bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
struct ac_shader_config *conf, struct ac_llvm_compiler *compiler,
struct ac_llvm_context *ac, struct pipe_debug_callback *debug,
- enum pipe_shader_type shader_type, const char *name, bool less_optimized)
+ gl_shader_stage stage, const char *name, bool less_optimized)
{
unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
- if (si_can_dump_shader(sscreen, tgsi_processor_to_shader_stage(shader_type))) {
+ if (si_can_dump_shader(sscreen, stage)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
struct ac_rtld_binary rtld;
if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
.info = &sscreen->info,
- .shader_type = tgsi_processor_to_shader_stage(shader_type),
+ .shader_type = stage,
.wave_size = ac->wave_size,
.num_parts = 1,
.elf_ptrs = &binary->elf_buffer,