int constbuf0_num_slots;
ubyte num_stream_output_components[4];
- uint num_memory_instructions; /**< sampler, buffer, and image instructions */
+ uint num_memory_stores;
ubyte colors_read; /**< which color components are read by the FS */
ubyte colors_written;
bool writes_primid;
bool writes_viewport_index;
bool writes_layer;
- bool writes_memory; /**< contains stores or atomics to buffers or images */
bool uses_derivatives;
bool uses_bindless_samplers;
bool uses_bindless_images;
ubyte cs_images_sgpr_index;
ubyte cs_images_num_sgprs;
ubyte cs_num_images_in_user_sgprs;
- unsigned num_vs_inputs;
- unsigned num_vbos_in_user_sgprs;
+ ubyte num_vs_inputs;
+ ubyte num_vbos_in_user_sgprs;
unsigned pa_cl_vs_out_cntl;
ubyte clipdist_mask;
ubyte culldist_mask;
- unsigned rast_prim;
+ ubyte rast_prim;
/* ES parameters. */
- unsigned esgs_itemsize; /* vertex stride */
- unsigned lshs_vertex_stride;
+ uint16_t esgs_itemsize; /* vertex stride */
+ uint16_t lshs_vertex_stride;
/* GS parameters. */
- unsigned gs_input_verts_per_prim;
- unsigned gs_output_prim;
- unsigned gs_max_out_vertices;
- unsigned gs_num_invocations;
- unsigned max_gs_stream; /* count - 1 */
- unsigned gsvs_vertex_size;
+ uint16_t gsvs_vertex_size;
+ ubyte gs_input_verts_per_prim;
unsigned max_gsvs_emit_size;
- unsigned enabled_streamout_buffer_mask;
+ uint16_t enabled_streamout_buffer_mask;
bool tess_turns_off_ngg;
/* PS parameters. */
- unsigned color_attr_index[2];
+ ubyte color_attr_index[2];
unsigned db_shader_control;
/* Set 0xf or 0x0 (4 bits) per each written output.
* ANDed with spi_shader_col_format.