radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
index be3b897c791915bbfd337bf01b3069d43ef76d95..99d4f8188064f675026ab42a1ed97f4d7c1ae36c 100644 (file)
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
+#include <llvm/Config/llvm-config.h>
+
 #include "util/u_memory.h"
-#include "util/u_string.h"
-#include "tgsi/tgsi_build.h"
 #include "tgsi/tgsi_strings.h"
-#include "tgsi/tgsi_util.h"
-#include "tgsi/tgsi_dump.h"
 #include "tgsi/tgsi_from_mesa.h"
 
-#include "ac_binary.h"
 #include "ac_exp_param.h"
 #include "ac_shader_util.h"
 #include "ac_rtld.h"
@@ -40,6 +37,7 @@
 #include "sid.h"
 
 #include "compiler/nir/nir.h"
+#include "compiler/nir/nir_serialize.h"
 
 static const char scratch_rsrc_dword0_symbol[] =
        "SCRATCH_RSRC_DWORD0";
@@ -47,33 +45,17 @@ static const char scratch_rsrc_dword0_symbol[] =
 static const char scratch_rsrc_dword1_symbol[] =
        "SCRATCH_RSRC_DWORD1";
 
-static void si_init_shader_ctx(struct si_shader_context *ctx,
-                              struct si_screen *sscreen,
-                              struct ac_llvm_compiler *compiler);
-
-static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
-                                struct lp_build_tgsi_context *bld_base,
-                                struct lp_build_emit_data *emit_data);
+static void si_llvm_emit_barrier(struct si_shader_context *ctx);
 
-static void si_dump_shader_key(unsigned processor, const struct si_shader *shader,
-                              FILE *f);
+static void si_dump_shader_key(const struct si_shader *shader, FILE *f);
 
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key);
 static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key);
-static void si_build_ps_prolog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key);
-static void si_build_ps_epilog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key);
 static void si_fix_resource_usage(struct si_screen *sscreen,
                                  struct si_shader *shader);
 
-/* Ideally pass the sample mask input to the PS epilog as v14, which
- * is its usual location, so that the shader doesn't have to add v_mov.
- */
-#define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
-
 static bool llvm_type_is_64bit(struct si_shader_context *ctx,
                               LLVMTypeRef type)
 {
@@ -96,55 +78,11 @@ static bool is_multi_part_shader(struct si_shader_context *ctx)
 }
 
 /** Whether the shader runs on a merged HW stage (LSHS or ESGS) */
-static bool is_merged_shader(struct si_shader_context *ctx)
+bool si_is_merged_shader(struct si_shader_context *ctx)
 {
        return ctx->shader->key.as_ngg || is_multi_part_shader(ctx);
 }
 
-void si_init_function_info(struct si_function_info *fninfo)
-{
-       fninfo->num_params = 0;
-       fninfo->num_sgpr_params = 0;
-}
-
-unsigned add_arg_assign(struct si_function_info *fninfo,
-                       enum si_arg_regfile regfile, LLVMTypeRef type,
-                       LLVMValueRef *assign)
-{
-       assert(regfile != ARG_SGPR || fninfo->num_sgpr_params == fninfo->num_params);
-
-       unsigned idx = fninfo->num_params++;
-       assert(idx < ARRAY_SIZE(fninfo->types));
-
-       if (regfile == ARG_SGPR)
-               fninfo->num_sgpr_params = fninfo->num_params;
-
-       fninfo->types[idx] = type;
-       fninfo->assign[idx] = assign;
-       return idx;
-}
-
-static unsigned add_arg(struct si_function_info *fninfo,
-                       enum si_arg_regfile regfile, LLVMTypeRef type)
-{
-       return add_arg_assign(fninfo, regfile, type, NULL);
-}
-
-static void add_arg_assign_checked(struct si_function_info *fninfo,
-                                  enum si_arg_regfile regfile, LLVMTypeRef type,
-                                  LLVMValueRef *assign, unsigned idx)
-{
-       MAYBE_UNUSED unsigned actual = add_arg_assign(fninfo, regfile, type, assign);
-       assert(actual == idx);
-}
-
-static void add_arg_checked(struct si_function_info *fninfo,
-                           enum si_arg_regfile regfile, LLVMTypeRef type,
-                           unsigned idx)
-{
-       add_arg_assign_checked(fninfo, regfile, type, NULL, idx);
-}
-
 /**
  * Returns a unique index for a per-patch semantic name and index. The index
  * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
@@ -189,35 +127,39 @@ unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index,
 
                assert(!"invalid generic index");
                return 0;
-       case TGSI_SEMANTIC_PSIZE:
-               return SI_MAX_IO_GENERIC + 1;
-       case TGSI_SEMANTIC_CLIPDIST:
-               assert(index <= 1);
-               return SI_MAX_IO_GENERIC + 2 + index;
        case TGSI_SEMANTIC_FOG:
-               return SI_MAX_IO_GENERIC + 4;
-       case TGSI_SEMANTIC_LAYER:
-               return SI_MAX_IO_GENERIC + 5;
-       case TGSI_SEMANTIC_VIEWPORT_INDEX:
-               return SI_MAX_IO_GENERIC + 6;
-       case TGSI_SEMANTIC_PRIMID:
-               return SI_MAX_IO_GENERIC + 7;
+               return SI_MAX_IO_GENERIC + 1;
        case TGSI_SEMANTIC_COLOR:
                assert(index < 2);
-               return SI_MAX_IO_GENERIC + 8 + index;
+               return SI_MAX_IO_GENERIC + 2 + index;
        case TGSI_SEMANTIC_BCOLOR:
                assert(index < 2);
                /* If it's a varying, COLOR and BCOLOR alias. */
                if (is_varying)
-                       return SI_MAX_IO_GENERIC + 8 + index;
+                       return SI_MAX_IO_GENERIC + 2 + index;
                else
-                       return SI_MAX_IO_GENERIC + 10 + index;
+                       return SI_MAX_IO_GENERIC + 4 + index;
        case TGSI_SEMANTIC_TEXCOORD:
                assert(index < 8);
-               STATIC_ASSERT(SI_MAX_IO_GENERIC + 12 + 8 <= 63);
-               return SI_MAX_IO_GENERIC + 12 + index;
+               return SI_MAX_IO_GENERIC + 6 + index;
+
+       /* These are rarely used between LS and HS or ES and GS. */
+       case TGSI_SEMANTIC_CLIPDIST:
+               assert(index < 2);
+               return SI_MAX_IO_GENERIC + 6 + 8 + index;
        case TGSI_SEMANTIC_CLIPVERTEX:
-               return 63;
+               return SI_MAX_IO_GENERIC + 6 + 8 + 2;
+       case TGSI_SEMANTIC_PSIZE:
+               return SI_MAX_IO_GENERIC + 6 + 8 + 3;
+
+       /* These can't be written by LS, HS, and ES. */
+       case TGSI_SEMANTIC_LAYER:
+               return SI_MAX_IO_GENERIC + 6 + 8 + 4;
+       case TGSI_SEMANTIC_VIEWPORT_INDEX:
+               return SI_MAX_IO_GENERIC + 6 + 8 + 5;
+       case TGSI_SEMANTIC_PRIMID:
+               STATIC_ASSERT(SI_MAX_IO_GENERIC + 6 + 8 + 6 <= 63);
+               return SI_MAX_IO_GENERIC + 6 + 8 + 6;
        default:
                fprintf(stderr, "invalid semantic name = %u\n", semantic_name);
                assert(!"invalid semantic name");
@@ -249,10 +191,10 @@ static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx,
 }
 
 LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
-                            unsigned param, unsigned rshift,
+                            struct ac_arg param, unsigned rshift,
                             unsigned bitwidth)
 {
-       LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef value = ac_get_arg(&ctx->ac, param);
 
        return unpack_llvm_param(ctx, value, rshift, bitwidth);
 }
@@ -261,11 +203,10 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 {
        switch (ctx->type) {
        case PIPE_SHADER_TESS_CTRL:
-               return unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 0, 8);
+               return si_unpack_param(ctx, ctx->args.tcs_rel_ids, 0, 8);
 
        case PIPE_SHADER_TESS_EVAL:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_tes_rel_patch_id);
+               return ac_get_arg(&ctx->ac, ctx->tes_rel_patch_id);
 
        default:
                assert(0);
@@ -297,7 +238,7 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 static LLVMValueRef
 get_tcs_in_patch_stride(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
+       return si_unpack_param(ctx, ctx->vs_state_bits, 11, 13);
 }
 
 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
@@ -320,9 +261,9 @@ static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx)
 static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
 {
        if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
-               return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
+               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13);
 
-       const struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       const struct si_shader_info *info = &ctx->shader->selector->info;
        unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
        unsigned vertex_dw_stride = get_tcs_out_vertex_dw_stride_constant(ctx);
        unsigned num_patch_outputs = util_last_bit64(ctx->shader->selector->patch_outputs_written);
@@ -335,9 +276,7 @@ static LLVMValueRef
 get_tcs_out_patch0_offset(struct si_shader_context *ctx)
 {
        return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx,
-                                           ctx->param_tcs_out_lds_offsets,
-                                           0, 16),
+                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16),
                            LLVMConstInt(ctx->i32, 4, 0), "");
 }
 
@@ -345,9 +284,7 @@ static LLVMValueRef
 get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
 {
        return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx,
-                                           ctx->param_tcs_out_lds_offsets,
-                                           16, 16),
+                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16),
                            LLVMConstInt(ctx->i32, 4, 0), "");
 }
 
@@ -391,7 +328,7 @@ static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
        if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
                return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
 
-       return si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
+       return si_unpack_param(ctx, ctx->tcs_offchip_layout, 6, 6);
 }
 
 static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
@@ -409,7 +346,7 @@ static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
                        stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4;
                        return LLVMConstInt(ctx->i32, stride, 0);
                }
-               return si_unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
+               return si_unpack_param(ctx, ctx->vs_state_bits, 24, 8);
 
        default:
                assert(0);
@@ -437,8 +374,8 @@ void si_llvm_load_input_vs(
        unsigned input_index,
        LLVMValueRef out[4])
 {
-       const struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+       const struct si_shader_info *info = &ctx->shader->selector->info;
+       unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
        if (vs_blit_property) {
                LLVMValueRef vertex_id = ctx->abi.vertex_id;
@@ -452,12 +389,13 @@ void si_llvm_load_input_vs(
                                                    LLVMIntNE, vertex_id,
                                                    ctx->i32_1, "");
 
+               unsigned param_vs_blit_inputs = ctx->vs_blit_inputs.arg_index;
                if (input_index == 0) {
                        /* Position: */
                        LLVMValueRef x1y1 = LLVMGetParam(ctx->main_fn,
-                                                        ctx->param_vs_blit_inputs);
+                                                        param_vs_blit_inputs);
                        LLVMValueRef x2y2 = LLVMGetParam(ctx->main_fn,
-                                                        ctx->param_vs_blit_inputs + 1);
+                                                        param_vs_blit_inputs + 1);
 
                        LLVMValueRef x1 = unpack_sint16(ctx, x1y1, 0);
                        LLVMValueRef y1 = unpack_sint16(ctx, x1y1, 1);
@@ -472,7 +410,7 @@ void si_llvm_load_input_vs(
                        out[0] = LLVMBuildSIToFP(ctx->ac.builder, x, ctx->f32, "");
                        out[1] = LLVMBuildSIToFP(ctx->ac.builder, y, ctx->f32, "");
                        out[2] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 2);
+                                             param_vs_blit_inputs + 2);
                        out[3] = ctx->ac.f32_1;
                        return;
                }
@@ -483,47 +421,48 @@ void si_llvm_load_input_vs(
                if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
                        for (int i = 0; i < 4; i++) {
                                out[i] = LLVMGetParam(ctx->main_fn,
-                                                     ctx->param_vs_blit_inputs + 3 + i);
+                                                     param_vs_blit_inputs + 3 + i);
                        }
                } else {
                        assert(vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD);
                        LLVMValueRef x1 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 3);
+                                                      param_vs_blit_inputs + 3);
                        LLVMValueRef y1 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 4);
+                                                      param_vs_blit_inputs + 4);
                        LLVMValueRef x2 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 5);
+                                                      param_vs_blit_inputs + 5);
                        LLVMValueRef y2 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 6);
+                                                      param_vs_blit_inputs + 6);
 
                        out[0] = LLVMBuildSelect(ctx->ac.builder, sel_x1,
                                                 x1, x2, "");
                        out[1] = LLVMBuildSelect(ctx->ac.builder, sel_y1,
                                                 y1, y2, "");
                        out[2] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 7);
+                                             param_vs_blit_inputs + 7);
                        out[3] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 8);
+                                             param_vs_blit_inputs + 8);
                }
                return;
        }
 
+       unsigned num_vbos_in_user_sgprs = ctx->shader->selector->num_vbos_in_user_sgprs;
        union si_vs_fix_fetch fix_fetch;
-       LLVMValueRef t_list_ptr;
-       LLVMValueRef t_offset;
-       LLVMValueRef t_list;
+       LLVMValueRef vb_desc;
        LLVMValueRef vertex_index;
        LLVMValueRef tmp;
 
-       /* Load the T list */
-       t_list_ptr = LLVMGetParam(ctx->main_fn, ctx->param_vertex_buffers);
-
-       t_offset = LLVMConstInt(ctx->i32, input_index, 0);
-
-       t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
+       if (input_index < num_vbos_in_user_sgprs) {
+               vb_desc = ac_get_arg(&ctx->ac, ctx->vb_descriptors[input_index]);
+       } else {
+               unsigned index= input_index - num_vbos_in_user_sgprs;
+               vb_desc = ac_build_load_to_sgpr(&ctx->ac,
+                                               ac_get_arg(&ctx->ac, ctx->vertex_buffers),
+                                               LLVMConstInt(ctx->i32, index, 0));
+       }
 
        vertex_index = LLVMGetParam(ctx->main_fn,
-                                   ctx->param_vertex_index0 +
+                                   ctx->vertex_index0.arg_index +
                                    input_index);
 
        /* Use the open-coded implementation for all loads of doubles and
@@ -541,8 +480,7 @@ void si_llvm_load_input_vs(
                tmp = ac_build_opencoded_load_format(
                                &ctx->ac, fix_fetch.u.log_size, fix_fetch.u.num_channels_m1 + 1,
                                fix_fetch.u.format, fix_fetch.u.reverse, !opencode,
-                               t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0,
-                               false, false, true);
+                               vb_desc, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0, 0, true);
                for (unsigned i = 0; i < 4; ++i)
                        out[i] = LLVMBuildExtractElement(ctx->ac.builder, tmp, LLVMConstInt(ctx->i32, i, false), "");
                return;
@@ -567,8 +505,8 @@ void si_llvm_load_input_vs(
 
        for (unsigned i = 0; i < num_fetches; ++i) {
                LLVMValueRef voffset = LLVMConstInt(ctx->i32, fetch_stride * i, 0);
-               fetches[i] = ac_build_buffer_load_format(&ctx->ac, t_list, vertex_index, voffset,
-                                                        channels_per_fetch, false, true);
+               fetches[i] = ac_build_buffer_load_format(&ctx->ac, vb_desc, vertex_index, voffset,
+                                                        channels_per_fetch, 0, true);
        }
 
        if (num_fetches == 1 && channels_per_fetch > 1) {
@@ -637,15 +575,6 @@ void si_llvm_load_input_vs(
                out[i] = ac_to_float(&ctx->ac, fetches[i]);
 }
 
-static void declare_input_vs(
-       struct si_shader_context *ctx,
-       unsigned input_index,
-       const struct tgsi_full_declaration *decl,
-       LLVMValueRef out[4])
-{
-       si_llvm_load_input_vs(ctx, input_index, out);
-}
-
 LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
                                 unsigned swizzle)
 {
@@ -654,76 +583,25 @@ LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
 
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_vs_prim_id);
+               return ac_get_arg(&ctx->ac, ctx->vs_prim_id);
        case PIPE_SHADER_TESS_CTRL:
-               return ctx->abi.tcs_patch_id;
+               return ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id);
        case PIPE_SHADER_TESS_EVAL:
-               return ctx->abi.tes_patch_id;
+               return ac_get_arg(&ctx->ac, ctx->args.tes_patch_id);
        case PIPE_SHADER_GEOMETRY:
-               return ctx->abi.gs_prim_id;
+               return ac_get_arg(&ctx->ac, ctx->args.gs_prim_id);
        default:
                assert(0);
                return ctx->i32_0;
        }
 }
 
-/**
- * Return the value of tgsi_ind_register for indexing.
- * This is the indirect index with the constant offset added to it.
- */
-LLVMValueRef si_get_indirect_index(struct si_shader_context *ctx,
-                                  const struct tgsi_ind_register *ind,
-                                  unsigned addr_mul,
-                                  int rel_index)
-{
-       LLVMValueRef result;
-
-       if (ind->File == TGSI_FILE_ADDRESS) {
-               result = ctx->addrs[ind->Index][ind->Swizzle];
-               result = LLVMBuildLoad(ctx->ac.builder, result, "");
-       } else {
-               struct tgsi_full_src_register src = {};
-
-               src.Register.File = ind->File;
-               src.Register.Index = ind->Index;
-
-               /* Set the second index to 0 for constants. */
-               if (ind->File == TGSI_FILE_CONSTANT)
-                       src.Register.Dimension = 1;
-
-               result = ctx->bld_base.emit_fetch_funcs[ind->File](&ctx->bld_base, &src,
-                                                                  TGSI_TYPE_SIGNED,
-                                                                  ind->Swizzle);
-               result = ac_to_integer(&ctx->ac, result);
-       }
-
-       return ac_build_imad(&ctx->ac, result, LLVMConstInt(ctx->i32, addr_mul, 0),
-                            LLVMConstInt(ctx->i32, rel_index, 0));
-}
-
-/**
- * Like si_get_indirect_index, but restricts the return value to a (possibly
- * undefined) value inside [0..num).
- */
-LLVMValueRef si_get_bounded_indirect_index(struct si_shader_context *ctx,
-                                          const struct tgsi_ind_register *ind,
-                                          int rel_index, unsigned num)
-{
-       LLVMValueRef result = si_get_indirect_index(ctx, ind, 1, rel_index);
-
-       return si_llvm_bound_index(ctx, result, num);
-}
-
 static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context *ctx,
                                                        LLVMValueRef vertex_dw_stride,
                                                        LLVMValueRef base_addr,
                                                        LLVMValueRef vertex_index,
                                                        LLVMValueRef param_index,
-                                                       unsigned input_index,
-                                                       ubyte *name,
-                                                       ubyte *index,
-                                                       bool is_patch)
+                                                       ubyte name, ubyte index)
 {
        if (vertex_dw_stride) {
                base_addr = ac_build_imad(&ctx->ac, vertex_index,
@@ -735,90 +613,17 @@ static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context
                                          LLVMConstInt(ctx->i32, 4, 0), base_addr);
        }
 
-       int param = is_patch ?
-               si_shader_io_get_unique_index_patch(name[input_index],
-                                                   index[input_index]) :
-               si_shader_io_get_unique_index(name[input_index],
-                                             index[input_index], false);
+       int param = name == TGSI_SEMANTIC_PATCH ||
+                   name == TGSI_SEMANTIC_TESSINNER ||
+                   name == TGSI_SEMANTIC_TESSOUTER ?
+               si_shader_io_get_unique_index_patch(name, index) :
+               si_shader_io_get_unique_index(name, index, false);
 
        /* Add the base address of the element. */
        return LLVMBuildAdd(ctx->ac.builder, base_addr,
                            LLVMConstInt(ctx->i32, param * 4, 0), "");
 }
 
-/**
- * Calculate a dword address given an input or output register and a stride.
- */
-static LLVMValueRef get_dw_address(struct si_shader_context *ctx,
-                                  const struct tgsi_full_dst_register *dst,
-                                  const struct tgsi_full_src_register *src,
-                                  LLVMValueRef vertex_dw_stride,
-                                  LLVMValueRef base_addr)
-{
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       ubyte *name, *index, *array_first;
-       int input_index;
-       struct tgsi_full_dst_register reg;
-       LLVMValueRef vertex_index = NULL;
-       LLVMValueRef ind_index = NULL;
-
-       /* Set the register description. The address computation is the same
-        * for sources and destinations. */
-       if (src) {
-               reg.Register.File = src->Register.File;
-               reg.Register.Index = src->Register.Index;
-               reg.Register.Indirect = src->Register.Indirect;
-               reg.Register.Dimension = src->Register.Dimension;
-               reg.Indirect = src->Indirect;
-               reg.Dimension = src->Dimension;
-               reg.DimIndirect = src->DimIndirect;
-       } else
-               reg = *dst;
-
-       /* If the register is 2-dimensional (e.g. an array of vertices
-        * in a primitive), calculate the base address of the vertex. */
-       if (reg.Register.Dimension) {
-               if (reg.Dimension.Indirect)
-                       vertex_index = si_get_indirect_index(ctx, &reg.DimIndirect,
-                                                     1, reg.Dimension.Index);
-               else
-                       vertex_index = LLVMConstInt(ctx->i32, reg.Dimension.Index, 0);
-       }
-
-       /* Get information about the register. */
-       if (reg.Register.File == TGSI_FILE_INPUT) {
-               name = info->input_semantic_name;
-               index = info->input_semantic_index;
-               array_first = info->input_array_first;
-       } else if (reg.Register.File == TGSI_FILE_OUTPUT) {
-               name = info->output_semantic_name;
-               index = info->output_semantic_index;
-               array_first = info->output_array_first;
-       } else {
-               assert(0);
-               return NULL;
-       }
-
-       if (reg.Register.Indirect) {
-               /* Add the relative address of the element. */
-               if (reg.Indirect.ArrayID)
-                       input_index = array_first[reg.Indirect.ArrayID];
-               else
-                       input_index = reg.Register.Index;
-
-               ind_index = si_get_indirect_index(ctx, &reg.Indirect,
-                                                 1, reg.Register.Index - input_index);
-       } else {
-               input_index = reg.Register.Index;
-       }
-
-       return get_dw_address_from_generic_indices(ctx, vertex_dw_stride,
-                                                  base_addr, vertex_index,
-                                                  ind_index, input_index,
-                                                  name, index,
-                                                  !reg.Register.Dimension);
-}
-
 /* The offchip buffer layout for TCS->TES is
  *
  * - attribute 0 of patch 0 vertex 0
@@ -846,7 +651,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
        LLVMValueRef param_stride, constant16;
 
        vertices_per_patch = get_num_tcs_out_vertices(ctx);
-       num_patches = si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
+       num_patches = si_unpack_param(ctx, ctx->tcs_offchip_layout, 0, 6);
        total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
                                      num_patches, "");
 
@@ -865,7 +670,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
 
        if (!vertex_index) {
                LLVMValueRef patch_data_offset =
-                          si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
+                          si_unpack_param(ctx, ctx->tcs_offchip_layout, 12, 20);
 
                base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
                                         patch_data_offset, "");
@@ -873,21 +678,19 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
        return base_addr;
 }
 
-/* This is a generic helper that can be shared by the NIR and TGSI backends */
 static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
                                        struct si_shader_context *ctx,
                                        LLVMValueRef vertex_index,
                                        LLVMValueRef param_index,
-                                       unsigned param_base,
-                                       ubyte *name,
-                                       ubyte *index,
-                                       bool is_patch)
+                                       ubyte name, ubyte index)
 {
        unsigned param_index_base;
 
-       param_index_base = is_patch ?
-               si_shader_io_get_unique_index_patch(name[param_base], index[param_base]) :
-               si_shader_io_get_unique_index(name[param_base], index[param_base], false);
+       param_index_base = name == TGSI_SEMANTIC_PATCH ||
+                          name == TGSI_SEMANTIC_TESSINNER ||
+                          name == TGSI_SEMANTIC_TESSOUTER ?
+               si_shader_io_get_unique_index_patch(name, index) :
+               si_shader_io_get_unique_index(name, index, false);
 
        if (param_index) {
                param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
@@ -901,80 +704,37 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
                                          vertex_index, param_index);
 }
 
-static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
-                                       struct si_shader_context *ctx,
-                                       const struct tgsi_full_dst_register *dst,
-                                       const struct tgsi_full_src_register *src)
+static LLVMValueRef si_build_gather_64bit(struct si_shader_context *ctx,
+                                         LLVMTypeRef type,
+                                         LLVMValueRef val1,
+                                         LLVMValueRef val2)
 {
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       ubyte *name, *index, *array_first;
-       struct tgsi_full_src_register reg;
-       LLVMValueRef vertex_index = NULL;
-       LLVMValueRef param_index = NULL;
-       unsigned param_base;
-
-       reg = src ? *src : tgsi_full_src_register_from_dst(dst);
-
-       if (reg.Register.Dimension) {
-
-               if (reg.Dimension.Indirect)
-                       vertex_index = si_get_indirect_index(ctx, &reg.DimIndirect,
-                                                            1, reg.Dimension.Index);
-               else
-                       vertex_index = LLVMConstInt(ctx->i32, reg.Dimension.Index, 0);
-       }
-
-       /* Get information about the register. */
-       if (reg.Register.File == TGSI_FILE_INPUT) {
-               name = info->input_semantic_name;
-               index = info->input_semantic_index;
-               array_first = info->input_array_first;
-       } else if (reg.Register.File == TGSI_FILE_OUTPUT) {
-               name = info->output_semantic_name;
-               index = info->output_semantic_index;
-               array_first = info->output_array_first;
-       } else {
-               assert(0);
-               return NULL;
-       }
-
-       if (reg.Register.Indirect) {
-               if (reg.Indirect.ArrayID)
-                       param_base = array_first[reg.Indirect.ArrayID];
-               else
-                       param_base = reg.Register.Index;
-
-               param_index = si_get_indirect_index(ctx, &reg.Indirect,
-                                                   1, reg.Register.Index - param_base);
-
-       } else {
-               param_base = reg.Register.Index;
-       }
-
-       return get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, param_base,
-                                                              name, index, !reg.Register.Dimension);
+       LLVMValueRef values[2] = {
+               ac_to_integer(&ctx->ac, val1),
+               ac_to_integer(&ctx->ac, val2),
+       };
+       LLVMValueRef result = ac_build_gather_values(&ctx->ac, values, 2);
+       return LLVMBuildBitCast(ctx->ac.builder, result, type, "");
 }
 
-static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
+static LLVMValueRef buffer_load(struct si_shader_context *ctx,
                                 LLVMTypeRef type, unsigned swizzle,
                                 LLVMValueRef buffer, LLVMValueRef offset,
                                 LLVMValueRef base, bool can_speculate)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef value, value2;
        LLVMTypeRef vec_type = LLVMVectorType(type, 4);
 
        if (swizzle == ~0) {
                value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
-                                            0, 1, 0, can_speculate, false);
+                                            0, ac_glc, can_speculate, false);
 
                return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
        }
 
        if (!llvm_type_is_64bit(ctx, type)) {
                value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
-                                            0, 1, 0, can_speculate, false);
+                                            0, ac_glc, can_speculate, false);
 
                value = LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
                return LLVMBuildExtractElement(ctx->ac.builder, value,
@@ -982,12 +742,12 @@ static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
        }
 
        value = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
-                                 swizzle * 4, 1, 0, can_speculate, false);
+                                 swizzle * 4, ac_glc, can_speculate, false);
 
        value2 = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
-                                  swizzle * 4 + 4, 1, 0, can_speculate, false);
+                                  swizzle * 4 + 4, ac_glc, can_speculate, false);
 
-       return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
+       return si_build_gather_64bit(ctx, type, value, value2);
 }
 
 /**
@@ -997,30 +757,28 @@ static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
  * \param swizzle      offset (typically 0..3); it can be ~0, which loads a vec4
  * \param dw_addr      address in dwords
  */
-static LLVMValueRef lshs_lds_load(struct lp_build_tgsi_context *bld_base,
-                            LLVMTypeRef type, unsigned swizzle,
-                            LLVMValueRef dw_addr)
+static LLVMValueRef lshs_lds_load(struct si_shader_context *ctx,
+                                 LLVMTypeRef type, unsigned swizzle,
+                                 LLVMValueRef dw_addr)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef value;
 
        if (swizzle == ~0) {
-               LLVMValueRef values[TGSI_NUM_CHANNELS];
+               LLVMValueRef values[4];
 
-               for (unsigned chan = 0; chan < TGSI_NUM_CHANNELS; chan++)
-                       values[chan] = lshs_lds_load(bld_base, type, chan, dw_addr);
+               for (unsigned chan = 0; chan < 4; chan++)
+                       values[chan] = lshs_lds_load(ctx, type, chan, dw_addr);
 
-               return ac_build_gather_values(&ctx->ac, values,
-                                             TGSI_NUM_CHANNELS);
+               return ac_build_gather_values(&ctx->ac, values, 4);
        }
 
        /* Split 64-bit loads. */
        if (llvm_type_is_64bit(ctx, type)) {
                LLVMValueRef lo, hi;
 
-               lo = lshs_lds_load(bld_base, ctx->i32, swizzle, dw_addr);
-               hi = lshs_lds_load(bld_base, ctx->i32, swizzle + 1, dw_addr);
-               return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
+               lo = lshs_lds_load(ctx, ctx->i32, swizzle, dw_addr);
+               hi = lshs_lds_load(ctx, ctx->i32, swizzle + 1, dw_addr);
+               return si_build_gather_64bit(ctx, type, lo, hi);
        }
 
        dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
@@ -1058,9 +816,10 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
                                             enum si_tess_ring ring)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned param = ring == TESS_OFFCHIP_RING_TES ? ctx->param_tes_offchip_addr :
-                                                        ctx->param_tcs_out_lds_layout;
-       LLVMValueRef addr = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef addr = ac_get_arg(&ctx->ac,
+                                      ring == TESS_OFFCHIP_RING_TES ?
+                                      ctx->tes_offchip_addr :
+                                      ctx->tcs_out_lds_layout);
 
        /* TCS only receives high 13 bits of the address. */
        if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
@@ -1081,7 +840,7 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
 
        if (ctx->screen->info.chip_class >= GFX10)
                rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                        S_008F0C_OOB_SELECT(3) |
+                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) |
                         S_008F0C_RESOURCE_LEVEL(1);
        else
                rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
@@ -1097,21 +856,6 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
        return ac_build_gather_values(&ctx->ac, desc, 4);
 }
 
-static LLVMValueRef fetch_input_tcs(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type, unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef dw_addr, stride;
-       unsigned swizzle = swizzle_in & 0xffff;
-       stride = get_tcs_in_vertex_dw_stride(ctx);
-       dw_addr = get_tcs_in_current_patch_offset(ctx);
-       dw_addr = get_dw_address(ctx, NULL, reg, stride, dw_addr);
-
-       return lshs_lds_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, dw_addr);
-}
-
 static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                                             LLVMTypeRef type,
                                             LLVMValueRef vertex_index,
@@ -1126,12 +870,24 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                                             bool load_input)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        LLVMValueRef dw_addr, stride;
+       ubyte name, index;
 
        driver_location = driver_location / 4;
 
+       if (load_input) {
+               name = info->input_semantic_name[driver_location];
+               index = info->input_semantic_index[driver_location];
+       } else {
+               name = info->output_semantic_name[driver_location];
+               index = info->output_semantic_index[driver_location];
+       }
+
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
+
        if (load_input) {
                stride = get_tcs_in_vertex_dw_stride(ctx);
                dw_addr = get_tcs_in_current_patch_offset(ctx);
@@ -1145,29 +901,13 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                }
        }
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
+       if (!param_index) {
                param_index = LLVMConstInt(ctx->i32, const_index, 0);
        }
 
-       ubyte *names;
-       ubyte *indices;
-       if (load_input) {
-               names = info->input_semantic_name;
-               indices = info->input_semantic_index;
-       } else {
-               names = info->output_semantic_name;
-               indices = info->output_semantic_index;
-       }
-
        dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
                                                      vertex_index, param_index,
-                                                     driver_location,
-                                                     names, indices,
-                                                     is_patch);
+                                                     name, index);
 
        LLVMValueRef value[4];
        for (unsigned i = 0; i < num_components; i++) {
@@ -1176,49 +916,12 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                        offset *= 2;
 
                offset += component;
-               value[i + component] = lshs_lds_load(bld_base, type, offset, dw_addr);
+               value[i + component] = lshs_lds_load(ctx, type, offset, dw_addr);
        }
 
        return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
 }
 
-static LLVMValueRef fetch_output_tcs(
-               struct lp_build_tgsi_context *bld_base,
-               const struct tgsi_full_src_register *reg,
-               enum tgsi_opcode_type type, unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef dw_addr, stride;
-       unsigned swizzle = (swizzle_in & 0xffff);
-
-       if (reg->Register.Dimension) {
-               stride = get_tcs_out_vertex_dw_stride(ctx);
-               dw_addr = get_tcs_out_current_patch_offset(ctx);
-               dw_addr = get_dw_address(ctx, NULL, reg, stride, dw_addr);
-       } else {
-               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-               dw_addr = get_dw_address(ctx, NULL, reg, NULL, dw_addr);
-       }
-
-       return lshs_lds_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, dw_addr);
-}
-
-static LLVMValueRef fetch_input_tes(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type, unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef base, addr;
-       unsigned swizzle = (swizzle_in & 0xffff);
-
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
-       addr = get_tcs_tes_buffer_address_from_reg(ctx, NULL, reg);
-
-       return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle,
-                          ctx->tess_offchip_ring, base, addr, true);
-}
-
 LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                                   LLVMTypeRef type,
                                   LLVMValueRef vertex_index,
@@ -1233,31 +936,30 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                                   bool load_input)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        LLVMValueRef base, addr;
 
        driver_location = driver_location / 4;
+       ubyte name = info->input_semantic_name[driver_location];
+       ubyte index = info->input_semantic_index[driver_location];
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
+
+       if (!param_index) {
                param_index = LLVMConstInt(ctx->i32, const_index, 0);
        }
 
        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, driver_location,
-                                                              info->input_semantic_name,
-                                                              info->input_semantic_index,
-                                                              is_patch);
+                                                              param_index,
+                                                              name, index);
 
        /* TODO: This will generate rather ordinary llvm code, although it
         * should be easy for the optimiser to fix up. In future we might want
-        * to refactor buffer_load(), but for now this maximises code sharing
-        * between the NIR and TGSI backends.
+        * to refactor buffer_load().
         */
        LLVMValueRef value[4];
        for (unsigned i = 0; i < num_components; i++) {
@@ -1265,123 +967,25 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                if (llvm_type_is_64bit(ctx, type)) {
                        offset *= 2;
                        if (offset == 4) {
+                               ubyte name = info->input_semantic_name[driver_location + 1];
+                               ubyte index = info->input_semantic_index[driver_location + 1];
                                 addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
                                                                                        vertex_index,
                                                                                        param_index,
-                                                                                       driver_location + 1,
-                                                                                       info->input_semantic_name,
-                                                                                       info->input_semantic_index,
-                                                                                       is_patch);
+                                                                                      name, index);
                        }
 
                         offset = offset % 4;
                }
 
                offset += component;
-               value[i + component] = buffer_load(&ctx->bld_base, type, offset,
+               value[i + component] = buffer_load(ctx, type, offset,
                                                   ctx->tess_offchip_ring, base, addr, true);
        }
 
        return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
 }
 
-static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
-                            const struct tgsi_full_instruction *inst,
-                            const struct tgsi_opcode_info *info,
-                            unsigned index,
-                            LLVMValueRef dst[4])
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       const struct tgsi_full_dst_register *reg = &inst->Dst[index];
-       const struct tgsi_shader_info *sh_info = &ctx->shader->selector->info;
-       unsigned chan_index;
-       LLVMValueRef dw_addr, stride;
-       LLVMValueRef buffer, base, buf_addr;
-       LLVMValueRef values[4];
-       bool skip_lds_store;
-       bool is_tess_factor = false, is_tess_inner = false;
-
-       /* Only handle per-patch and per-vertex outputs here.
-        * Vectors will be lowered to scalars and this function will be called again.
-        */
-       if (reg->Register.File != TGSI_FILE_OUTPUT ||
-           (dst[0] && LLVMGetTypeKind(LLVMTypeOf(dst[0])) == LLVMVectorTypeKind)) {
-               si_llvm_emit_store(bld_base, inst, info, index, dst);
-               return;
-       }
-
-       if (reg->Register.Dimension) {
-               stride = get_tcs_out_vertex_dw_stride(ctx);
-               dw_addr = get_tcs_out_current_patch_offset(ctx);
-               dw_addr = get_dw_address(ctx, reg, NULL, stride, dw_addr);
-               skip_lds_store = !sh_info->reads_pervertex_outputs;
-       } else {
-               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-               dw_addr = get_dw_address(ctx, reg, NULL, NULL, dw_addr);
-               skip_lds_store = !sh_info->reads_perpatch_outputs;
-
-               if (!reg->Register.Indirect) {
-                       int name = sh_info->output_semantic_name[reg->Register.Index];
-
-                       /* Always write tess factors into LDS for the TCS epilog. */
-                       if (name == TGSI_SEMANTIC_TESSINNER ||
-                           name == TGSI_SEMANTIC_TESSOUTER) {
-                               /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
-                               skip_lds_store = !sh_info->reads_tessfactor_outputs &&
-                                                ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs;
-                               is_tess_factor = true;
-                               is_tess_inner = name == TGSI_SEMANTIC_TESSINNER;
-                       }
-               }
-       }
-
-       buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
-       buf_addr = get_tcs_tes_buffer_address_from_reg(ctx, reg, NULL);
-
-       uint32_t writemask = reg->Register.WriteMask;
-       while (writemask) {
-               chan_index = u_bit_scan(&writemask);
-               LLVMValueRef value = dst[chan_index];
-
-               if (inst->Instruction.Saturate)
-                       value = ac_build_clamp(&ctx->ac, value);
-
-               /* Skip LDS stores if there is no LDS read of this output. */
-               if (!skip_lds_store)
-                       lshs_lds_store(ctx, chan_index, dw_addr, value);
-
-               value = ac_to_integer(&ctx->ac, value);
-               values[chan_index] = value;
-
-               if (reg->Register.WriteMask != 0xF && !is_tess_factor) {
-                       ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
-                                                   buf_addr, base,
-                                                   4 * chan_index, 1, 0, false);
-               }
-
-               /* Write tess factors into VGPRs for the epilog. */
-               if (is_tess_factor &&
-                   ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
-                       if (!is_tess_inner) {
-                               LLVMBuildStore(ctx->ac.builder, value, /* outer */
-                                              ctx->invoc0_tess_factors[chan_index]);
-                       } else if (chan_index < 2) {
-                               LLVMBuildStore(ctx->ac.builder, value, /* inner */
-                                              ctx->invoc0_tess_factors[4 + chan_index]);
-                       }
-               }
-       }
-
-       if (reg->Register.WriteMask == 0xF && !is_tess_factor) {
-               LLVMValueRef value = ac_build_gather_values(&ctx->ac,
-                                                           values, 4);
-               ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
-                                           base, 0, 1, 0, false);
-       }
-}
-
 static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                                    const struct nir_variable *var,
                                    LLVMValueRef vertex_index,
@@ -1391,9 +995,8 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                                    unsigned writemask)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        const unsigned component = var->data.location_frac;
-       const bool is_patch = var->data.patch;
        unsigned driver_location = var->data.driver_location;
        LLVMValueRef dw_addr, stride;
        LLVMValueRef buffer, base, addr;
@@ -1402,39 +1005,38 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
        bool is_tess_factor = false, is_tess_inner = false;
 
        driver_location = driver_location / 4;
+       ubyte name = info->output_semantic_name[driver_location];
+       ubyte index = info->output_semantic_index[driver_location];
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
-               if (const_index != 0)
-                       param_index = LLVMConstInt(ctx->i32, const_index, 0);
-       }
+       bool is_const = !param_index;
+       if (!param_index)
+               param_index = LLVMConstInt(ctx->i32, const_index, 0);
+
+       const bool is_patch = var->data.patch ||
+                             var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
+                             var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER;
+
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
 
        if (!is_patch) {
                stride = get_tcs_out_vertex_dw_stride(ctx);
                dw_addr = get_tcs_out_current_patch_offset(ctx);
                dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
                                                              vertex_index, param_index,
-                                                             driver_location,
-                                                             info->output_semantic_name,
-                                                             info->output_semantic_index,
-                                                             is_patch);
+                                                             name, index);
 
                skip_lds_store = !info->reads_pervertex_outputs;
        } else {
                dw_addr = get_tcs_out_current_patch_data_offset(ctx);
                dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr,
                                                              vertex_index, param_index,
-                                                             driver_location,
-                                                             info->output_semantic_name,
-                                                             info->output_semantic_index,
-                                                             is_patch);
+                                                             name, index);
 
                skip_lds_store = !info->reads_perpatch_outputs;
 
-               if (!param_index) {
+               if (is_const && const_index == 0) {
                        int name = info->output_semantic_name[driver_location];
 
                        /* Always write tess factors into LDS for the TCS epilog. */
@@ -1442,7 +1044,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                            name == TGSI_SEMANTIC_TESSOUTER) {
                                /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
                                skip_lds_store = !info->reads_tessfactor_outputs &&
-                                                ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs;
+                                                ctx->shader->selector->info.tessfactors_are_def_in_all_invocs;
                                is_tess_factor = true;
                                is_tess_inner = name == TGSI_SEMANTIC_TESSINNER;
                        }
@@ -1451,28 +1053,24 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
 
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, driver_location,
-                                                              info->output_semantic_name,
-                                                              info->output_semantic_index,
-                                                              is_patch);
+                                                              param_index, name, index);
 
-       for (unsigned chan = 0; chan < 8; chan++) {
+       for (unsigned chan = component; chan < 8; chan++) {
                if (!(writemask & (1 << chan)))
                        continue;
                LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
 
                unsigned buffer_store_offset = chan % 4;
                if (chan == 4) {
+                       ubyte name = info->output_semantic_name[driver_location + 1];
+                       ubyte index = info->output_semantic_index[driver_location + 1];
                         addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
                                                                                vertex_index,
                                                                                param_index,
-                                                                               driver_location + 1,
-                                                                               info->output_semantic_name,
-                                                                               info->output_semantic_index,
-                                                                               is_patch);
+                                                                              name, index);
                }
 
                /* Skip LDS stores if there is no LDS read of this output. */
@@ -1486,12 +1084,12 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                        ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
                                                    addr, base,
                                                    4 * buffer_store_offset,
-                                                    1, 0, false);
+                                                    ac_glc);
                }
 
                /* Write tess factors into VGPRs for the epilog. */
                if (is_tess_factor &&
-                   ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
+                   ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
                        if (!is_tess_inner) {
                                LLVMBuildStore(ctx->ac.builder, value, /* outer */
                                               ctx->invoc0_tess_factors[chan]);
@@ -1506,21 +1104,20 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                LLVMValueRef value = ac_build_gather_values(&ctx->ac,
                                                            values, 4);
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
-                                           base, 0, 1, 0, false);
+                                           base, 0, ac_glc);
        }
 }
 
-LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
-                                  unsigned input_index,
-                                  unsigned vtx_offset_param,
-                                  LLVMTypeRef type,
-                                  unsigned swizzle)
+static LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
+                                         unsigned input_index,
+                                         unsigned vtx_offset_param,
+                                         LLVMTypeRef type,
+                                         unsigned swizzle)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        struct si_shader *shader = ctx->shader;
        LLVMValueRef vtx_offset, soffset;
-       struct tgsi_shader_info *info = &shader->selector->info;
+       struct si_shader_info *info = &shader->selector->info;
        unsigned semantic_name = info->input_semantic_name[input_index];
        unsigned semantic_index = info->input_semantic_index[input_index];
        unsigned param;
@@ -1534,16 +1131,16 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
 
                switch (index / 2) {
                case 0:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx01_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx01_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                case 1:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx23_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx23_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                case 2:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx45_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx45_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                default:
                        assert(0);
@@ -1570,18 +1167,18 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
 
        /* GFX6: input load from the ESGS ring in memory. */
        if (swizzle == ~0) {
-               LLVMValueRef values[TGSI_NUM_CHANNELS];
+               LLVMValueRef values[4];
                unsigned chan;
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
+               for (chan = 0; chan < 4; chan++) {
                        values[chan] = si_llvm_load_input_gs(abi, input_index, vtx_offset_param,
                                                             type, chan);
                }
-               return ac_build_gather_values(&ctx->ac, values,
-                                             TGSI_NUM_CHANNELS);
+               return ac_build_gather_values(&ctx->ac, values, 4);
        }
 
        /* Get the vertex offset parameter on GFX6. */
-       LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
+       LLVMValueRef gs_vtx_offset = ac_get_arg(&ctx->ac,
+                                               ctx->gs_vtx_offset[vtx_offset_param]);
 
        vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
                                  LLVMConstInt(ctx->i32, 4, 0), "");
@@ -1589,15 +1186,15 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
        soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
 
        value = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1, ctx->i32_0,
-                                    vtx_offset, soffset, 0, 1, 0, true, false);
+                                    vtx_offset, soffset, 0, ac_glc, true, false);
        if (llvm_type_is_64bit(ctx, type)) {
                LLVMValueRef value2;
                soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle + 1) * 256, 0);
 
                value2 = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1,
                                              ctx->i32_0, vtx_offset, soffset,
-                                             0, 1, 0, true, false);
-               return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
+                                             0, ac_glc, true, false);
+               return si_build_gather_64bit(ctx, type, value, value2);
        }
        return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
 }
@@ -1620,330 +1217,66 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
                        offset *= 2;
 
                offset += component;
-               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4,
+               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4 + const_index,
                                                             vertex_index, type, offset);
        }
 
        return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
 }
 
-static LLVMValueRef fetch_input_gs(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type,
-       unsigned swizzle_in)
+static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       unsigned swizzle = swizzle_in & 0xffff;
-
-       unsigned semantic_name = info->input_semantic_name[reg->Register.Index];
-       if (swizzle != ~0 && semantic_name == TGSI_SEMANTIC_PRIMID)
-               return si_get_primitive_id(ctx, swizzle);
-
-       if (!reg->Register.Dimension)
-               return NULL;
+       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
 
-       return si_llvm_load_input_gs(&ctx->abi, reg->Register.Index,
-                                    reg->Dimension.Index,
-                                    tgsi2llvmtype(bld_base, type),
-                                    swizzle);
-}
+       /* For non-indexed draws, the base vertex set by the driver
+        * (for direct draws) or the CP (for indirect draws) is the
+        * first vertex ID, but GLSL expects 0 to be returned.
+        */
+       LLVMValueRef vs_state = ac_get_arg(&ctx->ac,
+                                          ctx->vs_state_bits);
+       LLVMValueRef indexed;
 
-static int lookup_interp_param_index(unsigned interpolate, unsigned location)
-{
-       switch (interpolate) {
-       case TGSI_INTERPOLATE_CONSTANT:
-               return 0;
+       indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
+       indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
 
-       case TGSI_INTERPOLATE_LINEAR:
-               if (location == TGSI_INTERPOLATE_LOC_SAMPLE)
-                       return SI_PARAM_LINEAR_SAMPLE;
-               else if (location == TGSI_INTERPOLATE_LOC_CENTROID)
-                       return SI_PARAM_LINEAR_CENTROID;
-               else
-                       return SI_PARAM_LINEAR_CENTER;
-               break;
-       case TGSI_INTERPOLATE_COLOR:
-       case TGSI_INTERPOLATE_PERSPECTIVE:
-               if (location == TGSI_INTERPOLATE_LOC_SAMPLE)
-                       return SI_PARAM_PERSP_SAMPLE;
-               else if (location == TGSI_INTERPOLATE_LOC_CENTROID)
-                       return SI_PARAM_PERSP_CENTROID;
-               else
-                       return SI_PARAM_PERSP_CENTER;
-               break;
-       default:
-               fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
-               return -1;
-       }
+       return LLVMBuildSelect(ctx->ac.builder, indexed,
+                              ac_get_arg(&ctx->ac, ctx->args.base_vertex),
+                              ctx->i32_0, "");
 }
 
-static LLVMValueRef si_build_fs_interp(struct si_shader_context *ctx,
-                                      unsigned attr_index, unsigned chan,
-                                      LLVMValueRef prim_mask,
-                                      LLVMValueRef i, LLVMValueRef j)
+static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
 {
-       if (i || j) {
-               return ac_build_fs_interp(&ctx->ac,
-                                         LLVMConstInt(ctx->i32, chan, 0),
-                                         LLVMConstInt(ctx->i32, attr_index, 0),
-                                         prim_mask, i, j);
-       }
-       return ac_build_fs_interp_mov(&ctx->ac,
-                                     LLVMConstInt(ctx->i32, 2, 0), /* P0 */
-                                     LLVMConstInt(ctx->i32, chan, 0),
-                                     LLVMConstInt(ctx->i32, attr_index, 0),
-                                     prim_mask);
-}
+       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
 
-/**
- * Interpolate a fragment shader input.
- *
- * @param ctx          context
- * @param input_index          index of the input in hardware
- * @param semantic_name                TGSI_SEMANTIC_*
- * @param semantic_index       semantic index
- * @param num_interp_inputs    number of all interpolated inputs (= BCOLOR offset)
- * @param colors_read_mask     color components read (4 bits for each color, 8 bits in total)
- * @param interp_param         interpolation weights (i,j)
- * @param prim_mask            SI_PARAM_PRIM_MASK
- * @param face                 SI_PARAM_FRONT_FACE
- * @param result               the return value (4 components)
- */
-static void interp_fs_input(struct si_shader_context *ctx,
-                           unsigned input_index,
-                           unsigned semantic_name,
-                           unsigned semantic_index,
-                           unsigned num_interp_inputs,
-                           unsigned colors_read_mask,
-                           LLVMValueRef interp_param,
-                           LLVMValueRef prim_mask,
-                           LLVMValueRef face,
-                           LLVMValueRef result[4])
-{
-       LLVMValueRef i = NULL, j = NULL;
-       unsigned chan;
+       LLVMValueRef values[3];
+       LLVMValueRef result;
+       unsigned i;
+       unsigned *properties = ctx->shader->selector->info.properties;
 
-       /* fs.constant returns the param from the middle vertex, so it's not
-        * really useful for flat shading. It's meant to be used for custom
-        * interpolation (but the intrinsic can't fetch from the other two
-        * vertices).
-        *
-        * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
-        * to do the right thing. The only reason we use fs.constant is that
-        * fs.interp cannot be used on integers, because they can be equal
-        * to NaN.
-        *
-        * When interp is false we will use fs.constant or for newer llvm,
-         * amdgcn.interp.mov.
-        */
-       bool interp = interp_param != NULL;
+       if (properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] != 0) {
+               unsigned sizes[3] = {
+                       properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH],
+                       properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT],
+                       properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]
+               };
 
-       if (interp) {
-               interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
-                                               LLVMVectorType(ctx->f32, 2), "");
+               for (i = 0; i < 3; ++i)
+                       values[i] = LLVMConstInt(ctx->i32, sizes[i], 0);
 
-               i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->i32_0, "");
-               j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->i32_1, "");
+               result = ac_build_gather_values(&ctx->ac, values, 3);
+       } else {
+               result = ac_get_arg(&ctx->ac, ctx->block_size);
        }
 
-       if (semantic_name == TGSI_SEMANTIC_COLOR &&
-           ctx->shader->key.part.ps.prolog.color_two_side) {
-               LLVMValueRef is_face_positive;
-
-               /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
-                * otherwise it's at offset "num_inputs".
-                */
-               unsigned back_attr_offset = num_interp_inputs;
-               if (semantic_index == 1 && colors_read_mask & 0xf)
-                       back_attr_offset += 1;
-
-               is_face_positive = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
-                                                face, ctx->i32_0, "");
-
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-                       LLVMValueRef front, back;
-
-                       front = si_build_fs_interp(ctx,
-                                                  input_index, chan,
-                                                  prim_mask, i, j);
-                       back = si_build_fs_interp(ctx,
-                                                 back_attr_offset, chan,
-                                                 prim_mask, i, j);
-
-                       result[chan] = LLVMBuildSelect(ctx->ac.builder,
-                                               is_face_positive,
-                                               front,
-                                               back,
-                                               "");
-               }
-       } else if (semantic_name == TGSI_SEMANTIC_FOG) {
-               result[0] = si_build_fs_interp(ctx, input_index,
-                                              0, prim_mask, i, j);
-               result[1] =
-               result[2] = LLVMConstReal(ctx->f32, 0.0f);
-               result[3] = LLVMConstReal(ctx->f32, 1.0f);
-       } else {
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-                       result[chan] = si_build_fs_interp(ctx,
-                                                         input_index, chan,
-                                                         prim_mask, i, j);
-               }
-       }
-}
-
-void si_llvm_load_input_fs(
-       struct si_shader_context *ctx,
-       unsigned input_index,
-       LLVMValueRef out[4])
-{
-       struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
-       LLVMValueRef main_fn = ctx->main_fn;
-       LLVMValueRef interp_param = NULL;
-       int interp_param_idx;
-       enum tgsi_semantic semantic_name = info->input_semantic_name[input_index];
-       unsigned semantic_index = info->input_semantic_index[input_index];
-       enum tgsi_interpolate_mode interp_mode = info->input_interpolate[input_index];
-       enum tgsi_interpolate_loc interp_loc = info->input_interpolate_loc[input_index];
-
-       /* Get colors from input VGPRs (set by the prolog). */
-       if (semantic_name == TGSI_SEMANTIC_COLOR) {
-               unsigned colors_read = shader->selector->info.colors_read;
-               unsigned mask = colors_read >> (semantic_index * 4);
-               unsigned offset = SI_PARAM_POS_FIXED_PT + 1 +
-                                 (semantic_index ? util_bitcount(colors_read & 0xf) : 0);
-               LLVMValueRef undef = LLVMGetUndef(ctx->f32);
-
-               out[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
-               out[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
-               out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
-               out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
-               return;
-       }
-
-       interp_param_idx = lookup_interp_param_index(interp_mode, interp_loc);
-       if (interp_param_idx == -1)
-               return;
-       else if (interp_param_idx) {
-               interp_param = LLVMGetParam(ctx->main_fn, interp_param_idx);
-       }
-
-       interp_fs_input(ctx, input_index, semantic_name,
-                       semantic_index, 0, /* this param is unused */
-                       shader->selector->info.colors_read, interp_param,
-                       ctx->abi.prim_mask,
-                       LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE),
-                       &out[0]);
-}
-
-static void declare_input_fs(
-       struct si_shader_context *ctx,
-       unsigned input_index,
-       const struct tgsi_full_declaration *decl,
-       LLVMValueRef out[4])
-{
-       si_llvm_load_input_fs(ctx, input_index, out);
-}
-
-LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
-{
-       return si_unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
-}
-
-static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       /* For non-indexed draws, the base vertex set by the driver
-        * (for direct draws) or the CP (for indirect draws) is the
-        * first vertex ID, but GLSL expects 0 to be returned.
-        */
-       LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_vs_state_bits);
-       LLVMValueRef indexed;
-
-       indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
-       indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
-
-       return LLVMBuildSelect(ctx->ac.builder, indexed, ctx->abi.base_vertex,
-                              ctx->i32_0, "");
-}
-
-static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       LLVMValueRef values[3];
-       LLVMValueRef result;
-       unsigned i;
-       unsigned *properties = ctx->shader->selector->info.properties;
-
-       if (properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] != 0) {
-               unsigned sizes[3] = {
-                       properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH],
-                       properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT],
-                       properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]
-               };
-
-               for (i = 0; i < 3; ++i)
-                       values[i] = LLVMConstInt(ctx->i32, sizes[i], 0);
-
-               result = ac_build_gather_values(&ctx->ac, values, 3);
-       } else {
-               result = LLVMGetParam(ctx->main_fn, ctx->param_block_size);
-       }
-
-       return result;
-}
-
-/**
- * Load a dword from a constant buffer.
- */
-static LLVMValueRef buffer_load_const(struct si_shader_context *ctx,
-                                     LLVMValueRef resource,
-                                     LLVMValueRef offset)
-{
-       return ac_build_buffer_load(&ctx->ac, resource, 1, NULL, offset, NULL,
-                                   0, 0, 0, true, true);
-}
-
-static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
-       LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
-       LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
-
-       /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
-       LLVMValueRef offset0 = LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->i32, 8, 0), "");
-       LLVMValueRef offset1 = LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->i32, 4, 0), "");
-
-       LLVMValueRef pos[4] = {
-               buffer_load_const(ctx, resource, offset0),
-               buffer_load_const(ctx, resource, offset1),
-               LLVMConstReal(ctx->f32, 0),
-               LLVMConstReal(ctx->f32, 0)
-       };
-
-       return ac_build_gather_values(&ctx->ac, pos, 4);
-}
-
-static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       return ac_to_integer(&ctx->ac, abi->sample_coverage);
-}
+       return result;
+}
 
 static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        LLVMValueRef coord[4] = {
-               LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
-               LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
+               ac_get_arg(&ctx->ac, ctx->tes_u),
+               ac_get_arg(&ctx->ac, ctx->tes_v),
                ctx->ac.f32_0,
                ctx->ac.f32_0
        };
@@ -1965,21 +1298,53 @@ static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
 
        int param = si_shader_io_get_unique_index_patch(semantic_name, 0);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
                                          LLVMConstInt(ctx->i32, param, 0));
 
-       return buffer_load(&ctx->bld_base, ctx->f32,
+       return buffer_load(ctx, ctx->f32,
                           ~0, ctx->tess_offchip_ring, base, addr, true);
 
 }
 
+static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx,
+                                           unsigned semantic_name)
+{
+       LLVMValueRef buf, slot, val[4];
+       int i, offset;
+
+       slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
+       buf = ac_get_arg(&ctx->ac, ctx->rw_buffers);
+       buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
+       offset = semantic_name == TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL ? 4 : 0;
+
+       for (i = 0; i < 4; i++)
+               val[i] = si_buffer_load_const(ctx, buf,
+                                             LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
+       return ac_build_gather_values(&ctx->ac, val, 4);
+}
+
 static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi,
-                                      unsigned varying_id)
+                                      unsigned varying_id,
+                                      bool load_default_state)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        unsigned semantic_name;
 
+       if (load_default_state) {
+               switch (varying_id) {
+               case VARYING_SLOT_TESS_LEVEL_INNER:
+                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL;
+                       break;
+               case VARYING_SLOT_TESS_LEVEL_OUTER:
+                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL;
+                       break;
+               default:
+                       unreachable("unknown tess level");
+               }
+               return load_tess_level_default(ctx, semantic_name);
+       }
+
        switch (varying_id) {
        case VARYING_SLOT_TESS_LEVEL_INNER:
                semantic_name = TGSI_SEMANTIC_TESSINNER;
@@ -1999,217 +1364,13 @@ static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        if (ctx->type == PIPE_SHADER_TESS_CTRL)
-               return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
+               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 13, 6);
        else if (ctx->type == PIPE_SHADER_TESS_EVAL)
                return get_num_tcs_out_vertices(ctx);
        else
                unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
 }
 
-void si_load_system_value(struct si_shader_context *ctx,
-                         unsigned index,
-                         const struct tgsi_full_declaration *decl)
-{
-       LLVMValueRef value = 0;
-
-       assert(index < RADEON_LLVM_MAX_SYSTEM_VALUES);
-
-       switch (decl->Semantic.Name) {
-       case TGSI_SEMANTIC_INSTANCEID:
-               value = ctx->abi.instance_id;
-               break;
-
-       case TGSI_SEMANTIC_VERTEXID:
-               value = LLVMBuildAdd(ctx->ac.builder,
-                                    ctx->abi.vertex_id,
-                                    ctx->abi.base_vertex, "");
-               break;
-
-       case TGSI_SEMANTIC_VERTEXID_NOBASE:
-               /* Unused. Clarify the meaning in indexed vs. non-indexed
-                * draws if this is ever used again. */
-               assert(false);
-               break;
-
-       case TGSI_SEMANTIC_BASEVERTEX:
-               value = get_base_vertex(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_BASEINSTANCE:
-               value = ctx->abi.start_instance;
-               break;
-
-       case TGSI_SEMANTIC_DRAWID:
-               value = ctx->abi.draw_id;
-               break;
-
-       case TGSI_SEMANTIC_INVOCATIONID:
-               if (ctx->type == PIPE_SHADER_TESS_CTRL)
-                       value = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
-               else if (ctx->type == PIPE_SHADER_GEOMETRY)
-                       value = ctx->abi.gs_invocation_id;
-               else
-                       assert(!"INVOCATIONID not implemented");
-               break;
-
-       case TGSI_SEMANTIC_POSITION:
-       {
-               LLVMValueRef pos[4] = {
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT),
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Z_FLOAT),
-                       ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
-                                     LLVMGetParam(ctx->main_fn, SI_PARAM_POS_W_FLOAT)),
-               };
-               value = ac_build_gather_values(&ctx->ac, pos, 4);
-               break;
-       }
-
-       case TGSI_SEMANTIC_FACE:
-               value = ctx->abi.front_face;
-               break;
-
-       case TGSI_SEMANTIC_SAMPLEID:
-               value = si_get_sample_id(ctx);
-               break;
-
-       case TGSI_SEMANTIC_SAMPLEPOS: {
-               LLVMValueRef pos[4] = {
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
-                       LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT),
-                       LLVMConstReal(ctx->f32, 0),
-                       LLVMConstReal(ctx->f32, 0)
-               };
-               pos[0] = ac_build_fract(&ctx->ac, pos[0], 32);
-               pos[1] = ac_build_fract(&ctx->ac, pos[1], 32);
-               value = ac_build_gather_values(&ctx->ac, pos, 4);
-               break;
-       }
-
-       case TGSI_SEMANTIC_SAMPLEMASK:
-               /* This can only occur with the OpenGL Core profile, which
-                * doesn't support smoothing.
-                */
-               value = LLVMGetParam(ctx->main_fn, SI_PARAM_SAMPLE_COVERAGE);
-               break;
-
-       case TGSI_SEMANTIC_TESSCOORD:
-               value = si_load_tess_coord(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_VERTICESIN:
-               value = si_load_patch_vertices_in(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_TESSINNER:
-       case TGSI_SEMANTIC_TESSOUTER:
-               value = load_tess_level(ctx, decl->Semantic.Name);
-               break;
-
-       case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI:
-       case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI:
-       {
-               LLVMValueRef buf, slot, val[4];
-               int i, offset;
-
-               slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
-               buf = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
-               buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
-               offset = decl->Semantic.Name == TGSI_SEMANTIC_DEFAULT_TESSINNER_SI ? 4 : 0;
-
-               for (i = 0; i < 4; i++)
-                       val[i] = buffer_load_const(ctx, buf,
-                                                  LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
-               value = ac_build_gather_values(&ctx->ac, val, 4);
-               break;
-       }
-
-       case TGSI_SEMANTIC_PRIMID:
-               value = si_get_primitive_id(ctx, 0);
-               break;
-
-       case TGSI_SEMANTIC_GRID_SIZE:
-               value = ctx->abi.num_work_groups;
-               break;
-
-       case TGSI_SEMANTIC_BLOCK_SIZE:
-               value = get_block_size(&ctx->abi);
-               break;
-
-       case TGSI_SEMANTIC_BLOCK_ID:
-       {
-               LLVMValueRef values[3];
-
-               for (int i = 0; i < 3; i++) {
-                       values[i] = ctx->i32_0;
-                       if (ctx->abi.workgroup_ids[i]) {
-                               values[i] = ctx->abi.workgroup_ids[i];
-                       }
-               }
-               value = ac_build_gather_values(&ctx->ac, values, 3);
-               break;
-       }
-
-       case TGSI_SEMANTIC_THREAD_ID:
-               value = ctx->abi.local_invocation_ids;
-               break;
-
-       case TGSI_SEMANTIC_HELPER_INVOCATION:
-               value = ac_build_load_helper_invocation(&ctx->ac);
-               break;
-
-       case TGSI_SEMANTIC_SUBGROUP_SIZE:
-               value = LLVMConstInt(ctx->i32, 64, 0);
-               break;
-
-       case TGSI_SEMANTIC_SUBGROUP_INVOCATION:
-               value = ac_get_thread_id(&ctx->ac);
-               break;
-
-       case TGSI_SEMANTIC_SUBGROUP_EQ_MASK:
-       {
-               LLVMValueRef id = ac_get_thread_id(&ctx->ac);
-               id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
-               value = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->i64, 1, 0), id, "");
-               value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
-               break;
-       }
-
-       case TGSI_SEMANTIC_SUBGROUP_GE_MASK:
-       case TGSI_SEMANTIC_SUBGROUP_GT_MASK:
-       case TGSI_SEMANTIC_SUBGROUP_LE_MASK:
-       case TGSI_SEMANTIC_SUBGROUP_LT_MASK:
-       {
-               LLVMValueRef id = ac_get_thread_id(&ctx->ac);
-               if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_GT_MASK ||
-                   decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK) {
-                       /* All bits set except LSB */
-                       value = LLVMConstInt(ctx->i64, -2, 0);
-               } else {
-                       /* All bits set */
-                       value = LLVMConstInt(ctx->i64, -1, 0);
-               }
-               id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
-               value = LLVMBuildShl(ctx->ac.builder, value, id, "");
-               if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK ||
-                   decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LT_MASK)
-                       value = LLVMBuildNot(ctx->ac.builder, value, "");
-               value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
-               break;
-       }
-
-       case TGSI_SEMANTIC_CS_USER_DATA:
-               value = LLVMGetParam(ctx->main_fn, ctx->param_cs_user_data);
-               break;
-
-       default:
-               assert(!"unknown system value");
-               return;
-       }
-
-       ctx->system_values[index] = value;
-}
-
 void si_declare_compute_memory(struct si_shader_context *ctx)
 {
        struct si_shader_selector *sel = ctx->shader->selector;
@@ -2229,19 +1390,10 @@ void si_declare_compute_memory(struct si_shader_context *ctx)
        ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
 }
 
-void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
-                                   const struct tgsi_full_declaration *decl)
-{
-       assert(decl->Declaration.MemType == TGSI_MEMORY_TYPE_SHARED);
-       assert(decl->Range.First == decl->Range.Last);
-
-       si_declare_compute_memory(ctx);
-}
-
 static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
 {
        LLVMValueRef ptr =
-               LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+               ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
        struct si_shader_selector *sel = ctx->shader->selector;
 
        /* Do the bounds checking with a descriptor, because
@@ -2263,7 +1415,7 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
 
        if (ctx->screen->info.chip_class >= GFX10)
                rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                        S_008F0C_OOB_SELECT(3) |
+                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) |
                         S_008F0C_RESOURCE_LEVEL(1);
        else
                rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
@@ -2272,28 +1424,19 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
        LLVMValueRef desc_elems[] = {
                desc0,
                desc1,
-               LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
+               LLVMConstInt(ctx->i32, sel->info.constbuf0_num_slots * 16, 0),
                LLVMConstInt(ctx->i32, rsrc3, false)
        };
 
        return ac_build_gather_values(&ctx->ac, desc_elems, 4);
 }
 
-static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
-{
-       LLVMValueRef list_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_and_shader_buffers);
-
-       return ac_build_load_to_sgpr(&ctx->ac, list_ptr,
-                                    LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
-}
-
 static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader_selector *sel = ctx->shader->selector;
 
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
 
        if (sel->info.const_buffers_declared == 1 &&
            sel->info.shader_buffers_declared == 0) {
@@ -2311,8 +1454,8 @@ static LLVMValueRef
 load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_and_shader_buffers);
+       LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac,
+                                          ctx->const_and_shader_buffers);
 
        index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
        index = LLVMBuildSub(ctx->ac.builder,
@@ -2322,253 +1465,19 @@ load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
        return ac_build_load_to_sgpr(&ctx->ac, rsrc_ptr, index);
 }
 
-static LLVMValueRef fetch_constant(
-       struct lp_build_tgsi_context *bld_base,
-       const struct tgsi_full_src_register *reg,
-       enum tgsi_opcode_type type,
-       unsigned swizzle_in)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct si_shader_selector *sel = ctx->shader->selector;
-       const struct tgsi_ind_register *ireg = &reg->Indirect;
-       unsigned buf, idx;
-       unsigned swizzle = swizzle_in & 0xffff;
-
-       LLVMValueRef addr, bufp;
-
-       if (swizzle_in == LP_CHAN_ALL) {
-               unsigned chan;
-               LLVMValueRef values[4];
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
-                       values[chan] = fetch_constant(bld_base, reg, type, chan);
-
-               return ac_build_gather_values(&ctx->ac, values, 4);
-       }
-
-       /* Split 64-bit loads. */
-       if (tgsi_type_is_64bit(type)) {
-               LLVMValueRef lo, hi;
-
-               lo = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, swizzle);
-               hi = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, (swizzle_in >> 16));
-               return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
-                                               lo, hi);
-       }
-
-       idx = reg->Register.Index * 4 + swizzle;
-       if (reg->Register.Indirect) {
-               addr = si_get_indirect_index(ctx, ireg, 16, idx * 4);
-       } else {
-               addr = LLVMConstInt(ctx->i32, idx * 4, 0);
-       }
-
-       /* Fast path when user data SGPRs point to constant buffer 0 directly. */
-       if (sel->info.const_buffers_declared == 1 &&
-           sel->info.shader_buffers_declared == 0) {
-               LLVMValueRef desc = load_const_buffer_desc_fast_path(ctx);
-               LLVMValueRef result = buffer_load_const(ctx, desc, addr);
-               return bitcast(bld_base, type, result);
-       }
-
-       assert(reg->Register.Dimension);
-       buf = reg->Dimension.Index;
-
-       if (reg->Dimension.Indirect) {
-               LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
-               LLVMValueRef index;
-               index = si_get_bounded_indirect_index(ctx, &reg->DimIndirect,
-                                                     reg->Dimension.Index,
-                                                     ctx->num_const_buffers);
-               index = LLVMBuildAdd(ctx->ac.builder, index,
-                                    LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
-               bufp = ac_build_load_to_sgpr(&ctx->ac, ptr, index);
-       } else
-               bufp = load_const_buffer_desc(ctx, buf);
-
-       return bitcast(bld_base, type, buffer_load_const(ctx, bufp, addr));
-}
-
 /* Initialize arguments for the shader export intrinsic */
-static void si_llvm_init_export_args(struct si_shader_context *ctx,
-                                    LLVMValueRef *values,
-                                    unsigned target,
-                                    struct ac_export_args *args)
-{
-       LLVMValueRef f32undef = LLVMGetUndef(ctx->ac.f32);
-       unsigned spi_shader_col_format = V_028714_SPI_SHADER_32_ABGR;
-       unsigned chan;
-       bool is_int8, is_int10;
-
-       /* Default is 0xf. Adjusted below depending on the format. */
-       args->enabled_channels = 0xf; /* writemask */
-
-       /* Specify whether the EXEC mask represents the valid mask */
-       args->valid_mask = 0;
-
-       /* Specify whether this is the last export */
-       args->done = 0;
-
-       /* Specify the target we are exporting */
-       args->target = target;
-
-       if (ctx->type == PIPE_SHADER_FRAGMENT) {
-               const struct si_shader_key *key = &ctx->shader->key;
-               unsigned col_formats = key->part.ps.epilog.spi_shader_col_format;
-               int cbuf = target - V_008DFC_SQ_EXP_MRT;
-
-               assert(cbuf >= 0 && cbuf < 8);
-               spi_shader_col_format = (col_formats >> (cbuf * 4)) & 0xf;
-               is_int8 = (key->part.ps.epilog.color_is_int8 >> cbuf) & 0x1;
-               is_int10 = (key->part.ps.epilog.color_is_int10 >> cbuf) & 0x1;
-       }
-
+static void si_llvm_init_vs_export_args(struct si_shader_context *ctx,
+                                       LLVMValueRef *values,
+                                       unsigned target,
+                                       struct ac_export_args *args)
+{
+       args->enabled_channels = 0xf; /* writemask - default is 0xf */
+       args->valid_mask = 0; /* Specify whether the EXEC mask represents the valid mask */
+       args->done = 0; /* Specify whether this is the last export */
+       args->target = target; /* Specify the target we are exporting */
        args->compr = false;
-       args->out[0] = f32undef;
-       args->out[1] = f32undef;
-       args->out[2] = f32undef;
-       args->out[3] = f32undef;
-
-       LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
-       LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
-                             unsigned bits, bool hi) = NULL;
-
-       switch (spi_shader_col_format) {
-       case V_028714_SPI_SHADER_ZERO:
-               args->enabled_channels = 0; /* writemask */
-               args->target = V_008DFC_SQ_EXP_NULL;
-               break;
-
-       case V_028714_SPI_SHADER_32_R:
-               args->enabled_channels = 1; /* writemask */
-               args->out[0] = values[0];
-               break;
-
-       case V_028714_SPI_SHADER_32_GR:
-               args->enabled_channels = 0x3; /* writemask */
-               args->out[0] = values[0];
-               args->out[1] = values[1];
-               break;
-
-       case V_028714_SPI_SHADER_32_AR:
-               if (ctx->screen->info.chip_class >= GFX10) {
-                       args->enabled_channels = 0x3; /* writemask */
-                       args->out[0] = values[0];
-                       args->out[1] = values[3];
-               } else {
-                       args->enabled_channels = 0x9; /* writemask */
-                       args->out[0] = values[0];
-                       args->out[3] = values[3];
-               }
-               break;
-
-       case V_028714_SPI_SHADER_FP16_ABGR:
-               packf = ac_build_cvt_pkrtz_f16;
-               break;
-
-       case V_028714_SPI_SHADER_UNORM16_ABGR:
-               packf = ac_build_cvt_pknorm_u16;
-               break;
 
-       case V_028714_SPI_SHADER_SNORM16_ABGR:
-               packf = ac_build_cvt_pknorm_i16;
-               break;
-
-       case V_028714_SPI_SHADER_UINT16_ABGR:
-               packi = ac_build_cvt_pk_u16;
-               break;
-
-       case V_028714_SPI_SHADER_SINT16_ABGR:
-               packi = ac_build_cvt_pk_i16;
-               break;
-
-       case V_028714_SPI_SHADER_32_ABGR:
-               memcpy(&args->out[0], values, sizeof(values[0]) * 4);
-               break;
-       }
-
-       /* Pack f16 or norm_i16/u16. */
-       if (packf) {
-               for (chan = 0; chan < 2; chan++) {
-                       LLVMValueRef pack_args[2] = {
-                               values[2 * chan],
-                               values[2 * chan + 1]
-                       };
-                       LLVMValueRef packed;
-
-                       packed = packf(&ctx->ac, pack_args);
-                       args->out[chan] = ac_to_float(&ctx->ac, packed);
-               }
-               args->compr = 1; /* COMPR flag */
-       }
-       /* Pack i16/u16. */
-       if (packi) {
-               for (chan = 0; chan < 2; chan++) {
-                       LLVMValueRef pack_args[2] = {
-                               ac_to_integer(&ctx->ac, values[2 * chan]),
-                               ac_to_integer(&ctx->ac, values[2 * chan + 1])
-                       };
-                       LLVMValueRef packed;
-
-                       packed = packi(&ctx->ac, pack_args,
-                                      is_int8 ? 8 : is_int10 ? 10 : 16,
-                                      chan == 1);
-                       args->out[chan] = ac_to_float(&ctx->ac, packed);
-               }
-               args->compr = 1; /* COMPR flag */
-       }
-}
-
-static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
-                         LLVMValueRef alpha)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       if (ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_NEVER) {
-               static LLVMRealPredicate cond_map[PIPE_FUNC_ALWAYS + 1] = {
-                       [PIPE_FUNC_LESS] = LLVMRealOLT,
-                       [PIPE_FUNC_EQUAL] = LLVMRealOEQ,
-                       [PIPE_FUNC_LEQUAL] = LLVMRealOLE,
-                       [PIPE_FUNC_GREATER] = LLVMRealOGT,
-                       [PIPE_FUNC_NOTEQUAL] = LLVMRealONE,
-                       [PIPE_FUNC_GEQUAL] = LLVMRealOGE,
-               };
-               LLVMRealPredicate cond = cond_map[ctx->shader->key.part.ps.epilog.alpha_func];
-               assert(cond);
-
-               LLVMValueRef alpha_ref = LLVMGetParam(ctx->main_fn,
-                               SI_PARAM_ALPHA_REF);
-               LLVMValueRef alpha_pass =
-                       LLVMBuildFCmp(ctx->ac.builder, cond, alpha, alpha_ref, "");
-               ac_build_kill_if_false(&ctx->ac, alpha_pass);
-       } else {
-               ac_build_kill_if_false(&ctx->ac, ctx->i1false);
-       }
-}
-
-static LLVMValueRef si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context *bld_base,
-                                                 LLVMValueRef alpha,
-                                                 unsigned samplemask_param)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef coverage;
-
-       /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
-       coverage = LLVMGetParam(ctx->main_fn,
-                               samplemask_param);
-       coverage = ac_to_integer(&ctx->ac, coverage);
-
-       coverage = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32",
-                                  ctx->i32,
-                                  &coverage, 1, AC_FUNC_ATTR_READNONE);
-
-       coverage = LLVMBuildUIToFP(ctx->ac.builder, coverage,
-                                  ctx->f32, "");
-
-       coverage = LLVMBuildFMul(ctx->ac.builder, coverage,
-                                LLVMConstReal(ctx->f32,
-                                       1.0 / SI_NUM_SMOOTH_AA_SAMPLES), "");
-
-       return LLVMBuildFMul(ctx->ac.builder, alpha, coverage, "");
+       memcpy(&args->out[0], values, sizeof(values[0]) * 4);
 }
 
 static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
@@ -2578,7 +1487,7 @@ static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
        unsigned chan;
        unsigned const_chan;
        LLVMValueRef base_elt;
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
        LLVMValueRef constbuf_index = LLVMConstInt(ctx->i32,
                                                   SI_VS_CONST_CLIP_PLANES, 0);
        LLVMValueRef const_resource = ac_build_load_to_sgpr(&ctx->ac, ptr, constbuf_index);
@@ -2592,13 +1501,13 @@ static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
                args->out[3] = LLVMConstReal(ctx->f32, 0.0f);
 
                /* Compute dot products of position and user clip plane vectors */
-               for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-                       for (const_chan = 0; const_chan < TGSI_NUM_CHANNELS; const_chan++) {
+               for (chan = 0; chan < 4; chan++) {
+                       for (const_chan = 0; const_chan < 4; const_chan++) {
                                LLVMValueRef addr =
                                        LLVMConstInt(ctx->i32, ((reg_index * 4 + chan) * 4 +
                                                                const_chan) * 4, 0);
-                               base_elt = buffer_load_const(ctx, const_resource,
-                                                            addr);
+                               base_elt = si_buffer_load_const(ctx, const_resource,
+                                                               addr);
                                args->out[chan] = ac_build_fmad(&ctx->ac, base_elt,
                                                                out_elts[const_chan], args->out[chan]);
                        }
@@ -2680,7 +1589,7 @@ void si_emit_streamout_output(struct si_shader_context *ctx,
                                    vdata, num_comps,
                                    so_write_offsets[buf_idx],
                                    ctx->i32_0,
-                                   stream_out->dst_offset * 4, 1, 1, false);
+                                   stream_out->dst_offset * 4, ac_glc | ac_slc);
 }
 
 /**
@@ -2695,11 +1604,10 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
        struct pipe_stream_output_info *so = &sel->so;
        LLVMBuilderRef builder = ctx->ac.builder;
        int i;
-       struct lp_build_if_state if_ctx;
 
        /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
        LLVMValueRef so_vtx_count =
-               si_unpack_param(ctx, ctx->param_streamout_config, 16, 7);
+               si_unpack_param(ctx, ctx->streamout_config, 16, 7);
 
        LLVMValueRef tid = ac_get_thread_id(&ctx->ac);
 
@@ -2710,7 +1618,7 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
        /* Emit the streamout code conditionally. This actually avoids
         * out-of-bounds buffer access. The hw tells us via the SGPR
         * (so_vtx_count) which threads are allowed to emit streamout data. */
-       lp_build_if(&if_ctx, &ctx->gallivm, can_emit);
+       ac_build_ifcc(&ctx->ac, can_emit, 6501);
        {
                /* The buffer offset is computed as follows:
                 *   ByteOffset = streamout_offset[buffer_id]*4 +
@@ -2719,8 +1627,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                  */
 
                LLVMValueRef so_write_index =
-                       LLVMGetParam(ctx->main_fn,
-                                    ctx->param_streamout_write_index);
+                       ac_get_arg(&ctx->ac,
+                                  ctx->streamout_write_index);
 
                /* Compute (streamout_write_index + thread_id). */
                so_write_index = LLVMBuildAdd(builder, so_write_index, tid, "");
@@ -2729,8 +1637,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                 * enabled buffer. */
                LLVMValueRef so_write_offset[4] = {};
                LLVMValueRef so_buffers[4];
-               LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
-                                                   ctx->param_rw_buffers);
+               LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac,
+                                                 ctx->rw_buffers);
 
                for (i = 0; i < 4; i++) {
                        if (!so->stride[i])
@@ -2741,8 +1649,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
 
                        so_buffers[i] = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
 
-                       LLVMValueRef so_offset = LLVMGetParam(ctx->main_fn,
-                                                             ctx->param_streamout_offset[i]);
+                       LLVMValueRef so_offset = ac_get_arg(&ctx->ac,
+                                                           ctx->streamout_offset[i]);
                        so_offset = LLVMBuildMul(builder, so_offset, LLVMConstInt(ctx->i32, 4, 0), "");
 
                        so_write_offset[i] = ac_build_imad(&ctx->ac, so_write_index,
@@ -2764,7 +1672,7 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                                                 &so->output[i], &outputs[reg]);
                }
        }
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6501);
 }
 
 static void si_export_param(struct si_shader_context *ctx, unsigned index,
@@ -2772,8 +1680,8 @@ static void si_export_param(struct si_shader_context *ctx, unsigned index,
 {
        struct ac_export_args args;
 
-       si_llvm_init_export_args(ctx, values,
-                                V_008DFC_SQ_EXP_PARAM + index, &args);
+       si_llvm_init_vs_export_args(ctx, values,
+                                   V_008DFC_SQ_EXP_PARAM + index, &args);
        ac_build_export(&ctx->ac, &args);
 }
 
@@ -2856,11 +1764,10 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
                return;
 
        /* The state is in the first bit of the user SGPR. */
-       LLVMValueRef cond = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
+       LLVMValueRef cond = ac_get_arg(&ctx->ac, ctx->vs_state_bits);
        cond = LLVMBuildTrunc(ctx->ac.builder, cond, ctx->i1, "");
 
-       struct lp_build_if_state if_ctx;
-       lp_build_if(&if_ctx, &ctx->gallivm, cond);
+       ac_build_ifcc(&ctx->ac, cond, 6502);
 
        /* Store clamped colors to alloca variables within the conditional block. */
        for (unsigned i = 0; i < noutput; i++) {
@@ -2874,7 +1781,7 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
                                       addr[i][j]);
                }
        }
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6502);
 
        /* Load clamped colors */
        for (unsigned i = 0; i < noutput; i++) {
@@ -2908,8 +1815,8 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
        for (i = 0; i < noutput; i++) {
                switch (outputs[i].semantic_name) {
                case TGSI_SEMANTIC_POSITION:
-                       si_llvm_init_export_args(ctx, outputs[i].values,
-                                                V_008DFC_SQ_EXP_POS, &pos_args[0]);
+                       si_llvm_init_vs_export_args(ctx, outputs[i].values,
+                                                   V_008DFC_SQ_EXP_POS, &pos_args[0]);
                        break;
                case TGSI_SEMANTIC_PSIZE:
                        psize_value = outputs[i].values[0];
@@ -2926,9 +1833,9 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                case TGSI_SEMANTIC_CLIPDIST:
                        if (!shader->key.opt.clip_disable) {
                                unsigned index = 2 + outputs[i].semantic_index;
-                               si_llvm_init_export_args(ctx, outputs[i].values,
-                                                        V_008DFC_SQ_EXP_POS + index,
-                                                        &pos_args[index]);
+                               si_llvm_init_vs_export_args(ctx, outputs[i].values,
+                                                           V_008DFC_SQ_EXP_POS + index,
+                                                           &pos_args[index]);
                        }
                        break;
                case TGSI_SEMANTIC_CLIPVERTEX:
@@ -2953,13 +1860,16 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                pos_args[0].out[3] = ctx->ac.f32_1;  /* W */
        }
 
+       bool pos_writes_edgeflag = shader->selector->info.writes_edgeflag &&
+                                  !shader->key.as_ngg;
+
        /* Write the misc vector (point size, edgeflag, layer, viewport). */
        if (shader->selector->info.writes_psize ||
-           shader->selector->info.writes_edgeflag ||
+           pos_writes_edgeflag ||
            shader->selector->info.writes_viewport_index ||
            shader->selector->info.writes_layer) {
                pos_args[1].enabled_channels = shader->selector->info.writes_psize |
-                                              (shader->selector->info.writes_edgeflag << 1) |
+                                              (pos_writes_edgeflag << 1) |
                                               (shader->selector->info.writes_layer << 2);
 
                pos_args[1].valid_mask = 0; /* EXEC mask */
@@ -2974,7 +1884,7 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                if (shader->selector->info.writes_psize)
                        pos_args[1].out[0] = psize_value;
 
-               if (shader->selector->info.writes_edgeflag) {
+               if (pos_writes_edgeflag) {
                        /* The output is a float, but the hw expects an integer
                         * with the first bit containing the edge flag. */
                        edgeflag_value = LLVMBuildFPToUI(ctx->ac.builder,
@@ -3052,16 +1962,15 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
  * Forward all outputs from the vertex shader to the TES. This is only used
  * for the fixed function TCS.
  */
-static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
+static void si_copy_tcs_inputs(struct si_shader_context *ctx)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef invocation_id, buffer, buffer_offset;
        LLVMValueRef lds_vertex_stride, lds_base;
        uint64_t inputs;
 
-       invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-       buffer_offset = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       buffer_offset = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
        lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
        lds_base = get_tcs_in_current_patch_offset(ctx);
@@ -3081,31 +1990,29 @@ static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
                                              invocation_id,
                                              LLVMConstInt(ctx->i32, i, 0));
 
-               LLVMValueRef value = lshs_lds_load(bld_base, ctx->ac.i32, ~0, lds_ptr);
+               LLVMValueRef value = lshs_lds_load(ctx, ctx->ac.i32, ~0, lds_ptr);
 
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
-                                           buffer_offset, 0, 1, 0, false);
+                                           buffer_offset, 0, ac_glc);
        }
 }
 
-static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
+static void si_write_tess_factors(struct si_shader_context *ctx,
                                  LLVMValueRef rel_patch_id,
                                  LLVMValueRef invocation_id,
                                  LLVMValueRef tcs_out_current_patch_data_offset,
                                  LLVMValueRef invoc0_tf_outer[4],
                                  LLVMValueRef invoc0_tf_inner[2])
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
        struct si_shader *shader = ctx->shader;
        unsigned tess_inner_index, tess_outer_index;
        LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
        LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
        unsigned stride, outer_comps, inner_comps, i, offset;
-       struct lp_build_if_state if_ctx, inner_if_ctx;
 
        /* Add a barrier before loading tess factors from LDS. */
        if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
-               si_llvm_emit_barrier(NULL, bld_base, NULL);
+               si_llvm_emit_barrier(ctx);
 
        /* Do this only for invocation 0, because the tess levels are per-patch,
         * not per-vertex.
@@ -3113,9 +2020,9 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
         * This can't jump, because invocation 0 executes this. It should
         * at least mask out the loads and stores for other invocations.
         */
-       lp_build_if(&if_ctx, &ctx->gallivm,
-                   LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                 invocation_id, ctx->i32_0, ""));
+       ac_build_ifcc(&ctx->ac,
+                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                   invocation_id, ctx->i32_0, ""), 6503);
 
        /* Determine the layout of one tess factor element in the buffer. */
        switch (shader->key.part.tcs.epilog.prim_mode) {
@@ -3167,17 +2074,17 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
 
                for (i = 0; i < outer_comps; i++) {
                        outer[i] = out[i] =
-                               lshs_lds_load(bld_base, ctx->ac.i32, i, lds_outer);
+                               lshs_lds_load(ctx, ctx->ac.i32, i, lds_outer);
                }
                for (i = 0; i < inner_comps; i++) {
                        inner[i] = out[outer_comps+i] =
-                               lshs_lds_load(bld_base, ctx->ac.i32, i, lds_inner);
+                               lshs_lds_load(ctx, ctx->ac.i32, i, lds_inner);
                }
        }
 
        if (shader->key.part.tcs.epilog.prim_mode == PIPE_PRIM_LINES) {
                /* For isolines, the hardware expects tess factors in the
-                * reverse order from what GLSL / TGSI specify.
+                * reverse order from what NIR specifies.
                 */
                LLVMValueRef tmp = out[0];
                out[0] = out[1];
@@ -3195,14 +2102,14 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
        buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
 
        /* Get the offset. */
-       tf_base = LLVMGetParam(ctx->main_fn,
-                              ctx->param_tcs_factor_offset);
+       tf_base = ac_get_arg(&ctx->ac,
+                            ctx->tcs_factor_offset);
        byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
                                  LLVMConstInt(ctx->i32, 4 * stride, 0), "");
 
-       lp_build_if(&inner_if_ctx, &ctx->gallivm,
-                   LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                 rel_patch_id, ctx->i32_0, ""));
+       ac_build_ifcc(&ctx->ac,
+                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                   rel_patch_id, ctx->i32_0, ""), 6504);
 
        /* Store the dynamic HS control word. */
        offset = 0;
@@ -3210,21 +2117,21 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                ac_build_buffer_store_dword(&ctx->ac, buffer,
                                            LLVMConstInt(ctx->i32, 0x80000000, 0),
                                            1, ctx->i32_0, tf_base,
-                                           offset, 1, 0, false);
+                                           offset, ac_glc);
                offset += 4;
        }
 
-       lp_build_endif(&inner_if_ctx);
+       ac_build_endif(&ctx->ac, 6504);
 
        /* Store the tessellation factors. */
        ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
                                    MIN2(stride, 4), byteoffset, tf_base,
-                                   offset, 1, 0, false);
+                                   offset, ac_glc);
        offset += 16;
        if (vec1)
                ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
                                            stride - 4, byteoffset, tf_base,
-                                           offset, 1, 0, false);
+                                           offset, ac_glc);
 
        /* Store the tess factors into the offchip buffer if TES reads them. */
        if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
@@ -3233,7 +2140,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                unsigned param_outer, param_inner;
 
                buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-               base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+               base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
                param_outer = si_shader_io_get_unique_index_patch(
                                      TGSI_SEMANTIC_TESSOUTER, 0);
@@ -3247,7 +2154,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
 
                ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
                                            outer_comps, tf_outer_offset,
-                                           base, 0, 1, 0, false);
+                                           base, 0, ac_glc);
                if (inner_comps) {
                        param_inner = si_shader_io_get_unique_index_patch(
                                              TGSI_SEMANTIC_TESSINNER, 0);
@@ -3258,40 +2165,37 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                                    ac_build_gather_values(&ctx->ac, inner, inner_comps);
                        ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
                                                    inner_comps, tf_inner_offset,
-                                                   base, 0, 1, 0, false);
+                                                   base, 0, ac_glc);
                }
        }
 
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6503);
 }
 
-static LLVMValueRef
-si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
-                   unsigned param, unsigned return_index)
+LLVMValueRef si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
+                                struct ac_arg param, unsigned return_index)
 {
        return LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                   LLVMGetParam(ctx->main_fn, param),
+                                   ac_get_arg(&ctx->ac, param),
                                    return_index, "");
 }
 
-static LLVMValueRef
-si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
-                         unsigned param, unsigned return_index)
+LLVMValueRef si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
+                                      struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef p = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef p = ac_get_arg(&ctx->ac, param);
 
        return LLVMBuildInsertValue(builder, ret,
                                    ac_to_float(&ctx->ac, p),
                                    return_index, "");
 }
 
-static LLVMValueRef
-si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
-                   unsigned param, unsigned return_index)
+LLVMValueRef si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
+                                struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
        ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i32, "");
        return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
 }
@@ -3302,24 +2206,23 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
                                      LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
 
-       si_copy_tcs_inputs(bld_base);
+       si_copy_tcs_inputs(ctx);
 
        rel_patch_id = get_rel_patch_id(ctx);
-       invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
        tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
 
        if (ctx->screen->info.chip_class >= GFX9) {
                LLVMBasicBlockRef blocks[2] = {
                        LLVMGetInsertBlock(builder),
-                       ctx->merged_wrap_if_state.entry_block
+                       ctx->merged_wrap_if_entry_block
                };
                LLVMValueRef values[2];
 
-               lp_build_endif(&ctx->merged_wrap_if_state);
+               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
 
                values[0] = rel_patch_id;
                values[1] = LLVMGetUndef(ctx->i32);
@@ -3339,23 +2242,23 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        unsigned vgpr;
 
        if (ctx->screen->info.chip_class >= GFX9) {
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                          8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                          8 + GFX9_SGPR_TCS_OUT_LAYOUT);
                /* Tess offchip and tess factor offsets are at the beginning. */
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
                vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
        } else {
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                          GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                          GFX6_SGPR_TCS_OUT_LAYOUT);
                /* Tess offchip and tess factor offsets are after user SGPRs. */
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset,
                                          GFX6_TCS_NUM_USER_SGPR);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset,
                                          GFX6_TCS_NUM_USER_SGPR + 1);
                vgpr = GFX6_TCS_NUM_USER_SGPR + 2;
        }
@@ -3374,7 +2277,7 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        ret = LLVMBuildInsertValue(builder, ret, rel_patch_id, vgpr++, "");
        ret = LLVMBuildInsertValue(builder, ret, invocation_id, vgpr++, "");
 
-       if (ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
+       if (ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
                vgpr++; /* skip the tess factor LDS offset */
                for (unsigned i = 0; i < 6; i++) {
                        LLVMValueRef value =
@@ -3393,35 +2296,37 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
 {
        LLVMValueRef ret = ctx->return_value;
 
-       ret = si_insert_input_ptr(ctx, ret, 0, 0);
-       ret = si_insert_input_ptr(ctx, ret, 1, 1);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
 
-       ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
                                  8 + SI_SGPR_RW_BUFFERS);
        ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->param_bindless_samplers_and_images,
+                                 ctx->bindless_samplers_and_images,
                                  8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
 
-       ret = si_insert_input_ret(ctx, ret, ctx->param_vs_state_bits,
+       ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits,
                                  8 + SI_SGPR_VS_STATE_BITS);
 
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                  8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_offsets,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_offsets,
                                  8 + GFX9_SGPR_TCS_OUT_OFFSETS);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                  8 + GFX9_SGPR_TCS_OUT_LAYOUT);
 
        unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
        ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac, ctx->abi.tcs_patch_id),
+                                  ac_to_float(&ctx->ac,
+                                              ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id)),
                                   vgpr++, "");
        ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac, ctx->abi.tcs_rel_ids),
+                                  ac_to_float(&ctx->ac,
+                                              ac_get_arg(&ctx->ac, ctx->args.tcs_rel_ids)),
                                   vgpr++, "");
        ctx->return_value = ret;
 }
@@ -3429,25 +2334,24 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
 /* Pass GS inputs from ES to GS on GFX9. */
 static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
 {
-       LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef ret = ctx->return_value;
 
-       ret = si_insert_input_ptr(ctx, ret, 0, 0);
-       ret = si_insert_input_ptr(ctx, ret, 1, 1);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
        if (ctx->shader->key.as_ngg)
-               ret = LLVMBuildInsertValue(builder, ret, ctx->gs_tg_info, 2, "");
+               ret = si_insert_input_ptr(ctx, ret, ctx->gs_tg_info, 2);
        else
-               ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+               ret = si_insert_input_ret(ctx, ret, ctx->gs2vs_offset, 2);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
 
-       ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
                                  8 + SI_SGPR_RW_BUFFERS);
        ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->param_bindless_samplers_and_images,
+                                 ctx->bindless_samplers_and_images,
                                  8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
-       if (ctx->screen->info.chip_class >= GFX10) {
-               ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits,
+       if (ctx->screen->use_ngg) {
+               ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits,
                                          8 + SI_SGPR_VS_STATE_BITS);
        }
 
@@ -3457,10 +2361,11 @@ static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
        else
                vgpr = 8 + GFX9_TESGS_NUM_USER_SGPR;
 
-       for (unsigned i = 0; i < 5; i++) {
-               unsigned param = ctx->param_gs_vtx01_offset + i;
-               ret = si_insert_input_ret_float(ctx, ret, param, vgpr++);
-       }
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx01_offset, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx23_offset, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_prim_id, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_invocation_id, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx45_offset, vgpr++);
        ctx->return_value = ret;
 }
 
@@ -3470,10 +2375,9 @@ static void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi,
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
+       struct si_shader_info *info = &shader->selector->info;
        unsigned i, chan;
-       LLVMValueRef vertex_id = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_rel_auto_id);
+       LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->rel_auto_id);
        LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx);
        LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
                                                 vertex_dw_stride, "");
@@ -3526,9 +2430,7 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader *es = ctx->shader;
-       struct tgsi_shader_info *info = &es->selector->info;
-       LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_es2gs_offset);
+       struct si_shader_info *info = &es->selector->info;
        LLVMValueRef lds_base = NULL;
        unsigned chan;
        int i;
@@ -3536,10 +2438,10 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
        if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
                unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
                LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
-               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
+               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->merged_wave_info, 24, 4);
                vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
                                         LLVMBuildMul(ctx->ac.builder, wave_idx,
-                                                     LLVMConstInt(ctx->i32, 64, false), ""), "");
+                                                     LLVMConstInt(ctx->i32, ctx->ac.wave_size, false), ""), "");
                lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
                                        LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
        }
@@ -3571,9 +2473,10 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 
                        ac_build_buffer_store_dword(&ctx->ac,
                                                    ctx->esgs_ring,
-                                                   out_val, 1, NULL, soffset,
+                                                   out_val, 1, NULL,
+                                                   ac_get_arg(&ctx->ac, ctx->es2gs_offset),
                                                    (4 * param + chan) * 4,
-                                                   1, 1, true);
+                                                   ac_glc | ac_slc | ac_swizzled);
                }
        }
 
@@ -3584,9 +2487,9 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
 {
        if (ctx->screen->info.chip_class >= GFX9)
-               return si_unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
+               return si_unpack_param(ctx, ctx->merged_wave_info, 16, 8);
        else
-               return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
+               return ac_get_arg(&ctx->ac, ctx->gs_wave_id);
 }
 
 static void emit_gs_epilogue(struct si_shader_context *ctx)
@@ -3596,11 +2499,14 @@ static void emit_gs_epilogue(struct si_shader_context *ctx)
                return;
        }
 
+       if (ctx->screen->info.chip_class >= GFX10)
+               LLVMBuildFence(ctx->ac.builder, LLVMAtomicOrderingRelease, false, "");
+
        ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
                         si_get_gs_wave_id(ctx));
 
        if (ctx->screen->info.chip_class >= GFX9)
-               lp_build_endif(&ctx->merged_wrap_if_state);
+               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
 }
 
 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
@@ -3608,25 +2514,19 @@ static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
                                     LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info UNUSED *info = &ctx->shader->selector->info;
+       struct si_shader_info UNUSED *info = &ctx->shader->selector->info;
 
        assert(info->num_outputs <= max_outputs);
 
        emit_gs_epilogue(ctx);
 }
 
-static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       emit_gs_epilogue(ctx);
-}
-
 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
                                     unsigned max_outputs,
                                     LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        struct si_shader_output_values *outputs = NULL;
        int i,j;
 
@@ -3649,7 +2549,8 @@ static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
                }
        }
 
-       if (ctx->shader->selector->so.num_outputs)
+       if (!ctx->screen->use_ngg_streamout &&
+           ctx->shader->selector->so.num_outputs)
                si_llvm_emit_streamout(ctx, outputs, i, 0);
 
        /* Export PrimitiveID. */
@@ -3674,7 +2575,7 @@ static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi,
                                                  LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        LLVMValueRef pos[4] = {};
 
        assert(info->num_outputs <= max_outputs);
@@ -3696,537 +2597,6 @@ static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi,
        ctx->return_value = ret;
 }
 
-static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context *bld_base)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       ctx->abi.emit_outputs(&ctx->abi, RADEON_LLVM_MAX_OUTPUTS,
-                             &ctx->outputs[0][0]);
-}
-
-struct si_ps_exports {
-       unsigned num;
-       struct ac_export_args args[10];
-};
-
-static void si_export_mrt_z(struct lp_build_tgsi_context *bld_base,
-                           LLVMValueRef depth, LLVMValueRef stencil,
-                           LLVMValueRef samplemask, struct si_ps_exports *exp)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct ac_export_args args;
-
-       ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
-
-       memcpy(&exp->args[exp->num++], &args, sizeof(args));
-}
-
-static void si_export_mrt_color(struct lp_build_tgsi_context *bld_base,
-                               LLVMValueRef *color, unsigned index,
-                               unsigned samplemask_param,
-                               bool is_last, struct si_ps_exports *exp)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       int i;
-
-       /* Clamp color */
-       if (ctx->shader->key.part.ps.epilog.clamp_color)
-               for (i = 0; i < 4; i++)
-                       color[i] = ac_build_clamp(&ctx->ac, color[i]);
-
-       /* Alpha to one */
-       if (ctx->shader->key.part.ps.epilog.alpha_to_one)
-               color[3] = ctx->ac.f32_1;
-
-       /* Alpha test */
-       if (index == 0 &&
-           ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_ALWAYS)
-               si_alpha_test(bld_base, color[3]);
-
-       /* Line & polygon smoothing */
-       if (ctx->shader->key.part.ps.epilog.poly_line_smoothing)
-               color[3] = si_scale_alpha_by_sample_mask(bld_base, color[3],
-                                                        samplemask_param);
-
-       /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
-       if (ctx->shader->key.part.ps.epilog.last_cbuf > 0) {
-               struct ac_export_args args[8];
-               int c, last = -1;
-
-               /* Get the export arguments, also find out what the last one is. */
-               for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
-                       si_llvm_init_export_args(ctx, color,
-                                                V_008DFC_SQ_EXP_MRT + c, &args[c]);
-                       if (args[c].enabled_channels)
-                               last = c;
-               }
-
-               /* Emit all exports. */
-               for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
-                       if (is_last && last == c) {
-                               args[c].valid_mask = 1; /* whether the EXEC mask is valid */
-                               args[c].done = 1; /* DONE bit */
-                       } else if (!args[c].enabled_channels)
-                               continue; /* unnecessary NULL export */
-
-                       memcpy(&exp->args[exp->num++], &args[c], sizeof(args[c]));
-               }
-       } else {
-               struct ac_export_args args;
-
-               /* Export */
-               si_llvm_init_export_args(ctx, color, V_008DFC_SQ_EXP_MRT + index,
-                                        &args);
-               if (is_last) {
-                       args.valid_mask = 1; /* whether the EXEC mask is valid */
-                       args.done = 1; /* DONE bit */
-               } else if (!args.enabled_channels)
-                       return; /* unnecessary NULL export */
-
-               memcpy(&exp->args[exp->num++], &args, sizeof(args));
-       }
-}
-
-static void si_emit_ps_exports(struct si_shader_context *ctx,
-                              struct si_ps_exports *exp)
-{
-       for (unsigned i = 0; i < exp->num; i++)
-               ac_build_export(&ctx->ac, &exp->args[i]);
-}
-
-/**
- * Return PS outputs in this order:
- *
- * v[0:3] = color0.xyzw
- * v[4:7] = color1.xyzw
- * ...
- * vN+0 = Depth
- * vN+1 = Stencil
- * vN+2 = SampleMask
- * vN+3 = SampleMaskIn (used for OpenGL smoothing)
- *
- * The alpha-ref SGPR is returned via its original location.
- */
-static void si_llvm_return_fs_outputs(struct ac_shader_abi *abi,
-                                     unsigned max_outputs,
-                                     LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
-       LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned i, j, first_vgpr, vgpr;
-
-       LLVMValueRef color[8][4] = {};
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       LLVMValueRef ret;
-
-       if (ctx->postponed_kill)
-               ac_build_kill_if_false(&ctx->ac, LLVMBuildLoad(builder, ctx->postponed_kill, ""));
-
-       /* Read the output values. */
-       for (i = 0; i < info->num_outputs; i++) {
-               unsigned semantic_name = info->output_semantic_name[i];
-               unsigned semantic_index = info->output_semantic_index[i];
-
-               switch (semantic_name) {
-               case TGSI_SEMANTIC_COLOR:
-                       assert(semantic_index < 8);
-                       for (j = 0; j < 4; j++) {
-                               LLVMValueRef ptr = addrs[4 * i + j];
-                               LLVMValueRef result = LLVMBuildLoad(builder, ptr, "");
-                               color[semantic_index][j] = result;
-                       }
-                       break;
-               case TGSI_SEMANTIC_POSITION:
-                       depth = LLVMBuildLoad(builder,
-                                             addrs[4 * i + 2], "");
-                       break;
-               case TGSI_SEMANTIC_STENCIL:
-                       stencil = LLVMBuildLoad(builder,
-                                               addrs[4 * i + 1], "");
-                       break;
-               case TGSI_SEMANTIC_SAMPLEMASK:
-                       samplemask = LLVMBuildLoad(builder,
-                                                  addrs[4 * i + 0], "");
-                       break;
-               default:
-                       fprintf(stderr, "Warning: GFX6 unhandled fs output type:%d\n",
-                               semantic_name);
-               }
-       }
-
-       /* Fill the return structure. */
-       ret = ctx->return_value;
-
-       /* Set SGPRs. */
-       ret = LLVMBuildInsertValue(builder, ret,
-                                  ac_to_integer(&ctx->ac,
-                                                 LLVMGetParam(ctx->main_fn,
-                                                              SI_PARAM_ALPHA_REF)),
-                                  SI_SGPR_ALPHA_REF, "");
-
-       /* Set VGPRs */
-       first_vgpr = vgpr = SI_SGPR_ALPHA_REF + 1;
-       for (i = 0; i < ARRAY_SIZE(color); i++) {
-               if (!color[i][0])
-                       continue;
-
-               for (j = 0; j < 4; j++)
-                       ret = LLVMBuildInsertValue(builder, ret, color[i][j], vgpr++, "");
-       }
-       if (depth)
-               ret = LLVMBuildInsertValue(builder, ret, depth, vgpr++, "");
-       if (stencil)
-               ret = LLVMBuildInsertValue(builder, ret, stencil, vgpr++, "");
-       if (samplemask)
-               ret = LLVMBuildInsertValue(builder, ret, samplemask, vgpr++, "");
-
-       /* Add the input sample mask for smoothing at the end. */
-       if (vgpr < first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC)
-               vgpr = first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC;
-       ret = LLVMBuildInsertValue(builder, ret,
-                                  LLVMGetParam(ctx->main_fn,
-                                               SI_PARAM_SAMPLE_COVERAGE), vgpr++, "");
-
-       ctx->return_value = ret;
-}
-
-static void membar_emit(
-               const struct lp_build_tgsi_action *action,
-               struct lp_build_tgsi_context *bld_base,
-               struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef src0 = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
-       unsigned flags = LLVMConstIntGetZExtValue(src0);
-       unsigned waitcnt = NOOP_WAITCNT;
-
-       if (flags & TGSI_MEMBAR_THREAD_GROUP)
-               waitcnt &= VM_CNT & LGKM_CNT;
-
-       if (flags & (TGSI_MEMBAR_ATOMIC_BUFFER |
-                    TGSI_MEMBAR_SHADER_BUFFER |
-                    TGSI_MEMBAR_SHADER_IMAGE))
-               waitcnt &= VM_CNT;
-
-       if (flags & TGSI_MEMBAR_SHARED)
-               waitcnt &= LGKM_CNT;
-
-       if (waitcnt != NOOP_WAITCNT)
-               ac_build_waitcnt(&ctx->ac, waitcnt);
-}
-
-static void clock_emit(
-               const struct lp_build_tgsi_action *action,
-               struct lp_build_tgsi_context *bld_base,
-               struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMValueRef tmp = ac_build_shader_clock(&ctx->ac);
-
-       emit_data->output[0] =
-               LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_0, "");
-       emit_data->output[1] =
-               LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_1, "");
-}
-
-static void si_llvm_emit_ddxy(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       unsigned opcode = emit_data->info->opcode;
-       LLVMValueRef val;
-       int idx;
-       unsigned mask;
-
-       if (opcode == TGSI_OPCODE_DDX_FINE)
-               mask = AC_TID_MASK_LEFT;
-       else if (opcode == TGSI_OPCODE_DDY_FINE)
-               mask = AC_TID_MASK_TOP;
-       else
-               mask = AC_TID_MASK_TOP_LEFT;
-
-       /* for DDX we want to next X pixel, DDY next Y pixel. */
-       idx = (opcode == TGSI_OPCODE_DDX || opcode == TGSI_OPCODE_DDX_FINE) ? 1 : 2;
-
-       val = ac_to_integer(&ctx->ac, emit_data->args[0]);
-       val = ac_build_ddxy(&ctx->ac, mask, idx, val);
-       emit_data->output[emit_data->chan] = val;
-}
-
-static void build_interp_intrinsic(const struct lp_build_tgsi_action *action,
-                               struct lp_build_tgsi_context *bld_base,
-                               struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct si_shader *shader = ctx->shader;
-       const struct tgsi_shader_info *info = &shader->selector->info;
-       LLVMValueRef interp_param;
-       const struct tgsi_full_instruction *inst = emit_data->inst;
-       const struct tgsi_full_src_register *input = &inst->Src[0];
-       int input_base, input_array_size;
-       int chan;
-       int i;
-       LLVMValueRef prim_mask = ctx->abi.prim_mask;
-       LLVMValueRef array_idx, offset_x = NULL, offset_y = NULL;
-       int interp_param_idx;
-       unsigned interp;
-       unsigned location;
-
-       if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET) {
-               /* offset is in second src, first two channels */
-               offset_x = lp_build_emit_fetch(bld_base, emit_data->inst, 1,
-                                              TGSI_CHAN_X);
-               offset_y = lp_build_emit_fetch(bld_base, emit_data->inst, 1,
-                                              TGSI_CHAN_Y);
-       } else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
-               LLVMValueRef sample_position;
-               LLVMValueRef sample_id;
-               LLVMValueRef halfval = LLVMConstReal(ctx->f32, 0.5f);
-
-               /* fetch sample ID, then fetch its sample position,
-                * and place into first two channels.
-                */
-               sample_id = lp_build_emit_fetch(bld_base,
-                                               emit_data->inst, 1, TGSI_CHAN_X);
-               sample_id = ac_to_integer(&ctx->ac, sample_id);
-
-               /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
-                * Language 4.50 spec says about interpolateAtSample:
-                *
-                *    "Returns the value of the input interpolant variable at
-                *     the location of sample number sample. If multisample
-                *     buffers are not available, the input variable will be
-                *     evaluated at the center of the pixel. If sample sample
-                *     does not exist, the position used to interpolate the
-                *     input variable is undefined."
-                *
-                * This means that sample_id values outside of the valid are
-                * in fact valid input, and the usual mechanism for loading the
-                * sample position doesn't work.
-                */
-               if (ctx->shader->key.mono.u.ps.interpolate_at_sample_force_center) {
-                       LLVMValueRef center[4] = {
-                               LLVMConstReal(ctx->f32, 0.5),
-                               LLVMConstReal(ctx->f32, 0.5),
-                               ctx->ac.f32_0,
-                               ctx->ac.f32_0,
-                       };
-
-                       sample_position = ac_build_gather_values(&ctx->ac, center, 4);
-               } else {
-                       sample_position = load_sample_position(&ctx->abi, sample_id);
-               }
-
-               offset_x = LLVMBuildExtractElement(ctx->ac.builder, sample_position,
-                                                  ctx->i32_0, "");
-
-               offset_x = LLVMBuildFSub(ctx->ac.builder, offset_x, halfval, "");
-               offset_y = LLVMBuildExtractElement(ctx->ac.builder, sample_position,
-                                                  ctx->i32_1, "");
-               offset_y = LLVMBuildFSub(ctx->ac.builder, offset_y, halfval, "");
-       }
-
-       assert(input->Register.File == TGSI_FILE_INPUT);
-
-       if (input->Register.Indirect) {
-               unsigned array_id = input->Indirect.ArrayID;
-
-               if (array_id) {
-                       input_base = info->input_array_first[array_id];
-                       input_array_size = info->input_array_last[array_id] - input_base + 1;
-               } else {
-                       input_base = inst->Src[0].Register.Index;
-                       input_array_size = info->num_inputs - input_base;
-               }
-
-               array_idx = si_get_indirect_index(ctx, &input->Indirect,
-                                                 1, input->Register.Index - input_base);
-       } else {
-               input_base = inst->Src[0].Register.Index;
-               input_array_size = 1;
-               array_idx = ctx->i32_0;
-       }
-
-       interp = shader->selector->info.input_interpolate[input_base];
-
-       if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
-           inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE)
-               location = TGSI_INTERPOLATE_LOC_CENTER;
-       else
-               location = TGSI_INTERPOLATE_LOC_CENTROID;
-
-       interp_param_idx = lookup_interp_param_index(interp, location);
-       if (interp_param_idx == -1)
-               return;
-       else if (interp_param_idx)
-               interp_param = LLVMGetParam(ctx->main_fn, interp_param_idx);
-       else
-               interp_param = NULL;
-
-       if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
-           inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
-               LLVMValueRef ij_out[2];
-               LLVMValueRef ddxy_out = ac_build_ddxy_interp(&ctx->ac, interp_param);
-
-               /*
-                * take the I then J parameters, and the DDX/Y for it, and
-                * calculate the IJ inputs for the interpolator.
-                * temp1 = ddx * offset/sample.x + I;
-                * interp_param.I = ddy * offset/sample.y + temp1;
-                * temp1 = ddx * offset/sample.x + J;
-                * interp_param.J = ddy * offset/sample.y + temp1;
-                */
-               for (i = 0; i < 2; i++) {
-                       LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, 0);
-                       LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, 0);
-                       LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                     ddxy_out, ix_ll, "");
-                       LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                     ddxy_out, iy_ll, "");
-                       LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                        interp_param, ix_ll, "");
-                       LLVMValueRef temp;
-
-                       interp_el = ac_to_float(&ctx->ac, interp_el);
-
-                       temp = ac_build_fmad(&ctx->ac, ddx_el, offset_x, interp_el);
-                       ij_out[i] = ac_build_fmad(&ctx->ac, ddy_el, offset_y, temp);
-               }
-               interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
-       }
-
-       if (interp_param)
-               interp_param = ac_to_float(&ctx->ac, interp_param);
-
-       for (chan = 0; chan < 4; chan++) {
-               LLVMValueRef gather = LLVMGetUndef(LLVMVectorType(ctx->f32, input_array_size));
-               unsigned schan = tgsi_util_get_full_src_register_swizzle(&inst->Src[0], chan);
-
-               for (unsigned idx = 0; idx < input_array_size; ++idx) {
-                       LLVMValueRef v, i = NULL, j = NULL;
-
-                       if (interp_param) {
-                               i = LLVMBuildExtractElement(
-                                       ctx->ac.builder, interp_param, ctx->i32_0, "");
-                               j = LLVMBuildExtractElement(
-                                       ctx->ac.builder, interp_param, ctx->i32_1, "");
-                       }
-                       v = si_build_fs_interp(ctx, input_base + idx, schan,
-                                              prim_mask, i, j);
-
-                       gather = LLVMBuildInsertElement(ctx->ac.builder,
-                               gather, v, LLVMConstInt(ctx->i32, idx, false), "");
-               }
-
-               emit_data->output[chan] = LLVMBuildExtractElement(
-                       ctx->ac.builder, gather, array_idx, "");
-       }
-}
-
-static void vote_all_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-        LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, emit_data->args[0]);
-       emit_data->output[emit_data->chan] =
-               LLVMBuildSExt(ctx->ac.builder, tmp, ctx->i32, "");
-}
-
-static void vote_any_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-        LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, emit_data->args[0]);
-       emit_data->output[emit_data->chan] =
-               LLVMBuildSExt(ctx->ac.builder, tmp, ctx->i32, "");
-}
-
-static void vote_eq_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-        LLVMValueRef tmp = ac_build_vote_eq(&ctx->ac, emit_data->args[0]);
-       emit_data->output[emit_data->chan] =
-               LLVMBuildSExt(ctx->ac.builder, tmp, ctx->i32, "");
-}
-
-static void ballot_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef tmp;
-
-       tmp = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X);
-       tmp = ac_build_ballot(&ctx->ac, tmp);
-       tmp = LLVMBuildBitCast(builder, tmp, ctx->v2i32, "");
-
-       emit_data->output[0] = LLVMBuildExtractElement(builder, tmp, ctx->i32_0, "");
-       emit_data->output[1] = LLVMBuildExtractElement(builder, tmp, ctx->i32_1, "");
-}
-
-static void read_lane_emit(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       if (emit_data->inst->Instruction.Opcode == TGSI_OPCODE_READ_INVOC) {
-               emit_data->args[0] = lp_build_emit_fetch(bld_base, emit_data->inst,
-                                                        0, emit_data->src_chan);
-
-               /* Always read the source invocation (= lane) from the X channel. */
-               emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
-                                                        1, TGSI_CHAN_X);
-               emit_data->arg_count = 2;
-       }
-
-       /* We currently have no other way to prevent LLVM from lifting the icmp
-        * calls to a dominating basic block.
-        */
-       ac_build_optimization_barrier(&ctx->ac, &emit_data->args[0]);
-
-       for (unsigned i = 0; i < emit_data->arg_count; ++i)
-               emit_data->args[i] = ac_to_integer(&ctx->ac, emit_data->args[i]);
-
-       emit_data->output[emit_data->chan] =
-               ac_build_intrinsic(&ctx->ac, action->intr_name,
-                                  ctx->i32, emit_data->args, emit_data->arg_count,
-                                  AC_FUNC_ATTR_READNONE |
-                                  AC_FUNC_ATTR_CONVERGENT);
-}
-
-static unsigned si_llvm_get_stream(struct lp_build_tgsi_context *bld_base,
-                                      struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       struct tgsi_src_register src0 = emit_data->inst->Src[0].Register;
-       LLVMValueRef imm;
-       unsigned stream;
-
-       assert(src0.File == TGSI_FILE_IMMEDIATE);
-
-       imm = ctx->imms[src0.Index * TGSI_NUM_CHANNELS + src0.SwizzleX];
-       stream = LLVMConstIntGetZExtValue(imm) & 0x3;
-       return stream;
-}
-
 /* Emit one vertex from the geometry shader */
 static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                                unsigned stream,
@@ -4239,11 +2609,9 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                return;
        }
 
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
+       struct si_shader_info *info = &ctx->shader->selector->info;
        struct si_shader *shader = ctx->shader;
-       struct lp_build_if_state if_state;
-       LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_gs2vs_offset);
+       LLVMValueRef soffset = ac_get_arg(&ctx->ac, ctx->gs2vs_offset);
        LLVMValueRef gs_next_vertex;
        LLVMValueRef can_emit;
        unsigned chan, offset;
@@ -4270,7 +2638,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
        if (use_kill) {
                ac_build_kill_if_false(&ctx->ac, can_emit);
        } else {
-               lp_build_if(&if_state, &ctx->gallivm, can_emit);
+               ac_build_ifcc(&ctx->ac, can_emit, 6505);
        }
 
        offset = 0;
@@ -4296,7 +2664,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                                                    ctx->gsvs_ring[stream],
                                                    out_val, 1,
                                                    voffset, soffset, 0,
-                                                   1, 1, true);
+                                                   ac_glc | ac_slc | ac_swizzled);
                }
        }
 
@@ -4310,19 +2678,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
        }
 
        if (!use_kill)
-               lp_build_endif(&if_state);
-}
-
-/* Emit one vertex from the geometry shader */
-static void si_tgsi_emit_vertex(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-       unsigned stream = si_llvm_get_stream(bld_base, emit_data);
-
-       si_llvm_emit_vertex(&ctx->abi, stream, ctx->outputs[0]);
+               ac_build_endif(&ctx->ac, 6505);
 }
 
 /* Cut one primitive from the geometry shader */
@@ -4341,123 +2697,44 @@ static void si_llvm_emit_primitive(struct ac_shader_abi *abi,
                         si_get_gs_wave_id(ctx));
 }
 
-/* Cut one primitive from the geometry shader */
-static void si_tgsi_emit_primitive(
-       const struct lp_build_tgsi_action *action,
-       struct lp_build_tgsi_context *bld_base,
-       struct lp_build_emit_data *emit_data)
-{
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
-       si_llvm_emit_primitive(&ctx->abi, si_llvm_get_stream(bld_base, emit_data));
-}
-
-static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
-                                struct lp_build_tgsi_context *bld_base,
-                                struct lp_build_emit_data *emit_data)
+static void si_llvm_emit_barrier(struct si_shader_context *ctx)
 {
-       struct si_shader_context *ctx = si_shader_context(bld_base);
-
        /* GFX6 only (thanks to a hw bug workaround):
         * The real barrier instruction isn’t needed, because an entire patch
         * always fits into a single wave.
         */
        if (ctx->screen->info.chip_class == GFX6 &&
            ctx->type == PIPE_SHADER_TESS_CTRL) {
-               ac_build_waitcnt(&ctx->ac, LGKM_CNT & VM_CNT);
+               ac_build_waitcnt(&ctx->ac, AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE);
                return;
        }
 
        ac_build_s_barrier(&ctx->ac);
 }
 
-void si_create_function(struct si_shader_context *ctx,
-                       const char *name,
-                       LLVMTypeRef *returns, unsigned num_returns,
-                       struct si_function_info *fninfo,
-                       unsigned max_workgroup_size)
-{
-       int i;
-
-       si_llvm_create_func(ctx, name, returns, num_returns,
-                           fninfo->types, fninfo->num_params);
-       ctx->return_value = LLVMGetUndef(ctx->return_type);
-
-       for (i = 0; i < fninfo->num_sgpr_params; ++i) {
-               LLVMValueRef P = LLVMGetParam(ctx->main_fn, i);
-
-               /* The combination of:
-                * - noalias
-                * - dereferenceable
-                * - invariant.load
-                * allows the optimization passes to move loads and reduces
-                * SGPR spilling significantly.
-                */
-               ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
-                                    AC_FUNC_ATTR_INREG);
-
-               if (LLVMGetTypeKind(LLVMTypeOf(P)) == LLVMPointerTypeKind) {
-                       ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
-                                            AC_FUNC_ATTR_NOALIAS);
-                       ac_add_attr_dereferenceable(P, UINT64_MAX);
-               }
-       }
-
-       for (i = 0; i < fninfo->num_params; ++i) {
-               if (fninfo->assign[i])
-                       *fninfo->assign[i] = LLVMGetParam(ctx->main_fn, i);
-       }
-
-       if (ctx->screen->info.address32_hi) {
-               ac_llvm_add_target_dep_function_attr(ctx->main_fn,
-                                                    "amdgpu-32bit-address-high-bits",
-                                                    ctx->screen->info.address32_hi);
-       }
-
-       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
-
-       LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                          "no-signed-zeros-fp-math",
-                                          "true");
-
-       if (ctx->screen->debug_flags & DBG(UNSAFE_MATH)) {
-               /* These were copied from some LLVM test. */
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "less-precise-fpmad",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "no-infs-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "no-nans-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "unsafe-fp-math",
-                                                  "true");
-       }
-}
-
 static void declare_streamout_params(struct si_shader_context *ctx,
-                                    struct pipe_stream_output_info *so,
-                                    struct si_function_info *fninfo)
+                                    struct pipe_stream_output_info *so)
 {
-       int i;
+       if (ctx->screen->use_ngg_streamout) {
+               if (ctx->type == PIPE_SHADER_TESS_EVAL)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               return;
+       }
 
        /* Streamout SGPRs. */
-       if (so->num_outputs) {
-               if (ctx->type != PIPE_SHADER_TESS_EVAL)
-                       ctx->param_streamout_config = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
-               else
-                       ctx->param_streamout_config = fninfo->num_params - 1;
-
-               ctx->param_streamout_write_index = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
+       if (so->num_outputs) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_config);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_write_index);
+       } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
        }
+
        /* A streamout buffer offset is loaded if the stride is non-zero. */
-       for (i = 0; i < 4; i++) {
+       for (int i = 0; i < 4; i++) {
                if (!so->stride[i])
                        continue;
 
-               ctx->param_streamout_offset[i] = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_offset[i]);
        }
 }
 
@@ -4471,10 +2748,10 @@ static unsigned si_get_max_workgroup_size(const struct si_shader *shader)
        case PIPE_SHADER_TESS_CTRL:
                /* Return this so that LLVM doesn't remove s_barrier
                 * instructions on chips where we use s_barrier. */
-               return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 64;
+               return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 0;
 
        case PIPE_SHADER_GEOMETRY:
-               return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 64;
+               return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 0;
 
        case PIPE_SHADER_COMPUTE:
                break; /* see below */
@@ -4499,130 +2776,143 @@ static unsigned si_get_max_workgroup_size(const struct si_shader *shader)
 }
 
 static void declare_const_and_shader_buffers(struct si_shader_context *ctx,
-                                            struct si_function_info *fninfo,
                                             bool assign_params)
 {
-       LLVMTypeRef const_shader_buf_type;
+       enum ac_arg_type const_shader_buf_type;
 
        if (ctx->shader->selector->info.const_buffers_declared == 1 &&
            ctx->shader->selector->info.shader_buffers_declared == 0)
-               const_shader_buf_type = ctx->f32;
+               const_shader_buf_type = AC_ARG_CONST_FLOAT_PTR;
        else
-               const_shader_buf_type = ctx->v4i32;
+               const_shader_buf_type = AC_ARG_CONST_DESC_PTR;
 
-       unsigned const_and_shader_buffers =
-               add_arg(fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(const_shader_buf_type));
-
-       if (assign_params)
-               ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, const_shader_buf_type,
+                  assign_params ? &ctx->const_and_shader_buffers :
+                  &ctx->other_const_and_shader_buffers);
 }
 
 static void declare_samplers_and_images(struct si_shader_context *ctx,
-                                       struct si_function_info *fninfo,
                                        bool assign_params)
 {
-       unsigned samplers_and_images =
-               add_arg(fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v8i32));
-
-       if (assign_params)
-               ctx->param_samplers_and_images = samplers_and_images;
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+                  assign_params ? &ctx->samplers_and_images :
+                  &ctx->other_samplers_and_images);
 }
 
 static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
-                                           struct si_function_info *fninfo,
                                            bool assign_params)
 {
-       declare_const_and_shader_buffers(ctx, fninfo, assign_params);
-       declare_samplers_and_images(ctx, fninfo, assign_params);
+       declare_const_and_shader_buffers(ctx, assign_params);
+       declare_samplers_and_images(ctx, assign_params);
+}
+
+static void declare_global_desc_pointers(struct si_shader_context *ctx)
+{
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                  &ctx->rw_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+                  &ctx->bindless_samplers_and_images);
 }
 
-static void declare_global_desc_pointers(struct si_shader_context *ctx,
-                                        struct si_function_info *fninfo)
+static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx)
 {
-       ctx->param_rw_buffers = add_arg(fninfo, ARG_SGPR,
-               ac_array_in_const32_addr_space(ctx->v4i32));
-       ctx->param_bindless_samplers_and_images = add_arg(fninfo, ARG_SGPR,
-               ac_array_in_const32_addr_space(ctx->v8i32));
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+       if (!ctx->shader->is_gs_copy_shader) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.base_vertex);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.start_instance);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.draw_id);
+       }
 }
 
-static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
-                                           struct si_function_info *fninfo)
+static void declare_vb_descriptor_input_sgprs(struct si_shader_context *ctx)
 {
-       ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.base_vertex);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.start_instance);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.draw_id);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &ctx->vertex_buffers);
+
+       unsigned num_vbos_in_user_sgprs = ctx->shader->selector->num_vbos_in_user_sgprs;
+       if (num_vbos_in_user_sgprs) {
+               unsigned user_sgprs = ctx->args.num_sgprs_used;
+
+               if (si_is_merged_shader(ctx))
+                       user_sgprs -= 8;
+               assert(user_sgprs <= SI_SGPR_VS_VB_DESCRIPTOR_FIRST);
+
+               /* Declare unused SGPRs to align VB descriptors to 4 SGPRs (hw requirement). */
+               for (unsigned i = user_sgprs; i < SI_SGPR_VS_VB_DESCRIPTOR_FIRST; i++)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+
+               assert(num_vbos_in_user_sgprs <= ARRAY_SIZE(ctx->vb_descriptors));
+               for (unsigned i = 0; i < num_vbos_in_user_sgprs; i++)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 4, AC_ARG_INT, &ctx->vb_descriptors[i]);
+       }
 }
 
 static void declare_vs_input_vgprs(struct si_shader_context *ctx,
-                                  struct si_function_info *fninfo,
                                   unsigned *num_prolog_vgprs)
 {
        struct si_shader *shader = ctx->shader;
 
-       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.vertex_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.vertex_id);
        if (shader->key.as_ls) {
-               ctx->param_rel_auto_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->rel_auto_id);
                if (ctx->screen->info.chip_class >= GFX10) {
-                       add_arg(fninfo, ARG_VGPR, ctx->i32); /* user VGPR */
-                       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* user VGPR */
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
                } else {
-                       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
-                       add_arg(fninfo, ARG_VGPR, ctx->i32); /* unused */
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* unused */
                }
-       } else if (ctx->screen->info.chip_class == GFX10 &&
-                  !shader->is_gs_copy_shader) {
-               add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr */
-               add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr */
-               add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
+       } else if (ctx->screen->info.chip_class >= GFX10) {
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* user VGPR */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                          &ctx->vs_prim_id); /* user vgpr or PrimID (legacy) */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
        } else {
-               add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
-               ctx->param_vs_prim_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-               add_arg(fninfo, ARG_VGPR, ctx->i32); /* unused */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->vs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* unused */
        }
 
        if (!shader->is_gs_copy_shader) {
                /* Vertex load indices. */
-               ctx->param_vertex_index0 = fninfo->num_params;
-               for (unsigned i = 0; i < shader->selector->info.num_inputs; i++)
-                       add_arg(fninfo, ARG_VGPR, ctx->i32);
+               if (shader->selector->info.num_inputs) {
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                                  &ctx->vertex_index0);
+                       for (unsigned i = 1; i < shader->selector->info.num_inputs; i++)
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
+               }
                *num_prolog_vgprs += shader->selector->info.num_inputs;
        }
 }
 
 static void declare_vs_blit_inputs(struct si_shader_context *ctx,
-                                  struct si_function_info *fninfo,
                                   unsigned vs_blit_property)
 {
-       ctx->param_vs_blit_inputs = fninfo->num_params;
-       add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x1, y1 */
-       add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x2, y2 */
-       add_arg(fninfo, ARG_SGPR, ctx->f32); /* depth */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->vs_blit_inputs); /* i16 x1, y1 */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* i16 x1, y1 */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* depth */
 
        if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color0 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color3 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color0 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color3 */
        } else if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD) {
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.z */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.w */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.z */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.w */
        }
 }
 
-static void declare_tes_input_vgprs(struct si_shader_context *ctx,
-                                   struct si_function_info *fninfo)
+static void declare_tes_input_vgprs(struct si_shader_context *ctx)
 {
-       ctx->param_tes_u = add_arg(fninfo, ARG_VGPR, ctx->f32);
-       ctx->param_tes_v = add_arg(fninfo, ARG_VGPR, ctx->f32);
-       ctx->param_tes_rel_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tes_patch_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &ctx->tes_u);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &ctx->tes_v);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->tes_rel_patch_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tes_patch_id);
 }
 
 enum {
@@ -4631,19 +2921,28 @@ enum {
        SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY,
 };
 
+void si_add_arg_checked(struct ac_shader_args *args,
+                       enum ac_arg_regfile file,
+                       unsigned registers, enum ac_arg_type type,
+                       struct ac_arg *arg,
+                       unsigned idx)
+{
+       assert(args->arg_count == idx);
+       ac_add_arg(args, file, registers, type, arg);
+}
+
 static void create_function(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
-       struct si_function_info fninfo;
-       LLVMTypeRef returns[16+32*4];
+       LLVMTypeRef returns[AC_MAX_ARGS];
        unsigned i, num_return_sgprs;
        unsigned num_returns = 0;
        unsigned num_prolog_vgprs = 0;
        unsigned type = ctx->type;
        unsigned vs_blit_property =
-               shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+               shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Set MERGED shaders. */
        if (ctx->screen->info.chip_class >= GFX9) {
@@ -4653,42 +2952,35 @@ static void create_function(struct si_shader_context *ctx)
                        type = SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY;
        }
 
-       LLVMTypeRef v3i32 = LLVMVectorType(ctx->i32, 3);
-
        switch (type) {
        case PIPE_SHADER_VERTEX:
-               declare_global_desc_pointers(ctx, &fninfo);
+               declare_global_desc_pointers(ctx);
 
                if (vs_blit_property) {
-                       declare_vs_blit_inputs(ctx, &fninfo, vs_blit_property);
+                       declare_vs_blit_inputs(ctx, vs_blit_property);
 
                        /* VGPRs */
-                       declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
                        break;
                }
 
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               declare_vs_specific_input_sgprs(ctx, &fninfo);
-               ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v4i32));
+               declare_per_stage_desc_pointers(ctx, true);
+               declare_vs_specific_input_sgprs(ctx); 
+               if (!shader->is_gs_copy_shader)
+                       declare_vb_descriptor_input_sgprs(ctx);
 
                if (shader->key.as_es) {
-                       ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                                  &ctx->es2gs_offset);
                } else if (shader->key.as_ls) {
                        /* no extra parameters */
                } else {
-                       if (shader->is_gs_copy_shader) {
-                               fninfo.num_params = ctx->param_vs_state_bits + 1;
-                               fninfo.num_sgpr_params = fninfo.num_params;
-                       }
-
                        /* The locations of the other parameters are assigned dynamically. */
-                       declare_streamout_params(ctx, &shader->selector->so,
-                                                &fninfo);
+                       declare_streamout_params(ctx, &shader->selector->so);
                }
 
                /* VGPRs */
-               declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+               declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
 
                /* Return values */
                if (shader->key.opt.vs_as_prim_discard_cs) {
@@ -4698,18 +2990,18 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_TESS_CTRL: /* GFX6-GFX8 */
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_factor_offset);
 
                /* VGPRs */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_rel_ids);
 
                /* param_tcs_offchip_offset and param_tcs_factor_offset are
                 * placed after the user SGPRs.
@@ -4723,33 +3015,31 @@ static void create_function(struct si_shader_context *ctx)
        case SI_SHADER_MERGED_VERTEX_TESSCTRL:
                /* Merged stages have 8 system SGPRs at the beginning. */
                /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_TESS_CTRL);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_scratch_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_wave_info);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_factor_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_scratch_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_VERTEX);
-               declare_vs_specific_input_sgprs(ctx, &fninfo);
+               declare_vs_specific_input_sgprs(ctx);
 
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v4i32));
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
+               declare_vb_descriptor_input_sgprs(ctx);
 
                /* VGPRs (first TCS, then VS) */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_rel_ids);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_input_vgprs(ctx, &fninfo,
-                                              &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
 
                        /* LS return values are inputs to the TCS main shader part. */
                        for (i = 0; i < 8 + GFX9_TCS_NUM_USER_SGPR; i++)
@@ -4773,56 +3063,53 @@ static void create_function(struct si_shader_context *ctx)
        case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY:
                /* Merged stages have 8 system SGPRs at the beginning. */
                /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_GEOMETRY);
 
                if (ctx->shader->key.as_ngg)
-                       add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->gs_tg_info);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs_tg_info);
                else
-                       ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs2vs_offset);
 
-               ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_scratch_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_wave_info);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_scratch_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
 
-               declare_global_desc_pointers(ctx, &fninfo);
+               declare_global_desc_pointers(ctx);
                if (ctx->type != PIPE_SHADER_VERTEX || !vs_blit_property) {
-                       declare_per_stage_desc_pointers(ctx, &fninfo,
+                       declare_per_stage_desc_pointers(ctx,
                                                        (ctx->type == PIPE_SHADER_VERTEX ||
                                                         ctx->type == PIPE_SHADER_TESS_EVAL));
                }
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
                        if (vs_blit_property)
-                               declare_vs_blit_inputs(ctx, &fninfo, vs_blit_property);
+                               declare_vs_blit_inputs(ctx, vs_blit_property);
                        else
-                               declare_vs_specific_input_sgprs(ctx, &fninfo);
+                               declare_vs_specific_input_sgprs(ctx);
                } else {
-                       ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tes_offchip_addr);
                        /* Declare as many input SGPRs as the VS has. */
                }
 
-               if (ctx->type == PIPE_SHADER_VERTEX) {
-                       ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                               ac_array_in_const32_addr_space(ctx->v4i32));
-               }
+               if (ctx->type == PIPE_SHADER_VERTEX)
+                       declare_vb_descriptor_input_sgprs(ctx);
 
                /* VGPRs (first GS, then VS/TES) */
-               ctx->param_gs_vtx01_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
-               ctx->param_gs_vtx23_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
-               ctx->param_gs_vtx45_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx01_offset);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx23_offset);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_invocation_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx45_offset);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_input_vgprs(ctx, &fninfo,
-                                              &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
                } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
-                       declare_tes_input_vgprs(ctx, &fninfo);
+                       declare_tes_input_vgprs(ctx);
                }
 
                if (ctx->shader->key.as_es &&
@@ -4844,85 +3131,92 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_TESS_EVAL:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tes_offchip_addr);
 
                if (shader->key.as_es) {
-                       ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->es2gs_offset);
                } else {
-                       add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       declare_streamout_params(ctx, &shader->selector->so,
-                                                &fninfo);
-                       ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       declare_streamout_params(ctx, &shader->selector->so);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
                }
 
                /* VGPRs */
-               declare_tes_input_vgprs(ctx, &fninfo);
+               declare_tes_input_vgprs(ctx);
                break;
 
        case PIPE_SHADER_GEOMETRY:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_gs_wave_id = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs2vs_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs_wave_id);
 
                /* VGPRs */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[0]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[1]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[2]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[3]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[4]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[5]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[0]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[1]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[2]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[3]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[4]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[5]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_invocation_id);
                break;
 
        case PIPE_SHADER_FRAGMENT:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
-               add_arg_assign_checked(&fninfo, ARG_SGPR, ctx->i32,
-                                      &ctx->abi.prim_mask, SI_PARAM_PRIM_MASK);
-
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_SAMPLE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTER);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTROID);
-               add_arg_checked(&fninfo, ARG_VGPR, v3i32, SI_PARAM_PERSP_PULL_MODEL);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_SAMPLE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTER);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTROID);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_LINE_STIPPLE_TEX);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[0], SI_PARAM_POS_X_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[3], SI_PARAM_POS_W_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32,
-                                      &ctx->abi.front_face, SI_PARAM_FRONT_FACE);
-               shader->info.face_vgpr_index = 20;
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32,
-                                      &ctx->abi.ancillary, SI_PARAM_ANCILLARY);
-               shader->info.ancillary_vgpr_index = 21;
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->i32, SI_PARAM_POS_FIXED_PT);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL,
+                               SI_PARAM_ALPHA_REF);
+               si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                               &ctx->args.prim_mask, SI_PARAM_PRIM_MASK);
+
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, &ctx->args.persp_sample,
+                               SI_PARAM_PERSP_SAMPLE);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.persp_center, SI_PARAM_PERSP_CENTER);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.persp_centroid, SI_PARAM_PERSP_CENTROID);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+                               NULL, SI_PARAM_PERSP_PULL_MODEL);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_sample, SI_PARAM_LINEAR_SAMPLE);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_center, SI_PARAM_LINEAR_CENTER);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_centroid, SI_PARAM_LINEAR_CENTROID);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_FLOAT,
+                               NULL, SI_PARAM_LINE_STIPPLE_TEX);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[0], SI_PARAM_POS_X_FLOAT);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[3], SI_PARAM_POS_W_FLOAT);
+               shader->info.face_vgpr_index = ctx->args.num_vgprs_used;
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->args.front_face, SI_PARAM_FRONT_FACE);
+               shader->info.ancillary_vgpr_index = ctx->args.num_vgprs_used;
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->args.ancillary, SI_PARAM_ANCILLARY);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
+               si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->pos_fixed_pt, SI_PARAM_POS_FIXED_PT);
 
                /* Color inputs from the prolog. */
                if (shader->selector->info.colors_read) {
                        unsigned num_color_elements =
                                util_bitcount(shader->selector->info.colors_read);
 
-                       assert(fninfo.num_params + num_color_elements <= ARRAY_SIZE(fninfo.types));
                        for (i = 0; i < num_color_elements; i++)
-                               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
 
                        num_prolog_vgprs += num_color_elements;
                }
@@ -4948,36 +3242,43 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_COMPUTE:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
                if (shader->selector->info.uses_grid_size)
-                       add_arg_assign(&fninfo, ARG_SGPR, v3i32, &ctx->abi.num_work_groups);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 3, AC_ARG_INT,
+                                  &ctx->args.num_work_groups);
                if (shader->selector->info.uses_block_size &&
                    shader->selector->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
-                       ctx->param_block_size = add_arg(&fninfo, ARG_SGPR, v3i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 3, AC_ARG_INT, &ctx->block_size);
 
                unsigned cs_user_data_dwords =
-                       shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_DWORDS];
+                       shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD];
                if (cs_user_data_dwords) {
-                       ctx->param_cs_user_data = add_arg(&fninfo, ARG_SGPR,
-                                                         LLVMVectorType(ctx->i32, cs_user_data_dwords));
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, cs_user_data_dwords, AC_ARG_INT,
+                                  &ctx->cs_user_data);
                }
 
+               /* Hardware SGPRs. */
                for (i = 0; i < 3; i++) {
-                       ctx->abi.workgroup_ids[i] = NULL;
-                       if (shader->selector->info.uses_block_id[i])
-                               add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->abi.workgroup_ids[i]);
+                       if (shader->selector->info.uses_block_id[i]) {
+                               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                                          &ctx->args.workgroup_ids[i]);
+                       }
                }
+               if (shader->selector->info.uses_subgroup_info)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tg_size);
 
-               add_arg_assign(&fninfo, ARG_VGPR, v3i32, &ctx->abi.local_invocation_ids);
+               /* Hardware VGPRs. */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+                          &ctx->args.local_invocation_ids);
                break;
        default:
                assert(0 && "unimplemented shader");
                return;
        }
 
-       si_create_function(ctx, "main", returns, num_returns, &fninfo,
-                          si_get_max_workgroup_size(shader));
+       si_llvm_create_func(ctx, "main", returns, num_returns,
+                           si_get_max_workgroup_size(shader));
 
        /* Reserve register locations for VGPR inputs the PS prolog may need. */
        if (ctx->type == PIPE_SHADER_FRAGMENT && !ctx->shader->is_monolithic) {
@@ -4994,20 +3295,14 @@ static void create_function(struct si_shader_context *ctx)
                                                     S_0286D0_POS_FIXED_PT_ENA(1));
        }
 
-       shader->info.num_input_sgprs = 0;
-       shader->info.num_input_vgprs = 0;
-
-       for (i = 0; i < fninfo.num_sgpr_params; ++i)
-               shader->info.num_input_sgprs += ac_get_type_size(fninfo.types[i]) / 4;
-
-       for (; i < fninfo.num_params; ++i)
-               shader->info.num_input_vgprs += ac_get_type_size(fninfo.types[i]) / 4;
+       shader->info.num_input_sgprs = ctx->args.num_sgprs_used;
+       shader->info.num_input_vgprs = ctx->args.num_vgprs_used;
 
        assert(shader->info.num_input_vgprs >= num_prolog_vgprs);
        shader->info.num_input_vgprs -= num_prolog_vgprs;
 
        if (shader->key.as_ls || ctx->type == PIPE_SHADER_TESS_CTRL) {
-               if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+               if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
                        /* The LSHS size is not known until draw time, so we append it
                         * at the end of whatever LDS use there may be in the rest of
                         * the shader (currently none, unless LLVM decides to do its
@@ -5021,6 +3316,17 @@ static void create_function(struct si_shader_context *ctx)
                        ac_declare_lds_as_pointer(&ctx->ac);
                }
        }
+
+       /* Unlike radv, we override these arguments in the prolog, so to the
+        * API shader they appear as normal arguments.
+        */
+       if (ctx->type == PIPE_SHADER_VERTEX) {
+               ctx->abi.vertex_id = ac_get_arg(&ctx->ac, ctx->args.vertex_id);
+               ctx->abi.instance_id = ac_get_arg(&ctx->ac, ctx->args.instance_id);
+       } else if (ctx->type == PIPE_SHADER_FRAGMENT) {
+               ctx->abi.persp_centroid = ac_get_arg(&ctx->ac, ctx->args.persp_centroid);
+               ctx->abi.linear_centroid = ac_get_arg(&ctx->ac, ctx->args.linear_centroid);
+       }
 }
 
 /* Ensure that the esgs ring is declared.
@@ -5051,8 +3357,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
 
-       LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_rw_buffers);
+       LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
 
        if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY) {
                if (ctx->screen->info.chip_class <= GFX8) {
@@ -5064,7 +3369,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
                        ctx->esgs_ring =
                                ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
                } else {
-                       if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+                       if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
                                /* Declare the ESGS ring as an explicit LDS symbol. */
                                declare_esgs_ring(ctx);
                        } else {
@@ -5112,14 +3417,14 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
                        /* Limit on the stride field for <= GFX7. */
                        assert(stride < (1 << 14));
 
-                       num_records = 64;
+                       num_records = ctx->ac.wave_size;
 
                        ring = LLVMBuildBitCast(builder, base_ring, v2i64, "");
                        tmp = LLVMBuildExtractElement(builder, ring, ctx->i32_0, "");
                        tmp = LLVMBuildAdd(builder, tmp,
                                           LLVMConstInt(ctx->i64,
                                                        stream_offset, 0), "");
-                       stream_offset += stride * 64;
+                       stream_offset += stride * ctx->ac.wave_size;
 
                        ring = LLVMBuildInsertElement(builder, ring, tmp, ctx->i32_0, "");
                        ring = LLVMBuildBitCast(builder, ring, ctx->v4i32, "");
@@ -5143,7 +3448,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 
                        if (ctx->ac.chip_class >= GFX10) {
                                rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                                        S_008F0C_OOB_SELECT(2) |
+                                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_DISABLED) |
                                         S_008F0C_RESOURCE_LEVEL(1);
                        } else {
                                rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
@@ -5162,34 +3467,6 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
        }
 }
 
-static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
-                                        LLVMValueRef param_rw_buffers,
-                                        unsigned param_pos_fixed_pt)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef slot, desc, offset, row, bit, address[2];
-
-       /* Use the fixed-point gl_FragCoord input.
-        * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
-        * per coordinate to get the repeating effect.
-        */
-       address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
-       address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
-
-       /* Load the buffer descriptor. */
-       slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
-       desc = ac_build_load_to_sgpr(&ctx->ac, param_rw_buffers, slot);
-
-       /* The stipple pattern is 32x32, each row has 32 bits. */
-       offset = LLVMBuildMul(builder, address[1],
-                             LLVMConstInt(ctx->i32, 4, 0), "");
-       row = buffer_load_const(ctx, desc, offset);
-       row = ac_to_integer(&ctx->ac, row);
-       bit = LLVMBuildLShr(builder, row, address[0], "");
-       bit = LLVMBuildTrunc(builder, bit, ctx->i1, "");
-       ac_build_kill_if_false(&ctx->ac, bit);
-}
-
 /* For the UMR disassembler. */
 #define DEBUGGER_END_OF_CODE_MARKER    0xbf9f0000 /* invalid instruction */
 #define DEBUGGER_NUM_MARKERS           5
@@ -5199,7 +3476,6 @@ static bool si_shader_binary_open(struct si_screen *screen,
                                  struct ac_rtld_binary *rtld)
 {
        const struct si_shader_selector *sel = shader->selector;
-       enum pipe_shader_type shader_type = sel ? sel->type : PIPE_SHADER_COMPUTE;
        const char *part_elfs[5];
        size_t part_sizes[5];
        unsigned num_parts = 0;
@@ -5221,36 +3497,15 @@ static bool si_shader_binary_open(struct si_screen *screen,
 
        struct ac_rtld_symbol lds_symbols[2];
        unsigned num_lds_symbols = 0;
-       unsigned esgs_ring_size = 0;
-
-       if (sel && screen->info.chip_class >= GFX9 &&
-           sel->type == PIPE_SHADER_GEOMETRY && !shader->is_gs_copy_shader) {
-               esgs_ring_size = shader->gs_info.esgs_ring_size;;
-       }
-
-       if (sel && shader->key.as_ngg) {
-               if (sel->so.num_outputs) {
-                       unsigned esgs_vertex_bytes = 4 * (4 * sel->info.num_outputs + 1);
-                       esgs_ring_size = MAX2(esgs_ring_size,
-                                             shader->ngg.max_out_verts * esgs_vertex_bytes);
-               }
-
-               /* GS stores Primitive IDs into LDS at the address corresponding
-                * to the provoking vertex. All vertex threads load and export
-                * PrimitiveID for their thread.
-                */
-               if (sel->type == PIPE_SHADER_VERTEX &&
-                   shader->key.mono.u.vs_export_prim_id)
-                       esgs_ring_size = MAX2(esgs_ring_size, shader->ngg.max_out_verts * 4);
-       }
 
-       if (esgs_ring_size) {
+       if (sel && screen->info.chip_class >= GFX9 && !shader->is_gs_copy_shader &&
+           (sel->type == PIPE_SHADER_GEOMETRY || shader->key.as_ngg)) {
                /* We add this symbol even on LLVM <= 8 to ensure that
                 * shader->config.lds_size is set correctly below.
                 */
                struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++];
                sym->name = "esgs_ring";
-               sym->size = esgs_ring_size;
+               sym->size = shader->gs_info.esgs_ring_size;
                sym->align = 64 * 1024;
        }
 
@@ -5266,7 +3521,8 @@ static bool si_shader_binary_open(struct si_screen *screen,
                        .options = {
                                .halt_at_entry = screen->options.halt_shaders,
                        },
-                       .shader_type = tgsi_processor_to_shader_stage(shader_type),
+                       .shader_type = tgsi_processor_to_shader_stage(sel->type),
+                       .wave_size = si_get_shader_wave_size(shader),
                        .num_parts = num_parts,
                        .elf_ptrs = part_elfs,
                        .elf_sizes = part_sizes,
@@ -5286,7 +3542,7 @@ static unsigned si_get_shader_binary_size(struct si_screen *screen, struct si_sh
 {
        struct ac_rtld_binary rtld;
        si_shader_binary_open(screen, shader, &rtld);
-       return rtld.rx_size;
+       return rtld.exec_size;
 }
 
 static bool si_get_external_symbol(void *data, const char *name, uint64_t *value)
@@ -5301,11 +3557,6 @@ static bool si_get_external_symbol(void *data, const char *name, uint64_t *value
                /* Enable scratch coalescing. */
                *value = S_008F04_BASE_ADDRESS_HI(*scratch_va >> 32) |
                         S_008F04_SWIZZLE_ENABLE(1);
-               if (HAVE_LLVM < 0x0800) {
-                       /* Old LLVM created an R_ABS32_HI relocation for
-                        * this symbol. */
-                       *value <<= 32;
-               }
                return true;
        }
 
@@ -5321,7 +3572,7 @@ bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader
 
        si_resource_reference(&shader->bo, NULL);
        shader->bo = si_aligned_buffer_create(&sscreen->b,
-                                             sscreen->cpdma_prefetch_writes_memory ?
+                                             sscreen->info.cpdma_prefetch_writes_memory ?
                                                0 : SI_RESOURCE_FLAG_READ_ONLY,
                                               PIPE_USAGE_IMMUTABLE,
                                               align(binary.rx_size, SI_CPDMA_ALIGNMENT),
@@ -5352,6 +3603,8 @@ bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader
 
 static void si_shader_dump_disassembly(struct si_screen *screen,
                                       const struct si_shader_binary *binary,
+                                      enum pipe_shader_type shader_type,
+                                      unsigned wave_size,
                                       struct pipe_debug_callback *debug,
                                       const char *name, FILE *file)
 {
@@ -5359,6 +3612,8 @@ static void si_shader_dump_disassembly(struct si_screen *screen,
 
        if (!ac_rtld_open(&rtld_binary, (struct ac_rtld_open_info){
                        .info = &screen->info,
+                       .shader_type = tgsi_processor_to_shader_stage(shader_type),
+                       .wave_size = wave_size,
                        .num_parts = 1,
                        .elf_ptrs = &binary->elf_buffer,
                        .elf_sizes = &binary->elf_size }))
@@ -5419,7 +3674,7 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
        unsigned lds_per_wave = 0;
        unsigned max_simd_waves;
 
-       max_simd_waves = ac_get_max_simd_waves(sscreen->info.family);
+       max_simd_waves = sscreen->info.max_wave64_per_simd;
 
        /* Compute LDS usage for PS. */
        switch (shader->selector->type) {
@@ -5442,25 +3697,36 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
                        unsigned max_workgroup_size =
                                si_get_max_workgroup_size(shader);
                        lds_per_wave = (conf->lds_size * lds_increment) /
-                                      DIV_ROUND_UP(max_workgroup_size, 64);
+                                      DIV_ROUND_UP(max_workgroup_size,
+                                                   sscreen->compute_wave_size);
                }
                break;
+       default:;
        }
 
        /* Compute the per-SIMD wave counts. */
        if (conf->num_sgprs) {
                max_simd_waves =
                        MIN2(max_simd_waves,
-                            ac_get_num_physical_sgprs(sscreen->info.chip_class) / conf->num_sgprs);
+                            sscreen->info.num_physical_sgprs_per_simd / conf->num_sgprs);
        }
 
-       if (conf->num_vgprs)
-               max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+       if (conf->num_vgprs) {
+               /* Always print wave limits as Wave64, so that we can compare
+                * Wave32 and Wave64 with shader-db fairly. */
+               unsigned max_vgprs = sscreen->info.num_physical_wave64_vgprs_per_simd;
+               max_simd_waves = MIN2(max_simd_waves, max_vgprs / conf->num_vgprs);
+       }
 
-       /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
-        * 16KB makes some SIMDs unoccupied). */
+       /* LDS is 64KB per CU (4 SIMDs) on GFX6-9, which is 16KB per SIMD (usage above
+        * 16KB makes some SIMDs unoccupied).
+        *
+        * LDS is 128KB in WGP mode and 64KB in CU mode. Assume the WGP mode is used.
+        */
+       unsigned max_lds_size = sscreen->info.chip_class >= GFX10 ? 128*1024 : 64*1024;
+       unsigned max_lds_per_simd = max_lds_size / 4;
        if (lds_per_wave)
-               max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+               max_simd_waves = MIN2(max_simd_waves, max_lds_per_simd / lds_per_wave);
 
        shader->info.max_simd_waves = max_simd_waves;
 }
@@ -5472,7 +3738,10 @@ void si_shader_dump_stats_for_shader_db(struct si_screen *screen,
        const struct ac_shader_config *conf = &shader->config;
 
        if (screen->options.debug_disassembly)
-               si_shader_dump_disassembly(screen, &shader->binary, debug, "main", NULL);
+               si_shader_dump_disassembly(screen, &shader->binary,
+                                          shader->selector->type,
+                                          si_get_shader_wave_size(shader),
+                                          debug, "main", NULL);
 
        pipe_debug_message(debug, SHADER_INFO,
                           "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
@@ -5487,15 +3756,14 @@ void si_shader_dump_stats_for_shader_db(struct si_screen *screen,
 
 static void si_shader_dump_stats(struct si_screen *sscreen,
                                 struct si_shader *shader,
-                                unsigned processor,
                                 FILE *file,
                                 bool check_debug_option)
 {
        const struct ac_shader_config *conf = &shader->config;
 
        if (!check_debug_option ||
-           si_can_dump_shader(sscreen, processor)) {
-               if (processor == PIPE_SHADER_FRAGMENT) {
+           si_can_dump_shader(sscreen, shader->selector->type)) {
+               if (shader->selector->type == PIPE_SHADER_FRAGMENT) {
                        fprintf(file, "*** SHADER CONFIG ***\n"
                                "SPI_PS_INPUT_ADDR = 0x%04x\n"
                                "SPI_PS_INPUT_ENA  = 0x%04x\n",
@@ -5522,9 +3790,9 @@ static void si_shader_dump_stats(struct si_screen *sscreen,
        }
 }
 
-const char *si_get_shader_name(const struct si_shader *shader, unsigned processor)
+const char *si_get_shader_name(const struct si_shader *shader)
 {
-       switch (processor) {
+       switch (shader->selector->type) {
        case PIPE_SHADER_VERTEX:
                if (shader->key.as_es)
                        return "Vertex Shader as ES";
@@ -5560,51 +3828,55 @@ const char *si_get_shader_name(const struct si_shader *shader, unsigned processo
 }
 
 void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
-                   struct pipe_debug_callback *debug, unsigned processor,
+                   struct pipe_debug_callback *debug,
                    FILE *file, bool check_debug_option)
 {
+       enum pipe_shader_type shader_type = shader->selector->type;
+
        if (!check_debug_option ||
-           si_can_dump_shader(sscreen, processor))
-               si_dump_shader_key(processor, shader, file);
+           si_can_dump_shader(sscreen, shader_type))
+               si_dump_shader_key(shader, file);
 
        if (!check_debug_option && shader->binary.llvm_ir_string) {
                if (shader->previous_stage &&
                    shader->previous_stage->binary.llvm_ir_string) {
                        fprintf(file, "\n%s - previous stage - LLVM IR:\n\n",
-                               si_get_shader_name(shader, processor));
+                               si_get_shader_name(shader));
                        fprintf(file, "%s\n", shader->previous_stage->binary.llvm_ir_string);
                }
 
                fprintf(file, "\n%s - main shader part - LLVM IR:\n\n",
-                       si_get_shader_name(shader, processor));
+                       si_get_shader_name(shader));
                fprintf(file, "%s\n", shader->binary.llvm_ir_string);
        }
 
        if (!check_debug_option ||
-           (si_can_dump_shader(sscreen, processor) &&
+           (si_can_dump_shader(sscreen, shader_type) &&
             !(sscreen->debug_flags & DBG(NO_ASM)))) {
-               fprintf(file, "\n%s:\n", si_get_shader_name(shader, processor));
+               unsigned wave_size = si_get_shader_wave_size(shader);
+
+               fprintf(file, "\n%s:\n", si_get_shader_name(shader));
 
                if (shader->prolog)
                        si_shader_dump_disassembly(sscreen, &shader->prolog->binary,
-                                                  debug, "prolog", file);
+                                                  shader_type, wave_size, debug, "prolog", file);
                if (shader->previous_stage)
                        si_shader_dump_disassembly(sscreen, &shader->previous_stage->binary,
-                                                  debug, "previous stage", file);
+                                                  shader_type, wave_size, debug, "previous stage", file);
                if (shader->prolog2)
                        si_shader_dump_disassembly(sscreen, &shader->prolog2->binary,
-                                                  debug, "prolog2", file);
+                                                  shader_type, wave_size, debug, "prolog2", file);
 
-               si_shader_dump_disassembly(sscreen, &shader->binary, debug, "main", file);
+               si_shader_dump_disassembly(sscreen, &shader->binary, shader_type,
+                                          wave_size, debug, "main", file);
 
                if (shader->epilog)
                        si_shader_dump_disassembly(sscreen, &shader->epilog->binary,
-                                                  debug, "epilog", file);
+                                                  shader_type, wave_size, debug, "epilog", file);
                fprintf(file, "\n");
        }
 
-       si_shader_dump_stats(sscreen, shader, processor, file,
-                            check_debug_option);
+       si_shader_dump_stats(sscreen, shader, file, check_debug_option);
 }
 
 static int si_compile_llvm(struct si_screen *sscreen,
@@ -5613,13 +3885,14 @@ static int si_compile_llvm(struct si_screen *sscreen,
                           struct ac_llvm_compiler *compiler,
                           LLVMModuleRef mod,
                           struct pipe_debug_callback *debug,
-                          unsigned processor,
+                          enum pipe_shader_type shader_type,
+                          unsigned wave_size,
                           const char *name,
                           bool less_optimized)
 {
        unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
 
-       if (si_can_dump_shader(sscreen, processor)) {
+       if (si_can_dump_shader(sscreen, shader_type)) {
                fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
 
                if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
@@ -5637,7 +3910,7 @@ static int si_compile_llvm(struct si_screen *sscreen,
 
        if (!si_replace_shader(count, binary)) {
                unsigned r = si_llvm_compile(mod, binary, compiler, debug,
-                                            less_optimized);
+                                            less_optimized, wave_size);
                if (r)
                        return r;
        }
@@ -5645,6 +3918,8 @@ static int si_compile_llvm(struct si_screen *sscreen,
        struct ac_rtld_binary rtld;
        if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
                        .info = &sscreen->info,
+                       .shader_type = tgsi_processor_to_shader_stage(shader_type),
+                       .wave_size = wave_size,
                        .num_parts = 1,
                        .elf_ptrs = &binary->elf_buffer,
                        .elf_sizes = &binary->elf_size }))
@@ -5672,14 +3947,6 @@ static int si_compile_llvm(struct si_screen *sscreen,
        return 0;
 }
 
-static void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
-{
-       if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
-               LLVMBuildRetVoid(ctx->ac.builder);
-       else
-               LLVMBuildRet(ctx->ac.builder, ret);
-}
-
 /* Generate code for the hardware VS shader stage to go with a geometry shader */
 struct si_shader *
 si_generate_gs_copy_shader(struct si_screen *sscreen,
@@ -5691,7 +3958,7 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        struct si_shader *shader;
        LLVMBuilderRef builder;
        struct si_shader_output_values outputs[SI_MAX_VS_OUTPUTS];
-       struct tgsi_shader_info *gsinfo = &gs_selector->info;
+       struct si_shader_info *gsinfo = &gs_selector->info;
        int i;
 
 
@@ -5706,7 +3973,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        shader->selector = gs_selector;
        shader->is_gs_copy_shader = true;
 
-       si_init_shader_ctx(&ctx, sscreen, compiler);
+       si_llvm_context_init(&ctx, sscreen, compiler,
+                            si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false));
        ctx.shader = shader;
        ctx.type = PIPE_SHADER_VERTEX;
 
@@ -5722,8 +3990,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        /* Fetch the vertex stream ID.*/
        LLVMValueRef stream_id;
 
-       if (gs_selector->so.num_outputs)
-               stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
+       if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs)
+               stream_id = si_unpack_param(&ctx, ctx.streamout_config, 24, 2);
        else
                stream_id = ctx.i32_0;
 
@@ -5776,13 +4044,13 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
                                        ac_build_buffer_load(&ctx.ac,
                                                             ctx.gsvs_ring[0], 1,
                                                             ctx.i32_0, voffset,
-                                                            soffset, 0, 1, 1,
+                                                            soffset, 0, ac_glc | ac_slc,
                                                             true, false);
                        }
                }
 
                /* Streamout and exports. */
-               if (gs_selector->so.num_outputs) {
+               if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs) {
                        si_llvm_emit_streamout(&ctx, outputs,
                                               gsinfo->num_outputs,
                                               stream);
@@ -5805,12 +4073,11 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        if (si_compile_llvm(sscreen, &ctx.shader->binary,
                            &ctx.shader->config, ctx.compiler,
                            ctx.ac.module,
-                           debug, PIPE_SHADER_GEOMETRY,
+                           debug, PIPE_SHADER_GEOMETRY, ctx.ac.wave_size,
                            "GS Copy Shader", false) == 0) {
                if (si_can_dump_shader(sscreen, PIPE_SHADER_GEOMETRY))
                        fprintf(stderr, "GS Copy Shader:\n");
-               si_shader_dump(sscreen, ctx.shader, debug,
-                              PIPE_SHADER_GEOMETRY, stderr, true);
+               si_shader_dump(sscreen, ctx.shader, debug, stderr, true);
 
                if (!ctx.shader->config.scratch_bytes_per_wave)
                        ok = si_shader_binary_upload(sscreen, ctx.shader, 0);
@@ -5857,19 +4124,20 @@ static void si_dump_shader_key_vs(const struct si_shader_key *key,
        fprintf(f, "}\n");
 }
 
-static void si_dump_shader_key(unsigned processor, const struct si_shader *shader,
-                              FILE *f)
+static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
 {
        const struct si_shader_key *key = &shader->key;
+       enum pipe_shader_type shader_type = shader->selector->type;
 
        fprintf(f, "SHADER KEY\n");
 
-       switch (processor) {
+       switch (shader_type) {
        case PIPE_SHADER_VERTEX:
                si_dump_shader_key_vs(key, &key->part.vs.prolog,
                                      "part.vs.prolog", f);
                fprintf(f, "  as_es = %u\n", key->as_es);
                fprintf(f, "  as_ls = %u\n", key->as_ls);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                fprintf(f, "  mono.u.vs_export_prim_id = %u\n",
                        key->mono.u.vs_export_prim_id);
                fprintf(f, "  opt.vs_as_prim_discard_cs = %u\n",
@@ -5907,6 +4175,7 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
 
        case PIPE_SHADER_TESS_EVAL:
                fprintf(f, "  as_es = %u\n", key->as_es);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                fprintf(f, "  mono.u.vs_export_prim_id = %u\n",
                        key->mono.u.vs_export_prim_id);
                break;
@@ -5921,6 +4190,8 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
                                              "part.gs.vs_prolog", f);
                }
                fprintf(f, "  part.gs.prolog.tri_strip_adj_fix = %u\n", key->part.gs.prolog.tri_strip_adj_fix);
+               fprintf(f, "  part.gs.prolog.gfx9_prev_is_vs = %u\n", key->part.gs.prolog.gfx9_prev_is_vs);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                break;
 
        case PIPE_SHADER_COMPUTE:
@@ -5936,6 +4207,7 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
                fprintf(f, "  part.ps.prolog.force_linear_center_interp = %u\n", key->part.ps.prolog.force_linear_center_interp);
                fprintf(f, "  part.ps.prolog.bc_optimize_for_persp = %u\n", key->part.ps.prolog.bc_optimize_for_persp);
                fprintf(f, "  part.ps.prolog.bc_optimize_for_linear = %u\n", key->part.ps.prolog.bc_optimize_for_linear);
+               fprintf(f, "  part.ps.prolog.samplemask_log_ps_iter = %u\n", key->part.ps.prolog.samplemask_log_ps_iter);
                fprintf(f, "  part.ps.epilog.spi_shader_col_format = 0x%x\n", key->part.ps.epilog.spi_shader_col_format);
                fprintf(f, "  part.ps.epilog.color_is_int8 = 0x%X\n", key->part.ps.epilog.color_is_int8);
                fprintf(f, "  part.ps.epilog.color_is_int10 = 0x%X\n", key->part.ps.epilog.color_is_int10);
@@ -5944,63 +4216,29 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
                fprintf(f, "  part.ps.epilog.alpha_to_one = %u\n", key->part.ps.epilog.alpha_to_one);
                fprintf(f, "  part.ps.epilog.poly_line_smoothing = %u\n", key->part.ps.epilog.poly_line_smoothing);
                fprintf(f, "  part.ps.epilog.clamp_color = %u\n", key->part.ps.epilog.clamp_color);
+               fprintf(f, "  mono.u.ps.interpolate_at_sample_force_center = %u\n", key->mono.u.ps.interpolate_at_sample_force_center);
+               fprintf(f, "  mono.u.ps.fbfetch_msaa = %u\n", key->mono.u.ps.fbfetch_msaa);
+               fprintf(f, "  mono.u.ps.fbfetch_is_1D = %u\n", key->mono.u.ps.fbfetch_is_1D);
+               fprintf(f, "  mono.u.ps.fbfetch_layered = %u\n", key->mono.u.ps.fbfetch_layered);
                break;
 
        default:
                assert(0);
        }
 
-       if ((processor == PIPE_SHADER_GEOMETRY ||
-            processor == PIPE_SHADER_TESS_EVAL ||
-            processor == PIPE_SHADER_VERTEX) &&
+       if ((shader_type == PIPE_SHADER_GEOMETRY ||
+            shader_type == PIPE_SHADER_TESS_EVAL ||
+            shader_type == PIPE_SHADER_VERTEX) &&
            !key->as_es && !key->as_ls) {
                fprintf(f, "  opt.kill_outputs = 0x%"PRIx64"\n", key->opt.kill_outputs);
                fprintf(f, "  opt.clip_disable = %u\n", key->opt.clip_disable);
        }
 }
 
-static void si_init_shader_ctx(struct si_shader_context *ctx,
-                              struct si_screen *sscreen,
-                              struct ac_llvm_compiler *compiler)
-{
-       struct lp_build_tgsi_context *bld_base;
-
-       si_llvm_context_init(ctx, sscreen, compiler);
-
-       bld_base = &ctx->bld_base;
-       bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
-
-       bld_base->op_actions[TGSI_OPCODE_INTERP_CENTROID].emit = build_interp_intrinsic;
-       bld_base->op_actions[TGSI_OPCODE_INTERP_SAMPLE].emit = build_interp_intrinsic;
-       bld_base->op_actions[TGSI_OPCODE_INTERP_OFFSET].emit = build_interp_intrinsic;
-
-       bld_base->op_actions[TGSI_OPCODE_MEMBAR].emit = membar_emit;
-
-       bld_base->op_actions[TGSI_OPCODE_CLOCK].emit = clock_emit;
-
-       bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
-       bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
-       bld_base->op_actions[TGSI_OPCODE_DDX_FINE].emit = si_llvm_emit_ddxy;
-       bld_base->op_actions[TGSI_OPCODE_DDY_FINE].emit = si_llvm_emit_ddxy;
-
-       bld_base->op_actions[TGSI_OPCODE_VOTE_ALL].emit = vote_all_emit;
-       bld_base->op_actions[TGSI_OPCODE_VOTE_ANY].emit = vote_any_emit;
-       bld_base->op_actions[TGSI_OPCODE_VOTE_EQ].emit = vote_eq_emit;
-       bld_base->op_actions[TGSI_OPCODE_BALLOT].emit = ballot_emit;
-       bld_base->op_actions[TGSI_OPCODE_READ_FIRST].intr_name = "llvm.amdgcn.readfirstlane";
-       bld_base->op_actions[TGSI_OPCODE_READ_FIRST].emit = read_lane_emit;
-       bld_base->op_actions[TGSI_OPCODE_READ_INVOC].intr_name = "llvm.amdgcn.readlane";
-       bld_base->op_actions[TGSI_OPCODE_READ_INVOC].emit = read_lane_emit;
-
-       bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_tgsi_emit_vertex;
-       bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_tgsi_emit_primitive;
-       bld_base->op_actions[TGSI_OPCODE_BARRIER].emit = si_llvm_emit_barrier;
-}
-
 static void si_optimize_vs_outputs(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
-       struct tgsi_shader_info *info = &shader->selector->info;
+       struct si_shader_info *info = &shader->selector->info;
 
        if ((ctx->type != PIPE_SHADER_VERTEX &&
             ctx->type != PIPE_SHADER_TESS_EVAL) ||
@@ -6016,10 +4254,10 @@ static void si_optimize_vs_outputs(struct si_shader_context *ctx)
 }
 
 static void si_init_exec_from_input(struct si_shader_context *ctx,
-                                   unsigned param, unsigned bitoffset)
+                                   struct ac_arg param, unsigned bitoffset)
 {
        LLVMValueRef args[] = {
-               LLVMGetParam(ctx->main_fn, param),
+               ac_get_arg(&ctx->ac, param),
                LLVMConstInt(ctx->i32, bitoffset, 0),
        };
        ac_build_intrinsic(&ctx->ac,
@@ -6032,19 +4270,35 @@ static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
 {
        /* VGPR initialization fixup for Vega10 and Raven is always done in the
         * VS prolog. */
-       return sel->vs_needs_prolog || key->ls_vgpr_fix;
+       return sel->vs_needs_prolog ||
+              key->ls_vgpr_fix ||
+              key->unpack_instance_id_from_vertex_id;
 }
 
-static bool si_compile_tgsi_main(struct si_shader_context *ctx)
+LLVMValueRef si_is_es_thread(struct si_shader_context *ctx)
+{
+       /* Return true if the current thread should execute an ES thread. */
+       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+                            ac_get_thread_id(&ctx->ac),
+                            si_unpack_param(ctx, ctx->merged_wave_info, 0, 8), "");
+}
+
+LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx)
+{
+       /* Return true if the current thread should execute a GS thread. */
+       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+                            ac_get_thread_id(&ctx->ac),
+                            si_unpack_param(ctx, ctx->merged_wave_info, 8, 8), "");
+}
+
+static bool si_build_main_function(struct si_shader_context *ctx,
+                                  struct nir_shader *nir, bool free_nir)
 {
        struct si_shader *shader = ctx->shader;
        struct si_shader_selector *sel = shader->selector;
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
 
-       // TODO clean all this up!
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
-               ctx->load_input = declare_input_vs;
                if (shader->key.as_ls)
                        ctx->abi.emit_outputs = si_llvm_emit_ls_epilogue;
                else if (shader->key.as_es)
@@ -6055,51 +4309,35 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                        ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
                else
                        ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
                ctx->abi.load_base_vertex = get_base_vertex;
                break;
        case PIPE_SHADER_TESS_CTRL:
-               bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
                ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
-               bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs;
-               bld_base->emit_store = store_output_tcs;
+               ctx->abi.load_tess_level = si_load_tess_level;
                ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
                ctx->abi.emit_outputs = si_llvm_emit_tcs_epilogue;
                ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
                break;
        case PIPE_SHADER_TESS_EVAL:
-               bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tes;
                ctx->abi.load_tess_varyings = si_nir_load_input_tes;
                ctx->abi.load_tess_coord = si_load_tess_coord;
                ctx->abi.load_tess_level = si_load_tess_level;
                ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
                if (shader->key.as_es)
                        ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
-               else {
-                       if (shader->key.as_ngg)
-                               ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
-                       else
-                               ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
-               }
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
+               else if (shader->key.as_ngg)
+                       ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
+               else
+                       ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
                break;
        case PIPE_SHADER_GEOMETRY:
-               bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
                ctx->abi.load_inputs = si_nir_load_input_gs;
                ctx->abi.emit_vertex = si_llvm_emit_vertex;
                ctx->abi.emit_primitive = si_llvm_emit_primitive;
                ctx->abi.emit_outputs = si_llvm_emit_gs_epilogue;
-               bld_base->emit_epilogue = si_tgsi_emit_gs_epilogue;
                break;
        case PIPE_SHADER_FRAGMENT:
-               ctx->load_input = declare_input_fs;
-               ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
-               bld_base->emit_epilogue = si_tgsi_emit_epilogue;
-               ctx->abi.lookup_interp_param = si_nir_lookup_interp_param;
-               ctx->abi.load_sample_position = load_sample_position;
-               ctx->abi.load_sample_mask_in = load_sample_mask_in;
-               ctx->abi.emit_kill = si_llvm_emit_kill;
+               si_llvm_init_ps_callbacks(ctx);
                break;
        case PIPE_SHADER_COMPUTE:
                ctx->abi.load_local_group_size = get_block_size;
@@ -6116,7 +4354,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
        preload_ring_buffers(ctx);
 
        if (ctx->type == PIPE_SHADER_TESS_CTRL &&
-           sel->tcs_info.tessfactors_are_def_in_all_invocs) {
+           sel->info.tessfactors_are_def_in_all_invocs) {
                for (unsigned i = 0; i < 6; i++) {
                        ctx->invoc0_tess_factors[i] =
                                ac_build_alloca_undef(&ctx->ac, ctx->i32, "");
@@ -6131,9 +4369,9 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                if (shader->key.as_ngg) {
                        for (unsigned i = 0; i < 4; ++i) {
                                ctx->gs_curprim_verts[i] =
-                                       lp_build_alloca(&ctx->gallivm, ctx->ac.i32, "");
+                                       ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
                                ctx->gs_generated_prims[i] =
-                                       lp_build_alloca(&ctx->gallivm, ctx->ac.i32, "");
+                                       ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
                        }
 
                        unsigned scratch_size = 8;
@@ -6153,7 +4391,8 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                }
        }
 
-       if (shader->key.as_ngg && ctx->type != PIPE_SHADER_GEOMETRY) {
+       if (ctx->type != PIPE_SHADER_GEOMETRY &&
+           (shader->key.as_ngg && !shader->key.as_es)) {
                /* Unconditionally declare scratch space base for streamout and
                 * vertex compaction. Whether space is actually allocated is
                 * determined during linking / PM4 creation.
@@ -6161,16 +4400,19 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                 * Add an extra dword per vertex to ensure an odd stride, which
                 * avoids bank conflicts for SoA accesses.
                 */
-               declare_esgs_ring(ctx);
+               if (!gfx10_is_ngg_passthrough(shader))
+                       declare_esgs_ring(ctx);
 
                /* This is really only needed when streamout and / or vertex
                 * compaction is enabled.
                 */
-               LLVMTypeRef asi32 = LLVMArrayType(ctx->i32, 8);
-               ctx->gs_ngg_scratch = LLVMAddGlobalInAddressSpace(ctx->ac.module,
-                       asi32, "ngg_scratch", AC_ADDR_SPACE_LDS);
-               LLVMSetInitializer(ctx->gs_ngg_scratch, LLVMGetUndef(asi32));
-               LLVMSetAlignment(ctx->gs_ngg_scratch, 4);
+               if (sel->so.num_outputs && !ctx->gs_ngg_scratch) {
+                       LLVMTypeRef asi32 = LLVMArrayType(ctx->i32, 8);
+                       ctx->gs_ngg_scratch = LLVMAddGlobalInAddressSpace(ctx->ac.module,
+                               asi32, "ngg_scratch", AC_ADDR_SPACE_LDS);
+                       LLVMSetInitializer(ctx->gs_ngg_scratch, LLVMGetUndef(asi32));
+                       LLVMSetAlignment(ctx->gs_ngg_scratch, 4);
+               }
        }
 
        /* For GFX9 merged shaders:
@@ -6191,22 +4433,21 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
         */
        if (ctx->screen->info.chip_class >= GFX9) {
                if (!shader->is_monolithic &&
-                   sel->info.num_instructions > 1 && /* not empty shader */
                    (shader->key.as_es || shader->key.as_ls) &&
                    (ctx->type == PIPE_SHADER_TESS_EVAL ||
                     (ctx->type == PIPE_SHADER_VERTEX &&
                      !si_vs_needs_prolog(sel, &shader->key.part.vs.prolog)))) {
                        si_init_exec_from_input(ctx,
-                                               ctx->param_merged_wave_info, 0);
+                                               ctx->merged_wave_info, 0);
                } else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
                           ctx->type == PIPE_SHADER_GEOMETRY ||
-                          shader->key.as_ngg) {
-                       LLVMValueRef num_threads;
+                          (shader->key.as_ngg && !shader->key.as_es)) {
+                       LLVMValueRef thread_enabled;
                        bool nested_barrier;
 
                        if (!shader->is_monolithic ||
                            (ctx->type == PIPE_SHADER_TESS_EVAL &&
-                            shader->key.as_ngg))
+                            (shader->key.as_ngg && !shader->key.as_es)))
                                ac_init_exec_full_mask(&ctx->ac);
 
                        if (ctx->type == PIPE_SHADER_TESS_CTRL ||
@@ -6218,18 +4459,15 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                                        nested_barrier = true;
                                }
 
-                               /* Number of patches / primitives */
-                               num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
+                               thread_enabled = si_is_gs_thread(ctx);
                        } else {
-                               /* Number of vertices */
-                               num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 0, 8);
+                               thread_enabled = si_is_es_thread(ctx);
                                nested_barrier = false;
                        }
 
-                       LLVMValueRef ena =
-                               LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                                           ac_get_thread_id(&ctx->ac), num_threads, "");
-                       lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
+                       ctx->merged_wrap_if_entry_block = LLVMGetInsertBlock(ctx->ac.builder);
+                       ctx->merged_wrap_if_label = 11500;
+                       ac_build_ifcc(&ctx->ac, thread_enabled, ctx->merged_wrap_if_label);
 
                        if (nested_barrier) {
                                /* Execute a barrier before the second shader in
@@ -6249,7 +4487,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                                 * and contains a barrier, it will wait there and then
                                 * reach s_endpgm.
                                 */
-                               si_llvm_emit_barrier(NULL, bld_base, NULL);
+                               si_llvm_emit_barrier(ctx);
                        }
                }
        }
@@ -6261,16 +4499,12 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                               ctx->postponed_kill);
        }
 
-       if (sel->tokens) {
-               if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
-                       fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
-                       return false;
-               }
-       } else {
-               if (!si_nir_build_llvm(ctx, sel->nir)) {
-                       fprintf(stderr, "Failed to translate shader from NIR to LLVM\n");
-                       return false;
-               }
+       bool success = si_nir_build_llvm(ctx, nir);
+       if (free_nir)
+               ralloc_free(nir);
+       if (!success) {
+               fprintf(stderr, "Failed to translate shader from NIR to LLVM\n");
+               return false;
        }
 
        si_llvm_build_ret(ctx, ctx->return_value);
@@ -6287,7 +4521,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
  * \param shader_out       The vertex shader, or the next shader if merging LS+HS or ES+GS.
  * \param key              Output shader part key.
  */
-static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
+static void si_get_vs_prolog_key(const struct si_shader_info *info,
                                 unsigned num_input_sgprs,
                                 const struct si_vs_prolog_bits *prolog_key,
                                 struct si_shader *shader_out,
@@ -6296,7 +4530,7 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
        memset(key, 0, sizeof(*key));
        key->vs_prolog.states = *prolog_key;
        key->vs_prolog.num_input_sgprs = num_input_sgprs;
-       key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
+       key->vs_prolog.num_inputs = info->num_inputs;
        key->vs_prolog.as_ls = shader_out->key.as_ls;
        key->vs_prolog.as_es = shader_out->key.as_es;
        key->vs_prolog.as_ngg = shader_out->key.as_ngg;
@@ -6314,175 +4548,9 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
        /* Enable loading the InstanceID VGPR. */
        uint16_t input_mask = u_bit_consecutive(0, info->num_inputs);
 
-       if ((key->vs_prolog.states.instance_divisor_is_one |
-            key->vs_prolog.states.instance_divisor_is_fetched) & input_mask)
-               shader_out->info.uses_instanceid = true;
-}
-
-/**
- * Compute the PS prolog key, which contains all the information needed to
- * build the PS prolog function, and set related bits in shader->config.
- */
-static void si_get_ps_prolog_key(struct si_shader *shader,
-                                union si_shader_part_key *key,
-                                bool separate_prolog)
-{
-       struct tgsi_shader_info *info = &shader->selector->info;
-
-       memset(key, 0, sizeof(*key));
-       key->ps_prolog.states = shader->key.part.ps.prolog;
-       key->ps_prolog.colors_read = info->colors_read;
-       key->ps_prolog.num_input_sgprs = shader->info.num_input_sgprs;
-       key->ps_prolog.num_input_vgprs = shader->info.num_input_vgprs;
-       key->ps_prolog.wqm = info->uses_derivatives &&
-               (key->ps_prolog.colors_read ||
-                key->ps_prolog.states.force_persp_sample_interp ||
-                key->ps_prolog.states.force_linear_sample_interp ||
-                key->ps_prolog.states.force_persp_center_interp ||
-                key->ps_prolog.states.force_linear_center_interp ||
-                key->ps_prolog.states.bc_optimize_for_persp ||
-                key->ps_prolog.states.bc_optimize_for_linear);
-       key->ps_prolog.ancillary_vgpr_index = shader->info.ancillary_vgpr_index;
-
-       if (info->colors_read) {
-               unsigned *color = shader->selector->color_attr_index;
-
-               if (shader->key.part.ps.prolog.color_two_side) {
-                       /* BCOLORs are stored after the last input. */
-                       key->ps_prolog.num_interp_inputs = info->num_inputs;
-                       key->ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
-                       if (separate_prolog)
-                               shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
-               }
-
-               for (unsigned i = 0; i < 2; i++) {
-                       unsigned interp = info->input_interpolate[color[i]];
-                       unsigned location = info->input_interpolate_loc[color[i]];
-
-                       if (!(info->colors_read & (0xf << i*4)))
-                               continue;
-
-                       key->ps_prolog.color_attr_index[i] = color[i];
-
-                       if (shader->key.part.ps.prolog.flatshade_colors &&
-                           interp == TGSI_INTERPOLATE_COLOR)
-                               interp = TGSI_INTERPOLATE_CONSTANT;
-
-                       switch (interp) {
-                       case TGSI_INTERPOLATE_CONSTANT:
-                               key->ps_prolog.color_interp_vgpr_index[i] = -1;
-                               break;
-                       case TGSI_INTERPOLATE_PERSPECTIVE:
-                       case TGSI_INTERPOLATE_COLOR:
-                               /* Force the interpolation location for colors here. */
-                               if (shader->key.part.ps.prolog.force_persp_sample_interp)
-                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
-                               if (shader->key.part.ps.prolog.force_persp_center_interp)
-                                       location = TGSI_INTERPOLATE_LOC_CENTER;
-
-                               switch (location) {
-                               case TGSI_INTERPOLATE_LOC_SAMPLE:
-                                       key->ps_prolog.color_interp_vgpr_index[i] = 0;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_PERSP_SAMPLE_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTER:
-                                       key->ps_prolog.color_interp_vgpr_index[i] = 2;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_PERSP_CENTER_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTROID:
-                                       key->ps_prolog.color_interp_vgpr_index[i] = 4;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_PERSP_CENTROID_ENA(1);
-                                       }
-                                       break;
-                               default:
-                                       assert(0);
-                               }
-                               break;
-                       case TGSI_INTERPOLATE_LINEAR:
-                               /* Force the interpolation location for colors here. */
-                               if (shader->key.part.ps.prolog.force_linear_sample_interp)
-                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
-                               if (shader->key.part.ps.prolog.force_linear_center_interp)
-                                       location = TGSI_INTERPOLATE_LOC_CENTER;
-
-                               /* The VGPR assignment for non-monolithic shaders
-                                * works because InitialPSInputAddr is set on the
-                                * main shader and PERSP_PULL_MODEL is never used.
-                                */
-                               switch (location) {
-                               case TGSI_INTERPOLATE_LOC_SAMPLE:
-                                       key->ps_prolog.color_interp_vgpr_index[i] =
-                                               separate_prolog ? 6 : 9;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_LINEAR_SAMPLE_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTER:
-                                       key->ps_prolog.color_interp_vgpr_index[i] =
-                                               separate_prolog ? 8 : 11;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_LINEAR_CENTER_ENA(1);
-                                       }
-                                       break;
-                               case TGSI_INTERPOLATE_LOC_CENTROID:
-                                       key->ps_prolog.color_interp_vgpr_index[i] =
-                                               separate_prolog ? 10 : 13;
-                                       if (separate_prolog) {
-                                               shader->config.spi_ps_input_ena |=
-                                                       S_0286CC_LINEAR_CENTROID_ENA(1);
-                                       }
-                                       break;
-                               default:
-                                       assert(0);
-                               }
-                               break;
-                       default:
-                               assert(0);
-                       }
-               }
-       }
-}
-
-/**
- * Check whether a PS prolog is required based on the key.
- */
-static bool si_need_ps_prolog(const union si_shader_part_key *key)
-{
-       return key->ps_prolog.colors_read ||
-              key->ps_prolog.states.force_persp_sample_interp ||
-              key->ps_prolog.states.force_linear_sample_interp ||
-              key->ps_prolog.states.force_persp_center_interp ||
-              key->ps_prolog.states.force_linear_center_interp ||
-              key->ps_prolog.states.bc_optimize_for_persp ||
-              key->ps_prolog.states.bc_optimize_for_linear ||
-              key->ps_prolog.states.poly_stipple ||
-              key->ps_prolog.states.samplemask_log_ps_iter;
-}
-
-/**
- * Compute the PS epilog key, which contains all the information needed to
- * build the PS epilog function.
- */
-static void si_get_ps_epilog_key(struct si_shader *shader,
-                                union si_shader_part_key *key)
-{
-       struct tgsi_shader_info *info = &shader->selector->info;
-       memset(key, 0, sizeof(*key));
-       key->ps_epilog.colors_written = info->colors_written;
-       key->ps_epilog.writes_z = info->writes_z;
-       key->ps_epilog.writes_stencil = info->writes_stencil;
-       key->ps_epilog.writes_samplemask = info->writes_samplemask;
-       key->ps_epilog.states = shader->key.part.ps.epilog;
+       if ((key->vs_prolog.states.instance_divisor_is_one |
+            key->vs_prolog.states.instance_divisor_is_fetched) & input_mask)
+               shader_out->info.uses_instanceid = true;
 }
 
 /**
@@ -6493,12 +4561,11 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
        unsigned num_sgprs, num_vgprs;
-       struct si_function_info fninfo;
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMTypeRef returns[48];
+       LLVMTypeRef returns[AC_MAX_ARGS];
        LLVMValueRef func, ret;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
                if (key->gs_prolog.states.gfx9_prev_is_vs)
@@ -6512,18 +4579,17 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
        }
 
        for (unsigned i = 0; i < num_sgprs; ++i) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
                returns[i] = ctx->i32;
        }
 
        for (unsigned i = 0; i < num_vgprs; ++i) {
-               add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
                returns[num_sgprs + i] = ctx->f32;
        }
 
        /* Create the function. */
-       si_create_function(ctx, "gs_prolog", returns, num_sgprs + num_vgprs,
-                          &fninfo, 0);
+       si_llvm_create_func(ctx, "gs_prolog", returns, num_sgprs + num_vgprs, 0);
        func = ctx->main_fn;
 
        /* Set the full EXEC mask for the prolog, because we are only fiddling
@@ -6549,18 +4615,18 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
 
        if (key->gs_prolog.states.tri_strip_adj_fix) {
                /* Remap the input vertices for every other primitive. */
-               const unsigned gfx6_vtx_params[6] = {
-                       num_sgprs,
-                       num_sgprs + 1,
-                       num_sgprs + 3,
-                       num_sgprs + 4,
-                       num_sgprs + 5,
-                       num_sgprs + 6
+               const struct ac_arg gfx6_vtx_params[6] = {
+                       { .used = true, .arg_index = num_sgprs },
+                       { .used = true, .arg_index = num_sgprs + 1 },
+                       { .used = true, .arg_index = num_sgprs + 3 },
+                       { .used = true, .arg_index = num_sgprs + 4 },
+                       { .used = true, .arg_index = num_sgprs + 5 },
+                       { .used = true, .arg_index = num_sgprs + 6 },
                };
-               const unsigned gfx9_vtx_params[3] = {
-                       num_sgprs,
-                       num_sgprs + 1,
-                       num_sgprs + 4,
+               const struct ac_arg gfx9_vtx_params[3] = {
+                       { .used = true, .arg_index = num_sgprs },
+                       { .used = true, .arg_index = num_sgprs + 1 },
+                       { .used = true, .arg_index = num_sgprs + 4 },
                };
                LLVMValueRef vtx_in[6], vtx_out[6];
                LLVMValueRef prim_id, rotate;
@@ -6572,7 +4638,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                        }
                } else {
                        for (unsigned i = 0; i < 6; i++)
-                               vtx_in[i] = LLVMGetParam(func, gfx6_vtx_params[i]);
+                               vtx_in[i] = ac_get_arg(&ctx->ac, gfx6_vtx_params[i]);
                }
 
                prim_id = LLVMGetParam(func, num_sgprs + 2);
@@ -6594,7 +4660,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                                out = LLVMBuildOr(builder, vtx_out[i*2], hi, "");
                                out = ac_to_float(&ctx->ac, out);
                                ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx9_vtx_params[i], "");
+                                                          gfx9_vtx_params[i].arg_index, "");
                        }
                } else {
                        for (unsigned i = 0; i < 6; i++) {
@@ -6602,7 +4668,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
 
                                out = ac_to_float(&ctx->ac, vtx_out[i]);
                                ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx6_vtx_params[i], "");
+                                                          gfx6_vtx_params[i].arg_index, "");
                        }
                }
        }
@@ -6614,28 +4680,24 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
  * Given a list of shader part functions, build a wrapper function that
  * runs them in sequence to form a monolithic shader.
  */
-static void si_build_wrapper_function(struct si_shader_context *ctx,
-                                     LLVMValueRef *parts,
-                                     unsigned num_parts,
-                                     unsigned main_part,
-                                     unsigned next_shader_first_part)
+void si_build_wrapper_function(struct si_shader_context *ctx, LLVMValueRef *parts,
+                              unsigned num_parts, unsigned main_part,
+                              unsigned next_shader_first_part)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
        /* PS epilog has one arg per color component; gfx9 merged shader
-        * prologs need to forward 32 user SGPRs.
+        * prologs need to forward 40 SGPRs.
         */
-       struct si_function_info fninfo;
-       LLVMValueRef initial[64], out[64];
+       LLVMValueRef initial[AC_MAX_ARGS], out[AC_MAX_ARGS];
        LLVMTypeRef function_type;
        unsigned num_first_params;
        unsigned num_out, initial_num_out;
-       MAYBE_UNUSED unsigned num_out_sgpr; /* used in debug checks */
-       MAYBE_UNUSED unsigned initial_num_out_sgpr; /* used in debug checks */
+       ASSERTED unsigned num_out_sgpr; /* used in debug checks */
+       ASSERTED unsigned initial_num_out_sgpr; /* used in debug checks */
        unsigned num_sgprs, num_vgprs;
        unsigned gprs;
-       struct lp_build_if_state if_state;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        for (unsigned i = 0; i < num_parts; ++i) {
                ac_add_function_attr(ctx->ac.context, parts[i], -1,
@@ -6667,11 +4729,21 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
        gprs = 0;
        while (gprs < num_sgprs + num_vgprs) {
-               LLVMValueRef param = LLVMGetParam(parts[main_part], fninfo.num_params);
+               LLVMValueRef param = LLVMGetParam(parts[main_part], ctx->args.arg_count);
                LLVMTypeRef type = LLVMTypeOf(param);
                unsigned size = ac_get_type_size(type) / 4;
 
-               add_arg(&fninfo, gprs < num_sgprs ? ARG_SGPR : ARG_VGPR, type);
+               /* This is going to get casted anyways, so we don't have to
+                * have the exact same type. But we do have to preserve the
+                * pointer-ness so that LLVM knows about it.
+                */
+               enum ac_arg_type arg_type = AC_ARG_INT;
+               if (LLVMGetTypeKind(type) == LLVMPointerTypeKind) {
+                       arg_type = AC_ARG_CONST_PTR;
+               }
+
+               ac_add_arg(&ctx->args, gprs < num_sgprs ? AC_ARG_SGPR : AC_ARG_VGPR,
+                          size, arg_type, NULL);
 
                assert(ac_is_sgpr_param(param) == (gprs < num_sgprs));
                assert(gprs + size <= num_sgprs + num_vgprs &&
@@ -6682,7 +4754,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
        /* Prepare the return type. */
        unsigned num_returns = 0;
-       LLVMTypeRef returns[32], last_func_type, return_type;
+       LLVMTypeRef returns[AC_MAX_ARGS], last_func_type, return_type;
 
        last_func_type = LLVMGetElementType(LLVMTypeOf(parts[num_parts - 1]));
        return_type = LLVMGetReturnType(last_func_type);
@@ -6699,10 +4771,10 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                unreachable("unexpected type");
        }
 
-       si_create_function(ctx, "wrapper", returns, num_returns, &fninfo,
-                          si_get_max_workgroup_size(ctx->shader));
+       si_llvm_create_func(ctx, "wrapper", returns, num_returns,
+                           si_get_max_workgroup_size(ctx->shader));
 
-       if (is_merged_shader(ctx))
+       if (si_is_merged_shader(ctx))
                ac_init_exec_full_mask(&ctx->ac);
 
        /* Record the arguments of the function as if they were an output of
@@ -6711,10 +4783,10 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        num_out = 0;
        num_out_sgpr = 0;
 
-       for (unsigned i = 0; i < fninfo.num_params; ++i) {
+       for (unsigned i = 0; i < ctx->args.arg_count; ++i) {
                LLVMValueRef param = LLVMGetParam(ctx->main_fn, i);
                LLVMTypeRef param_type = LLVMTypeOf(param);
-               LLVMTypeRef out_type = i < fninfo.num_sgpr_params ? ctx->i32 : ctx->f32;
+               LLVMTypeRef out_type = ctx->args.args[i].file == AC_ARG_SGPR ? ctx->i32 : ctx->f32;
                unsigned size = ac_get_type_size(param_type) / 4;
 
                if (size == 1) {
@@ -6742,7 +4814,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                                        builder, param, LLVMConstInt(ctx->i32, j, 0), "");
                }
 
-               if (i < fninfo.num_sgpr_params)
+               if (ctx->args.args[i].file == AC_ARG_SGPR)
                        num_out_sgpr = num_out;
        }
 
@@ -6751,9 +4823,9 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        initial_num_out_sgpr = num_out_sgpr;
 
        /* Now chain the parts. */
-       LLVMValueRef ret;
+       LLVMValueRef ret = NULL;
        for (unsigned part = 0; part < num_parts; ++part) {
-               LLVMValueRef in[48];
+               LLVMValueRef in[AC_MAX_ARGS];
                LLVMTypeRef ret_type;
                unsigned out_idx = 0;
                unsigned num_params = LLVMCountParams(parts[part]);
@@ -6767,7 +4839,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                                             LLVMConstInt(ctx->i32, 0x7f, 0), "");
                        ena = LLVMBuildICmp(builder, LLVMIntULT,
                                            ac_get_thread_id(&ctx->ac), count, "");
-                       lp_build_if(&if_state, &ctx->gallivm, ena);
+                       ac_build_ifcc(&ctx->ac, ena, 6506);
                }
 
                /* Derive arguments for the next part from outputs of the
@@ -6824,7 +4896,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
                if (is_multi_part_shader(ctx) &&
                    part + 1 == next_shader_first_part) {
-                       lp_build_endif(&if_state);
+                       ac_build_endif(&ctx->ac, 6506);
 
                        /* The second half of the merged shader should use
                         * the inputs from the toplevel (wrapper) function,
@@ -6888,42 +4960,62 @@ static bool si_should_optimize_less(struct ac_llvm_compiler *compiler,
               sel->info.num_memory_instructions > 1000;
 }
 
-int si_compile_tgsi_shader(struct si_screen *sscreen,
-                          struct ac_llvm_compiler *compiler,
-                          struct si_shader *shader,
-                          struct pipe_debug_callback *debug)
+static struct nir_shader *get_nir_shader(struct si_shader_selector *sel,
+                                        bool *free_nir)
+{
+       *free_nir = false;
+
+       if (sel->nir) {
+               return sel->nir;
+       } else if (sel->nir_binary) {
+               struct pipe_screen *screen = &sel->screen->b;
+               const void *options =
+                       screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR,
+                                                    sel->type);
+
+               struct blob_reader blob_reader;
+               blob_reader_init(&blob_reader, sel->nir_binary, sel->nir_size);
+               *free_nir = true;
+               return nir_deserialize(NULL, options, &blob_reader);
+       }
+       return NULL;
+}
+
+int si_compile_shader(struct si_screen *sscreen,
+                     struct ac_llvm_compiler *compiler,
+                     struct si_shader *shader,
+                     struct pipe_debug_callback *debug)
 {
        struct si_shader_selector *sel = shader->selector;
        struct si_shader_context ctx;
+       bool free_nir;
+       struct nir_shader *nir = get_nir_shader(sel, &free_nir);
        int r = -1;
 
-       /* Dump TGSI code before doing TGSI->LLVM conversion in case the
+       /* Dump NIR before doing NIR->LLVM conversion in case the
         * conversion fails. */
-       if (si_can_dump_shader(sscreen, sel->info.processor) &&
-           !(sscreen->debug_flags & DBG(NO_TGSI))) {
-               if (sel->tokens)
-                       tgsi_dump(sel->tokens, 0);
-               else
-                       nir_print_shader(sel->nir, stderr);
+       if (si_can_dump_shader(sscreen, sel->type) &&
+           !(sscreen->debug_flags & DBG(NO_NIR))) {
+               nir_print_shader(nir, stderr);
                si_dump_streamout(&sel->so);
        }
 
-       si_init_shader_ctx(&ctx, sscreen, compiler);
-       si_llvm_context_set_tgsi(&ctx, shader);
+       si_llvm_context_init(&ctx, sscreen, compiler, si_get_shader_wave_size(shader));
+       si_llvm_context_set_ir(&ctx, shader);
 
        memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
               sizeof(shader->info.vs_output_param_offset));
 
        shader->info.uses_instanceid = sel->info.uses_instanceid;
 
-       if (!si_compile_tgsi_main(&ctx)) {
+       if (!si_build_main_function(&ctx, nir, free_nir)) {
                si_llvm_dispose(&ctx);
                return -1;
        }
 
        if (shader->is_monolithic && ctx.type == PIPE_SHADER_VERTEX) {
                LLVMValueRef parts[2];
-               bool need_prolog = sel->vs_needs_prolog;
+               bool need_prolog = si_vs_needs_prolog(sel, &shader->key.part.vs.prolog);
 
                parts[1] = ctx.main_fn;
 
@@ -6933,6 +5025,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                                             shader->info.num_input_sgprs,
                                             &shader->key.part.vs.prolog,
                                             shader, &prolog_key);
+                       prolog_key.vs_prolog.is_monolithic = true;
                        si_build_vs_prolog_function(&ctx, &prolog_key);
                        parts[0] = ctx.main_fn;
                }
@@ -6960,15 +5053,16 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        parts[3] = ctx.main_fn;
 
                        /* VS as LS main part */
+                       nir = get_nir_shader(ls, &free_nir);
                        struct si_shader shader_ls = {};
                        shader_ls.selector = ls;
                        shader_ls.key.as_ls = 1;
                        shader_ls.key.mono = shader->key.mono;
                        shader_ls.key.opt = shader->key.opt;
                        shader_ls.is_monolithic = true;
-                       si_llvm_context_set_tgsi(&ctx, &shader_ls);
+                       si_llvm_context_set_ir(&ctx, &shader_ls);
 
-                       if (!si_compile_tgsi_main(&ctx)) {
+                       if (!si_build_main_function(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -7021,19 +5115,22 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        memset(&gs_prolog_key, 0, sizeof(gs_prolog_key));
                        gs_prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
                        gs_prolog_key.gs_prolog.is_monolithic = true;
+                       gs_prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
                        si_build_gs_prolog_function(&ctx, &gs_prolog_key);
                        gs_prolog = ctx.main_fn;
 
                        /* ES main part */
+                       nir = get_nir_shader(es, &free_nir);
                        struct si_shader shader_es = {};
                        shader_es.selector = es;
                        shader_es.key.as_es = 1;
+                       shader_es.key.as_ngg = shader->key.as_ngg;
                        shader_es.key.mono = shader->key.mono;
                        shader_es.key.opt = shader->key.opt;
                        shader_es.is_monolithic = true;
-                       si_llvm_context_set_tgsi(&ctx, &shader_es);
+                       si_llvm_context_set_ir(&ctx, &shader_es);
 
-                       if (!si_compile_tgsi_main(&ctx)) {
+                       if (!si_build_main_function(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -7041,7 +5138,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        es_main = ctx.main_fn;
 
                        /* ES prolog */
-                       if (es->vs_needs_prolog) {
+                       if (es->type == PIPE_SHADER_VERTEX &&
+                           si_vs_needs_prolog(es, &shader->key.part.gs.vs_prolog)) {
                                union si_shader_part_key vs_prolog_key;
                                si_get_vs_prolog_key(&es->info,
                                                     shader_es.info.num_input_sgprs,
@@ -7083,27 +5181,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        si_build_wrapper_function(&ctx, parts, 2, 1, 0);
                }
        } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) {
-               LLVMValueRef parts[3];
-               union si_shader_part_key prolog_key;
-               union si_shader_part_key epilog_key;
-               bool need_prolog;
-
-               si_get_ps_prolog_key(shader, &prolog_key, false);
-               need_prolog = si_need_ps_prolog(&prolog_key);
-
-               parts[need_prolog ? 1 : 0] = ctx.main_fn;
-
-               if (need_prolog) {
-                       si_build_ps_prolog_function(&ctx, &prolog_key);
-                       parts[0] = ctx.main_fn;
-               }
-
-               si_get_ps_epilog_key(shader, &epilog_key);
-               si_build_ps_epilog_function(&ctx, &epilog_key);
-               parts[need_prolog ? 2 : 1] = ctx.main_fn;
-
-               si_build_wrapper_function(&ctx, parts, need_prolog ? 3 : 2,
-                                         need_prolog ? 1 : 0, 0);
+               si_llvm_build_monolithic_ps(&ctx, shader);
        }
 
        si_llvm_optimize_module(&ctx);
@@ -7123,8 +5201,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 
        /* Compile to bytecode. */
        r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
-                           ctx.ac.module, debug, ctx.type,
-                           si_get_shader_name(shader, ctx.type),
+                           ctx.ac.module, debug, ctx.type, ctx.ac.wave_size,
+                           si_get_shader_name(shader),
                            si_should_optimize_less(compiler, shader->selector));
        si_llvm_dispose(&ctx);
        if (r) {
@@ -7136,16 +5214,18 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
         * LLVM 3.9svn has this bug.
         */
        if (sel->type == PIPE_SHADER_COMPUTE) {
-               unsigned wave_size = 64;
-               unsigned max_vgprs = 256;
-               unsigned max_sgprs = sscreen->info.chip_class >= GFX8 ? 800 : 512;
+               unsigned wave_size = sscreen->compute_wave_size;
+               unsigned max_vgprs = sscreen->info.num_physical_wave64_vgprs_per_simd *
+                                    (wave_size == 32 ? 2 : 1);
+               unsigned max_sgprs = sscreen->info.num_physical_sgprs_per_simd;
                unsigned max_sgprs_per_wave = 128;
-               unsigned max_block_threads = si_get_max_workgroup_size(shader);
-               unsigned min_waves_per_cu = DIV_ROUND_UP(max_block_threads, wave_size);
-               unsigned min_waves_per_simd = DIV_ROUND_UP(min_waves_per_cu, 4);
+               unsigned simds_per_tg = 4; /* assuming WGP mode on gfx10 */
+               unsigned threads_per_tg = si_get_max_workgroup_size(shader);
+               unsigned waves_per_tg = DIV_ROUND_UP(threads_per_tg, wave_size);
+               unsigned waves_per_simd = DIV_ROUND_UP(waves_per_tg, simds_per_tg);
 
-               max_vgprs = max_vgprs / min_waves_per_simd;
-               max_sgprs = MIN2(max_sgprs / min_waves_per_simd, max_sgprs_per_wave);
+               max_vgprs = max_vgprs / waves_per_simd;
+               max_sgprs = MIN2(max_sgprs / waves_per_simd, max_sgprs_per_wave);
 
                if (shader->config.num_sgprs > max_sgprs ||
                    shader->config.num_vgprs > max_vgprs) {
@@ -7164,51 +5244,14 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
        }
 
        /* Add the scratch offset to input SGPRs. */
-       if (shader->config.scratch_bytes_per_wave && !is_merged_shader(&ctx))
+       if (shader->config.scratch_bytes_per_wave && !si_is_merged_shader(&ctx))
                shader->info.num_input_sgprs += 1; /* scratch byte offset */
 
        /* Calculate the number of fragment input VGPRs. */
        if (ctx.type == PIPE_SHADER_FRAGMENT) {
-               shader->info.num_input_vgprs = 0;
-               shader->info.face_vgpr_index = -1;
-               shader->info.ancillary_vgpr_index = -1;
-
-               if (G_0286CC_PERSP_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_PULL_MODEL_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 3;
-               if (G_0286CC_LINEAR_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_X_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_Y_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_Z_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_W_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_FRONT_FACE_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->info.face_vgpr_index = shader->info.num_input_vgprs;
-                       shader->info.num_input_vgprs += 1;
-               }
-               if (G_0286CC_ANCILLARY_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->info.ancillary_vgpr_index = shader->info.num_input_vgprs;
-                       shader->info.num_input_vgprs += 1;
-               }
-               if (G_0286CC_SAMPLE_COVERAGE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_FIXED_PT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
+               shader->info.num_input_vgprs = ac_get_fs_input_vgpr_cnt(&shader->config,
+                                               &shader->info.face_vgpr_index,
+                                               &shader->info.ancillary_vgpr_index);
        }
 
        si_calculate_max_simd_waves(shader);
@@ -7243,12 +5286,12 @@ si_get_shader_part(struct si_screen *sscreen,
 {
        struct si_shader_part *result;
 
-       mtx_lock(&sscreen->shader_parts_mutex);
+       simple_mtx_lock(&sscreen->shader_parts_mutex);
 
        /* Find existing. */
        for (result = *list; result; result = result->next) {
                if (memcmp(&result->key, key, sizeof(*key)) == 0) {
-                       mtx_unlock(&sscreen->shader_parts_mutex);
+                       simple_mtx_unlock(&sscreen->shader_parts_mutex);
                        return result;
                }
        }
@@ -7258,11 +5301,6 @@ si_get_shader_part(struct si_screen *sscreen,
        result->key = *key;
 
        struct si_shader shader = {};
-       struct si_shader_context ctx;
-
-       si_init_shader_ctx(&ctx, sscreen, compiler);
-       ctx.shader = &shader;
-       ctx.type = type;
 
        switch (type) {
        case PIPE_SHADER_VERTEX:
@@ -7276,6 +5314,7 @@ si_get_shader_part(struct si_screen *sscreen,
                break;
        case PIPE_SHADER_GEOMETRY:
                assert(prolog);
+               shader.key.as_ngg = key->gs_prolog.as_ngg;
                break;
        case PIPE_SHADER_FRAGMENT:
                if (prolog)
@@ -7287,13 +5326,21 @@ si_get_shader_part(struct si_screen *sscreen,
                unreachable("bad shader part");
        }
 
+       struct si_shader_context ctx;
+       si_llvm_context_init(&ctx, sscreen, compiler,
+                            si_get_wave_size(sscreen, type, shader.key.as_ngg,
+                                             shader.key.as_es));
+       ctx.shader = &shader;
+       ctx.type = type;
+
        build(&ctx, key);
 
        /* Compile. */
        si_llvm_optimize_module(&ctx);
 
        if (si_compile_llvm(sscreen, &result->binary, &result->config, compiler,
-                           ctx.ac.module, debug, ctx.type, name, false)) {
+                           ctx.ac.module, debug, ctx.type, ctx.ac.wave_size,
+                           name, false)) {
                FREE(result);
                result = NULL;
                goto out;
@@ -7304,21 +5351,10 @@ si_get_shader_part(struct si_screen *sscreen,
 
 out:
        si_llvm_dispose(&ctx);
-       mtx_unlock(&sscreen->shader_parts_mutex);
+       simple_mtx_unlock(&sscreen->shader_parts_mutex);
        return result;
 }
 
-static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
-{
-       LLVMValueRef ptr[2], list;
-       bool merged_shader = is_merged_shader(ctx);
-
-       ptr[0] = LLVMGetParam(ctx->main_fn, (merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
-       list = LLVMBuildIntToPtr(ctx->ac.builder, ptr[0],
-                                ac_array_in_const32_addr_space(ctx->v4i32), "");
-       return list;
-}
-
 /**
  * Build the vertex shader prolog function.
  *
@@ -7338,57 +5374,65 @@ static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
-       struct si_function_info fninfo;
        LLVMTypeRef *returns;
        LLVMValueRef ret, func;
        int num_returns, i;
        unsigned first_vs_vgpr = key->vs_prolog.num_merged_next_stage_vgprs;
        unsigned num_input_vgprs = key->vs_prolog.num_merged_next_stage_vgprs + 4;
+       struct ac_arg input_sgpr_param[key->vs_prolog.num_input_sgprs];
+       struct ac_arg input_vgpr_param[9];
        LLVMValueRef input_vgprs[9];
        unsigned num_all_input_regs = key->vs_prolog.num_input_sgprs +
                                      num_input_vgprs;
        unsigned user_sgpr_base = key->vs_prolog.num_merged_next_stage_vgprs ? 8 : 0;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
-       returns = alloca((num_all_input_regs + key->vs_prolog.last_input + 1) *
+       returns = alloca((num_all_input_regs + key->vs_prolog.num_inputs) *
                         sizeof(LLVMTypeRef));
        num_returns = 0;
 
        /* Declare input and output SGPRs. */
        for (i = 0; i < key->vs_prolog.num_input_sgprs; i++) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &input_sgpr_param[i]);
                returns[num_returns++] = ctx->i32;
        }
 
+       struct ac_arg merged_wave_info = input_sgpr_param[3];
+
        /* Preloaded VGPRs (outputs must be floats) */
        for (i = 0; i < num_input_vgprs; i++) {
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &input_vgprs[i]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &input_vgpr_param[i]);
                returns[num_returns++] = ctx->f32;
        }
 
        /* Vertex load indices. */
-       for (i = 0; i <= key->vs_prolog.last_input; i++)
+       for (i = 0; i < key->vs_prolog.num_inputs; i++)
                returns[num_returns++] = ctx->f32;
 
        /* Create the function. */
-       si_create_function(ctx, "vs_prolog", returns, num_returns, &fninfo, 0);
+       si_llvm_create_func(ctx, "vs_prolog", returns, num_returns, 0);
        func = ctx->main_fn;
 
+       for (i = 0; i < num_input_vgprs; i++) {
+               input_vgprs[i] = ac_get_arg(&ctx->ac, input_vgpr_param[i]);
+       }
+
        if (key->vs_prolog.num_merged_next_stage_vgprs) {
                if (!key->vs_prolog.is_monolithic)
-                       si_init_exec_from_input(ctx, 3, 0);
+                       si_init_exec_from_input(ctx, merged_wave_info, 0);
 
                if (key->vs_prolog.as_ls &&
-                   ctx->screen->has_ls_vgpr_init_bug) {
+                   ctx->screen->info.has_ls_vgpr_init_bug) {
                        /* If there are no HS threads, SPI loads the LS VGPRs
                         * starting at VGPR 0. Shift them back to where they
                         * belong.
                         */
                        LLVMValueRef has_hs_threads =
                                LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
-                                   si_unpack_param(ctx, 3, 8, 8),
+                                   si_unpack_param(ctx, input_sgpr_param[3], 8, 8),
                                    ctx->i32_0, "");
 
                        for (i = 4; i > 0; --i) {
@@ -7440,21 +5484,6 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                           key->vs_prolog.num_input_sgprs + i, "");
        }
 
-       struct lp_build_if_state wrap_if_state;
-       LLVMValueRef original_ret = ret;
-       bool wrapped = false;
-
-       if (key->vs_prolog.is_monolithic && key->vs_prolog.as_ngg) {
-               LLVMValueRef num_threads;
-               LLVMValueRef ena;
-
-               num_threads = si_unpack_param(ctx, 3, 0, 8);
-               ena = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                                       ac_get_thread_id(&ctx->ac), num_threads, "");
-               lp_build_if(&wrap_if_state, &ctx->gallivm, ena);
-               wrapped = true;
-       }
-
        /* Compute vertex load indices from instance divisors. */
        LLVMValueRef instance_divisor_constbuf = NULL;
 
@@ -7466,7 +5495,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                        ac_build_load_to_sgpr(&ctx->ac, list, buf_index);
        }
 
-       for (i = 0; i <= key->vs_prolog.last_input; i++) {
+       for (i = 0; i < key->vs_prolog.num_inputs; i++) {
                bool divisor_is_one =
                        key->vs_prolog.states.instance_divisor_is_one & (1u << i);
                bool divisor_is_fetched =
@@ -7480,8 +5509,8 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
 
                        for (unsigned j = 0; j < 4; j++) {
                                udiv_factors[j] =
-                                       buffer_load_const(ctx, instance_divisor_constbuf,
-                                                         LLVMConstInt(ctx->i32, i*16 + j*4, 0));
+                                       si_buffer_load_const(ctx, instance_divisor_constbuf,
+                                                            LLVMConstInt(ctx->i32, i*16 + j*4, 0));
                                udiv_factors[j] = ac_to_integer(&ctx->ac, udiv_factors[j]);
                        }
                        /* The faster NUW version doesn't work when InstanceID == UINT_MAX.
@@ -7507,21 +5536,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
 
                index = ac_to_float(&ctx->ac, index);
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, index,
-                                          fninfo.num_params + i, "");
-       }
-
-       if (wrapped) {
-               lp_build_endif(&wrap_if_state);
-
-               LLVMValueRef values[2] = {
-                       ret,
-                       original_ret
-               };
-               LLVMBasicBlockRef bbs[2] = {
-                       wrap_if_state.true_block,
-                       wrap_if_state.entry_block
-               };
-               ret = ac_build_phi(&ctx->ac, LLVMTypeOf(ret), 2, values, bbs);
+                                          ctx->args.arg_count + i, "");
        }
 
        si_llvm_build_ret(ctx, ret);
@@ -7571,69 +5586,76 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen,
 static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key)
 {
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       struct si_function_info fninfo;
-       LLVMValueRef func;
-
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* wave info */
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* wave info */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_factor_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_out_lds_layout);
        } else {
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-       }
-
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* VGPR gap */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* VGPR gap */
-       unsigned tess_factors_idx =
-               add_arg(&fninfo, ARG_VGPR, ctx->i32); /* patch index within the wave (REL_PATCH_ID) */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* invocation ID within the patch */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* LDS offset where tess factors should be loaded from */
-
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_factor_offset);
+       }
+
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
+       struct ac_arg rel_patch_id; /* patch index within the wave (REL_PATCH_ID) */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &rel_patch_id);
+       struct ac_arg invocation_id; /* invocation ID within the patch */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &invocation_id);
+       struct ac_arg tcs_out_current_patch_data_offset; /* LDS offset where tess factors should be loaded from */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                  &tcs_out_current_patch_data_offset);
+
+       struct ac_arg tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
-               add_arg(&fninfo, ARG_VGPR, ctx->i32); /* tess factors */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]);
 
        /* Create the function. */
-       si_create_function(ctx, "tcs_epilog", NULL, 0, &fninfo,
-                          ctx->screen->info.chip_class >= GFX7 ? 128 : 64);
+       si_llvm_create_func(ctx, "tcs_epilog", NULL, 0,
+                           ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
        ac_declare_lds_as_pointer(&ctx->ac);
-       func = ctx->main_fn;
 
        LLVMValueRef invoc0_tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
-               invoc0_tess_factors[i] = LLVMGetParam(func, tess_factors_idx + 3 + i);
+               invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]);
 
-       si_write_tess_factors(bld_base,
-                             LLVMGetParam(func, tess_factors_idx),
-                             LLVMGetParam(func, tess_factors_idx + 1),
-                             LLVMGetParam(func, tess_factors_idx + 2),
+       si_write_tess_factors(ctx,
+                             ac_get_arg(&ctx->ac, rel_patch_id),
+                             ac_get_arg(&ctx->ac, invocation_id),
+                             ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset),
                              invoc0_tess_factors, invoc0_tess_factors + 4);
 
        LLVMBuildRetVoid(ctx->ac.builder);
@@ -7680,10 +5702,15 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
                                      struct pipe_debug_callback *debug)
 {
        if (sscreen->info.chip_class >= GFX9) {
-               struct si_shader *es_main_part =
-                       shader->key.part.gs.es->main_shader_part_es;
+               struct si_shader *es_main_part;
+               enum pipe_shader_type es_type = shader->key.part.gs.es->type;
+
+               if (shader->key.as_ngg)
+                       es_main_part = shader->key.part.gs.es->main_shader_part_ngg_es;
+               else
+                       es_main_part = shader->key.part.gs.es->main_shader_part_es;
 
-               if (shader->key.part.gs.es->type == PIPE_SHADER_VERTEX &&
+               if (es_type == PIPE_SHADER_VERTEX &&
                    !si_get_vs_prolog(sscreen, compiler, shader, debug, es_main_part,
                                      &shader->key.part.gs.vs_prolog))
                        return false;
@@ -7697,6 +5724,7 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
        union si_shader_part_key prolog_key;
        memset(&prolog_key, 0, sizeof(prolog_key));
        prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
+       prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
 
        shader->prolog2 = si_get_shader_part(sscreen, &sscreen->gs_prologs,
                                            PIPE_SHADER_GEOMETRY, true,
@@ -7707,381 +5735,169 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
 }
 
 /**
- * Build the pixel shader prolog function. This handles:
- * - two-side color selection and interpolation
- * - overriding interpolation parameters for the API PS
- * - polygon stippling
- *
- * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
- * overriden by other states. (e.g. per-sample interpolation)
- * Interpolated colors are stored after the preloaded VGPRs.
+ * Compute the PS prolog key, which contains all the information needed to
+ * build the PS prolog function, and set related bits in shader->config.
  */
-static void si_build_ps_prolog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key)
+void si_get_ps_prolog_key(struct si_shader *shader,
+                         union si_shader_part_key *key,
+                         bool separate_prolog)
 {
-       struct si_function_info fninfo;
-       LLVMValueRef ret, func;
-       int num_returns, i, num_color_channels;
+       struct si_shader_info *info = &shader->selector->info;
 
-       assert(si_need_ps_prolog(key));
-
-       si_init_function_info(&fninfo);
+       memset(key, 0, sizeof(*key));
+       key->ps_prolog.states = shader->key.part.ps.prolog;
+       key->ps_prolog.colors_read = info->colors_read;
+       key->ps_prolog.num_input_sgprs = shader->info.num_input_sgprs;
+       key->ps_prolog.num_input_vgprs = shader->info.num_input_vgprs;
+       key->ps_prolog.wqm = info->uses_derivatives &&
+               (key->ps_prolog.colors_read ||
+                key->ps_prolog.states.force_persp_sample_interp ||
+                key->ps_prolog.states.force_linear_sample_interp ||
+                key->ps_prolog.states.force_persp_center_interp ||
+                key->ps_prolog.states.force_linear_center_interp ||
+                key->ps_prolog.states.bc_optimize_for_persp ||
+                key->ps_prolog.states.bc_optimize_for_linear);
+       key->ps_prolog.ancillary_vgpr_index = shader->info.ancillary_vgpr_index;
 
-       /* Declare inputs. */
-       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++)
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+       if (info->colors_read) {
+               unsigned *color = shader->selector->color_attr_index;
 
-       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++)
-               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+               if (shader->key.part.ps.prolog.color_two_side) {
+                       /* BCOLORs are stored after the last input. */
+                       key->ps_prolog.num_interp_inputs = info->num_inputs;
+                       key->ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
+                       if (separate_prolog)
+                               shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
+               }
 
-       /* Declare outputs (same as inputs + add colors if needed) */
-       num_returns = fninfo.num_params;
-       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
-       for (i = 0; i < num_color_channels; i++)
-               fninfo.types[num_returns++] = ctx->f32;
+               for (unsigned i = 0; i < 2; i++) {
+                       unsigned interp = info->input_interpolate[color[i]];
+                       unsigned location = info->input_interpolate_loc[color[i]];
 
-       /* Create the function. */
-       si_create_function(ctx, "ps_prolog", fninfo.types, num_returns,
-                          &fninfo, 0);
-       func = ctx->main_fn;
+                       if (!(info->colors_read & (0xf << i*4)))
+                               continue;
 
-       /* Copy inputs to outputs. This should be no-op, as the registers match,
-        * but it will prevent the compiler from overwriting them unintentionally.
-        */
-       ret = ctx->return_value;
-       for (i = 0; i < fninfo.num_params; i++) {
-               LLVMValueRef p = LLVMGetParam(func, i);
-               ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, i, "");
-       }
+                       key->ps_prolog.color_attr_index[i] = color[i];
 
-       /* Polygon stippling. */
-       if (key->ps_prolog.states.poly_stipple) {
-               /* POS_FIXED_PT is always last. */
-               unsigned pos = key->ps_prolog.num_input_sgprs +
-                              key->ps_prolog.num_input_vgprs - 1;
-               LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
+                       if (shader->key.part.ps.prolog.flatshade_colors &&
+                           interp == TGSI_INTERPOLATE_COLOR)
+                               interp = TGSI_INTERPOLATE_CONSTANT;
 
-               si_llvm_emit_polygon_stipple(ctx, list, pos);
-       }
+                       switch (interp) {
+                       case TGSI_INTERPOLATE_CONSTANT:
+                               key->ps_prolog.color_interp_vgpr_index[i] = -1;
+                               break;
+                       case TGSI_INTERPOLATE_PERSPECTIVE:
+                       case TGSI_INTERPOLATE_COLOR:
+                               /* Force the interpolation location for colors here. */
+                               if (shader->key.part.ps.prolog.force_persp_sample_interp)
+                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
+                               if (shader->key.part.ps.prolog.force_persp_center_interp)
+                                       location = TGSI_INTERPOLATE_LOC_CENTER;
 
-       if (key->ps_prolog.states.bc_optimize_for_persp ||
-           key->ps_prolog.states.bc_optimize_for_linear) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef center[2], centroid[2], tmp, bc_optimize;
+                               switch (location) {
+                               case TGSI_INTERPOLATE_LOC_SAMPLE:
+                                       key->ps_prolog.color_interp_vgpr_index[i] = 0;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_SAMPLE_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTER:
+                                       key->ps_prolog.color_interp_vgpr_index[i] = 2;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_CENTER_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTROID:
+                                       key->ps_prolog.color_interp_vgpr_index[i] = 4;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_CENTROID_ENA(1);
+                                       }
+                                       break;
+                               default:
+                                       assert(0);
+                               }
+                               break;
+                       case TGSI_INTERPOLATE_LINEAR:
+                               /* Force the interpolation location for colors here. */
+                               if (shader->key.part.ps.prolog.force_linear_sample_interp)
+                                       location = TGSI_INTERPOLATE_LOC_SAMPLE;
+                               if (shader->key.part.ps.prolog.force_linear_center_interp)
+                                       location = TGSI_INTERPOLATE_LOC_CENTER;
 
-               /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
-                * The hw doesn't compute CENTROID if the whole wave only
-                * contains fully-covered quads.
-                *
-                * PRIM_MASK is after user SGPRs.
-                */
-               bc_optimize = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
-               bc_optimize = LLVMBuildLShr(ctx->ac.builder, bc_optimize,
-                                           LLVMConstInt(ctx->i32, 31, 0), "");
-               bc_optimize = LLVMBuildTrunc(ctx->ac.builder, bc_optimize,
-                                            ctx->i1, "");
-
-               if (key->ps_prolog.states.bc_optimize_for_persp) {
-                       /* Read PERSP_CENTER. */
-                       for (i = 0; i < 2; i++)
-                               center[i] = LLVMGetParam(func, base + 2 + i);
-                       /* Read PERSP_CENTROID. */
-                       for (i = 0; i < 2; i++)
-                               centroid[i] = LLVMGetParam(func, base + 4 + i);
-                       /* Select PERSP_CENTROID. */
-                       for (i = 0; i < 2; i++) {
-                               tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize,
-                                                     center[i], centroid[i], "");
-                               ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                          tmp, base + 4 + i, "");
-                       }
-               }
-               if (key->ps_prolog.states.bc_optimize_for_linear) {
-                       /* Read LINEAR_CENTER. */
-                       for (i = 0; i < 2; i++)
-                               center[i] = LLVMGetParam(func, base + 8 + i);
-                       /* Read LINEAR_CENTROID. */
-                       for (i = 0; i < 2; i++)
-                               centroid[i] = LLVMGetParam(func, base + 10 + i);
-                       /* Select LINEAR_CENTROID. */
-                       for (i = 0; i < 2; i++) {
-                               tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize,
-                                                     center[i], centroid[i], "");
-                               ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                          tmp, base + 10 + i, "");
+                               /* The VGPR assignment for non-monolithic shaders
+                                * works because InitialPSInputAddr is set on the
+                                * main shader and PERSP_PULL_MODEL is never used.
+                                */
+                               switch (location) {
+                               case TGSI_INTERPOLATE_LOC_SAMPLE:
+                                       key->ps_prolog.color_interp_vgpr_index[i] =
+                                               separate_prolog ? 6 : 9;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_SAMPLE_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTER:
+                                       key->ps_prolog.color_interp_vgpr_index[i] =
+                                               separate_prolog ? 8 : 11;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_CENTER_ENA(1);
+                                       }
+                                       break;
+                               case TGSI_INTERPOLATE_LOC_CENTROID:
+                                       key->ps_prolog.color_interp_vgpr_index[i] =
+                                               separate_prolog ? 10 : 13;
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_CENTROID_ENA(1);
+                                       }
+                                       break;
+                               default:
+                                       assert(0);
+                               }
+                               break;
+                       default:
+                               assert(0);
                        }
                }
        }
-
-       /* Force per-sample interpolation. */
-       if (key->ps_prolog.states.force_persp_sample_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef persp_sample[2];
-
-               /* Read PERSP_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       persp_sample[i] = LLVMGetParam(func, base + i);
-               /* Overwrite PERSP_CENTER. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_sample[i], base + 2 + i, "");
-               /* Overwrite PERSP_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_sample[i], base + 4 + i, "");
-       }
-       if (key->ps_prolog.states.force_linear_sample_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef linear_sample[2];
-
-               /* Read LINEAR_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       linear_sample[i] = LLVMGetParam(func, base + 6 + i);
-               /* Overwrite LINEAR_CENTER. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_sample[i], base + 8 + i, "");
-               /* Overwrite LINEAR_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_sample[i], base + 10 + i, "");
-       }
-
-       /* Force center interpolation. */
-       if (key->ps_prolog.states.force_persp_center_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef persp_center[2];
-
-               /* Read PERSP_CENTER. */
-               for (i = 0; i < 2; i++)
-                       persp_center[i] = LLVMGetParam(func, base + 2 + i);
-               /* Overwrite PERSP_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_center[i], base + i, "");
-               /* Overwrite PERSP_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_center[i], base + 4 + i, "");
-       }
-       if (key->ps_prolog.states.force_linear_center_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef linear_center[2];
-
-               /* Read LINEAR_CENTER. */
-               for (i = 0; i < 2; i++)
-                       linear_center[i] = LLVMGetParam(func, base + 8 + i);
-               /* Overwrite LINEAR_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_center[i], base + 6 + i, "");
-               /* Overwrite LINEAR_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_center[i], base + 10 + i, "");
-       }
-
-       /* Interpolate colors. */
-       unsigned color_out_idx = 0;
-       for (i = 0; i < 2; i++) {
-               unsigned writemask = (key->ps_prolog.colors_read >> (i * 4)) & 0xf;
-               unsigned face_vgpr = key->ps_prolog.num_input_sgprs +
-                                    key->ps_prolog.face_vgpr_index;
-               LLVMValueRef interp[2], color[4];
-               LLVMValueRef interp_ij = NULL, prim_mask = NULL, face = NULL;
-
-               if (!writemask)
-                       continue;
-
-               /* If the interpolation qualifier is not CONSTANT (-1). */
-               if (key->ps_prolog.color_interp_vgpr_index[i] != -1) {
-                       unsigned interp_vgpr = key->ps_prolog.num_input_sgprs +
-                                              key->ps_prolog.color_interp_vgpr_index[i];
-
-                       /* Get the (i,j) updated by bc_optimize handling. */
-                       interp[0] = LLVMBuildExtractValue(ctx->ac.builder, ret,
-                                                         interp_vgpr, "");
-                       interp[1] = LLVMBuildExtractValue(ctx->ac.builder, ret,
-                                                         interp_vgpr + 1, "");
-                       interp_ij = ac_build_gather_values(&ctx->ac, interp, 2);
-               }
-
-               /* Use the absolute location of the input. */
-               prim_mask = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
-
-               if (key->ps_prolog.states.color_two_side) {
-                       face = LLVMGetParam(func, face_vgpr);
-                       face = ac_to_integer(&ctx->ac, face);
-               }
-
-               interp_fs_input(ctx,
-                               key->ps_prolog.color_attr_index[i],
-                               TGSI_SEMANTIC_COLOR, i,
-                               key->ps_prolog.num_interp_inputs,
-                               key->ps_prolog.colors_read, interp_ij,
-                               prim_mask, face, color);
-
-               while (writemask) {
-                       unsigned chan = u_bit_scan(&writemask);
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret, color[chan],
-                                                  fninfo.num_params + color_out_idx++, "");
-               }
-       }
-
-       /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
-        * says:
-        *
-        *    "When per-sample shading is active due to the use of a fragment
-        *     input qualified by sample or due to the use of the gl_SampleID
-        *     or gl_SamplePosition variables, only the bit for the current
-        *     sample is set in gl_SampleMaskIn. When state specifies multiple
-        *     fragment shader invocations for a given fragment, the sample
-        *     mask for any single fragment shader invocation may specify a
-        *     subset of the covered samples for the fragment. In this case,
-        *     the bit corresponding to each covered sample will be set in
-        *     exactly one fragment shader invocation."
-        *
-        * The samplemask loaded by hardware is always the coverage of the
-        * entire pixel/fragment, so mask bits out based on the sample ID.
-        */
-       if (key->ps_prolog.states.samplemask_log_ps_iter) {
-               /* The bit pattern matches that used by fixed function fragment
-                * processing. */
-               static const uint16_t ps_iter_masks[] = {
-                       0xffff, /* not used */
-                       0x5555,
-                       0x1111,
-                       0x0101,
-                       0x0001,
-               };
-               assert(key->ps_prolog.states.samplemask_log_ps_iter < ARRAY_SIZE(ps_iter_masks));
-
-               uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
-               unsigned ancillary_vgpr = key->ps_prolog.num_input_sgprs +
-                                         key->ps_prolog.ancillary_vgpr_index;
-               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary_vgpr, 8, 4);
-               LLVMValueRef samplemask = LLVMGetParam(func, ancillary_vgpr + 1);
-
-               samplemask = ac_to_integer(&ctx->ac, samplemask);
-               samplemask = LLVMBuildAnd(
-                       ctx->ac.builder,
-                       samplemask,
-                       LLVMBuildShl(ctx->ac.builder,
-                                    LLVMConstInt(ctx->i32, ps_iter_mask, false),
-                                    sampleid, ""),
-                       "");
-               samplemask = ac_to_float(&ctx->ac, samplemask);
-
-               ret = LLVMBuildInsertValue(ctx->ac.builder, ret, samplemask,
-                                          ancillary_vgpr + 1, "");
-       }
-
-       /* Tell LLVM to insert WQM instruction sequence when needed. */
-       if (key->ps_prolog.wqm) {
-               LLVMAddTargetDependentFunctionAttr(func,
-                                                  "amdgpu-ps-wqm-outputs", "");
-       }
-
-       si_llvm_build_ret(ctx, ret);
 }
 
 /**
- * Build the pixel shader epilog function. This handles everything that must be
- * emulated for pixel shader exports. (alpha-test, format conversions, etc)
+ * Check whether a PS prolog is required based on the key.
  */
-static void si_build_ps_epilog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key)
+bool si_need_ps_prolog(const union si_shader_part_key *key)
 {
-       struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       struct si_function_info fninfo;
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       int i;
-       struct si_ps_exports exp = {};
-
-       si_init_function_info(&fninfo);
-
-       /* Declare input SGPRs. */
-       ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
-
-       /* Declare input VGPRs. */
-       unsigned required_num_params =
-                    fninfo.num_sgpr_params +
-                    util_bitcount(key->ps_epilog.colors_written) * 4 +
-                    key->ps_epilog.writes_z +
-                    key->ps_epilog.writes_stencil +
-                    key->ps_epilog.writes_samplemask;
-
-       required_num_params = MAX2(required_num_params,
-                                  fninfo.num_sgpr_params + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
-
-       while (fninfo.num_params < required_num_params)
-               add_arg(&fninfo, ARG_VGPR, ctx->f32);
-
-       /* Create the function. */
-       si_create_function(ctx, "ps_epilog", NULL, 0, &fninfo, 0);
-       /* Disable elimination of unused inputs. */
-       ac_llvm_add_target_dep_function_attr(ctx->main_fn,
-                                            "InitialPSInputAddr", 0xffffff);
-
-       /* Process colors. */
-       unsigned vgpr = fninfo.num_sgpr_params;
-       unsigned colors_written = key->ps_epilog.colors_written;
-       int last_color_export = -1;
-
-       /* Find the last color export. */
-       if (!key->ps_epilog.writes_z &&
-           !key->ps_epilog.writes_stencil &&
-           !key->ps_epilog.writes_samplemask) {
-               unsigned spi_format = key->ps_epilog.states.spi_shader_col_format;
-
-               /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
-               if (colors_written == 0x1 && key->ps_epilog.states.last_cbuf > 0) {
-                       /* Just set this if any of the colorbuffers are enabled. */
-                       if (spi_format &
-                           ((1ull << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1))
-                               last_color_export = 0;
-               } else {
-                       for (i = 0; i < 8; i++)
-                               if (colors_written & (1 << i) &&
-                                   (spi_format >> (i * 4)) & 0xf)
-                                       last_color_export = i;
-               }
-       }
-
-       while (colors_written) {
-               LLVMValueRef color[4];
-               int mrt = u_bit_scan(&colors_written);
-
-               for (i = 0; i < 4; i++)
-                       color[i] = LLVMGetParam(ctx->main_fn, vgpr++);
-
-               si_export_mrt_color(bld_base, color, mrt,
-                                   fninfo.num_params - 1,
-                                   mrt == last_color_export, &exp);
-       }
-
-       /* Process depth, stencil, samplemask. */
-       if (key->ps_epilog.writes_z)
-               depth = LLVMGetParam(ctx->main_fn, vgpr++);
-       if (key->ps_epilog.writes_stencil)
-               stencil = LLVMGetParam(ctx->main_fn, vgpr++);
-       if (key->ps_epilog.writes_samplemask)
-               samplemask = LLVMGetParam(ctx->main_fn, vgpr++);
-
-       if (depth || stencil || samplemask)
-               si_export_mrt_z(bld_base, depth, stencil, samplemask, &exp);
-       else if (last_color_export == -1)
-               ac_build_export_null(&ctx->ac);
-
-       if (exp.num)
-               si_emit_ps_exports(ctx, &exp);
+       return key->ps_prolog.colors_read ||
+              key->ps_prolog.states.force_persp_sample_interp ||
+              key->ps_prolog.states.force_linear_sample_interp ||
+              key->ps_prolog.states.force_persp_center_interp ||
+              key->ps_prolog.states.force_linear_center_interp ||
+              key->ps_prolog.states.bc_optimize_for_persp ||
+              key->ps_prolog.states.bc_optimize_for_linear ||
+              key->ps_prolog.states.poly_stipple ||
+              key->ps_prolog.states.samplemask_log_ps_iter;
+}
 
-       /* Compile. */
-       LLVMBuildRetVoid(ctx->ac.builder);
+/**
+ * Compute the PS epilog key, which contains all the information needed to
+ * build the PS epilog function.
+ */
+void si_get_ps_epilog_key(struct si_shader *shader,
+                         union si_shader_part_key *key)
+{
+       struct si_shader_info *info = &shader->selector->info;
+       memset(key, 0, sizeof(*key));
+       key->ps_epilog.colors_written = info->colors_written;
+       key->ps_epilog.writes_z = info->writes_z;
+       key->ps_epilog.writes_stencil = info->writes_stencil;
+       key->ps_epilog.writes_samplemask = info->writes_samplemask;
+       key->ps_epilog.states = shader->key.part.ps.epilog;
 }
 
 /**
@@ -8104,7 +5920,7 @@ static bool si_shader_select_ps_parts(struct si_screen *sscreen,
                        si_get_shader_part(sscreen, &sscreen->ps_prologs,
                                           PIPE_SHADER_FRAGMENT, true,
                                           &prolog_key, compiler, debug,
-                                          si_build_ps_prolog_function,
+                                          si_llvm_build_ps_prolog,
                                           "Fragment Shader Prolog");
                if (!shader->prolog)
                        return false;
@@ -8117,7 +5933,7 @@ static bool si_shader_select_ps_parts(struct si_screen *sscreen,
                si_get_shader_part(sscreen, &sscreen->ps_epilogs,
                                   PIPE_SHADER_FRAGMENT, false,
                                   &epilog_key, compiler, debug,
-                                  si_build_ps_epilog_function,
+                                  si_llvm_build_ps_epilog,
                                   "Fragment Shader Epilog");
        if (!shader->epilog)
                return false;
@@ -8212,15 +6028,16 @@ static void si_fix_resource_usage(struct si_screen *sscreen,
        shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs);
 
        if (shader->selector->type == PIPE_SHADER_COMPUTE &&
-           si_get_max_workgroup_size(shader) > 64) {
+           si_get_max_workgroup_size(shader) > sscreen->compute_wave_size) {
                si_multiwave_lds_size_workaround(sscreen,
                                                 &shader->config.lds_size);
        }
 }
 
-bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
-                    struct si_shader *shader,
-                    struct pipe_debug_callback *debug)
+bool si_create_shader_variant(struct si_screen *sscreen,
+                             struct ac_llvm_compiler *compiler,
+                             struct si_shader *shader,
+                             struct pipe_debug_callback *debug)
 {
        struct si_shader_selector *sel = shader->selector;
        struct si_shader *mainp = *si_get_main_shader_part(sel, &shader->key);
@@ -8239,7 +6056,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                /* Monolithic shader (compiled as a whole, has many variants,
                 * may take a long time to compile).
                 */
-               r = si_compile_tgsi_shader(sscreen, compiler, shader, debug);
+               r = si_compile_shader(sscreen, compiler, shader, debug);
                if (r)
                        return false;
        } else {
@@ -8261,7 +6078,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                if (!mainp)
                        return false;
 
-               /* Copy the compiled TGSI shader data over. */
+               /* Copy the compiled shader data over. */
                shader->is_binary_shared = true;
                shader->binary = mainp->binary;
                shader->config = mainp->config;
@@ -8302,6 +6119,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                        shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
                                                        shader->info.num_input_vgprs);
                        break;
+               default:;
                }
 
                /* Update SGPR and VGPR counts. */
@@ -8354,8 +6172,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
        }
 
        si_fix_resource_usage(sscreen, shader);
-       si_shader_dump(sscreen, shader, debug, sel->info.processor,
-                      stderr, true);
+       si_shader_dump(sscreen, shader, debug, stderr, true);
 
        /* Upload. */
        if (!si_shader_binary_upload(sscreen, shader, 0)) {