c0168fa7034a8d26d1eac70..99d4f8188064f675026ab42a1ed97f4d7c1ae36c 100644 (file)
 #include <llvm/Config/llvm-config.h>
 
 #include "util/u_memory.h"
-#include "util/u_string.h"
-#include "tgsi/tgsi_build.h"
 #include "tgsi/tgsi_strings.h"
-#include "tgsi/tgsi_util.h"
-#include "tgsi/tgsi_dump.h"
 #include "tgsi/tgsi_from_mesa.h"
 
-#include "ac_binary.h"
 #include "ac_exp_param.h"
 #include "ac_shader_util.h"
 #include "ac_rtld.h"
@@ -50,15 +45,7 @@ static const char scratch_rsrc_dword0_symbol[] =
 static const char scratch_rsrc_dword1_symbol[] =
        "SCRATCH_RSRC_DWORD1";
 
-static void si_init_shader_ctx(struct si_shader_context *ctx,
-                              struct si_screen *sscreen,
-                              struct ac_llvm_compiler *compiler,
-                              unsigned wave_size,
-                              bool nir);
-
-static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
-                                struct lp_build_tgsi_context *bld_base,
-                                struct lp_build_emit_data *emit_data);
+static void si_llvm_emit_barrier(struct si_shader_context *ctx);
 
 static void si_dump_shader_key(const struct si_shader *shader, FILE *f);
 
@@ -66,18 +53,9 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key);
 static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key);
-static void si_build_ps_prolog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key);
-static void si_build_ps_epilog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key);
 static void si_fix_resource_usage(struct si_screen *sscreen,
                                  struct si_shader *shader);
 
-/* Ideally pass the sample mask input to the PS epilog as v14, which
- * is its usual location, so that the shader doesn't have to add v_mov.
- */
-#define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
-
 static bool llvm_type_is_64bit(struct si_shader_context *ctx,
                               LLVMTypeRef type)
 {
@@ -100,7 +78,7 @@ static bool is_multi_part_shader(struct si_shader_context *ctx)
 }
 
 /** Whether the shader runs on a merged HW stage (LSHS or ESGS) */
-static bool is_merged_shader(struct si_shader_context *ctx)
+bool si_is_merged_shader(struct si_shader_context *ctx)
 {
        return ctx->shader->key.as_ngg || is_multi_part_shader(ctx);
 }
@@ -260,7 +238,7 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 static LLVMValueRef
 get_tcs_in_patch_stride(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, ctx->vs_state_bits, 8, 13);
+       return si_unpack_param(ctx, ctx->vs_state_bits, 11, 13);
 }
 
 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
@@ -285,7 +263,7 @@ static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
        if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
                return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13);
 
-       const struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       const struct si_shader_info *info = &ctx->shader->selector->info;
        unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
        unsigned vertex_dw_stride = get_tcs_out_vertex_dw_stride_constant(ctx);
        unsigned num_patch_outputs = util_last_bit64(ctx->shader->selector->patch_outputs_written);
@@ -396,7 +374,7 @@ void si_llvm_load_input_vs(
        unsigned input_index,
        LLVMValueRef out[4])
 {
-       const struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       const struct si_shader_info *info = &ctx->shader->selector->info;
        unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
        if (vs_blit_property) {
@@ -468,19 +446,20 @@ void si_llvm_load_input_vs(
                return;
        }
 
+       unsigned num_vbos_in_user_sgprs = ctx->shader->selector->num_vbos_in_user_sgprs;
        union si_vs_fix_fetch fix_fetch;
-       LLVMValueRef t_list_ptr;
-       LLVMValueRef t_offset;
-       LLVMValueRef t_list;
+       LLVMValueRef vb_desc;
        LLVMValueRef vertex_index;
        LLVMValueRef tmp;
 
-       /* Load the T list */
-       t_list_ptr = ac_get_arg(&ctx->ac, ctx->vertex_buffers);
-
-       t_offset = LLVMConstInt(ctx->i32, input_index, 0);
-
-       t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
+       if (input_index < num_vbos_in_user_sgprs) {
+               vb_desc = ac_get_arg(&ctx->ac, ctx->vb_descriptors[input_index]);
+       } else {
+               unsigned index= input_index - num_vbos_in_user_sgprs;
+               vb_desc = ac_build_load_to_sgpr(&ctx->ac,
+                                               ac_get_arg(&ctx->ac, ctx->vertex_buffers),
+                                               LLVMConstInt(ctx->i32, index, 0));
+       }
 
        vertex_index = LLVMGetParam(ctx->main_fn,
                                    ctx->vertex_index0.arg_index +
@@ -501,7 +480,7 @@ void si_llvm_load_input_vs(
                tmp = ac_build_opencoded_load_format(
                                &ctx->ac, fix_fetch.u.log_size, fix_fetch.u.num_channels_m1 + 1,
                                fix_fetch.u.format, fix_fetch.u.reverse, !opencode,
-                               t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0, 0, true);
+                               vb_desc, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0, 0, true);
                for (unsigned i = 0; i < 4; ++i)
                        out[i] = LLVMBuildExtractElement(ctx->ac.builder, tmp, LLVMConstInt(ctx->i32, i, false), "");
                return;
@@ -526,7 +505,7 @@ void si_llvm_load_input_vs(
 
        for (unsigned i = 0; i < num_fetches; ++i) {
                LLVMValueRef voffset = LLVMConstInt(ctx->i32, fetch_stride * i, 0);
-               fetches[i] = ac_build_buffer_load_format(&ctx->ac, t_list, vertex_index, voffset,
+               fetches[i] = ac_build_buffer_load_format(&ctx->ac, vb_desc, vertex_index, voffset,
                                                         channels_per_fetch, 0, true);
        }
 
@@ -596,15 +575,6 @@ void si_llvm_load_input_vs(
                out[i] = ac_to_float(&ctx->ac, fetches[i]);
 }
 
-static void declare_input_vs(
-       struct si_shader_context *ctx,
-       unsigned input_index,
-       const struct tgsi_full_declaration *decl,
-       LLVMValueRef out[4])
-{
-       si_llvm_load_input_vs(ctx, input_index, out);
-}
-
 LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
                                 unsigned swizzle)
 {
@@ -626,53 +596,6 @@ LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
        }
 }
 
-/**
- * Return the value of tgsi_ind_register for indexing.
- * This is the indirect index with the constant offset added to it.
- */
-LLVMValueRef si_get_indirect_index(struct si_shader_context *ctx,
-                                  const struct tgsi_ind_register *ind,
-                                  unsigned addr_mul,
-                                  int rel_index)
-{
-       LLVMValueRef result;
-
-       if (ind->File == TGSI_FILE_ADDRESS) {
-               result = ctx->addrs[ind->Index][ind->Swizzle];
-               result = LLVMBuildLoad(ctx->ac.builder, result, "");
-       } else {
-               struct tgsi_full_src_register src = {};
-
-               src.Register.File = ind->File;
-               src.Register.Index = ind->Index;
-
-               /* Set the second index to 0 for constants. */
-               if (ind->File == TGSI_FILE_CONSTANT)
-                       src.Register.Dimension = 1;
-
-               result = ctx->bld_base.emit_fetch_funcs[ind->File](&ctx->bld_base, &src,
-                                                                  TGSI_TYPE_SIGNED,
-                                                                  ind->Swizzle);
-               result = ac_to_integer(&ctx->ac, result);
-       }
-
-       return ac_build_imad(&ctx->ac, result, LLVMConstInt(ctx->i32, addr_mul, 0),
-                            LLVMConstInt(ctx->i32, rel_index, 0));
-}
-
-/**
- * Like si_get_indirect_index, but restricts the return value to a (possibly
- * undefined) value inside [0..num).
- */
-LLVMValueRef si_get_bounded_indirect_index(struct si_shader_context *ctx,
-                                          const struct tgsi_ind_register *ind,
-                                          int rel_index, unsigned num)
-{
-       LLVMValueRef result = si_get_indirect_index(ctx, ind, 1, rel_index);
-
-       return si_llvm_bound_index(ctx, result, num);
-}
-
 static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context *ctx,
                                                        LLVMValueRef vertex_dw_stride,
                                                        LLVMValueRef base_addr,
@@ -701,78 +624,6 @@ static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context
                            LLVMConstInt(ctx->i32, param * 4, 0), "");
 }
 
-/**
- * Calculate a dword address given an input or output register and a stride.
- */
-static LLVMValueRef get_dw_address(struct si_shader_context *ctx,
-                                  const struct tgsi_full_dst_register *dst,
-                                  const struct tgsi_full_src_register *src,
-                                  LLVMValueRef vertex_dw_stride,
-                                  LLVMValueRef base_addr)
-{
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       ubyte *name, *index, *array_first;
-       int input_index;
-       struct tgsi_full_dst_register reg;
-       LLVMValueRef vertex_index = NULL;
-       LLVMValueRef ind_index = NULL;
-
-       /* Set the register description. The address computation is the same
-        * for sources and destinations. */
-       if (src) {
-               reg.Register.File = src->Register.File;
-               reg.Register.Index = src->Register.Index;
-               reg.Register.Indirect = src->Register.Indirect;
-               reg.Register.Dimension = src->Register.Dimension;
-               reg.Indirect = src->Indirect;
-               reg.Dimension = src->Dimension;
-               reg.DimIndirect = src->DimIndirect;
-       } else
-               reg = *dst;
-
-       /* If the register is 2-dimensional (e.g. an array of vertices
-        * in a primitive), calculate the base address of the vertex. */
-       if (reg.Register.Dimension) {
-               if (reg.Dimension.Indirect)
-                       vertex_index = si_get_indirect_index(ctx, &reg.DimIndirect,
-                                                     1, reg.Dimension.Index);
-               else
-                       vertex_index = LLVMConstInt(ctx->i32, reg.Dimension.Index, 0);
-       }
-
-       /* Get information about the register. */
-       if (reg.Register.File == TGSI_FILE_INPUT) {
-               name = info->input_semantic_name;
-               index = info->input_semantic_index;
-               array_first = info->input_array_first;
-       } else if (reg.Register.File == TGSI_FILE_OUTPUT) {
-               name = info->output_semantic_name;
-               index = info->output_semantic_index;
-               array_first = info->output_array_first;
-       } else {
-               assert(0);
-               return NULL;
-       }
-
-       if (reg.Register.Indirect) {
-               /* Add the relative address of the element. */
-               if (reg.Indirect.ArrayID)
-                       input_index = array_first[reg.Indirect.ArrayID];
-               else
-                       input_index = reg.Register.Index;
-
-               ind_index = si_get_indirect_index(ctx, &reg.Indirect,
-                                                 1, reg.Register.Index - input_index);
-       } else {
-               input_index = reg.Register.Index;
-       }
-
-       return get_dw_address_from_generic_indices(ctx, vertex_dw_stride,
-                                                  base_addr, vertex_index,
-                                                  ind_index, name[input_index],
-                                                  index[input_index]);
-}
-
 /* The offchip buffer layout for TCS->TES is
  *
  * - attribute 0 of patch 0 vertex 0
@@ -827,7 +678,6 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
        return base_addr;
 }
 
-/* This is a generic helper that can be shared by the NIR and TGSI backends */
 static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
                                        struct si_shader_context *ctx,
                                        LLVMValueRef vertex_index,
@@ -854,65 +704,24 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
                                          vertex_index, param_index);
 }
 
-static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
-                                       struct si_shader_context *ctx,
-                                       const struct tgsi_full_dst_register *dst,
-                                       const struct tgsi_full_src_register *src)
+static LLVMValueRef si_build_gather_64bit(struct si_shader_context *ctx,
+                                         LLVMTypeRef type,
+                                         LLVMValueRef val1,
+                                         LLVMValueRef val2)
 {
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       ubyte *name, *index, *array_first;
-       struct tgsi_full_src_register reg;
-       LLVMValueRef vertex_index = NULL;
-       LLVMValueRef param_index = NULL;
-       unsigned param_base;
-
-       reg = src ? *src : tgsi_full_src_register_from_dst(dst);
-
-       if (reg.Register.Dimension) {
-               if (reg.Dimension.Indirect)
-                       vertex_index = si_get_indirect_index(ctx, &reg.DimIndirect,
-                                                            1, reg.Dimension.Index);
-               else
-                       vertex_index = LLVMConstInt(ctx->i32, reg.Dimension.Index, 0);
-       }
-
-       /* Get information about the register. */
-       if (reg.Register.File == TGSI_FILE_INPUT) {
-               name = info->input_semantic_name;
-               index = info->input_semantic_index;
-               array_first = info->input_array_first;
-       } else if (reg.Register.File == TGSI_FILE_OUTPUT) {
-               name = info->output_semantic_name;
-               index = info->output_semantic_index;
-               array_first = info->output_array_first;
-       } else {
-               assert(0);
-               return NULL;
-       }
-
-       if (reg.Register.Indirect) {
-               if (reg.Indirect.ArrayID)
-                       param_base = array_first[reg.Indirect.ArrayID];
-               else
-                       param_base = reg.Register.Index;
-
-               param_index = si_get_indirect_index(ctx, &reg.Indirect,
-                                                   1, reg.Register.Index - param_base);
-       } else {
-               param_base = reg.Register.Index;
-       }
-
-       return get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, name[param_base],
-                                                              index[param_base]);
+       LLVMValueRef values[2] = {
+               ac_to_integer(&ctx->ac, val1),
+               ac_to_integer(&ctx->ac, val2),
+       };
+       LLVMValueRef result = ac_build_gather_values(&ctx->ac, values, 2);
+       return LLVMBuildBitCast(ctx->ac.builder, result, type, "");
 }
 
-static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
+static LLVMValueRef buffer_load(struct si_shader_context *ctx,
                                 LLVMTypeRef type, unsigned swizzle,
                                 LLVMValueRef buffer, LLVMValueRef offset,
                                 LLVMValueRef base, bool can_speculate)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef value, value2;
        LLVMTypeRef vec_type = LLVMVectorType(type, 4);
 
@@ -938,7 +747,7 @@ static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
        value2 = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
                                   swizzle * 4 + 4, ac_glc, can_speculate, false);
 
-       return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
+       return si_build_gather_64bit(ctx, type, value, value2);
 }
 
 /**
@@ -948,30 +757,28 @@ static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
  * \param swizzle      offset (typically 0..3); it can be ~0, which loads a vec4
  * \param dw_addr      address in dwords
  */
-static LLVMValueRef lshs_lds_load(struct lp_build_tgsi_context *bld_base,
-                            LLVMTypeRef type, unsigned swizzle,
-                            LLVMValueRef dw_addr)
+static LLVMValueRef lshs_lds_load(struct si_shader_context *ctx,
+                                 LLVMTypeRef type, unsigned swizzle,
+                                 LLVMValueRef dw_addr)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef value;
 
        if (swizzle == ~0) {
-               LLVMValueRef values[TGSI_NUM_CHANNELS];
+               LLVMValueRef values[4];
 
-               for (unsigned chan = 0; chan < TGSI_NUM_CHANNELS; chan++)
-                       values[chan] = lshs_lds_load(bld_base, type, chan, dw_addr);
+               for (unsigned chan = 0; chan < 4; chan++)
+                       values[chan] = lshs_lds_load(ctx, type, chan, dw_addr);
 
-               return ac_build_gather_values(&ctx->ac, values,
-                                             TGSI_NUM_CHANNELS);
+               return ac_build_gather_values(&ctx->ac, values, 4);
        }
 
        /* Split 64-bit loads. */
        if (llvm_type_is_64bit(ctx, type)) {
                LLVMValueRef lo, hi;
 
-               lo = lshs_lds_load(bld_base, ctx->i32, swizzle, dw_addr);
-               hi = lshs_lds_load(bld_base, ctx->i32, swizzle + 1, dw_addr);
-               return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
+               lo = lshs_lds_load(ctx, ctx->i32, swizzle, dw_addr);
+               hi = lshs_lds_load(ctx, ctx->i32, swizzle + 1, dw_addr);
+               return si_build_gather_64bit(ctx, type, lo, hi);
        }
 
        dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
@@ -1033,7 +840,7 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
 
        if (ctx->screen->info.chip_class >= GFX10)
                rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                        S_008F0C_OOB_SELECT(3) |
+                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) |
                         S_008F0C_RESOURCE_LEVEL(1);
        else
                rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
@@ -1049,21 +856,6 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
        return ac_build_gather_values(&ctx->ac, desc, 4);
 }
 
-static LLVMValueRef fetch_input_tcs(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type, unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef dw_addr, stride;
-       unsigned swizzle = swizzle_in & 0xffff;
-       stride = get_tcs_in_vertex_dw_stride(ctx);
-       dw_addr = get_tcs_in_current_patch_offset(ctx);
-       dw_addr = get_dw_address(ctx, NULL, reg, stride, dw_addr);
-
-       return lshs_lds_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, dw_addr);
-}
-
 static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                                             LLVMTypeRef type,
                                             LLVMValueRef vertex_index,
@@ -1078,8 +870,7 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                                             bool load_input)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        LLVMValueRef dw_addr, stride;
        ubyte name, index;
 
@@ -1125,49 +916,12 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                        offset *= 2;
 
                offset += component;
-               value[i + component] = lshs_lds_load(bld_base, type, offset, dw_addr);
+               value[i + component] = lshs_lds_load(ctx, type, offset, dw_addr);
        }
 
        return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
 }
 
-static LLVMValueRef fetch_output_tcs(
-               struct lp_build_tgsi_context *bld_base,
-               const struct tgsi_full_src_register *reg,
-               enum tgsi_opcode_type type, unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef dw_addr, stride;
-       unsigned swizzle = (swizzle_in & 0xffff);
-
-       if (reg->Register.Dimension) {
-               stride = get_tcs_out_vertex_dw_stride(ctx);
-               dw_addr = get_tcs_out_current_patch_offset(ctx);
-               dw_addr = get_dw_address(ctx, NULL, reg, stride, dw_addr);
-       } else {
-               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-               dw_addr = get_dw_address(ctx, NULL, reg, NULL, dw_addr);
-       }
-
-       return lshs_lds_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, dw_addr);
-}
-
-static LLVMValueRef fetch_input_tes(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type, unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef base, addr;
-       unsigned swizzle = (swizzle_in & 0xffff);
-
-       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-       addr = get_tcs_tes_buffer_address_from_reg(ctx, NULL, reg);
-
-       return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle,
-                          ctx->tess_offchip_ring, base, addr, true);
-}
-
 LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                                   LLVMTypeRef type,
                                   LLVMValueRef vertex_index,
@@ -1182,7 +936,7 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                                   bool load_input)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        LLVMValueRef base, addr;
 
        driver_location = driver_location / 4;
@@ -1205,8 +959,7 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
 
        /* TODO: This will generate rather ordinary llvm code, although it
         * should be easy for the optimiser to fix up. In future we might want
-        * to refactor buffer_load(), but for now this maximises code sharing
-        * between the NIR and TGSI backends.
+        * to refactor buffer_load().
         */
        LLVMValueRef value[4];
        for (unsigned i = 0; i < num_components; i++) {
@@ -1226,110 +979,13 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                }
 
                offset += component;
-               value[i + component] = buffer_load(&ctx->bld_base, type, offset,
+               value[i + component] = buffer_load(ctx, type, offset,
                                                   ctx->tess_offchip_ring, base, addr, true);
        }
 
        return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
 }
 
-static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
-                            const struct tgsi_full_instruction *inst,
-                            const struct tgsi_opcode_info *info,
-                            unsigned index,
-                            LLVMValueRef dst[4])
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       const struct tgsi_full_dst_register *reg = &inst->Dst[index];
-       const struct tgsi_shader_info *sh_info = &ctx->shader->selector->info;
-       unsigned chan_index;
-       LLVMValueRef dw_addr, stride;
-       LLVMValueRef buffer, base, buf_addr;
-       LLVMValueRef values[4];
-       bool skip_lds_store;
-       bool is_tess_factor = false, is_tess_inner = false;
-
-       /* Only handle per-patch and per-vertex outputs here.
-        * Vectors will be lowered to scalars and this function will be called again.
-        */
-       if (reg->Register.File != TGSI_FILE_OUTPUT ||
-           (dst[0] && LLVMGetTypeKind(LLVMTypeOf(dst[0])) == LLVMVectorTypeKind)) {
-               si_llvm_emit_store(bld_base, inst, info, index, dst);
-               return;
-       }
-
-       if (reg->Register.Dimension) {
-               stride = get_tcs_out_vertex_dw_stride(ctx);
-               dw_addr = get_tcs_out_current_patch_offset(ctx);
-               dw_addr = get_dw_address(ctx, reg, NULL, stride, dw_addr);
-               skip_lds_store = !sh_info->reads_pervertex_outputs;
-       } else {
-               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-               dw_addr = get_dw_address(ctx, reg, NULL, NULL, dw_addr);
-               skip_lds_store = !sh_info->reads_perpatch_outputs;
-
-               if (!reg->Register.Indirect) {
-                       int name = sh_info->output_semantic_name[reg->Register.Index];
-
-                       /* Always write tess factors into LDS for the TCS epilog. */
-                       if (name == TGSI_SEMANTIC_TESSINNER ||
-                           name == TGSI_SEMANTIC_TESSOUTER) {
-                               /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
-                               skip_lds_store = !sh_info->reads_tessfactor_outputs &&
-                                                ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs;
-                               is_tess_factor = true;
-                               is_tess_inner = name == TGSI_SEMANTIC_TESSINNER;
-                       }
-               }
-       }
-
-       buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-
-       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-       buf_addr = get_tcs_tes_buffer_address_from_reg(ctx, reg, NULL);
-
-       uint32_t writemask = reg->Register.WriteMask;
-       while (writemask) {
-               chan_index = u_bit_scan(&writemask);
-               LLVMValueRef value = dst[chan_index];
-
-               if (inst->Instruction.Saturate)
-                       value = ac_build_clamp(&ctx->ac, value);
-
-               /* Skip LDS stores if there is no LDS read of this output. */
-               if (!skip_lds_store)
-                       lshs_lds_store(ctx, chan_index, dw_addr, value);
-
-               value = ac_to_integer(&ctx->ac, value);
-               values[chan_index] = value;
-
-               if (reg->Register.WriteMask != 0xF && !is_tess_factor) {
-                       ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
-                                                   buf_addr, base,
-                                                   4 * chan_index, ac_glc);
-               }
-
-               /* Write tess factors into VGPRs for the epilog. */
-               if (is_tess_factor &&
-                   ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
-                       if (!is_tess_inner) {
-                               LLVMBuildStore(ctx->ac.builder, value, /* outer */
-                                              ctx->invoc0_tess_factors[chan_index]);
-                       } else if (chan_index < 2) {
-                               LLVMBuildStore(ctx->ac.builder, value, /* inner */
-                                              ctx->invoc0_tess_factors[4 + chan_index]);
-                       }
-               }
-       }
-
-       if (reg->Register.WriteMask == 0xF && !is_tess_factor) {
-               LLVMValueRef value = ac_build_gather_values(&ctx->ac,
-                                                           values, 4);
-               ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
-                                           base, 0, ac_glc);
-       }
-}
-
 static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                                    const struct nir_variable *var,
                                    LLVMValueRef vertex_index,
@@ -1339,7 +995,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                                    unsigned writemask)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        const unsigned component = var->data.location_frac;
        unsigned driver_location = var->data.driver_location;
        LLVMValueRef dw_addr, stride;
@@ -1388,7 +1044,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                            name == TGSI_SEMANTIC_TESSOUTER) {
                                /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
                                skip_lds_store = !info->reads_tessfactor_outputs &&
-                                                ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs;
+                                                ctx->shader->selector->info.tessfactors_are_def_in_all_invocs;
                                is_tess_factor = true;
                                is_tess_inner = name == TGSI_SEMANTIC_TESSINNER;
                        }
@@ -1433,7 +1089,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
 
                /* Write tess factors into VGPRs for the epilog. */
                if (is_tess_factor &&
-                   ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
+                   ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
                        if (!is_tess_inner) {
                                LLVMBuildStore(ctx->ac.builder, value, /* outer */
                                               ctx->invoc0_tess_factors[chan]);
@@ -1452,17 +1108,16 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
        }
 }
 
-LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
-                                  unsigned input_index,
-                                  unsigned vtx_offset_param,
-                                  LLVMTypeRef type,
-                                  unsigned swizzle)
+static LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
+                                         unsigned input_index,
+                                         unsigned vtx_offset_param,
+                                         LLVMTypeRef type,
+                                         unsigned swizzle)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        struct si_shader *shader = ctx->shader;
        LLVMValueRef vtx_offset, soffset;
-       struct tgsi_shader_info *info = &shader->selector->info;
+       struct si_shader_info *info = &shader->selector->info;
        unsigned semantic_name = info->input_semantic_name[input_index];
        unsigned semantic_index = info->input_semantic_index[input_index];
        unsigned param;
@@ -1512,14 +1167,13 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
 
        /* GFX6: input load from the ESGS ring in memory. */
        if (swizzle == ~0) {
-               LLVMValueRef values[TGSI_NUM_CHANNELS];
+               LLVMValueRef values[4];
                unsigned chan;
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
+               for (chan = 0; chan < 4; chan++) {
                        values[chan] = si_llvm_load_input_gs(abi, input_index, vtx_offset_param,
                                                             type, chan);
                }
-               return ac_build_gather_values(&ctx->ac, values,
-                                             TGSI_NUM_CHANNELS);
+               return ac_build_gather_values(&ctx->ac, values, 4);
        }
 
        /* Get the vertex offset parameter on GFX6. */
@@ -1540,7 +1194,7 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
                value2 = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1,
                                              ctx->i32_0, vtx_offset, soffset,
                                              0, ac_glc, true, false);
-               return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
+               return si_build_gather_64bit(ctx, type, value, value2);
        }
        return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
 }
@@ -1570,233 +1224,6 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
        return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
 }
 
-static LLVMValueRef fetch_input_gs(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type,
-       unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       unsigned swizzle = swizzle_in & 0xffff;
-
-       unsigned semantic_name = info->input_semantic_name[reg->Register.Index];
-       if (swizzle != ~0 && semantic_name == TGSI_SEMANTIC_PRIMID)
-               return si_get_primitive_id(ctx, swizzle);
-
-       if (!reg->Register.Dimension)
-               return NULL;
-
-       return si_llvm_load_input_gs(&ctx->abi, reg->Register.Index,
-                                    reg->Dimension.Index,
-                                    tgsi2llvmtype(bld_base, type),
-                                    swizzle);
-}
-
-static int lookup_interp_param_index(unsigned interpolate, unsigned location)
-{
-       switch (interpolate) {
-       case TGSI_INTERPOLATE_CONSTANT:
-               return 0;
-
-       case TGSI_INTERPOLATE_LINEAR:
-               if (location == TGSI_INTERPOLATE_LOC_SAMPLE)
-                       return SI_PARAM_LINEAR_SAMPLE;
-               else if (location == TGSI_INTERPOLATE_LOC_CENTROID)
-                       return SI_PARAM_LINEAR_CENTROID;
-               else
-                       return SI_PARAM_LINEAR_CENTER;
-               break;
-       case TGSI_INTERPOLATE_COLOR:
-       case TGSI_INTERPOLATE_PERSPECTIVE:
-               if (location == TGSI_INTERPOLATE_LOC_SAMPLE)
-                       return SI_PARAM_PERSP_SAMPLE;
-               else if (location == TGSI_INTERPOLATE_LOC_CENTROID)
-                       return SI_PARAM_PERSP_CENTROID;
-               else
-                       return SI_PARAM_PERSP_CENTER;
-               break;
-       default:
-               fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
-               return -1;
-       }
-}
-
-static LLVMValueRef si_build_fs_interp(struct si_shader_context *ctx,
-                                      unsigned attr_index, unsigned chan,
-                                      LLVMValueRef prim_mask,
-                                      LLVMValueRef i, LLVMValueRef j)
-{
-       if (i || j) {
-               return ac_build_fs_interp(&ctx->ac,
-                                         LLVMConstInt(ctx->i32, chan, 0),
-                                         LLVMConstInt(ctx->i32, attr_index, 0),
-                                         prim_mask, i, j);
-       }
-       return ac_build_fs_interp_mov(&ctx->ac,
-                                     LLVMConstInt(ctx->i32, 2, 0), /* P0 */
-                                     LLVMConstInt(ctx->i32, chan, 0),
-                                     LLVMConstInt(ctx->i32, attr_index, 0),
-                                     prim_mask);
-}
-
-/**
- * Interpolate a fragment shader input.
- *
- * @param ctx          context
- * @param input_index          index of the input in hardware
- * @param semantic_name                TGSI_SEMANTIC_*
- * @param semantic_index       semantic index
- * @param num_interp_inputs    number of all interpolated inputs (= BCOLOR offset)
- * @param colors_read_mask     color components read (4 bits for each color, 8 bits in total)
- * @param interp_param         interpolation weights (i,j)
- * @param prim_mask            SI_PARAM_PRIM_MASK
- * @param face                 SI_PARAM_FRONT_FACE
- * @param result               the return value (4 components)
- */
-static void interp_fs_input(struct si_shader_context *ctx,
-                           unsigned input_index,
-                           unsigned semantic_name,
-                           unsigned semantic_index,
-                           unsigned num_interp_inputs,
-                           unsigned colors_read_mask,
-                           LLVMValueRef interp_param,
-                           LLVMValueRef prim_mask,
-                           LLVMValueRef face,
-                           LLVMValueRef result[4])
-{
-       LLVMValueRef i = NULL, j = NULL;
-       unsigned chan;
-
-       /* fs.constant returns the param from the middle vertex, so it's not
-        * really useful for flat shading. It's meant to be used for custom
-        * interpolation (but the intrinsic can't fetch from the other two
-        * vertices).
-        *
-        * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
-        * to do the right thing. The only reason we use fs.constant is that
-        * fs.interp cannot be used on integers, because they can be equal
-        * to NaN.
-        *
-        * When interp is false we will use fs.constant or for newer llvm,
-         * amdgcn.interp.mov.
-        */
-       bool interp = interp_param != NULL;
-
-       if (interp) {
-               interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
-                                               LLVMVectorType(ctx->f32, 2), "");
-
-               i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->i32_0, "");
-               j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->i32_1, "");
-       }
-
-       if (semantic_name == TGSI_SEMANTIC_COLOR &&
-           ctx->shader->key.part.ps.prolog.color_two_side) {
-               LLVMValueRef is_face_positive;
-
-               /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
-                * otherwise it's at offset "num_inputs".
-                */
-               unsigned back_attr_offset = num_interp_inputs;
-               if (semantic_index == 1 && colors_read_mask & 0xf)
-                       back_attr_offset += 1;
-
-               is_face_positive = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
-                                                face, ctx->i32_0, "");
-
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-                       LLVMValueRef front, back;
-
-                       front = si_build_fs_interp(ctx,
-                                                  input_index, chan,
-                                                  prim_mask, i, j);
-                       back = si_build_fs_interp(ctx,
-                                                 back_attr_offset, chan,
-                                                 prim_mask, i, j);
-
-                       result[chan] = LLVMBuildSelect(ctx->ac.builder,
-                                               is_face_positive,
-                                               front,
-                                               back,
-                                               "");
-               }
-       } else if (semantic_name == TGSI_SEMANTIC_FOG) {
-               result[0] = si_build_fs_interp(ctx, input_index,
-                                              0, prim_mask, i, j);
-               result[1] =
-               result[2] = LLVMConstReal(ctx->f32, 0.0f);
-               result[3] = LLVMConstReal(ctx->f32, 1.0f);
-       } else {
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-                       result[chan] = si_build_fs_interp(ctx,
-                                                         input_index, chan,
-                                                         prim_mask, i, j);
-               }
-       }
-}
-
-void si_llvm_load_input_fs(
-       struct si_shader_context *ctx,
-       unsigned input_index,
-       LLVMValueRef out[4])
-{
-       struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
-       LLVMValueRef main_fn = ctx->main_fn;
-       LLVMValueRef interp_param = NULL;
-       int interp_param_idx;
-       enum tgsi_semantic semantic_name = info->input_semantic_name[input_index];
-       unsigned semantic_index = info->input_semantic_index[input_index];
-       enum tgsi_interpolate_mode interp_mode = info->input_interpolate[input_index];
-       enum tgsi_interpolate_loc interp_loc = info->input_interpolate_loc[input_index];
-
-       /* Get colors from input VGPRs (set by the prolog). */
-       if (semantic_name == TGSI_SEMANTIC_COLOR) {
-               unsigned colors_read = shader->selector->info.colors_read;
-               unsigned mask = colors_read >> (semantic_index * 4);
-               unsigned offset = SI_PARAM_POS_FIXED_PT + 1 +
-                                 (semantic_index ? util_bitcount(colors_read & 0xf) : 0);
-               LLVMValueRef undef = LLVMGetUndef(ctx->f32);
-
-               out[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
-               out[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
-               out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
-               out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
-               return;
-       }
-
-       interp_param_idx = lookup_interp_param_index(interp_mode, interp_loc);
-       if (interp_param_idx == -1)
-               return;
-       else if (interp_param_idx) {
-               interp_param = LLVMGetParam(ctx->main_fn, interp_param_idx);
-       }
-
-       interp_fs_input(ctx, input_index, semantic_name,
-                       semantic_index, 0, /* this param is unused */
-                       shader->selector->info.colors_read, interp_param,
-                       ac_get_arg(&ctx->ac, ctx->args.prim_mask),
-                       LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE),
-                       &out[0]);
-}
-
-static void declare_input_fs(
-       struct si_shader_context *ctx,
-       unsigned input_index,
-       const struct tgsi_full_declaration *decl,
-       LLVMValueRef out[4])
-{
-       si_llvm_load_input_fs(ctx, input_index, out);
-}
-
-LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
-{
-       return si_unpack_param(ctx, ctx->args.ancillary, 8, 4);
-}
-
 static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
@@ -1844,44 +1271,6 @@ static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
        return result;
 }
 
-/**
- * Load a dword from a constant buffer.
- */
-static LLVMValueRef buffer_load_const(struct si_shader_context *ctx,
-                                     LLVMValueRef resource,
-                                     LLVMValueRef offset)
-{
-       return ac_build_buffer_load(&ctx->ac, resource, 1, NULL, offset, NULL,
-                                   0, 0, true, true);
-}
-
-static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef desc = ac_get_arg(&ctx->ac, ctx->rw_buffers);
-       LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
-       LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
-
-       /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
-       LLVMValueRef offset0 = LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->i32, 8, 0), "");
-       LLVMValueRef offset1 = LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->i32, 4, 0), "");
-
-       LLVMValueRef pos[4] = {
-               buffer_load_const(ctx, resource, offset0),
-               buffer_load_const(ctx, resource, offset1),
-               LLVMConstReal(ctx->f32, 0),
-               LLVMConstReal(ctx->f32, 0)
-       };
-
-       return ac_build_gather_values(&ctx->ac, pos, 4);
-}
-
-static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       return ac_to_integer(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.sample_coverage));
-}
-
 static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
@@ -1913,7 +1302,7 @@ static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
        addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
                                          LLVMConstInt(ctx->i32, param, 0));
 
-       return buffer_load(&ctx->bld_base, ctx->f32,
+       return buffer_load(ctx, ctx->f32,
                           ~0, ctx->tess_offchip_ring, base, addr, true);
 
 }
@@ -1930,8 +1319,8 @@ static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx,
        offset = semantic_name == TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL ? 4 : 0;
 
        for (i = 0; i < 4; i++)
-               val[i] = buffer_load_const(ctx, buf,
-                                          LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
+               val[i] = si_buffer_load_const(ctx, buf,
+                                             LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
        return ac_build_gather_values(&ctx->ac, val, 4);
 }
 
@@ -1982,244 +1371,30 @@ static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
                unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
 }
 
-void si_load_system_value(struct si_shader_context *ctx,
-                         unsigned index,
-                         const struct tgsi_full_declaration *decl)
+void si_declare_compute_memory(struct si_shader_context *ctx)
 {
-       LLVMValueRef value = 0;
-
-       assert(index < RADEON_LLVM_MAX_SYSTEM_VALUES);
-
-       switch (decl->Semantic.Name) {
-       case TGSI_SEMANTIC_INSTANCEID:
-               value = ctx->abi.instance_id;
-               break;
+       struct si_shader_selector *sel = ctx->shader->selector;
+       unsigned lds_size = sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE];
 
-       case TGSI_SEMANTIC_VERTEXID:
-               value = LLVMBuildAdd(ctx->ac.builder,
-                                    ctx->abi.vertex_id,
-                                    ac_get_arg(&ctx->ac, ctx->args.base_vertex), "");
-               break;
+       LLVMTypeRef i8p = LLVMPointerType(ctx->i8, AC_ADDR_SPACE_LDS);
+       LLVMValueRef var;
 
-       case TGSI_SEMANTIC_VERTEXID_NOBASE:
-               /* Unused. Clarify the meaning in indexed vs. non-indexed
-                * draws if this is ever used again. */
-               assert(false);
-               break;
+       assert(!ctx->ac.lds);
 
-       case TGSI_SEMANTIC_BASEVERTEX:
-               value = get_base_vertex(&ctx->abi);
-               break;
+       var = LLVMAddGlobalInAddressSpace(ctx->ac.module,
+                                         LLVMArrayType(ctx->i8, lds_size),
+                                         "compute_lds",
+                                         AC_ADDR_SPACE_LDS);
+       LLVMSetAlignment(var, 64 * 1024);
 
-       case TGSI_SEMANTIC_BASEINSTANCE:
-               value = ac_get_arg(&ctx->ac, ctx->args.start_instance);
-               break;
+       ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
+}
 
-       case TGSI_SEMANTIC_DRAWID:
-               value = ac_get_arg(&ctx->ac, ctx->args.draw_id);
-               break;
-
-       case TGSI_SEMANTIC_INVOCATIONID:
-               if (ctx->type == PIPE_SHADER_TESS_CTRL) {
-                       value = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
-               } else if (ctx->type == PIPE_SHADER_GEOMETRY) {
-                       if (ctx->screen->info.chip_class >= GFX10) {
-                               value = LLVMBuildAnd(ctx->ac.builder,
-                                                    ac_get_arg(&ctx->ac, ctx->args.gs_invocation_id),
-                                                    LLVMConstInt(ctx->i32, 127, 0), "");
-                       } else {
-                               value = ac_get_arg(&ctx->ac, ctx->args.gs_invocation_id);
-                       }
-               } else {
-                       assert(!"INVOCATIONID not implemented");
-               }
-               break;
-
-       case TGSI_SEMANTIC_POSITION:
-       {
-               LLVMValueRef pos[4] = {
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT),
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Z_FLOAT),
-                       ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
-                                     LLVMGetParam(ctx->main_fn, SI_PARAM_POS_W_FLOAT)),
-               };
-               value = ac_build_gather_values(&ctx->ac, pos, 4);
-               break;
-       }
-
-       case TGSI_SEMANTIC_FACE:
-               value = ac_get_arg(&ctx->ac, ctx->args.front_face);
-               break;
-
-       case TGSI_SEMANTIC_SAMPLEID:
-               value = si_get_sample_id(ctx);
-               break;
-
-       case TGSI_SEMANTIC_SAMPLEPOS: {
-               LLVMValueRef pos[4] = {
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT),
-                       LLVMConstReal(ctx->f32, 0),
-                       LLVMConstReal(ctx->f32, 0)
-               };
-               pos[0] = ac_build_fract(&ctx->ac, pos[0], 32);
-               pos[1] = ac_build_fract(&ctx->ac, pos[1], 32);
-               value = ac_build_gather_values(&ctx->ac, pos, 4);
-               break;
-       }
-
-       case TGSI_SEMANTIC_SAMPLEMASK:
-               /* This can only occur with the OpenGL Core profile, which
-                * doesn't support smoothing.
-                */
-               value = LLVMGetParam(ctx->main_fn, SI_PARAM_SAMPLE_COVERAGE);
-               break;
-
-       case TGSI_SEMANTIC_TESSCOORD:
-               value = si_load_tess_coord(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_VERTICESIN:
-               value = si_load_patch_vertices_in(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_TESSINNER:
-       case TGSI_SEMANTIC_TESSOUTER:
-               value = load_tess_level(ctx, decl->Semantic.Name);
-               break;
-
-       case TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL:
-       case TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL:
-               value = load_tess_level_default(ctx, decl->Semantic.Name);
-               break;
-
-       case TGSI_SEMANTIC_PRIMID:
-               value = si_get_primitive_id(ctx, 0);
-               break;
-
-       case TGSI_SEMANTIC_GRID_SIZE:
-               value = ac_get_arg(&ctx->ac, ctx->args.num_work_groups);
-               break;
-
-       case TGSI_SEMANTIC_BLOCK_SIZE:
-               value = get_block_size(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_BLOCK_ID:
-       {
-               LLVMValueRef values[3];
-
-               for (int i = 0; i < 3; i++) {
-                       values[i] = ctx->i32_0;
-                       if (ctx->args.workgroup_ids[i].used) {
-                               values[i] = ac_get_arg(&ctx->ac, ctx->args.workgroup_ids[i]);
-                       }
-               }
-               value = ac_build_gather_values(&ctx->ac, values, 3);
-               break;
-       }
-
-       case TGSI_SEMANTIC_THREAD_ID:
-               value = ac_get_arg(&ctx->ac, ctx->args.local_invocation_ids);
-               break;
-
-       case TGSI_SEMANTIC_HELPER_INVOCATION:
-               value = ac_build_load_helper_invocation(&ctx->ac);
-               break;
-
-       case TGSI_SEMANTIC_SUBGROUP_SIZE:
-               value = LLVMConstInt(ctx->i32, ctx->ac.wave_size, 0);
-               break;
-
-       case TGSI_SEMANTIC_SUBGROUP_INVOCATION:
-               value = ac_get_thread_id(&ctx->ac);
-               break;
-
-       case TGSI_SEMANTIC_SUBGROUP_EQ_MASK:
-       {
-               LLVMValueRef id = ac_get_thread_id(&ctx->ac);
-               if (ctx->ac.wave_size == 64)
-                       id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
-               value = LLVMBuildShl(ctx->ac.builder,
-                                    LLVMConstInt(ctx->ac.iN_wavemask, 1, 0), id, "");
-               if (ctx->ac.wave_size == 32)
-                       value = LLVMBuildZExt(ctx->ac.builder, value, ctx->i64, "");
-               value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
-               break;
-       }
-
-       case TGSI_SEMANTIC_SUBGROUP_GE_MASK:
-       case TGSI_SEMANTIC_SUBGROUP_GT_MASK:
-       case TGSI_SEMANTIC_SUBGROUP_LE_MASK:
-       case TGSI_SEMANTIC_SUBGROUP_LT_MASK:
-       {
-               LLVMValueRef id = ac_get_thread_id(&ctx->ac);
-               if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_GT_MASK ||
-                   decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK) {
-                       /* All bits set except LSB */
-                       value = LLVMConstInt(ctx->ac.iN_wavemask, -2, 0);
-               } else {
-                       /* All bits set */
-                       value = LLVMConstInt(ctx->ac.iN_wavemask, -1, 0);
-               }
-               if (ctx->ac.wave_size == 64)
-                       id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
-               value = LLVMBuildShl(ctx->ac.builder, value, id, "");
-               if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK ||
-                   decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LT_MASK)
-                       value = LLVMBuildNot(ctx->ac.builder, value, "");
-               if (ctx->ac.wave_size == 32)
-                       value = LLVMBuildZExt(ctx->ac.builder, value, ctx->i64, "");
-               value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
-               break;
-       }
-
-       case TGSI_SEMANTIC_CS_USER_DATA_AMD:
-               value = ac_get_arg(&ctx->ac, ctx->cs_user_data);
-               break;
-
-       default:
-               assert(!"unknown system value");
-               return;
-       }
-
-       ctx->system_values[index] = value;
-}
-
-void si_declare_compute_memory(struct si_shader_context *ctx)
-{
-       struct si_shader_selector *sel = ctx->shader->selector;
-       unsigned lds_size = sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE];
-
-       LLVMTypeRef i8p = LLVMPointerType(ctx->i8, AC_ADDR_SPACE_LDS);
-       LLVMValueRef var;
-
-       assert(!ctx->ac.lds);
-
-       var = LLVMAddGlobalInAddressSpace(ctx->ac.module,
-                                         LLVMArrayType(ctx->i8, lds_size),
-                                         "compute_lds",
-                                         AC_ADDR_SPACE_LDS);
-       LLVMSetAlignment(var, 64 * 1024);
-
-       ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
-}
-
-void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
-                                   const struct tgsi_full_declaration *decl)
-{
-       assert(decl->Declaration.MemType == TGSI_MEMORY_TYPE_SHARED);
-       assert(decl->Range.First == decl->Range.Last);
-
-       si_declare_compute_memory(ctx);
-}
-
-static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
-{
-       LLVMValueRef ptr =
-               ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
-       struct si_shader_selector *sel = ctx->shader->selector;
+static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
+{
+       LLVMValueRef ptr =
+               ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
+       struct si_shader_selector *sel = ctx->shader->selector;
 
        /* Do the bounds checking with a descriptor, because
         * doing computation and manual bounds checking of 64-bit
@@ -2240,7 +1415,7 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
 
        if (ctx->screen->info.chip_class >= GFX10)
                rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                        S_008F0C_OOB_SELECT(3) |
+                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) |
                         S_008F0C_RESOURCE_LEVEL(1);
        else
                rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
@@ -2249,22 +1424,13 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
        LLVMValueRef desc_elems[] = {
                desc0,
                desc1,
-               LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
+               LLVMConstInt(ctx->i32, sel->info.constbuf0_num_slots * 16, 0),
                LLVMConstInt(ctx->i32, rsrc3, false)
        };
 
        return ac_build_gather_values(&ctx->ac, desc_elems, 4);
 }
 
-static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
-{
-       LLVMValueRef list_ptr = ac_get_arg(&ctx->ac,
-                                          ctx->const_and_shader_buffers);
-
-       return ac_build_load_to_sgpr(&ctx->ac, list_ptr,
-                                    LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
-}
-
 static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
@@ -2299,253 +1465,19 @@ load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
        return ac_build_load_to_sgpr(&ctx->ac, rsrc_ptr, index);
 }
 
-static LLVMValueRef fetch_constant(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type,
-       unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct si_shader_selector *sel = ctx->shader->selector;
-       const struct tgsi_ind_register *ireg = &reg->Indirect;
-       unsigned buf, idx;
-       unsigned swizzle = swizzle_in & 0xffff;
-
-       LLVMValueRef addr, bufp;
-
-       if (swizzle_in == LP_CHAN_ALL) {
-               unsigned chan;
-               LLVMValueRef values[4];
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
-                       values[chan] = fetch_constant(bld_base, reg, type, chan);
-
-               return ac_build_gather_values(&ctx->ac, values, 4);
-       }
-
-       /* Split 64-bit loads. */
-       if (tgsi_type_is_64bit(type)) {
-               LLVMValueRef lo, hi;
-
-               lo = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, swizzle);
-               hi = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, (swizzle_in >> 16));
-               return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
-                                               lo, hi);
-       }
-
-       idx = reg->Register.Index * 4 + swizzle;
-       if (reg->Register.Indirect) {
-               addr = si_get_indirect_index(ctx, ireg, 16, idx * 4);
-       } else {
-               addr = LLVMConstInt(ctx->i32, idx * 4, 0);
-       }
-
-       /* Fast path when user data SGPRs point to constant buffer 0 directly. */
-       if (sel->info.const_buffers_declared == 1 &&
-           sel->info.shader_buffers_declared == 0) {
-               LLVMValueRef desc = load_const_buffer_desc_fast_path(ctx);
-               LLVMValueRef result = buffer_load_const(ctx, desc, addr);
-               return bitcast(bld_base, type, result);
-       }
-
-       assert(reg->Register.Dimension);
-       buf = reg->Dimension.Index;
-
-       if (reg->Dimension.Indirect) {
-               LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
-               LLVMValueRef index;
-               index = si_get_bounded_indirect_index(ctx, &reg->DimIndirect,
-                                                     reg->Dimension.Index,
-                                                     ctx->num_const_buffers);
-               index = LLVMBuildAdd(ctx->ac.builder, index,
-                                    LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
-               bufp = ac_build_load_to_sgpr(&ctx->ac, ptr, index);
-       } else
-               bufp = load_const_buffer_desc(ctx, buf);
-
-       return bitcast(bld_base, type, buffer_load_const(ctx, bufp, addr));
-}
-
 /* Initialize arguments for the shader export intrinsic */
-static void si_llvm_init_export_args(struct si_shader_context *ctx,
-                                    LLVMValueRef *values,
-                                    unsigned target,
-                                    struct ac_export_args *args)
-{
-       LLVMValueRef f32undef = LLVMGetUndef(ctx->ac.f32);
-       unsigned spi_shader_col_format = V_028714_SPI_SHADER_32_ABGR;
-       unsigned chan;
-       bool is_int8, is_int10;
-
-       /* Default is 0xf. Adjusted below depending on the format. */
-       args->enabled_channels = 0xf; /* writemask */
-
-       /* Specify whether the EXEC mask represents the valid mask */
-       args->valid_mask = 0;
-
-       /* Specify whether this is the last export */
-       args->done = 0;
-
-       /* Specify the target we are exporting */
-       args->target = target;
-
-       if (ctx->type == PIPE_SHADER_FRAGMENT) {
-               const struct si_shader_key *key = &ctx->shader->key;
-               unsigned col_formats = key->part.ps.epilog.spi_shader_col_format;
-               int cbuf = target - V_008DFC_SQ_EXP_MRT;
-
-               assert(cbuf >= 0 && cbuf < 8);
-               spi_shader_col_format = (col_formats >> (cbuf * 4)) & 0xf;
-               is_int8 = (key->part.ps.epilog.color_is_int8 >> cbuf) & 0x1;
-               is_int10 = (key->part.ps.epilog.color_is_int10 >> cbuf) & 0x1;
-       }
-
+static void si_llvm_init_vs_export_args(struct si_shader_context *ctx,
+                                       LLVMValueRef *values,
+                                       unsigned target,
+                                       struct ac_export_args *args)
+{
+       args->enabled_channels = 0xf; /* writemask - default is 0xf */
+       args->valid_mask = 0; /* Specify whether the EXEC mask represents the valid mask */
+       args->done = 0; /* Specify whether this is the last export */
+       args->target = target; /* Specify the target we are exporting */
        args->compr = false;
-       args->out[0] = f32undef;
-       args->out[1] = f32undef;
-       args->out[2] = f32undef;
-       args->out[3] = f32undef;
-
-       LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
-       LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
-                             unsigned bits, bool hi) = NULL;
-
-       switch (spi_shader_col_format) {
-       case V_028714_SPI_SHADER_ZERO:
-               args->enabled_channels = 0; /* writemask */
-               args->target = V_008DFC_SQ_EXP_NULL;
-               break;
-
-       case V_028714_SPI_SHADER_32_R:
-               args->enabled_channels = 1; /* writemask */
-               args->out[0] = values[0];
-               break;
-
-       case V_028714_SPI_SHADER_32_GR:
-               args->enabled_channels = 0x3; /* writemask */
-               args->out[0] = values[0];
-               args->out[1] = values[1];
-               break;
-
-       case V_028714_SPI_SHADER_32_AR:
-               if (ctx->screen->info.chip_class >= GFX10) {
-                       args->enabled_channels = 0x3; /* writemask */
-                       args->out[0] = values[0];
-                       args->out[1] = values[3];
-               } else {
-                       args->enabled_channels = 0x9; /* writemask */
-                       args->out[0] = values[0];
-                       args->out[3] = values[3];
-               }
-               break;
-
-       case V_028714_SPI_SHADER_FP16_ABGR:
-               packf = ac_build_cvt_pkrtz_f16;
-               break;
-
-       case V_028714_SPI_SHADER_UNORM16_ABGR:
-               packf = ac_build_cvt_pknorm_u16;
-               break;
-
-       case V_028714_SPI_SHADER_SNORM16_ABGR:
-               packf = ac_build_cvt_pknorm_i16;
-               break;
-
-       case V_028714_SPI_SHADER_UINT16_ABGR:
-               packi = ac_build_cvt_pk_u16;
-               break;
-
-       case V_028714_SPI_SHADER_SINT16_ABGR:
-               packi = ac_build_cvt_pk_i16;
-               break;
-
-       case V_028714_SPI_SHADER_32_ABGR:
-               memcpy(&args->out[0], values, sizeof(values[0]) * 4);
-               break;
-       }
-
-       /* Pack f16 or norm_i16/u16. */
-       if (packf) {
-               for (chan = 0; chan < 2; chan++) {
-                       LLVMValueRef pack_args[2] = {
-                               values[2 * chan],
-                               values[2 * chan + 1]
-                       };
-                       LLVMValueRef packed;
-
-                       packed = packf(&ctx->ac, pack_args);
-                       args->out[chan] = ac_to_float(&ctx->ac, packed);
-               }
-               args->compr = 1; /* COMPR flag */
-       }
-       /* Pack i16/u16. */
-       if (packi) {
-               for (chan = 0; chan < 2; chan++) {
-                       LLVMValueRef pack_args[2] = {
-                               ac_to_integer(&ctx->ac, values[2 * chan]),
-                               ac_to_integer(&ctx->ac, values[2 * chan + 1])
-                       };
-                       LLVMValueRef packed;
-
-                       packed = packi(&ctx->ac, pack_args,
-                                      is_int8 ? 8 : is_int10 ? 10 : 16,
-                                      chan == 1);
-                       args->out[chan] = ac_to_float(&ctx->ac, packed);
-               }
-               args->compr = 1; /* COMPR flag */
-       }
-}
-
-static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
-                         LLVMValueRef alpha)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       if (ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_NEVER) {
-               static LLVMRealPredicate cond_map[PIPE_FUNC_ALWAYS + 1] = {
-                       [PIPE_FUNC_LESS] = LLVMRealOLT,
-                       [PIPE_FUNC_EQUAL] = LLVMRealOEQ,
-                       [PIPE_FUNC_LEQUAL] = LLVMRealOLE,
-                       [PIPE_FUNC_GREATER] = LLVMRealOGT,
-                       [PIPE_FUNC_NOTEQUAL] = LLVMRealONE,
-                       [PIPE_FUNC_GEQUAL] = LLVMRealOGE,
-               };
-               LLVMRealPredicate cond = cond_map[ctx->shader->key.part.ps.epilog.alpha_func];
-               assert(cond);
-
-               LLVMValueRef alpha_ref = LLVMGetParam(ctx->main_fn,
-                               SI_PARAM_ALPHA_REF);
-               LLVMValueRef alpha_pass =
-                       LLVMBuildFCmp(ctx->ac.builder, cond, alpha, alpha_ref, "");
-               ac_build_kill_if_false(&ctx->ac, alpha_pass);
-       } else {
-               ac_build_kill_if_false(&ctx->ac, ctx->i1false);
-       }
-}
-
-static LLVMValueRef si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context *bld_base,
-                                                 LLVMValueRef alpha,
-                                                 unsigned samplemask_param)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef coverage;
 
-       /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
-       coverage = LLVMGetParam(ctx->main_fn,
-                               samplemask_param);
-       coverage = ac_to_integer(&ctx->ac, coverage);
-
-       coverage = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32",
-                                  ctx->i32,
-                                  &coverage, 1, AC_FUNC_ATTR_READNONE);
-
-       coverage = LLVMBuildUIToFP(ctx->ac.builder, coverage,
-                                  ctx->f32, "");
-
-       coverage = LLVMBuildFMul(ctx->ac.builder, coverage,
-                                LLVMConstReal(ctx->f32,
-                                       1.0 / SI_NUM_SMOOTH_AA_SAMPLES), "");
-
-       return LLVMBuildFMul(ctx->ac.builder, alpha, coverage, "");
+       memcpy(&args->out[0], values, sizeof(values[0]) * 4);
 }
 
 static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
@@ -2569,13 +1501,13 @@ static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
                args->out[3] = LLVMConstReal(ctx->f32, 0.0f);
 
                /* Compute dot products of position and user clip plane vectors */
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-                       for (const_chan = 0; const_chan < TGSI_NUM_CHANNELS; const_chan++) {
+               for (chan = 0; chan < 4; chan++) {
+                       for (const_chan = 0; const_chan < 4; const_chan++) {
                                LLVMValueRef addr =
                                        LLVMConstInt(ctx->i32, ((reg_index * 4 + chan) * 4 +
                                                                const_chan) * 4, 0);
-                               base_elt = buffer_load_const(ctx, const_resource,
-                                                            addr);
+                               base_elt = si_buffer_load_const(ctx, const_resource,
+                                                               addr);
                                args->out[chan] = ac_build_fmad(&ctx->ac, base_elt,
                                                                out_elts[const_chan], args->out[chan]);
                        }
@@ -2748,8 +1680,8 @@ static void si_export_param(struct si_shader_context *ctx, unsigned index,
 {
        struct ac_export_args args;
 
-       si_llvm_init_export_args(ctx, values,
-                                V_008DFC_SQ_EXP_PARAM + index, &args);
+       si_llvm_init_vs_export_args(ctx, values,
+                                   V_008DFC_SQ_EXP_PARAM + index, &args);
        ac_build_export(&ctx->ac, &args);
 }
 
@@ -2883,8 +1815,8 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
        for (i = 0; i < noutput; i++) {
                switch (outputs[i].semantic_name) {
                case TGSI_SEMANTIC_POSITION:
-                       si_llvm_init_export_args(ctx, outputs[i].values,
-                                                V_008DFC_SQ_EXP_POS, &pos_args[0]);
+                       si_llvm_init_vs_export_args(ctx, outputs[i].values,
+                                                   V_008DFC_SQ_EXP_POS, &pos_args[0]);
                        break;
                case TGSI_SEMANTIC_PSIZE:
                        psize_value = outputs[i].values[0];
@@ -2901,9 +1833,9 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                case TGSI_SEMANTIC_CLIPDIST:
                        if (!shader->key.opt.clip_disable) {
                                unsigned index = 2 + outputs[i].semantic_index;
-                               si_llvm_init_export_args(ctx, outputs[i].values,
-                                                        V_008DFC_SQ_EXP_POS + index,
-                                                        &pos_args[index]);
+                               si_llvm_init_vs_export_args(ctx, outputs[i].values,
+                                                           V_008DFC_SQ_EXP_POS + index,
+                                                           &pos_args[index]);
                        }
                        break;
                case TGSI_SEMANTIC_CLIPVERTEX:
@@ -3030,9 +1962,8 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
  * Forward all outputs from the vertex shader to the TES. This is only used
  * for the fixed function TCS.
  */
-static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
+static void si_copy_tcs_inputs(struct si_shader_context *ctx)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef invocation_id, buffer, buffer_offset;
        LLVMValueRef lds_vertex_stride, lds_base;
        uint64_t inputs;
@@ -3059,21 +1990,20 @@ static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
                                              invocation_id,
                                              LLVMConstInt(ctx->i32, i, 0));
 
-               LLVMValueRef value = lshs_lds_load(bld_base, ctx->ac.i32, ~0, lds_ptr);
+               LLVMValueRef value = lshs_lds_load(ctx, ctx->ac.i32, ~0, lds_ptr);
 
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
                                            buffer_offset, 0, ac_glc);
        }
 }
 
-static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
+static void si_write_tess_factors(struct si_shader_context *ctx,
                                  LLVMValueRef rel_patch_id,
                                  LLVMValueRef invocation_id,
                                  LLVMValueRef tcs_out_current_patch_data_offset,
                                  LLVMValueRef invoc0_tf_outer[4],
                                  LLVMValueRef invoc0_tf_inner[2])
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        struct si_shader *shader = ctx->shader;
        unsigned tess_inner_index, tess_outer_index;
        LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
@@ -3082,7 +2012,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
 
        /* Add a barrier before loading tess factors from LDS. */
        if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
-               si_llvm_emit_barrier(NULL, bld_base, NULL);
+               si_llvm_emit_barrier(ctx);
 
        /* Do this only for invocation 0, because the tess levels are per-patch,
         * not per-vertex.
@@ -3144,17 +2074,17 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
 
                for (i = 0; i < outer_comps; i++) {
                        outer[i] = out[i] =
-                               lshs_lds_load(bld_base, ctx->ac.i32, i, lds_outer);
+                               lshs_lds_load(ctx, ctx->ac.i32, i, lds_outer);
                }
                for (i = 0; i < inner_comps; i++) {
                        inner[i] = out[outer_comps+i] =
-                               lshs_lds_load(bld_base, ctx->ac.i32, i, lds_inner);
+                               lshs_lds_load(ctx, ctx->ac.i32, i, lds_inner);
                }
        }
 
        if (shader->key.part.tcs.epilog.prim_mode == PIPE_PRIM_LINES) {
                /* For isolines, the hardware expects tess factors in the
-                * reverse order from what GLSL / TGSI specify.
+                * reverse order from what NIR specifies.
                 */
                LLVMValueRef tmp = out[0];
                out[0] = out[1];
@@ -3242,18 +2172,16 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
        ac_build_endif(&ctx->ac, 6503);
 }
 
-static LLVMValueRef
-si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
-                   struct ac_arg param, unsigned return_index)
+LLVMValueRef si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
+                                struct ac_arg param, unsigned return_index)
 {
        return LLVMBuildInsertValue(ctx->ac.builder, ret,
                                    ac_get_arg(&ctx->ac, param),
                                    return_index, "");
 }
 
-static LLVMValueRef
-si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
-                         struct ac_arg param, unsigned return_index)
+LLVMValueRef si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
+                                      struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef p = ac_get_arg(&ctx->ac, param);
@@ -3263,9 +2191,8 @@ si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
                                    return_index, "");
 }
 
-static LLVMValueRef
-si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
-                   struct ac_arg param, unsigned return_index)
+LLVMValueRef si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
+                                struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
@@ -3279,11 +2206,10 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
                                      LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
 
-       si_copy_tcs_inputs(bld_base);
+       si_copy_tcs_inputs(ctx);
 
        rel_patch_id = get_rel_patch_id(ctx);
        invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
@@ -3351,7 +2277,7 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        ret = LLVMBuildInsertValue(builder, ret, rel_patch_id, vgpr++, "");
        ret = LLVMBuildInsertValue(builder, ret, invocation_id, vgpr++, "");
 
-       if (ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
+       if (ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
                vgpr++; /* skip the tess factor LDS offset */
                for (unsigned i = 0; i < 6; i++) {
                        LLVMValueRef value =
@@ -3449,7 +2375,7 @@ static void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi,
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
+       struct si_shader_info *info = &shader->selector->info;
        unsigned i, chan;
        LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->rel_auto_id);
        LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx);
@@ -3504,7 +2430,7 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader *es = ctx->shader;
-       struct tgsi_shader_info *info = &es->selector->info;
+       struct si_shader_info *info = &es->selector->info;
        LLVMValueRef lds_base = NULL;
        unsigned chan;
        int i;
@@ -3588,25 +2514,19 @@ static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
                                     LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info UNUSED *info = &ctx->shader->selector->info;
+       struct si_shader_info UNUSED *info = &ctx->shader->selector->info;
 
        assert(info->num_outputs <= max_outputs);
 
        emit_gs_epilogue(ctx);
 }
 
-static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       emit_gs_epilogue(ctx);
-}
-
 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
                                     unsigned max_outputs,
                                     LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        struct si_shader_output_values *outputs = NULL;
        int i,j;
 
@@ -3655,7 +2575,7 @@ static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi,
                                                  LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        LLVMValueRef pos[4] = {};
 
        assert(info->num_outputs <= max_outputs);
@@ -3677,591 +2597,56 @@ static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi,
        ctx->return_value = ret;
 }
 
-static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context *bld_base)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       ctx->abi.emit_outputs(&ctx->abi, RADEON_LLVM_MAX_OUTPUTS,
-                             &ctx->outputs[0][0]);
-}
-
-struct si_ps_exports {
-       unsigned num;
-       struct ac_export_args args[10];
-};
-
-static void si_export_mrt_z(struct lp_build_tgsi_context *bld_base,
-                           LLVMValueRef depth, LLVMValueRef stencil,
-                           LLVMValueRef samplemask, struct si_ps_exports *exp)
+/* Emit one vertex from the geometry shader */
+static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
+                               unsigned stream,
+                               LLVMValueRef *addrs)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct ac_export_args args;
-
-       ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
 
-       memcpy(&exp->args[exp->num++], &args, sizeof(args));
-}
+       if (ctx->shader->key.as_ngg) {
+               gfx10_ngg_gs_emit_vertex(ctx, stream, addrs);
+               return;
+       }
 
-static void si_export_mrt_color(struct lp_build_tgsi_context *bld_base,
-                               LLVMValueRef *color, unsigned index,
-                               unsigned samplemask_param,
-                               bool is_last, struct si_ps_exports *exp)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
+       struct si_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader *shader = ctx->shader;
+       LLVMValueRef soffset = ac_get_arg(&ctx->ac, ctx->gs2vs_offset);
+       LLVMValueRef gs_next_vertex;
+       LLVMValueRef can_emit;
+       unsigned chan, offset;
        int i;
 
-       /* Clamp color */
-       if (ctx->shader->key.part.ps.epilog.clamp_color)
-               for (i = 0; i < 4; i++)
-                       color[i] = ac_build_clamp(&ctx->ac, color[i]);
-
-       /* Alpha to one */
-       if (ctx->shader->key.part.ps.epilog.alpha_to_one)
-               color[3] = ctx->ac.f32_1;
-
-       /* Alpha test */
-       if (index == 0 &&
-           ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_ALWAYS)
-               si_alpha_test(bld_base, color[3]);
-
-       /* Line & polygon smoothing */
-       if (ctx->shader->key.part.ps.epilog.poly_line_smoothing)
-               color[3] = si_scale_alpha_by_sample_mask(bld_base, color[3],
-                                                        samplemask_param);
-
-       /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
-       if (ctx->shader->key.part.ps.epilog.last_cbuf > 0) {
-               struct ac_export_args args[8];
-               int c, last = -1;
-
-               /* Get the export arguments, also find out what the last one is. */
-               for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
-                       si_llvm_init_export_args(ctx, color,
-                                                V_008DFC_SQ_EXP_MRT + c, &args[c]);
-                       if (args[c].enabled_channels)
-                               last = c;
-               }
+       /* Write vertex attribute values to GSVS ring */
+       gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
+                                      ctx->gs_next_vertex[stream],
+                                      "");
 
-               /* Emit all exports. */
-               for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
-                       if (is_last && last == c) {
-                               args[c].valid_mask = 1; /* whether the EXEC mask is valid */
-                               args[c].done = 1; /* DONE bit */
-                       } else if (!args[c].enabled_channels)
-                               continue; /* unnecessary NULL export */
+       /* If this thread has already emitted the declared maximum number of
+        * vertices, skip the write: excessive vertex emissions are not
+        * supposed to have any effect.
+        *
+        * If the shader has no writes to memory, kill it instead. This skips
+        * further memory loads and may allow LLVM to skip to the end
+        * altogether.
+        */
+       can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
+                                LLVMConstInt(ctx->i32,
+                                             shader->selector->gs_max_out_vertices, 0), "");
 
-                       memcpy(&exp->args[exp->num++], &args[c], sizeof(args[c]));
-               }
+       bool use_kill = !info->writes_memory;
+       if (use_kill) {
+               ac_build_kill_if_false(&ctx->ac, can_emit);
        } else {
-               struct ac_export_args args;
-
-               /* Export */
-               si_llvm_init_export_args(ctx, color, V_008DFC_SQ_EXP_MRT + index,
-                                        &args);
-               if (is_last) {
-                       args.valid_mask = 1; /* whether the EXEC mask is valid */
-                       args.done = 1; /* DONE bit */
-               } else if (!args.enabled_channels)
-                       return; /* unnecessary NULL export */
-
-               memcpy(&exp->args[exp->num++], &args, sizeof(args));
+               ac_build_ifcc(&ctx->ac, can_emit, 6505);
        }
-}
 
-static void si_emit_ps_exports(struct si_shader_context *ctx,
-                              struct si_ps_exports *exp)
-{
-       for (unsigned i = 0; i < exp->num; i++)
-               ac_build_export(&ctx->ac, &exp->args[i]);
-}
-
-/**
- * Return PS outputs in this order:
- *
- * v[0:3] = color0.xyzw
- * v[4:7] = color1.xyzw
- * ...
- * vN+0 = Depth
- * vN+1 = Stencil
- * vN+2 = SampleMask
- * vN+3 = SampleMaskIn (used for OpenGL smoothing)
- *
- * The alpha-ref SGPR is returned via its original location.
- */
-static void si_llvm_return_fs_outputs(struct ac_shader_abi *abi,
-                                     unsigned max_outputs,
-                                     LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
-       LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned i, j, first_vgpr, vgpr;
-
-       LLVMValueRef color[8][4] = {};
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       LLVMValueRef ret;
-
-       if (ctx->postponed_kill)
-               ac_build_kill_if_false(&ctx->ac, LLVMBuildLoad(builder, ctx->postponed_kill, ""));
-
-       /* Read the output values. */
-       for (i = 0; i < info->num_outputs; i++) {
-               unsigned semantic_name = info->output_semantic_name[i];
-               unsigned semantic_index = info->output_semantic_index[i];
-
-               switch (semantic_name) {
-               case TGSI_SEMANTIC_COLOR:
-                       assert(semantic_index < 8);
-                       for (j = 0; j < 4; j++) {
-                               LLVMValueRef ptr = addrs[4 * i + j];
-                               LLVMValueRef result = LLVMBuildLoad(builder, ptr, "");
-                               color[semantic_index][j] = result;
-                       }
-                       break;
-               case TGSI_SEMANTIC_POSITION:
-                       depth = LLVMBuildLoad(builder,
-                                             addrs[4 * i + 2], "");
-                       break;
-               case TGSI_SEMANTIC_STENCIL:
-                       stencil = LLVMBuildLoad(builder,
-                                               addrs[4 * i + 1], "");
-                       break;
-               case TGSI_SEMANTIC_SAMPLEMASK:
-                       samplemask = LLVMBuildLoad(builder,
-                                                  addrs[4 * i + 0], "");
-                       break;
-               default:
-                       fprintf(stderr, "Warning: GFX6 unhandled fs output type:%d\n",
-                               semantic_name);
-               }
-       }
-
-       /* Fill the return structure. */
-       ret = ctx->return_value;
-
-       /* Set SGPRs. */
-       ret = LLVMBuildInsertValue(builder, ret,
-                                  ac_to_integer(&ctx->ac,
-                                                 LLVMGetParam(ctx->main_fn,
-                                                              SI_PARAM_ALPHA_REF)),
-                                  SI_SGPR_ALPHA_REF, "");
-
-       /* Set VGPRs */
-       first_vgpr = vgpr = SI_SGPR_ALPHA_REF + 1;
-       for (i = 0; i < ARRAY_SIZE(color); i++) {
-               if (!color[i][0])
-                       continue;
-
-               for (j = 0; j < 4; j++)
-                       ret = LLVMBuildInsertValue(builder, ret, color[i][j], vgpr++, "");
-       }
-       if (depth)
-               ret = LLVMBuildInsertValue(builder, ret, depth, vgpr++, "");
-       if (stencil)
-               ret = LLVMBuildInsertValue(builder, ret, stencil, vgpr++, "");
-       if (samplemask)
-               ret = LLVMBuildInsertValue(builder, ret, samplemask, vgpr++, "");
-
-       /* Add the input sample mask for smoothing at the end. */
-       if (vgpr < first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC)
-               vgpr = first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC;
-       ret = LLVMBuildInsertValue(builder, ret,
-                                  LLVMGetParam(ctx->main_fn,
-                                               SI_PARAM_SAMPLE_COVERAGE), vgpr++, "");
-
-       ctx->return_value = ret;
-}
-
-static void membar_emit(
-               const struct lp_build_tgsi_action *action,
-               struct lp_build_tgsi_context *bld_base,
-               struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef src0 = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
-       unsigned flags = LLVMConstIntGetZExtValue(src0);
-       unsigned wait_flags = 0;
-
-       if (flags & TGSI_MEMBAR_THREAD_GROUP)
-               wait_flags |= AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE;
-
-       if (flags & (TGSI_MEMBAR_ATOMIC_BUFFER |
-                    TGSI_MEMBAR_SHADER_BUFFER |
-                    TGSI_MEMBAR_SHADER_IMAGE))
-               wait_flags |= AC_WAIT_VLOAD | AC_WAIT_VSTORE;
-
-       if (flags & TGSI_MEMBAR_SHARED)
-               wait_flags |= AC_WAIT_LGKM;
-
-       ac_build_waitcnt(&ctx->ac, wait_flags);
-}
-
-static void clock_emit(
-               const struct lp_build_tgsi_action *action,
-               struct lp_build_tgsi_context *bld_base,
-               struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef tmp = ac_build_shader_clock(&ctx->ac);
-
-       emit_data->output[0] =
-               LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_0, "");
-       emit_data->output[1] =
-               LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_1, "");
-}
-
-static void si_llvm_emit_ddxy(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       unsigned opcode = emit_data->info->opcode;
-       LLVMValueRef val;
-       int idx;
-       unsigned mask;
-
-       if (opcode == TGSI_OPCODE_DDX_FINE)
-               mask = AC_TID_MASK_LEFT;
-       else if (opcode == TGSI_OPCODE_DDY_FINE)
-               mask = AC_TID_MASK_TOP;
-       else
-               mask = AC_TID_MASK_TOP_LEFT;
-
-       /* for DDX we want to next X pixel, DDY next Y pixel. */
-       idx = (opcode == TGSI_OPCODE_DDX || opcode == TGSI_OPCODE_DDX_FINE) ? 1 : 2;
-
-       val = ac_to_integer(&ctx->ac, emit_data->args[0]);
-       val = ac_build_ddxy(&ctx->ac, mask, idx, val);
-       emit_data->output[emit_data->chan] = val;
-}
-
-static void build_interp_intrinsic(const struct lp_build_tgsi_action *action,
-                               struct lp_build_tgsi_context *bld_base,
-                               struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct si_shader *shader = ctx->shader;
-       const struct tgsi_shader_info *info = &shader->selector->info;
-       LLVMValueRef interp_param;
-       const struct tgsi_full_instruction *inst = emit_data->inst;
-       const struct tgsi_full_src_register *input = &inst->Src[0];
-       int input_base, input_array_size;
-       int chan;
-       int i;
-       LLVMValueRef prim_mask = ac_get_arg(&ctx->ac, ctx->args.prim_mask);
-       LLVMValueRef array_idx, offset_x = NULL, offset_y = NULL;
-       int interp_param_idx;
-       unsigned interp;
-       unsigned location;
-
-       if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET) {
-               /* offset is in second src, first two channels */
-               offset_x = lp_build_emit_fetch(bld_base, emit_data->inst, 1,
-                                              TGSI_CHAN_X);
-               offset_y = lp_build_emit_fetch(bld_base, emit_data->inst, 1,
-                                              TGSI_CHAN_Y);
-       } else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
-               LLVMValueRef sample_position;
-               LLVMValueRef sample_id;
-               LLVMValueRef halfval = LLVMConstReal(ctx->f32, 0.5f);
-
-               /* fetch sample ID, then fetch its sample position,
-                * and place into first two channels.
-                */
-               sample_id = lp_build_emit_fetch(bld_base,
-                                               emit_data->inst, 1, TGSI_CHAN_X);
-               sample_id = ac_to_integer(&ctx->ac, sample_id);
-
-               /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
-                * Language 4.50 spec says about interpolateAtSample:
-                *
-                *    "Returns the value of the input interpolant variable at
-                *     the location of sample number sample. If multisample
-                *     buffers are not available, the input variable will be
-                *     evaluated at the center of the pixel. If sample sample
-                *     does not exist, the position used to interpolate the
-                *     input variable is undefined."
-                *
-                * This means that sample_id values outside of the valid are
-                * in fact valid input, and the usual mechanism for loading the
-                * sample position doesn't work.
-                */
-               if (ctx->shader->key.mono.u.ps.interpolate_at_sample_force_center) {
-                       LLVMValueRef center[4] = {
-                               LLVMConstReal(ctx->f32, 0.5),
-                               LLVMConstReal(ctx->f32, 0.5),
-                               ctx->ac.f32_0,
-                               ctx->ac.f32_0,
-                       };
-
-                       sample_position = ac_build_gather_values(&ctx->ac, center, 4);
-               } else {
-                       sample_position = load_sample_position(&ctx->abi, sample_id);
-               }
-
-               offset_x = LLVMBuildExtractElement(ctx->ac.builder, sample_position,
-                                                  ctx->i32_0, "");
-
-               offset_x = LLVMBuildFSub(ctx->ac.builder, offset_x, halfval, "");
-               offset_y = LLVMBuildExtractElement(ctx->ac.builder, sample_position,
-                                                  ctx->i32_1, "");
-               offset_y = LLVMBuildFSub(ctx->ac.builder, offset_y, halfval, "");
-       }
-
-       assert(input->Register.File == TGSI_FILE_INPUT);
-
-       if (input->Register.Indirect) {
-               unsigned array_id = input->Indirect.ArrayID;
-
-               if (array_id) {
-                       input_base = info->input_array_first[array_id];
-                       input_array_size = info->input_array_last[array_id] - input_base + 1;
-               } else {
-                       input_base = inst->Src[0].Register.Index;
-                       input_array_size = info->num_inputs - input_base;
-               }
-
-               array_idx = si_get_indirect_index(ctx, &input->Indirect,
-                                                 1, input->Register.Index - input_base);
-       } else {
-               input_base = inst->Src[0].Register.Index;
-               input_array_size = 1;
-               array_idx = ctx->i32_0;
-       }
-
-       interp = shader->selector->info.input_interpolate[input_base];
-
-       if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
-           inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE)
-               location = TGSI_INTERPOLATE_LOC_CENTER;
-       else
-               location = TGSI_INTERPOLATE_LOC_CENTROID;
-
-       interp_param_idx = lookup_interp_param_index(interp, location);
-       if (interp_param_idx == -1)
-               return;
-       else if (interp_param_idx)
-               interp_param = LLVMGetParam(ctx->main_fn, interp_param_idx);
-       else
-               interp_param = NULL;
-
-       if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
-           inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
-               LLVMValueRef ij_out[2];
-               LLVMValueRef ddxy_out = ac_build_ddxy_interp(&ctx->ac, interp_param);
-
-               /*
-                * take the I then J parameters, and the DDX/Y for it, and
-                * calculate the IJ inputs for the interpolator.
-                * temp1 = ddx * offset/sample.x + I;
-                * interp_param.I = ddy * offset/sample.y + temp1;
-                * temp1 = ddx * offset/sample.x + J;
-                * interp_param.J = ddy * offset/sample.y + temp1;
-                */
-               for (i = 0; i < 2; i++) {
-                       LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, 0);
-                       LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, 0);
-                       LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                     ddxy_out, ix_ll, "");
-                       LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                     ddxy_out, iy_ll, "");
-                       LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                        interp_param, ix_ll, "");
-                       LLVMValueRef temp;
-
-                       interp_el = ac_to_float(&ctx->ac, interp_el);
-
-                       temp = ac_build_fmad(&ctx->ac, ddx_el, offset_x, interp_el);
-                       ij_out[i] = ac_build_fmad(&ctx->ac, ddy_el, offset_y, temp);
-               }
-               interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
-       }
-
-       if (interp_param)
-               interp_param = ac_to_float(&ctx->ac, interp_param);
-
-       for (chan = 0; chan < 4; chan++) {
-               LLVMValueRef gather = LLVMGetUndef(LLVMVectorType(ctx->f32, input_array_size));
-               unsigned schan = tgsi_util_get_full_src_register_swizzle(&inst->Src[0], chan);
-
-               for (unsigned idx = 0; idx < input_array_size; ++idx) {
-                       LLVMValueRef v, i = NULL, j = NULL;
-
-                       if (interp_param) {
-                               i = LLVMBuildExtractElement(
-                                       ctx->ac.builder, interp_param, ctx->i32_0, "");
-                               j = LLVMBuildExtractElement(
-                                       ctx->ac.builder, interp_param, ctx->i32_1, "");
-                       }
-                       v = si_build_fs_interp(ctx, input_base + idx, schan,
-                                              prim_mask, i, j);
-
-                       gather = LLVMBuildInsertElement(ctx->ac.builder,
-                               gather, v, LLVMConstInt(ctx->i32, idx, false), "");
-               }
-
-               emit_data->output[chan] = LLVMBuildExtractElement(
-                       ctx->ac.builder, gather, array_idx, "");
-       }
-}
-
-static void vote_all_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-        LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, emit_data->args[0]);
-       emit_data->output[emit_data->chan] =
-               LLVMBuildSExt(ctx->ac.builder, tmp, ctx->i32, "");
-}
-
-static void vote_any_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-        LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, emit_data->args[0]);
-       emit_data->output[emit_data->chan] =
-               LLVMBuildSExt(ctx->ac.builder, tmp, ctx->i32, "");
-}
-
-static void vote_eq_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-        LLVMValueRef tmp = ac_build_vote_eq(&ctx->ac, emit_data->args[0]);
-       emit_data->output[emit_data->chan] =
-               LLVMBuildSExt(ctx->ac.builder, tmp, ctx->i32, "");
-}
-
-static void ballot_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef tmp;
-
-       tmp = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X);
-       tmp = ac_build_ballot(&ctx->ac, tmp);
-
-       emit_data->output[0] = LLVMBuildTrunc(builder, tmp, ctx->i32, "");
-
-       if (ctx->ac.wave_size == 32) {
-               emit_data->output[1] = ctx->i32_0;
-       } else {
-               tmp = LLVMBuildLShr(builder, tmp, LLVMConstInt(ctx->i64, 32, 0), "");
-               emit_data->output[1] = LLVMBuildTrunc(builder, tmp, ctx->i32, "");
-       }
-}
-
-static void read_lane_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       if (emit_data->inst->Instruction.Opcode == TGSI_OPCODE_READ_INVOC) {
-               emit_data->args[0] = lp_build_emit_fetch(bld_base, emit_data->inst,
-                                                        0, emit_data->src_chan);
-
-               /* Always read the source invocation (= lane) from the X channel. */
-               emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
-                                                        1, TGSI_CHAN_X);
-               emit_data->arg_count = 2;
-       }
-
-       /* We currently have no other way to prevent LLVM from lifting the icmp
-        * calls to a dominating basic block.
-        */
-       ac_build_optimization_barrier(&ctx->ac, &emit_data->args[0]);
-
-       for (unsigned i = 0; i < emit_data->arg_count; ++i)
-               emit_data->args[i] = ac_to_integer(&ctx->ac, emit_data->args[i]);
-
-       emit_data->output[emit_data->chan] =
-               ac_build_intrinsic(&ctx->ac, action->intr_name,
-                                  ctx->i32, emit_data->args, emit_data->arg_count,
-                                  AC_FUNC_ATTR_READNONE |
-                                  AC_FUNC_ATTR_CONVERGENT);
-}
-
-static unsigned si_llvm_get_stream(struct lp_build_tgsi_context *bld_base,
-                                      struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct tgsi_src_register src0 = emit_data->inst->Src[0].Register;
-       LLVMValueRef imm;
-       unsigned stream;
-
-       assert(src0.File == TGSI_FILE_IMMEDIATE);
-
-       imm = ctx->imms[src0.Index * TGSI_NUM_CHANNELS + src0.SwizzleX];
-       stream = LLVMConstIntGetZExtValue(imm) & 0x3;
-       return stream;
-}
-
-/* Emit one vertex from the geometry shader */
-static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
-                               unsigned stream,
-                               LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       if (ctx->shader->key.as_ngg) {
-               gfx10_ngg_gs_emit_vertex(ctx, stream, addrs);
-               return;
-       }
-
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       struct si_shader *shader = ctx->shader;
-       LLVMValueRef soffset = ac_get_arg(&ctx->ac, ctx->gs2vs_offset);
-       LLVMValueRef gs_next_vertex;
-       LLVMValueRef can_emit;
-       unsigned chan, offset;
-       int i;
-
-       /* Write vertex attribute values to GSVS ring */
-       gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
-                                      ctx->gs_next_vertex[stream],
-                                      "");
-
-       /* If this thread has already emitted the declared maximum number of
-        * vertices, skip the write: excessive vertex emissions are not
-        * supposed to have any effect.
-        *
-        * If the shader has no writes to memory, kill it instead. This skips
-        * further memory loads and may allow LLVM to skip to the end
-        * altogether.
-        */
-       can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
-                                LLVMConstInt(ctx->i32,
-                                             shader->selector->gs_max_out_vertices, 0), "");
-
-       bool use_kill = !info->writes_memory;
-       if (use_kill) {
-               ac_build_kill_if_false(&ctx->ac, can_emit);
-       } else {
-               ac_build_ifcc(&ctx->ac, can_emit, 6505);
-       }
-
-       offset = 0;
-       for (i = 0; i < info->num_outputs; i++) {
-               for (chan = 0; chan < 4; chan++) {
-                       if (!(info->output_usagemask[i] & (1 << chan)) ||
-                           ((info->output_streams[i] >> (2 * chan)) & 3) != stream)
-                               continue;
+       offset = 0;
+       for (i = 0; i < info->num_outputs; i++) {
+               for (chan = 0; chan < 4; chan++) {
+                       if (!(info->output_usagemask[i] & (1 << chan)) ||
+                           ((info->output_streams[i] >> (2 * chan)) & 3) != stream)
+                               continue;
 
                        LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
                        LLVMValueRef voffset =
@@ -4296,18 +2681,6 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                ac_build_endif(&ctx->ac, 6505);
 }
 
-/* Emit one vertex from the geometry shader */
-static void si_tgsi_emit_vertex(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       unsigned stream = si_llvm_get_stream(bld_base, emit_data);
-
-       si_llvm_emit_vertex(&ctx->abi, stream, ctx->outputs[0]);
-}
-
 /* Cut one primitive from the geometry shader */
 static void si_llvm_emit_primitive(struct ac_shader_abi *abi,
                                   unsigned stream)
@@ -4324,23 +2697,8 @@ static void si_llvm_emit_primitive(struct ac_shader_abi *abi,
                         si_get_gs_wave_id(ctx));
 }
 
-/* Cut one primitive from the geometry shader */
-static void si_tgsi_emit_primitive(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       si_llvm_emit_primitive(&ctx->abi, si_llvm_get_stream(bld_base, emit_data));
-}
-
-static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
-                                struct lp_build_tgsi_context *bld_base,
-                                struct lp_build_emit_data *emit_data)
+static void si_llvm_emit_barrier(struct si_shader_context *ctx)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
        /* GFX6 only (thanks to a hw bug workaround):
         * The real barrier instruction isn’t needed, because an entire patch
         * always fits into a single wave.
@@ -4354,27 +2712,6 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
        ac_build_s_barrier(&ctx->ac);
 }
 
-void si_create_function(struct si_shader_context *ctx,
-                       const char *name,
-                       LLVMTypeRef *returns, unsigned num_returns,
-                       unsigned max_workgroup_size)
-{
-       si_llvm_create_func(ctx, name, returns, num_returns);
-       ctx->return_value = LLVMGetUndef(ctx->return_type);
-
-       if (ctx->screen->info.address32_hi) {
-               ac_llvm_add_target_dep_function_attr(ctx->main_fn,
-                                                    "amdgpu-32bit-address-high-bits",
-                                                    ctx->screen->info.address32_hi);
-       }
-
-       LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                          "no-signed-zeros-fp-math",
-                                          "true");
-
-       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
-}
-
 static void declare_streamout_params(struct si_shader_context *ctx,
                                     struct pipe_stream_output_info *so)
 {
@@ -4487,6 +2824,28 @@ static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx)
        }
 }
 
+static void declare_vb_descriptor_input_sgprs(struct si_shader_context *ctx)
+{
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &ctx->vertex_buffers);
+
+       unsigned num_vbos_in_user_sgprs = ctx->shader->selector->num_vbos_in_user_sgprs;
+       if (num_vbos_in_user_sgprs) {
+               unsigned user_sgprs = ctx->args.num_sgprs_used;
+
+               if (si_is_merged_shader(ctx))
+                       user_sgprs -= 8;
+               assert(user_sgprs <= SI_SGPR_VS_VB_DESCRIPTOR_FIRST);
+
+               /* Declare unused SGPRs to align VB descriptors to 4 SGPRs (hw requirement). */
+               for (unsigned i = user_sgprs; i < SI_SGPR_VS_VB_DESCRIPTOR_FIRST; i++)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+
+               assert(num_vbos_in_user_sgprs <= ARRAY_SIZE(ctx->vb_descriptors));
+               for (unsigned i = 0; i < num_vbos_in_user_sgprs; i++)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 4, AC_ARG_INT, &ctx->vb_descriptors[i]);
+       }
+}
+
 static void declare_vs_input_vgprs(struct si_shader_context *ctx,
                                   unsigned *num_prolog_vgprs)
 {
@@ -4515,9 +2874,12 @@ static void declare_vs_input_vgprs(struct si_shader_context *ctx,
 
        if (!shader->is_gs_copy_shader) {
                /* Vertex load indices. */
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->vertex_index0);
-               for (unsigned i = 1; i < shader->selector->info.num_inputs; i++)
-                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
+               if (shader->selector->info.num_inputs) {
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                                  &ctx->vertex_index0);
+                       for (unsigned i = 1; i < shader->selector->info.num_inputs; i++)
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
+               }
                *num_prolog_vgprs += shader->selector->info.num_inputs;
        }
 }
@@ -4559,11 +2921,11 @@ enum {
        SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY,
 };
 
-static void add_arg_checked(struct ac_shader_args *args,
-                           enum ac_arg_regfile file,
-                           unsigned registers, enum ac_arg_type type,
-                           struct ac_arg *arg,
-                           unsigned idx)
+void si_add_arg_checked(struct ac_shader_args *args,
+                       enum ac_arg_regfile file,
+                       unsigned registers, enum ac_arg_type type,
+                       struct ac_arg *arg,
+                       unsigned idx)
 {
        assert(args->arg_count == idx);
        ac_add_arg(args, file, registers, type, arg);
@@ -4572,7 +2934,7 @@ static void add_arg_checked(struct ac_shader_args *args,
 static void create_function(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
-       LLVMTypeRef returns[16+32*4];
+       LLVMTypeRef returns[AC_MAX_ARGS];
        unsigned i, num_return_sgprs;
        unsigned num_returns = 0;
        unsigned num_prolog_vgprs = 0;
@@ -4604,10 +2966,8 @@ static void create_function(struct si_shader_context *ctx)
 
                declare_per_stage_desc_pointers(ctx, true);
                declare_vs_specific_input_sgprs(ctx); 
-               if (!shader->is_gs_copy_shader) {
-                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
-                                  &ctx->vertex_buffers);
-               }
+               if (!shader->is_gs_copy_shader)
+                       declare_vb_descriptor_input_sgprs(ctx);
 
                if (shader->key.as_es) {
                        ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
@@ -4672,7 +3032,7 @@ static void create_function(struct si_shader_context *ctx)
                ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
                ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
                ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &ctx->vertex_buffers);
+               declare_vb_descriptor_input_sgprs(ctx);
 
                /* VGPRs (first TCS, then VS) */
                ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
@@ -4736,10 +3096,8 @@ static void create_function(struct si_shader_context *ctx)
                        /* Declare as many input SGPRs as the VS has. */
                }
 
-               if (ctx->type == PIPE_SHADER_VERTEX) {
-                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
-                                  &ctx->vertex_buffers);
-               }
+               if (ctx->type == PIPE_SHADER_VERTEX)
+                       declare_vb_descriptor_input_sgprs(ctx);
 
                /* VGPRs (first GS, then VS/TES) */
                ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx01_offset);
@@ -4812,44 +3170,44 @@ static void create_function(struct si_shader_context *ctx)
        case PIPE_SHADER_FRAGMENT:
                declare_global_desc_pointers(ctx);
                declare_per_stage_desc_pointers(ctx, true);
-               add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL,
+               si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL,
                                SI_PARAM_ALPHA_REF);
-               add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
                                &ctx->args.prim_mask, SI_PARAM_PRIM_MASK);
 
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, &ctx->args.persp_sample,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, &ctx->args.persp_sample,
                                SI_PARAM_PERSP_SAMPLE);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
                                &ctx->args.persp_center, SI_PARAM_PERSP_CENTER);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
                                &ctx->args.persp_centroid, SI_PARAM_PERSP_CENTROID);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
                                NULL, SI_PARAM_PERSP_PULL_MODEL);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, 
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
                                &ctx->args.linear_sample, SI_PARAM_LINEAR_SAMPLE);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
                                &ctx->args.linear_center, SI_PARAM_LINEAR_CENTER);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
                                &ctx->args.linear_centroid, SI_PARAM_LINEAR_CENTROID);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_FLOAT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_FLOAT,
                                NULL, SI_PARAM_LINE_STIPPLE_TEX);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
                                &ctx->args.frag_pos[0], SI_PARAM_POS_X_FLOAT);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
                                &ctx->args.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
                                &ctx->args.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
                                &ctx->args.frag_pos[3], SI_PARAM_POS_W_FLOAT);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+               shader->info.face_vgpr_index = ctx->args.num_vgprs_used;
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
                                &ctx->args.front_face, SI_PARAM_FRONT_FACE);
-               shader->info.face_vgpr_index = 20;
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+               shader->info.ancillary_vgpr_index = ctx->args.num_vgprs_used;
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
                                &ctx->args.ancillary, SI_PARAM_ANCILLARY);
-               shader->info.ancillary_vgpr_index = 21;
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
                                &ctx->args.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
-               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
                                &ctx->pos_fixed_pt, SI_PARAM_POS_FIXED_PT);
 
                /* Color inputs from the prolog. */
@@ -4919,8 +3277,8 @@ static void create_function(struct si_shader_context *ctx)
                return;
        }
 
-       si_create_function(ctx, "main", returns, num_returns,
-                          si_get_max_workgroup_size(shader));
+       si_llvm_create_func(ctx, "main", returns, num_returns,
+                           si_get_max_workgroup_size(shader));
 
        /* Reserve register locations for VGPR inputs the PS prolog may need. */
        if (ctx->type == PIPE_SHADER_FRAGMENT && !ctx->shader->is_monolithic) {
@@ -5090,7 +3448,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 
                        if (ctx->ac.chip_class >= GFX10) {
                                rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                                        S_008F0C_OOB_SELECT(2) |
+                                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_DISABLED) |
                                         S_008F0C_RESOURCE_LEVEL(1);
                        } else {
                                rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
@@ -5109,34 +3467,6 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
        }
 }
 
-static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
-                                        LLVMValueRef param_rw_buffers,
-                                        struct ac_arg param_pos_fixed_pt)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef slot, desc, offset, row, bit, address[2];
-
-       /* Use the fixed-point gl_FragCoord input.
-        * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
-        * per coordinate to get the repeating effect.
-        */
-       address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
-       address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
-
-       /* Load the buffer descriptor. */
-       slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
-       desc = ac_build_load_to_sgpr(&ctx->ac, param_rw_buffers, slot);
-
-       /* The stipple pattern is 32x32, each row has 32 bits. */
-       offset = LLVMBuildMul(builder, address[1],
-                             LLVMConstInt(ctx->i32, 4, 0), "");
-       row = buffer_load_const(ctx, desc, offset);
-       row = ac_to_integer(&ctx->ac, row);
-       bit = LLVMBuildLShr(builder, row, address[0], "");
-       bit = LLVMBuildTrunc(builder, bit, ctx->i1, "");
-       ac_build_kill_if_false(&ctx->ac, bit);
-}
-
 /* For the UMR disassembler. */
 #define DEBUGGER_END_OF_CODE_MARKER    0xbf9f0000 /* invalid instruction */
 #define DEBUGGER_NUM_MARKERS           5
@@ -5617,14 +3947,6 @@ static int si_compile_llvm(struct si_screen *sscreen,
        return 0;
 }
 
-static void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
-{
-       if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
-               LLVMBuildRetVoid(ctx->ac.builder);
-       else
-               LLVMBuildRet(ctx->ac.builder, ret);
-}
-
 /* Generate code for the hardware VS shader stage to go with a geometry shader */
 struct si_shader *
 si_generate_gs_copy_shader(struct si_screen *sscreen,
@@ -5636,7 +3958,7 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        struct si_shader *shader;
        LLVMBuilderRef builder;
        struct si_shader_output_values outputs[SI_MAX_VS_OUTPUTS];
-       struct tgsi_shader_info *gsinfo = &gs_selector->info;
+       struct si_shader_info *gsinfo = &gs_selector->info;
        int i;
 
 
@@ -5651,9 +3973,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        shader->selector = gs_selector;
        shader->is_gs_copy_shader = true;
 
-       si_init_shader_ctx(&ctx, sscreen, compiler,
-                          si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false),
-                          false);
+       si_llvm_context_init(&ctx, sscreen, compiler,
+                            si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false));
        ctx.shader = shader;
        ctx.type = PIPE_SHADER_VERTEX;
 
@@ -5914,51 +4235,10 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
        }
 }
 
-static void si_init_shader_ctx(struct si_shader_context *ctx,
-                              struct si_screen *sscreen,
-                              struct ac_llvm_compiler *compiler,
-                              unsigned wave_size,
-                              bool nir)
-{
-       struct lp_build_tgsi_context *bld_base;
-
-       si_llvm_context_init(ctx, sscreen, compiler, wave_size,
-                            nir ? 64 : wave_size);
-
-       bld_base = &ctx->bld_base;
-       bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
-
-       bld_base->op_actions[TGSI_OPCODE_INTERP_CENTROID].emit = build_interp_intrinsic;
-       bld_base->op_actions[TGSI_OPCODE_INTERP_SAMPLE].emit = build_interp_intrinsic;
-       bld_base->op_actions[TGSI_OPCODE_INTERP_OFFSET].emit = build_interp_intrinsic;
-
-       bld_base->op_actions[TGSI_OPCODE_MEMBAR].emit = membar_emit;
-
-       bld_base->op_actions[TGSI_OPCODE_CLOCK].emit = clock_emit;
-
-       bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
-       bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
-       bld_base->op_actions[TGSI_OPCODE_DDX_FINE].emit = si_llvm_emit_ddxy;
-       bld_base->op_actions[TGSI_OPCODE_DDY_FINE].emit = si_llvm_emit_ddxy;
-
-       bld_base->op_actions[TGSI_OPCODE_VOTE_ALL].emit = vote_all_emit;
-       bld_base->op_actions[TGSI_OPCODE_VOTE_ANY].emit = vote_any_emit;
-       bld_base->op_actions[TGSI_OPCODE_VOTE_EQ].emit = vote_eq_emit;
-       bld_base->op_actions[TGSI_OPCODE_BALLOT].emit = ballot_emit;
-       bld_base->op_actions[TGSI_OPCODE_READ_FIRST].intr_name = "llvm.amdgcn.readfirstlane";
-       bld_base->op_actions[TGSI_OPCODE_READ_FIRST].emit = read_lane_emit;
-       bld_base->op_actions[TGSI_OPCODE_READ_INVOC].intr_name = "llvm.amdgcn.readlane";
-       bld_base->op_actions[TGSI_OPCODE_READ_INVOC].emit = read_lane_emit;
-
-       bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_tgsi_emit_vertex;
-       bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_tgsi_emit_primitive;
-       bld_base->op_actions[TGSI_OPCODE_BARRIER].emit = si_llvm_emit_barrier;
-}
-
 static void si_optimize_vs_outputs(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
+       struct si_shader_info *info = &shader->selector->info;
 
        if ((ctx->type != PIPE_SHADER_VERTEX &&
             ctx->type != PIPE_SHADER_TESS_EVAL) ||
@@ -5990,7 +4270,9 @@ static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
 {
        /* VGPR initialization fixup for Vega10 and Raven is always done in the
         * VS prolog. */
-       return sel->vs_needs_prolog || key->ls_vgpr_fix;
+       return sel->vs_needs_prolog ||
+              key->ls_vgpr_fix ||
+              key->unpack_instance_id_from_vertex_id;
 }
 
 LLVMValueRef si_is_es_thread(struct si_shader_context *ctx)
@@ -6009,17 +4291,14 @@ LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx)
                             si_unpack_param(ctx, ctx->merged_wave_info, 8, 8), "");
 }
 
-static bool si_compile_tgsi_main(struct si_shader_context *ctx,
-                                struct nir_shader *nir, bool free_nir)
+static bool si_build_main_function(struct si_shader_context *ctx,
+                                  struct nir_shader *nir, bool free_nir)
 {
        struct si_shader *shader = ctx->shader;
        struct si_shader_selector *sel = shader->selector;
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
 
-       // TODO clean all this up!
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
-               ctx->load_input = declare_input_vs;
                if (shader->key.as_ls)
                        ctx->abi.emit_outputs = si_llvm_emit_ls_epilogue;
                else if (shader->key.as_es)
@@ -6030,22 +4309,16 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
                        ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
                else
                        ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
                ctx->abi.load_base_vertex = get_base_vertex;
                break;
        case PIPE_SHADER_TESS_CTRL:
-               bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
                ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
                ctx->abi.load_tess_level = si_load_tess_level;
-               bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs;
-               bld_base->emit_store = store_output_tcs;
                ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
                ctx->abi.emit_outputs = si_llvm_emit_tcs_epilogue;
                ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
                break;
        case PIPE_SHADER_TESS_EVAL:
-               bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tes;
                ctx->abi.load_tess_varyings = si_nir_load_input_tes;
                ctx->abi.load_tess_coord = si_load_tess_coord;
                ctx->abi.load_tess_level = si_load_tess_level;
@@ -6056,24 +4329,15 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
                        ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
                else
                        ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
                break;
        case PIPE_SHADER_GEOMETRY:
-               bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
                ctx->abi.load_inputs = si_nir_load_input_gs;
                ctx->abi.emit_vertex = si_llvm_emit_vertex;
                ctx->abi.emit_primitive = si_llvm_emit_primitive;
                ctx->abi.emit_outputs = si_llvm_emit_gs_epilogue;
-               bld_base->emit_epilogue = si_tgsi_emit_gs_epilogue;
                break;
        case PIPE_SHADER_FRAGMENT:
-               ctx->load_input = declare_input_fs;
-               ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
-               ctx->abi.load_sample_position = load_sample_position;
-               ctx->abi.load_sample_mask_in = load_sample_mask_in;
-               ctx->abi.emit_fbfetch = si_nir_emit_fbfetch;
-               ctx->abi.emit_kill = si_llvm_emit_kill;
+               si_llvm_init_ps_callbacks(ctx);
                break;
        case PIPE_SHADER_COMPUTE:
                ctx->abi.load_local_group_size = get_block_size;
@@ -6090,7 +4354,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
        preload_ring_buffers(ctx);
 
        if (ctx->type == PIPE_SHADER_TESS_CTRL &&
-           sel->tcs_info.tessfactors_are_def_in_all_invocs) {
+           sel->info.tessfactors_are_def_in_all_invocs) {
                for (unsigned i = 0; i < 6; i++) {
                        ctx->invoc0_tess_factors[i] =
                                ac_build_alloca_undef(&ctx->ac, ctx->i32, "");
@@ -6136,16 +4400,19 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
                 * Add an extra dword per vertex to ensure an odd stride, which
                 * avoids bank conflicts for SoA accesses.
                 */
-               declare_esgs_ring(ctx);
+               if (!gfx10_is_ngg_passthrough(shader))
+                       declare_esgs_ring(ctx);
 
                /* This is really only needed when streamout and / or vertex
                 * compaction is enabled.
                 */
-               LLVMTypeRef asi32 = LLVMArrayType(ctx->i32, 8);
-               ctx->gs_ngg_scratch = LLVMAddGlobalInAddressSpace(ctx->ac.module,
-                       asi32, "ngg_scratch", AC_ADDR_SPACE_LDS);
-               LLVMSetInitializer(ctx->gs_ngg_scratch, LLVMGetUndef(asi32));
-               LLVMSetAlignment(ctx->gs_ngg_scratch, 4);
+               if (sel->so.num_outputs && !ctx->gs_ngg_scratch) {
+                       LLVMTypeRef asi32 = LLVMArrayType(ctx->i32, 8);
+                       ctx->gs_ngg_scratch = LLVMAddGlobalInAddressSpace(ctx->ac.module,
+                               asi32, "ngg_scratch", AC_ADDR_SPACE_LDS);
+                       LLVMSetInitializer(ctx->gs_ngg_scratch, LLVMGetUndef(asi32));
+                       LLVMSetAlignment(ctx->gs_ngg_scratch, 4);
+               }
        }
 
        /* For GFX9 merged shaders:
@@ -6166,7 +4433,6 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
         */
        if (ctx->screen->info.chip_class >= GFX9) {
                if (!shader->is_monolithic &&
-                   sel->info.num_instructions > 1 && /* not empty shader */
                    (shader->key.as_es || shader->key.as_ls) &&
                    (ctx->type == PIPE_SHADER_TESS_EVAL ||
                     (ctx->type == PIPE_SHADER_VERTEX &&
@@ -6221,7 +4487,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
                                 * and contains a barrier, it will wait there and then
                                 * reach s_endpgm.
                                 */
-                               si_llvm_emit_barrier(NULL, bld_base, NULL);
+                               si_llvm_emit_barrier(ctx);
                        }
                }
        }
@@ -6233,19 +4499,12 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
                               ctx->postponed_kill);
        }
 
-       if (sel->tokens) {
-               if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
-                       fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
-                       return false;
-               }
-       } else {
-               bool success = si_nir_build_llvm(ctx, nir);
-               if (free_nir)
-                       ralloc_free(nir);
-               if (!success) {
-                       fprintf(stderr, "Failed to translate shader from NIR to LLVM\n");
-                       return false;
-               }
+       bool success = si_nir_build_llvm(ctx, nir);
+       if (free_nir)
+               ralloc_free(nir);
+       if (!success) {
+               fprintf(stderr, "Failed to translate shader from NIR to LLVM\n");
+               return false;
        }
 
        si_llvm_build_ret(ctx, ctx->return_value);
@@ -6262,7 +4521,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
  * \param shader_out       The vertex shader, or the next shader if merging LS+HS or ES+GS.
  * \param key              Output shader part key.
  */
-static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
+static void si_get_vs_prolog_key(const struct si_shader_info *info,
                                 unsigned num_input_sgprs,
                                 const struct si_vs_prolog_bits *prolog_key,
                                 struct si_shader *shader_out,
@@ -6271,7 +4530,7 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
        memset(key, 0, sizeof(*key));
        key->vs_prolog.states = *prolog_key;
        key->vs_prolog.num_input_sgprs = num_input_sgprs;
-       key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
+       key->vs_prolog.num_inputs = info->num_inputs;
        key->vs_prolog.as_ls = shader_out->key.as_ls;
        key->vs_prolog.as_es = shader_out->key.as_es;
        key->vs_prolog.as_ngg = shader_out->key.as_ngg;
@@ -6295,182 +4554,16 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
 }
 
 /**
- * Compute the PS prolog key, which contains all the information needed to
- * build the PS prolog function, and set related bits in shader->config.
+ * Build the GS prolog function. Rotate the input vertices for triangle strips
+ * with adjacency.
  */
-static void si_get_ps_prolog_key(struct si_shader *shader,
-                                union si_shader_part_key *key,
-                                bool separate_prolog)
+static void si_build_gs_prolog_function(struct si_shader_context *ctx,
+                                       union si_shader_part_key *key)
 {
-       struct tgsi_shader_info *info = &shader->selector->info;
-
-       memset(key, 0, sizeof(*key));
-       key->ps_prolog.states = shader->key.part.ps.prolog;
-       key->ps_prolog.colors_read = info->colors_read;
-       key->ps_prolog.num_input_sgprs = shader->info.num_input_sgprs;
-       key->ps_prolog.num_input_vgprs = shader->info.num_input_vgprs;
-       key->ps_prolog.wqm = info->uses_derivatives &&
-               (key->ps_prolog.colors_read ||
-                key->ps_prolog.states.force_persp_sample_interp ||
-                key->ps_prolog.states.force_linear_sample_interp ||
-                key->ps_prolog.states.force_persp_center_interp ||
-                key->ps_prolog.states.force_linear_center_interp ||
-                key->ps_prolog.states.bc_optimize_for_persp ||
-                key->ps_prolog.states.bc_optimize_for_linear);
-       key->ps_prolog.ancillary_vgpr_index = shader->info.ancillary_vgpr_index;
-
-       if (info->colors_read) {
-               unsigned *color = shader->selector->color_attr_index;
-
-               if (shader->key.part.ps.prolog.color_two_side) {
-                       /* BCOLORs are stored after the last input. */
-                       key->ps_prolog.num_interp_inputs = info->num_inputs;
-                       key->ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
-                       if (separate_prolog)
-                               shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
-               }
-
-               for (unsigned i = 0; i < 2; i++) {
-                       unsigned interp = info->input_interpolate[color[i]];
-                       unsigned location = info->input_interpolate_loc[color[i]];
-
-                       if (!(info->colors_read & (0xf << i*4)))
-                               continue;
-
-                       key->ps_prolog.color_attr_index[i] = color[i];
-
-                       if (shader->key.part.ps.prolog.flatshade_colors &&
-                           interp == TGSI_INTERPOLATE_COLOR)
-                               interp = TGSI_INTERPOLATE_CONSTANT;
-
-                       switch (interp) {
-                       case TGSI_INTERPOLATE_CONSTANT:
-                               key->ps_prolog.color_interp_vgpr_index[i] = -1;
-                               break;
-                       case TGSI_INTERPOLATE_PERSPECTIVE:
-                       case TGSI_INTERPOLATE_COLOR:
-                               /* Force the interpolation location for colors here. */
-                               if (shader->key.part.ps.prolog.force_persp_sample_interp)
-                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
-                               if (shader->key.part.ps.prolog.force_persp_center_interp)
-                                       location = TGSI_INTERPOLATE_LOC_CENTER;
-
-                               switch (location) {
-                               case TGSI_INTERPOLATE_LOC_SAMPLE:
-                                       key->ps_prolog.color_interp_vgpr_index[i] = 0;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_PERSP_SAMPLE_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTER:
-                                       key->ps_prolog.color_interp_vgpr_index[i] = 2;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_PERSP_CENTER_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTROID:
-                                       key->ps_prolog.color_interp_vgpr_index[i] = 4;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_PERSP_CENTROID_ENA(1);
-                                       }
-                                       break;
-                               default:
-                                       assert(0);
-                               }
-                               break;
-                       case TGSI_INTERPOLATE_LINEAR:
-                               /* Force the interpolation location for colors here. */
-                               if (shader->key.part.ps.prolog.force_linear_sample_interp)
-                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
-                               if (shader->key.part.ps.prolog.force_linear_center_interp)
-                                       location = TGSI_INTERPOLATE_LOC_CENTER;
-
-                               /* The VGPR assignment for non-monolithic shaders
-                                * works because InitialPSInputAddr is set on the
-                                * main shader and PERSP_PULL_MODEL is never used.
-                                */
-                               switch (location) {
-                               case TGSI_INTERPOLATE_LOC_SAMPLE:
-                                       key->ps_prolog.color_interp_vgpr_index[i] =
-                                               separate_prolog ? 6 : 9;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_LINEAR_SAMPLE_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTER:
-                                       key->ps_prolog.color_interp_vgpr_index[i] =
-                                               separate_prolog ? 8 : 11;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_LINEAR_CENTER_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTROID:
-                                       key->ps_prolog.color_interp_vgpr_index[i] =
-                                               separate_prolog ? 10 : 13;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_LINEAR_CENTROID_ENA(1);
-                                       }
-                                       break;
-                               default:
-                                       assert(0);
-                               }
-                               break;
-                       default:
-                               assert(0);
-                       }
-               }
-       }
-}
-
-/**
- * Check whether a PS prolog is required based on the key.
- */
-static bool si_need_ps_prolog(const union si_shader_part_key *key)
-{
-       return key->ps_prolog.colors_read ||
-              key->ps_prolog.states.force_persp_sample_interp ||
-              key->ps_prolog.states.force_linear_sample_interp ||
-              key->ps_prolog.states.force_persp_center_interp ||
-              key->ps_prolog.states.force_linear_center_interp ||
-              key->ps_prolog.states.bc_optimize_for_persp ||
-              key->ps_prolog.states.bc_optimize_for_linear ||
-              key->ps_prolog.states.poly_stipple ||
-              key->ps_prolog.states.samplemask_log_ps_iter;
-}
-
-/**
- * Compute the PS epilog key, which contains all the information needed to
- * build the PS epilog function.
- */
-static void si_get_ps_epilog_key(struct si_shader *shader,
-                                union si_shader_part_key *key)
-{
-       struct tgsi_shader_info *info = &shader->selector->info;
-       memset(key, 0, sizeof(*key));
-       key->ps_epilog.colors_written = info->colors_written;
-       key->ps_epilog.writes_z = info->writes_z;
-       key->ps_epilog.writes_stencil = info->writes_stencil;
-       key->ps_epilog.writes_samplemask = info->writes_samplemask;
-       key->ps_epilog.states = shader->key.part.ps.epilog;
-}
-
-/**
- * Build the GS prolog function. Rotate the input vertices for triangle strips
- * with adjacency.
- */
-static void si_build_gs_prolog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key)
-{
-       unsigned num_sgprs, num_vgprs;
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMTypeRef returns[48];
-       LLVMValueRef func, ret;
+       unsigned num_sgprs, num_vgprs;
+       LLVMBuilderRef builder = ctx->ac.builder;
+       LLVMTypeRef returns[AC_MAX_ARGS];
+       LLVMValueRef func, ret;
 
        memset(&ctx->args, 0, sizeof(ctx->args));
 
@@ -6496,8 +4589,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
        }
 
        /* Create the function. */
-       si_create_function(ctx, "gs_prolog", returns, num_sgprs + num_vgprs,
-                          0);
+       si_llvm_create_func(ctx, "gs_prolog", returns, num_sgprs + num_vgprs, 0);
        func = ctx->main_fn;
 
        /* Set the full EXEC mask for the prolog, because we are only fiddling
@@ -6588,17 +4680,15 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
  * Given a list of shader part functions, build a wrapper function that
  * runs them in sequence to form a monolithic shader.
  */
-static void si_build_wrapper_function(struct si_shader_context *ctx,
-                                     LLVMValueRef *parts,
-                                     unsigned num_parts,
-                                     unsigned main_part,
-                                     unsigned next_shader_first_part)
+void si_build_wrapper_function(struct si_shader_context *ctx, LLVMValueRef *parts,
+                              unsigned num_parts, unsigned main_part,
+                              unsigned next_shader_first_part)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
        /* PS epilog has one arg per color component; gfx9 merged shader
-        * prologs need to forward 32 user SGPRs.
+        * prologs need to forward 40 SGPRs.
         */
-       LLVMValueRef initial[64], out[64];
+       LLVMValueRef initial[AC_MAX_ARGS], out[AC_MAX_ARGS];
        LLVMTypeRef function_type;
        unsigned num_first_params;
        unsigned num_out, initial_num_out;
@@ -6664,7 +4754,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
        /* Prepare the return type. */
        unsigned num_returns = 0;
-       LLVMTypeRef returns[32], last_func_type, return_type;
+       LLVMTypeRef returns[AC_MAX_ARGS], last_func_type, return_type;
 
        last_func_type = LLVMGetElementType(LLVMTypeOf(parts[num_parts - 1]));
        return_type = LLVMGetReturnType(last_func_type);
@@ -6681,10 +4771,10 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                unreachable("unexpected type");
        }
 
-       si_create_function(ctx, "wrapper", returns, num_returns,
-                          si_get_max_workgroup_size(ctx->shader));
+       si_llvm_create_func(ctx, "wrapper", returns, num_returns,
+                           si_get_max_workgroup_size(ctx->shader));
 
-       if (is_merged_shader(ctx))
+       if (si_is_merged_shader(ctx))
                ac_init_exec_full_mask(&ctx->ac);
 
        /* Record the arguments of the function as if they were an output of
@@ -6735,7 +4825,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        /* Now chain the parts. */
        LLVMValueRef ret = NULL;
        for (unsigned part = 0; part < num_parts; ++part) {
-               LLVMValueRef in[48];
+               LLVMValueRef in[AC_MAX_ARGS];
                LLVMTypeRef ret_type;
                unsigned out_idx = 0;
                unsigned num_params = LLVMCountParams(parts[part]);
@@ -6891,10 +4981,10 @@ static struct nir_shader *get_nir_shader(struct si_shader_selector *sel,
        return NULL;
 }
 
-int si_compile_tgsi_shader(struct si_screen *sscreen,
-                          struct ac_llvm_compiler *compiler,
-                          struct si_shader *shader,
-                          struct pipe_debug_callback *debug)
+int si_compile_shader(struct si_screen *sscreen,
+                     struct ac_llvm_compiler *compiler,
+                     struct si_shader *shader,
+                     struct pipe_debug_callback *debug)
 {
        struct si_shader_selector *sel = shader->selector;
        struct si_shader_context ctx;
@@ -6902,34 +4992,30 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
        struct nir_shader *nir = get_nir_shader(sel, &free_nir);
        int r = -1;
 
-       /* Dump TGSI code before doing TGSI->LLVM conversion in case the
+       /* Dump NIR before doing NIR->LLVM conversion in case the
         * conversion fails. */
        if (si_can_dump_shader(sscreen, sel->type) &&
-           !(sscreen->debug_flags & DBG(NO_TGSI))) {
-               if (sel->tokens)
-                       tgsi_dump(sel->tokens, 0);
-               else
-                       nir_print_shader(nir, stderr);
+           !(sscreen->debug_flags & DBG(NO_NIR))) {
+               nir_print_shader(nir, stderr);
                si_dump_streamout(&sel->so);
        }
 
-       si_init_shader_ctx(&ctx, sscreen, compiler, si_get_shader_wave_size(shader),
-                          nir != NULL);
-       si_llvm_context_set_ir(&ctx, shader, nir);
+       si_llvm_context_init(&ctx, sscreen, compiler, si_get_shader_wave_size(shader));
+       si_llvm_context_set_ir(&ctx, shader);
 
        memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
               sizeof(shader->info.vs_output_param_offset));
 
        shader->info.uses_instanceid = sel->info.uses_instanceid;
 
-       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
+       if (!si_build_main_function(&ctx, nir, free_nir)) {
                si_llvm_dispose(&ctx);
                return -1;
        }
 
        if (shader->is_monolithic && ctx.type == PIPE_SHADER_VERTEX) {
                LLVMValueRef parts[2];
-               bool need_prolog = sel->vs_needs_prolog;
+               bool need_prolog = si_vs_needs_prolog(sel, &shader->key.part.vs.prolog);
 
                parts[1] = ctx.main_fn;
 
@@ -6974,9 +5060,9 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        shader_ls.key.mono = shader->key.mono;
                        shader_ls.key.opt = shader->key.opt;
                        shader_ls.is_monolithic = true;
-                       si_llvm_context_set_ir(&ctx, &shader_ls, nir);
+                       si_llvm_context_set_ir(&ctx, &shader_ls);
 
-                       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
+                       if (!si_build_main_function(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -7042,9 +5128,9 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        shader_es.key.mono = shader->key.mono;
                        shader_es.key.opt = shader->key.opt;
                        shader_es.is_monolithic = true;
-                       si_llvm_context_set_ir(&ctx, &shader_es, nir);
+                       si_llvm_context_set_ir(&ctx, &shader_es);
 
-                       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
+                       if (!si_build_main_function(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -7052,7 +5138,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        es_main = ctx.main_fn;
 
                        /* ES prolog */
-                       if (es->vs_needs_prolog) {
+                       if (es->type == PIPE_SHADER_VERTEX &&
+                           si_vs_needs_prolog(es, &shader->key.part.gs.vs_prolog)) {
                                union si_shader_part_key vs_prolog_key;
                                si_get_vs_prolog_key(&es->info,
                                                     shader_es.info.num_input_sgprs,
@@ -7094,27 +5181,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        si_build_wrapper_function(&ctx, parts, 2, 1, 0);
                }
        } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) {
-               LLVMValueRef parts[3];
-               union si_shader_part_key prolog_key;
-               union si_shader_part_key epilog_key;
-               bool need_prolog;
-
-               si_get_ps_prolog_key(shader, &prolog_key, false);
-               need_prolog = si_need_ps_prolog(&prolog_key);
-
-               parts[need_prolog ? 1 : 0] = ctx.main_fn;
-
-               if (need_prolog) {
-                       si_build_ps_prolog_function(&ctx, &prolog_key);
-                       parts[0] = ctx.main_fn;
-               }
-
-               si_get_ps_epilog_key(shader, &epilog_key);
-               si_build_ps_epilog_function(&ctx, &epilog_key);
-               parts[need_prolog ? 2 : 1] = ctx.main_fn;
-
-               si_build_wrapper_function(&ctx, parts, need_prolog ? 3 : 2,
-                                         need_prolog ? 1 : 0, 0);
+               si_llvm_build_monolithic_ps(&ctx, shader);
        }
 
        si_llvm_optimize_module(&ctx);
@@ -7177,7 +5244,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
        }
 
        /* Add the scratch offset to input SGPRs. */
-       if (shader->config.scratch_bytes_per_wave && !is_merged_shader(&ctx))
+       if (shader->config.scratch_bytes_per_wave && !si_is_merged_shader(&ctx))
                shader->info.num_input_sgprs += 1; /* scratch byte offset */
 
        /* Calculate the number of fragment input VGPRs. */
@@ -7260,10 +5327,9 @@ si_get_shader_part(struct si_screen *sscreen,
        }
 
        struct si_shader_context ctx;
-       si_init_shader_ctx(&ctx, sscreen, compiler,
-                          si_get_wave_size(sscreen, type, shader.key.as_ngg,
-                                           shader.key.as_es),
-                          false);
+       si_llvm_context_init(&ctx, sscreen, compiler,
+                            si_get_wave_size(sscreen, type, shader.key.as_ngg,
+                                             shader.key.as_es));
        ctx.shader = &shader;
        ctx.type = type;
 
@@ -7289,17 +5355,6 @@ out:
        return result;
 }
 
-static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
-{
-       LLVMValueRef ptr[2], list;
-       bool merged_shader = is_merged_shader(ctx);
-
-       ptr[0] = LLVMGetParam(ctx->main_fn, (merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
-       list = LLVMBuildIntToPtr(ctx->ac.builder, ptr[0],
-                                ac_array_in_const32_addr_space(ctx->v4i32), "");
-       return list;
-}
-
 /**
  * Build the vertex shader prolog function.
  *
@@ -7334,7 +5389,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
        memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
-       returns = alloca((num_all_input_regs + key->vs_prolog.last_input + 1) *
+       returns = alloca((num_all_input_regs + key->vs_prolog.num_inputs) *
                         sizeof(LLVMTypeRef));
        num_returns = 0;
 
@@ -7354,11 +5409,11 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
        }
 
        /* Vertex load indices. */
-       for (i = 0; i <= key->vs_prolog.last_input; i++)
+       for (i = 0; i < key->vs_prolog.num_inputs; i++)
                returns[num_returns++] = ctx->f32;
 
        /* Create the function. */
-       si_create_function(ctx, "vs_prolog", returns, num_returns, 0);
+       si_llvm_create_func(ctx, "vs_prolog", returns, num_returns, 0);
        func = ctx->main_fn;
 
        for (i = 0; i < num_input_vgprs; i++) {
@@ -7440,7 +5495,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                        ac_build_load_to_sgpr(&ctx->ac, list, buf_index);
        }
 
-       for (i = 0; i <= key->vs_prolog.last_input; i++) {
+       for (i = 0; i < key->vs_prolog.num_inputs; i++) {
                bool divisor_is_one =
                        key->vs_prolog.states.instance_divisor_is_one & (1u << i);
                bool divisor_is_fetched =
@@ -7454,8 +5509,8 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
 
                        for (unsigned j = 0; j < 4; j++) {
                                udiv_factors[j] =
-                                       buffer_load_const(ctx, instance_divisor_constbuf,
-                                                         LLVMConstInt(ctx->i32, i*16 + j*4, 0));
+                                       si_buffer_load_const(ctx, instance_divisor_constbuf,
+                                                            LLVMConstInt(ctx->i32, i*16 + j*4, 0));
                                udiv_factors[j] = ac_to_integer(&ctx->ac, udiv_factors[j]);
                        }
                        /* The faster NUW version doesn't work when InstanceID == UINT_MAX.
@@ -7531,8 +5586,6 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen,
 static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key)
 {
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-
        memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
@@ -7591,15 +5644,15 @@ static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]);
 
        /* Create the function. */
-       si_create_function(ctx, "tcs_epilog", NULL, 0,
-                          ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
+       si_llvm_create_func(ctx, "tcs_epilog", NULL, 0,
+                           ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
        ac_declare_lds_as_pointer(&ctx->ac);
 
        LLVMValueRef invoc0_tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
                invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]);
 
-       si_write_tess_factors(bld_base,
+       si_write_tess_factors(ctx,
                              ac_get_arg(&ctx->ac, rel_patch_id),
                              ac_get_arg(&ctx->ac, invocation_id),
                              ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset),
@@ -7682,398 +5735,169 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
 }
 
 /**
- * Build the pixel shader prolog function. This handles:
- * - two-side color selection and interpolation
- * - overriding interpolation parameters for the API PS
- * - polygon stippling
- *
- * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
- * overriden by other states. (e.g. per-sample interpolation)
- * Interpolated colors are stored after the preloaded VGPRs.
+ * Compute the PS prolog key, which contains all the information needed to
+ * build the PS prolog function, and set related bits in shader->config.
  */
-static void si_build_ps_prolog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key)
+void si_get_ps_prolog_key(struct si_shader *shader,
+                         union si_shader_part_key *key,
+                         bool separate_prolog)
 {
-       LLVMValueRef ret, func;
-       int num_returns, i, num_color_channels;
+       struct si_shader_info *info = &shader->selector->info;
 
-       assert(si_need_ps_prolog(key));
+       memset(key, 0, sizeof(*key));
+       key->ps_prolog.states = shader->key.part.ps.prolog;
+       key->ps_prolog.colors_read = info->colors_read;
+       key->ps_prolog.num_input_sgprs = shader->info.num_input_sgprs;
+       key->ps_prolog.num_input_vgprs = shader->info.num_input_vgprs;
+       key->ps_prolog.wqm = info->uses_derivatives &&
+               (key->ps_prolog.colors_read ||
+                key->ps_prolog.states.force_persp_sample_interp ||
+                key->ps_prolog.states.force_linear_sample_interp ||
+                key->ps_prolog.states.force_persp_center_interp ||
+                key->ps_prolog.states.force_linear_center_interp ||
+                key->ps_prolog.states.bc_optimize_for_persp ||
+                key->ps_prolog.states.bc_optimize_for_linear);
+       key->ps_prolog.ancillary_vgpr_index = shader->info.ancillary_vgpr_index;
 
-       memset(&ctx->args, 0, sizeof(ctx->args));
+       if (info->colors_read) {
+               unsigned *color = shader->selector->color_attr_index;
 
-       /* Declare inputs. */
-       LLVMTypeRef return_types[AC_MAX_ARGS];
-       num_returns = 0;
-       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
-       assert(key->ps_prolog.num_input_sgprs +
-              key->ps_prolog.num_input_vgprs +
-              num_color_channels <= AC_MAX_ARGS);
-       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++) {
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               return_types[num_returns++] = ctx->i32;
-
-       }
-
-       struct ac_arg pos_fixed_pt;
-       struct ac_arg ancillary;
-       struct ac_arg param_sample_mask;
-       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++) {
-               struct ac_arg *arg = NULL;
-               if (i == key->ps_prolog.ancillary_vgpr_index) {
-                       arg = &ancillary;
-               } else if (i == key->ps_prolog.ancillary_vgpr_index + 1) {
-                       arg = &param_sample_mask;
-               } else if (i == key->ps_prolog.num_input_vgprs - 1) {
-                       /* POS_FIXED_PT is always last. */
-                       arg = &pos_fixed_pt;
+               if (shader->key.part.ps.prolog.color_two_side) {
+                       /* BCOLORs are stored after the last input. */
+                       key->ps_prolog.num_interp_inputs = info->num_inputs;
+                       key->ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
+                       if (separate_prolog)
+                               shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
                }
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, arg);
-               return_types[num_returns++] = ctx->f32;
-       }
 
-       /* Declare outputs (same as inputs + add colors if needed) */
-       for (i = 0; i < num_color_channels; i++)
-               return_types[num_returns++] = ctx->f32;
+               for (unsigned i = 0; i < 2; i++) {
+                       unsigned interp = info->input_interpolate[color[i]];
+                       unsigned location = info->input_interpolate_loc[color[i]];
 
-       /* Create the function. */
-       si_create_function(ctx, "ps_prolog", return_types, num_returns, 0);
-       func = ctx->main_fn;
+                       if (!(info->colors_read & (0xf << i*4)))
+                               continue;
 
-       /* Copy inputs to outputs. This should be no-op, as the registers match,
-        * but it will prevent the compiler from overwriting them unintentionally.
-        */
-       ret = ctx->return_value;
-       for (i = 0; i < ctx->args.arg_count; i++) {
-               LLVMValueRef p = LLVMGetParam(func, i);
-               ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, i, "");
-       }
+                       key->ps_prolog.color_attr_index[i] = color[i];
 
-       /* Polygon stippling. */
-       if (key->ps_prolog.states.poly_stipple) {
-               LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
+                       if (shader->key.part.ps.prolog.flatshade_colors &&
+                           interp == TGSI_INTERPOLATE_COLOR)
+                               interp = TGSI_INTERPOLATE_CONSTANT;
 
-               si_llvm_emit_polygon_stipple(ctx, list, pos_fixed_pt);
-       }
+                       switch (interp) {
+                       case TGSI_INTERPOLATE_CONSTANT:
+                               key->ps_prolog.color_interp_vgpr_index[i] = -1;
+                               break;
+                       case TGSI_INTERPOLATE_PERSPECTIVE:
+                       case TGSI_INTERPOLATE_COLOR:
+                               /* Force the interpolation location for colors here. */
+                               if (shader->key.part.ps.prolog.force_persp_sample_interp)
+                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
+                               if (shader->key.part.ps.prolog.force_persp_center_interp)
+                                       location = TGSI_INTERPOLATE_LOC_CENTER;
 
-       if (key->ps_prolog.states.bc_optimize_for_persp ||
-           key->ps_prolog.states.bc_optimize_for_linear) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef center[2], centroid[2], tmp, bc_optimize;
+                               switch (location) {
+                               case TGSI_INTERPOLATE_LOC_SAMPLE:
+                                       key->ps_prolog.color_interp_vgpr_index[i] = 0;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_SAMPLE_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTER:
+                                       key->ps_prolog.color_interp_vgpr_index[i] = 2;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_CENTER_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTROID:
+                                       key->ps_prolog.color_interp_vgpr_index[i] = 4;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_CENTROID_ENA(1);
+                                       }
+                                       break;
+                               default:
+                                       assert(0);
+                               }
+                               break;
+                       case TGSI_INTERPOLATE_LINEAR:
+                               /* Force the interpolation location for colors here. */
+                               if (shader->key.part.ps.prolog.force_linear_sample_interp)
+                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
+                               if (shader->key.part.ps.prolog.force_linear_center_interp)
+                                       location = TGSI_INTERPOLATE_LOC_CENTER;
 
-               /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
-                * The hw doesn't compute CENTROID if the whole wave only
-                * contains fully-covered quads.
-                *
-                * PRIM_MASK is after user SGPRs.
-                */
-               bc_optimize = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
-               bc_optimize = LLVMBuildLShr(ctx->ac.builder, bc_optimize,
-                                           LLVMConstInt(ctx->i32, 31, 0), "");
-               bc_optimize = LLVMBuildTrunc(ctx->ac.builder, bc_optimize,
-                                            ctx->i1, "");
-
-               if (key->ps_prolog.states.bc_optimize_for_persp) {
-                       /* Read PERSP_CENTER. */
-                       for (i = 0; i < 2; i++)
-                               center[i] = LLVMGetParam(func, base + 2 + i);
-                       /* Read PERSP_CENTROID. */
-                       for (i = 0; i < 2; i++)
-                               centroid[i] = LLVMGetParam(func, base + 4 + i);
-                       /* Select PERSP_CENTROID. */
-                       for (i = 0; i < 2; i++) {
-                               tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize,
-                                                     center[i], centroid[i], "");
-                               ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                          tmp, base + 4 + i, "");
-                       }
-               }
-               if (key->ps_prolog.states.bc_optimize_for_linear) {
-                       /* Read LINEAR_CENTER. */
-                       for (i = 0; i < 2; i++)
-                               center[i] = LLVMGetParam(func, base + 8 + i);
-                       /* Read LINEAR_CENTROID. */
-                       for (i = 0; i < 2; i++)
-                               centroid[i] = LLVMGetParam(func, base + 10 + i);
-                       /* Select LINEAR_CENTROID. */
-                       for (i = 0; i < 2; i++) {
-                               tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize,
-                                                     center[i], centroid[i], "");
-                               ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                          tmp, base + 10 + i, "");
+                               /* The VGPR assignment for non-monolithic shaders
+                                * works because InitialPSInputAddr is set on the
+                                * main shader and PERSP_PULL_MODEL is never used.
+                                */
+                               switch (location) {
+                               case TGSI_INTERPOLATE_LOC_SAMPLE:
+                                       key->ps_prolog.color_interp_vgpr_index[i] =
+                                               separate_prolog ? 6 : 9;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_SAMPLE_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTER:
+                                       key->ps_prolog.color_interp_vgpr_index[i] =
+                                               separate_prolog ? 8 : 11;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_CENTER_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTROID:
+                                       key->ps_prolog.color_interp_vgpr_index[i] =
+                                               separate_prolog ? 10 : 13;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_CENTROID_ENA(1);
+                                       }
+                                       break;
+                               default:
+                                       assert(0);
+                               }
+                               break;
+                       default:
+                               assert(0);
                        }
                }
        }
-
-       /* Force per-sample interpolation. */
-       if (key->ps_prolog.states.force_persp_sample_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef persp_sample[2];
-
-               /* Read PERSP_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       persp_sample[i] = LLVMGetParam(func, base + i);
-               /* Overwrite PERSP_CENTER. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_sample[i], base + 2 + i, "");
-               /* Overwrite PERSP_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_sample[i], base + 4 + i, "");
-       }
-       if (key->ps_prolog.states.force_linear_sample_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef linear_sample[2];
-
-               /* Read LINEAR_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       linear_sample[i] = LLVMGetParam(func, base + 6 + i);
-               /* Overwrite LINEAR_CENTER. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_sample[i], base + 8 + i, "");
-               /* Overwrite LINEAR_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_sample[i], base + 10 + i, "");
-       }
-
-       /* Force center interpolation. */
-       if (key->ps_prolog.states.force_persp_center_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef persp_center[2];
-
-               /* Read PERSP_CENTER. */
-               for (i = 0; i < 2; i++)
-                       persp_center[i] = LLVMGetParam(func, base + 2 + i);
-               /* Overwrite PERSP_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_center[i], base + i, "");
-               /* Overwrite PERSP_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_center[i], base + 4 + i, "");
-       }
-       if (key->ps_prolog.states.force_linear_center_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef linear_center[2];
-
-               /* Read LINEAR_CENTER. */
-               for (i = 0; i < 2; i++)
-                       linear_center[i] = LLVMGetParam(func, base + 8 + i);
-               /* Overwrite LINEAR_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_center[i], base + 6 + i, "");
-               /* Overwrite LINEAR_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_center[i], base + 10 + i, "");
-       }
-
-       /* Interpolate colors. */
-       unsigned color_out_idx = 0;
-       for (i = 0; i < 2; i++) {
-               unsigned writemask = (key->ps_prolog.colors_read >> (i * 4)) & 0xf;
-               unsigned face_vgpr = key->ps_prolog.num_input_sgprs +
-                                    key->ps_prolog.face_vgpr_index;
-               LLVMValueRef interp[2], color[4];
-               LLVMValueRef interp_ij = NULL, prim_mask = NULL, face = NULL;
-
-               if (!writemask)
-                       continue;
-
-               /* If the interpolation qualifier is not CONSTANT (-1). */
-               if (key->ps_prolog.color_interp_vgpr_index[i] != -1) {
-                       unsigned interp_vgpr = key->ps_prolog.num_input_sgprs +
-                                              key->ps_prolog.color_interp_vgpr_index[i];
-
-                       /* Get the (i,j) updated by bc_optimize handling. */
-                       interp[0] = LLVMBuildExtractValue(ctx->ac.builder, ret,
-                                                         interp_vgpr, "");
-                       interp[1] = LLVMBuildExtractValue(ctx->ac.builder, ret,
-                                                         interp_vgpr + 1, "");
-                       interp_ij = ac_build_gather_values(&ctx->ac, interp, 2);
-               }
-
-               /* Use the absolute location of the input. */
-               prim_mask = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
-
-               if (key->ps_prolog.states.color_two_side) {
-                       face = LLVMGetParam(func, face_vgpr);
-                       face = ac_to_integer(&ctx->ac, face);
-               }
-
-               interp_fs_input(ctx,
-                               key->ps_prolog.color_attr_index[i],
-                               TGSI_SEMANTIC_COLOR, i,
-                               key->ps_prolog.num_interp_inputs,
-                               key->ps_prolog.colors_read, interp_ij,
-                               prim_mask, face, color);
-
-               while (writemask) {
-                       unsigned chan = u_bit_scan(&writemask);
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret, color[chan],
-                                                  ctx->args.arg_count + color_out_idx++, "");
-               }
-       }
-
-       /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
-        * says:
-        *
-        *    "When per-sample shading is active due to the use of a fragment
-        *     input qualified by sample or due to the use of the gl_SampleID
-        *     or gl_SamplePosition variables, only the bit for the current
-        *     sample is set in gl_SampleMaskIn. When state specifies multiple
-        *     fragment shader invocations for a given fragment, the sample
-        *     mask for any single fragment shader invocation may specify a
-        *     subset of the covered samples for the fragment. In this case,
-        *     the bit corresponding to each covered sample will be set in
-        *     exactly one fragment shader invocation."
-        *
-        * The samplemask loaded by hardware is always the coverage of the
-        * entire pixel/fragment, so mask bits out based on the sample ID.
-        */
-       if (key->ps_prolog.states.samplemask_log_ps_iter) {
-               /* The bit pattern matches that used by fixed function fragment
-                * processing. */
-               static const uint16_t ps_iter_masks[] = {
-                       0xffff, /* not used */
-                       0x5555,
-                       0x1111,
-                       0x0101,
-                       0x0001,
-               };
-               assert(key->ps_prolog.states.samplemask_log_ps_iter < ARRAY_SIZE(ps_iter_masks));
-
-               uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
-               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary, 8, 4);
-               LLVMValueRef samplemask = ac_get_arg(&ctx->ac, param_sample_mask);
-
-               samplemask = ac_to_integer(&ctx->ac, samplemask);
-               samplemask = LLVMBuildAnd(
-                       ctx->ac.builder,
-                       samplemask,
-                       LLVMBuildShl(ctx->ac.builder,
-                                    LLVMConstInt(ctx->i32, ps_iter_mask, false),
-                                    sampleid, ""),
-                       "");
-               samplemask = ac_to_float(&ctx->ac, samplemask);
-
-               ret = LLVMBuildInsertValue(ctx->ac.builder, ret, samplemask,
-                                          param_sample_mask.arg_index, "");
-       }
-
-       /* Tell LLVM to insert WQM instruction sequence when needed. */
-       if (key->ps_prolog.wqm) {
-               LLVMAddTargetDependentFunctionAttr(func,
-                                                  "amdgpu-ps-wqm-outputs", "");
-       }
-
-       si_llvm_build_ret(ctx, ret);
 }
 
 /**
- * Build the pixel shader epilog function. This handles everything that must be
- * emulated for pixel shader exports. (alpha-test, format conversions, etc)
+ * Check whether a PS prolog is required based on the key.
  */
-static void si_build_ps_epilog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key)
+bool si_need_ps_prolog(const union si_shader_part_key *key)
 {
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       int i;
-       struct si_ps_exports exp = {};
-
-       memset(&ctx->args, 0, sizeof(ctx->args));
-
-       /* Declare input SGPRs. */
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->rw_buffers);
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                  &ctx->bindless_samplers_and_images);
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                  &ctx->const_and_shader_buffers);
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                  &ctx->samplers_and_images);
-       add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT,
-                       NULL, SI_PARAM_ALPHA_REF);
-
-       /* Declare input VGPRs. */
-       unsigned required_num_params =
-                    ctx->args.num_sgprs_used +
-                    util_bitcount(key->ps_epilog.colors_written) * 4 +
-                    key->ps_epilog.writes_z +
-                    key->ps_epilog.writes_stencil +
-                    key->ps_epilog.writes_samplemask;
-
-       required_num_params = MAX2(required_num_params,
-                                  ctx->args.num_sgprs_used + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
-
-       while (ctx->args.arg_count < required_num_params)
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
-
-       /* Create the function. */
-       si_create_function(ctx, "ps_epilog", NULL, 0, 0);
-       /* Disable elimination of unused inputs. */
-       ac_llvm_add_target_dep_function_attr(ctx->main_fn,
-                                            "InitialPSInputAddr", 0xffffff);
-
-       /* Process colors. */
-       unsigned vgpr = ctx->args.num_sgprs_used;
-       unsigned colors_written = key->ps_epilog.colors_written;
-       int last_color_export = -1;
-
-       /* Find the last color export. */
-       if (!key->ps_epilog.writes_z &&
-           !key->ps_epilog.writes_stencil &&
-           !key->ps_epilog.writes_samplemask) {
-               unsigned spi_format = key->ps_epilog.states.spi_shader_col_format;
-
-               /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
-               if (colors_written == 0x1 && key->ps_epilog.states.last_cbuf > 0) {
-                       /* Just set this if any of the colorbuffers are enabled. */
-                       if (spi_format &
-                           ((1ull << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1))
-                               last_color_export = 0;
-               } else {
-                       for (i = 0; i < 8; i++)
-                               if (colors_written & (1 << i) &&
-                                   (spi_format >> (i * 4)) & 0xf)
-                                       last_color_export = i;
-               }
-       }
-
-       while (colors_written) {
-               LLVMValueRef color[4];
-               int mrt = u_bit_scan(&colors_written);
-
-               for (i = 0; i < 4; i++)
-                       color[i] = LLVMGetParam(ctx->main_fn, vgpr++);
-
-               si_export_mrt_color(bld_base, color, mrt,
-                                   ctx->args.arg_count - 1,
-                                   mrt == last_color_export, &exp);
-       }
-
-       /* Process depth, stencil, samplemask. */
-       if (key->ps_epilog.writes_z)
-               depth = LLVMGetParam(ctx->main_fn, vgpr++);
-       if (key->ps_epilog.writes_stencil)
-               stencil = LLVMGetParam(ctx->main_fn, vgpr++);
-       if (key->ps_epilog.writes_samplemask)
-               samplemask = LLVMGetParam(ctx->main_fn, vgpr++);
-
-       if (depth || stencil || samplemask)
-               si_export_mrt_z(bld_base, depth, stencil, samplemask, &exp);
-       else if (last_color_export == -1)
-               ac_build_export_null(&ctx->ac);
-
-       if (exp.num)
-               si_emit_ps_exports(ctx, &exp);
+       return key->ps_prolog.colors_read ||
+              key->ps_prolog.states.force_persp_sample_interp ||
+              key->ps_prolog.states.force_linear_sample_interp ||
+              key->ps_prolog.states.force_persp_center_interp ||
+              key->ps_prolog.states.force_linear_center_interp ||
+              key->ps_prolog.states.bc_optimize_for_persp ||
+              key->ps_prolog.states.bc_optimize_for_linear ||
+              key->ps_prolog.states.poly_stipple ||
+              key->ps_prolog.states.samplemask_log_ps_iter;
+}
 
-       /* Compile. */
-       LLVMBuildRetVoid(ctx->ac.builder);
+/**
+ * Compute the PS epilog key, which contains all the information needed to
+ * build the PS epilog function.
+ */
+void si_get_ps_epilog_key(struct si_shader *shader,
+                         union si_shader_part_key *key)
+{
+       struct si_shader_info *info = &shader->selector->info;
+       memset(key, 0, sizeof(*key));
+       key->ps_epilog.colors_written = info->colors_written;
+       key->ps_epilog.writes_z = info->writes_z;
+       key->ps_epilog.writes_stencil = info->writes_stencil;
+       key->ps_epilog.writes_samplemask = info->writes_samplemask;
+       key->ps_epilog.states = shader->key.part.ps.epilog;
 }
 
 /**
@@ -8096,7 +5920,7 @@ static bool si_shader_select_ps_parts(struct si_screen *sscreen,
                        si_get_shader_part(sscreen, &sscreen->ps_prologs,
                                           PIPE_SHADER_FRAGMENT, true,
                                           &prolog_key, compiler, debug,
-                                          si_build_ps_prolog_function,
+                                          si_llvm_build_ps_prolog,
                                           "Fragment Shader Prolog");
                if (!shader->prolog)
                        return false;
@@ -8109,7 +5933,7 @@ static bool si_shader_select_ps_parts(struct si_screen *sscreen,
                si_get_shader_part(sscreen, &sscreen->ps_epilogs,
                                   PIPE_SHADER_FRAGMENT, false,
                                   &epilog_key, compiler, debug,
-                                  si_build_ps_epilog_function,
+                                  si_llvm_build_ps_epilog,
                                   "Fragment Shader Epilog");
        if (!shader->epilog)
                return false;
@@ -8210,9 +6034,10 @@ static void si_fix_resource_usage(struct si_screen *sscreen,
        }
 }
 
-bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
-                    struct si_shader *shader,
-                    struct pipe_debug_callback *debug)
+bool si_create_shader_variant(struct si_screen *sscreen,
+                             struct ac_llvm_compiler *compiler,
+                             struct si_shader *shader,
+                             struct pipe_debug_callback *debug)
 {
        struct si_shader_selector *sel = shader->selector;
        struct si_shader *mainp = *si_get_main_shader_part(sel, &shader->key);
@@ -8231,7 +6056,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                /* Monolithic shader (compiled as a whole, has many variants,
                 * may take a long time to compile).
                 */
-               r = si_compile_tgsi_shader(sscreen, compiler, shader, debug);
+               r = si_compile_shader(sscreen, compiler, shader, debug);
                if (r)
                        return false;
        } else {
@@ -8253,7 +6078,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                if (!mainp)
                        return false;
 
-               /* Copy the compiled TGSI shader data over. */
+               /* Copy the compiled shader data over. */
                shader->is_binary_shared = true;
                shader->binary = mainp->binary;
                shader->config = mainp->config;