bool uses_invocationid;
bool uses_thread_id[3];
bool uses_block_id[3];
- bool uses_block_size;
+ bool uses_variable_block_size;
bool uses_grid_size;
bool uses_subgroup_info;
bool writes_position;
bool writes_primid;
bool writes_viewport_index;
bool writes_layer;
- bool writes_memory; /**< contains stores or atomics to buffers or images */
- bool uses_derivatives;
bool uses_bindless_samplers;
bool uses_bindless_images;
bool uses_fbfetch;
uint16_t lshs_vertex_stride;
/* GS parameters. */
- uint16_t gs_max_out_vertices;
uint16_t gsvs_vertex_size;
ubyte gs_input_verts_per_prim;
- ubyte gs_output_prim;
- ubyte gs_num_invocations;
- ubyte max_gs_stream; /* count - 1 */
unsigned max_gsvs_emit_size;
uint16_t enabled_streamout_buffer_mask;
bool tess_turns_off_ngg;
struct {
/* For HW VS (it can be VS, TES, GS) */
uint64_t kill_outputs; /* "get_unique_index" bits */
+ unsigned kill_pointsize : 1;
unsigned clip_disable : 1;
/* For NGG VS and TES. */