radeonsi: change PIPE_SHADER to MESA_SHADER (si_shader_context::type)
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_llvm.c
index 0ea102624e9246e4da40d6ef2758b698e64b24ff..51072c1efc97748d49ef0ee8986c46074d101c7a 100644 (file)
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "si_shader_internal.h"
-#include "si_pipe.h"
+#include "ac_nir_to_llvm.h"
 #include "ac_rtld.h"
+#include "si_pipe.h"
+#include "si_shader_internal.h"
 #include "sid.h"
-
 #include "tgsi/tgsi_from_mesa.h"
 #include "util/u_memory.h"
 
 struct si_llvm_diagnostics {
-       struct pipe_debug_callback *debug;
-       unsigned retval;
+   struct pipe_debug_callback *debug;
+   unsigned retval;
 };
 
 static void si_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
 {
-       struct si_llvm_diagnostics *diag = (struct si_llvm_diagnostics *)context;
-       LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
-       const char *severity_str = NULL;
-
-       switch (severity) {
-       case LLVMDSError:
-               severity_str = "error";
-               break;
-       case LLVMDSWarning:
-               severity_str = "warning";
-               break;
-       case LLVMDSRemark:
-       case LLVMDSNote:
-       default:
-               return;
-       }
-
-       char *description = LLVMGetDiagInfoDescription(di);
-
-       pipe_debug_message(diag->debug, SHADER_INFO,
-                          "LLVM diagnostic (%s): %s", severity_str, description);
-
-       if (severity == LLVMDSError) {
-               diag->retval = 1;
-               fprintf(stderr,"LLVM triggered Diagnostic Handler: %s\n", description);
-       }
-
-       LLVMDisposeMessage(description);
-}
-
-int si_compile_llvm(struct si_screen *sscreen,
-                   struct si_shader_binary *binary,
-                   struct ac_shader_config *conf,
-                   struct ac_llvm_compiler *compiler,
-                   struct ac_llvm_context *ac,
-                   struct pipe_debug_callback *debug,
-                   enum pipe_shader_type shader_type,
-                   const char *name,
-                   bool less_optimized)
-{
-       unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
-
-       if (si_can_dump_shader(sscreen, shader_type)) {
-               fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
-
-               if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
-                       fprintf(stderr, "%s LLVM IR:\n\n", name);
-                       ac_dump_module(ac->module);
-                       fprintf(stderr, "\n");
-               }
-       }
-
-       if (sscreen->record_llvm_ir) {
-               char *ir = LLVMPrintModuleToString(ac->module);
-               binary->llvm_ir_string = strdup(ir);
-               LLVMDisposeMessage(ir);
-       }
-
-       if (!si_replace_shader(count, binary)) {
-               struct ac_compiler_passes *passes = compiler->passes;
-
-               if (ac->wave_size == 32)
-                       passes = compiler->passes_wave32;
-               else if (less_optimized && compiler->low_opt_passes)
-                       passes = compiler->low_opt_passes;
-
-               struct si_llvm_diagnostics diag = {debug};
-               LLVMContextSetDiagnosticHandler(ac->context, si_diagnostic_handler, &diag);
-
-               if (!ac_compile_module_to_elf(passes, ac->module,
-                                             (char **)&binary->elf_buffer,
-                                             &binary->elf_size))
-                       diag.retval = 1;
-
-               if (diag.retval != 0) {
-                       pipe_debug_message(debug, SHADER_INFO, "LLVM compilation failed");
-                       return diag.retval;
-               }
-       }
-
-       struct ac_rtld_binary rtld;
-       if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
-                       .info = &sscreen->info,
-                       .shader_type = tgsi_processor_to_shader_stage(shader_type),
-                       .wave_size = ac->wave_size,
-                       .num_parts = 1,
-                       .elf_ptrs = &binary->elf_buffer,
-                       .elf_sizes = &binary->elf_size }))
-               return -1;
-
-       bool ok = ac_rtld_read_config(&rtld, conf);
-       ac_rtld_close(&rtld);
-       if (!ok)
-               return -1;
-
-       /* Enable 64-bit and 16-bit denormals, because there is no performance
-        * cost.
-        *
-        * If denormals are enabled, all floating-point output modifiers are
-        * ignored.
-        *
-        * Don't enable denormals for 32-bit floats, because:
-        * - Floating-point output modifiers would be ignored by the hw.
-        * - Some opcodes don't support denormals, such as v_mad_f32. We would
-        *   have to stop using those.
-        * - GFX6 & GFX7 would be very slow.
-        */
-       conf->float_mode |= V_00B028_FP_64_DENORMS;
-
-       return 0;
-}
-
-void si_llvm_context_init(struct si_shader_context *ctx,
-                         struct si_screen *sscreen,
-                         struct ac_llvm_compiler *compiler,
-                         unsigned wave_size)
-{
-       memset(ctx, 0, sizeof(*ctx));
-       ctx->screen = sscreen;
-       ctx->compiler = compiler;
-
-       ac_llvm_context_init(&ctx->ac, compiler, sscreen->info.chip_class,
-                            sscreen->info.family,
-                            AC_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH,
-                            wave_size, 64);
-}
-
-void si_llvm_create_func(struct si_shader_context *ctx, const char *name,
-                        LLVMTypeRef *return_types, unsigned num_return_elems,
-                        unsigned max_workgroup_size)
-{
-       LLVMTypeRef ret_type;
-       enum ac_llvm_calling_convention call_conv;
-       enum pipe_shader_type real_shader_type;
-
-       if (num_return_elems)
-               ret_type = LLVMStructTypeInContext(ctx->ac.context,
-                                                  return_types,
-                                                  num_return_elems, true);
-       else
-               ret_type = ctx->ac.voidt;
-
-       real_shader_type = ctx->type;
-
-       /* LS is merged into HS (TCS), and ES is merged into GS. */
-       if (ctx->screen->info.chip_class >= GFX9) {
-               if (ctx->shader->key.as_ls)
-                       real_shader_type = PIPE_SHADER_TESS_CTRL;
-               else if (ctx->shader->key.as_es || ctx->shader->key.as_ngg)
-                       real_shader_type = PIPE_SHADER_GEOMETRY;
-       }
-
-       switch (real_shader_type) {
-       case PIPE_SHADER_VERTEX:
-       case PIPE_SHADER_TESS_EVAL:
-               call_conv = AC_LLVM_AMDGPU_VS;
-               break;
-       case PIPE_SHADER_TESS_CTRL:
-               call_conv = AC_LLVM_AMDGPU_HS;
-               break;
-       case PIPE_SHADER_GEOMETRY:
-               call_conv = AC_LLVM_AMDGPU_GS;
-               break;
-       case PIPE_SHADER_FRAGMENT:
-               call_conv = AC_LLVM_AMDGPU_PS;
-               break;
-       case PIPE_SHADER_COMPUTE:
-               call_conv = AC_LLVM_AMDGPU_CS;
-               break;
-       default:
-               unreachable("Unhandle shader type");
-       }
-
-       /* Setup the function */
-       ctx->return_type = ret_type;
-       ctx->main_fn = ac_build_main(&ctx->args, &ctx->ac, call_conv, name,
-                                    ret_type, ctx->ac.module);
-       ctx->return_value = LLVMGetUndef(ctx->return_type);
-
-       if (ctx->screen->info.address32_hi) {
-               ac_llvm_add_target_dep_function_attr(ctx->main_fn,
-                                                    "amdgpu-32bit-address-high-bits",
-                                                    ctx->screen->info.address32_hi);
-       }
-
-       LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                          "no-signed-zeros-fp-math",
-                                          "true");
-
-       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
+   struct si_llvm_diagnostics *diag = (struct si_llvm_diagnostics *)context;
+   LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
+   const char *severity_str = NULL;
+
+   switch (severity) {
+   case LLVMDSError:
+      severity_str = "error";
+      break;
+   case LLVMDSWarning:
+      severity_str = "warning";
+      break;
+   case LLVMDSRemark:
+   case LLVMDSNote:
+   default:
+      return;
+   }
+
+   char *description = LLVMGetDiagInfoDescription(di);
+
+   pipe_debug_message(diag->debug, SHADER_INFO, "LLVM diagnostic (%s): %s", severity_str,
+                      description);
+
+   if (severity == LLVMDSError) {
+      diag->retval = 1;
+      fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n", description);
+   }
+
+   LLVMDisposeMessage(description);
+}
+
+bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
+                     struct ac_shader_config *conf, struct ac_llvm_compiler *compiler,
+                     struct ac_llvm_context *ac, struct pipe_debug_callback *debug,
+                     enum pipe_shader_type shader_type, const char *name, bool less_optimized)
+{
+   unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
+
+   if (si_can_dump_shader(sscreen, shader_type)) {
+      fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
+
+      if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
+         fprintf(stderr, "%s LLVM IR:\n\n", name);
+         ac_dump_module(ac->module);
+         fprintf(stderr, "\n");
+      }
+   }
+
+   if (sscreen->record_llvm_ir) {
+      char *ir = LLVMPrintModuleToString(ac->module);
+      binary->llvm_ir_string = strdup(ir);
+      LLVMDisposeMessage(ir);
+   }
+
+   if (!si_replace_shader(count, binary)) {
+      struct ac_compiler_passes *passes = compiler->passes;
+
+      if (ac->wave_size == 32)
+         passes = compiler->passes_wave32;
+      else if (less_optimized && compiler->low_opt_passes)
+         passes = compiler->low_opt_passes;
+
+      struct si_llvm_diagnostics diag = {debug};
+      LLVMContextSetDiagnosticHandler(ac->context, si_diagnostic_handler, &diag);
+
+      if (!ac_compile_module_to_elf(passes, ac->module, (char **)&binary->elf_buffer,
+                                    &binary->elf_size))
+         diag.retval = 1;
+
+      if (diag.retval != 0) {
+         pipe_debug_message(debug, SHADER_INFO, "LLVM compilation failed");
+         return false;
+      }
+   }
+
+   struct ac_rtld_binary rtld;
+   if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
+                               .info = &sscreen->info,
+                               .shader_type = tgsi_processor_to_shader_stage(shader_type),
+                               .wave_size = ac->wave_size,
+                               .num_parts = 1,
+                               .elf_ptrs = &binary->elf_buffer,
+                               .elf_sizes = &binary->elf_size}))
+      return false;
+
+   bool ok = ac_rtld_read_config(&sscreen->info, &rtld, conf);
+   ac_rtld_close(&rtld);
+   return ok;
+}
+
+void si_llvm_context_init(struct si_shader_context *ctx, struct si_screen *sscreen,
+                          struct ac_llvm_compiler *compiler, unsigned wave_size)
+{
+   memset(ctx, 0, sizeof(*ctx));
+   ctx->screen = sscreen;
+   ctx->compiler = compiler;
+
+   ac_llvm_context_init(&ctx->ac, compiler, sscreen->info.chip_class, sscreen->info.family,
+                        AC_FLOAT_MODE_DEFAULT_OPENGL, wave_size, 64);
+}
+
+void si_llvm_create_func(struct si_shader_context *ctx, const char *name, LLVMTypeRef *return_types,
+                         unsigned num_return_elems, unsigned max_workgroup_size)
+{
+   LLVMTypeRef ret_type;
+   enum ac_llvm_calling_convention call_conv;
+
+   if (num_return_elems)
+      ret_type = LLVMStructTypeInContext(ctx->ac.context, return_types, num_return_elems, true);
+   else
+      ret_type = ctx->ac.voidt;
+
+   gl_shader_stage real_stage = ctx->stage;
+
+   /* LS is merged into HS (TCS), and ES is merged into GS. */
+   if (ctx->screen->info.chip_class >= GFX9) {
+      if (ctx->shader->key.as_ls)
+         real_stage = MESA_SHADER_TESS_CTRL;
+      else if (ctx->shader->key.as_es || ctx->shader->key.as_ngg)
+         real_stage = MESA_SHADER_GEOMETRY;
+   }
+
+   switch (real_stage) {
+   case MESA_SHADER_VERTEX:
+   case MESA_SHADER_TESS_EVAL:
+      call_conv = AC_LLVM_AMDGPU_VS;
+      break;
+   case MESA_SHADER_TESS_CTRL:
+      call_conv = AC_LLVM_AMDGPU_HS;
+      break;
+   case MESA_SHADER_GEOMETRY:
+      call_conv = AC_LLVM_AMDGPU_GS;
+      break;
+   case MESA_SHADER_FRAGMENT:
+      call_conv = AC_LLVM_AMDGPU_PS;
+      break;
+   case MESA_SHADER_COMPUTE:
+      call_conv = AC_LLVM_AMDGPU_CS;
+      break;
+   default:
+      unreachable("Unhandle shader type");
+   }
+
+   /* Setup the function */
+   ctx->return_type = ret_type;
+   ctx->main_fn = ac_build_main(&ctx->args, &ctx->ac, call_conv, name, ret_type, ctx->ac.module);
+   ctx->return_value = LLVMGetUndef(ctx->return_type);
+
+   if (ctx->screen->info.address32_hi) {
+      ac_llvm_add_target_dep_function_attr(ctx->main_fn, "amdgpu-32bit-address-high-bits",
+                                           ctx->screen->info.address32_hi);
+   }
+
+   LLVMAddTargetDependentFunctionAttr(ctx->main_fn, "no-signed-zeros-fp-math", "true");
+
+   ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
 }
 
 void si_llvm_optimize_module(struct si_shader_context *ctx)
 {
-       /* Dump LLVM IR before any optimization passes */
-       if (ctx->screen->debug_flags & DBG(PREOPT_IR) &&
-           si_can_dump_shader(ctx->screen, ctx->type))
-               LLVMDumpModule(ctx->ac.module);
+   /* Dump LLVM IR before any optimization passes */
+   if (ctx->screen->debug_flags & DBG(PREOPT_IR) && si_can_dump_shader(ctx->screen, ctx->type))
+      LLVMDumpModule(ctx->ac.module);
 
-       /* Run the pass */
-       LLVMRunPassManager(ctx->compiler->passmgr, ctx->ac.module);
-       LLVMDisposeBuilder(ctx->ac.builder);
+   /* Run the pass */
+   LLVMRunPassManager(ctx->compiler->passmgr, ctx->ac.module);
+   LLVMDisposeBuilder(ctx->ac.builder);
 }
 
 void si_llvm_dispose(struct si_shader_context *ctx)
 {
-       LLVMDisposeModule(ctx->ac.module);
-       LLVMContextDispose(ctx->ac.context);
-       ac_llvm_context_dispose(&ctx->ac);
+   LLVMDisposeModule(ctx->ac.module);
+   LLVMContextDispose(ctx->ac.context);
+   ac_llvm_context_dispose(&ctx->ac);
+}
+
+/**
+ * Load a dword from a constant buffer.
+ */
+LLVMValueRef si_buffer_load_const(struct si_shader_context *ctx, LLVMValueRef resource,
+                                  LLVMValueRef offset)
+{
+   return ac_build_buffer_load(&ctx->ac, resource, 1, NULL, offset, NULL, 0, 0, true, true);
+}
+
+void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
+{
+   if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
+      LLVMBuildRetVoid(ctx->ac.builder);
+   else
+      LLVMBuildRet(ctx->ac.builder, ret);
+}
+
+LLVMValueRef si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
+                                 struct ac_arg param, unsigned return_index)
+{
+   return LLVMBuildInsertValue(ctx->ac.builder, ret, ac_get_arg(&ctx->ac, param), return_index, "");
+}
+
+LLVMValueRef si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
+                                       struct ac_arg param, unsigned return_index)
+{
+   LLVMBuilderRef builder = ctx->ac.builder;
+   LLVMValueRef p = ac_get_arg(&ctx->ac, param);
+
+   return LLVMBuildInsertValue(builder, ret, ac_to_float(&ctx->ac, p), return_index, "");
+}
+
+LLVMValueRef si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
+                                 struct ac_arg param, unsigned return_index)
+{
+   LLVMBuilderRef builder = ctx->ac.builder;
+   LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
+   ptr = LLVMBuildPtrToInt(builder, ptr, ctx->ac.i32, "");
+   return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
+}
+
+LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
+{
+   LLVMValueRef ptr[2], list;
+   bool merged_shader = si_is_merged_shader(ctx->shader);
+
+   ptr[0] = LLVMGetParam(ctx->main_fn, (merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
+   list =
+      LLVMBuildIntToPtr(ctx->ac.builder, ptr[0], ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
+   return list;
+}
+
+LLVMValueRef si_build_gather_64bit(struct si_shader_context *ctx, LLVMTypeRef type,
+                                   LLVMValueRef val1, LLVMValueRef val2)
+{
+   LLVMValueRef values[2] = {
+      ac_to_integer(&ctx->ac, val1),
+      ac_to_integer(&ctx->ac, val2),
+   };
+   LLVMValueRef result = ac_build_gather_values(&ctx->ac, values, 2);
+   return LLVMBuildBitCast(ctx->ac.builder, result, type, "");
+}
+
+void si_llvm_emit_barrier(struct si_shader_context *ctx)
+{
+   /* GFX6 only (thanks to a hw bug workaround):
+    * The real barrier instruction isn’t needed, because an entire patch
+    * always fits into a single wave.
+    */
+   if (ctx->screen->info.chip_class == GFX6 && ctx->stage == MESA_SHADER_TESS_CTRL) {
+      ac_build_waitcnt(&ctx->ac, AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE);
+      return;
+   }
+
+   ac_build_s_barrier(&ctx->ac);
+}
+
+/* Ensure that the esgs ring is declared.
+ *
+ * We declare it with 64KB alignment as a hint that the
+ * pointer value will always be 0.
+ */
+void si_llvm_declare_esgs_ring(struct si_shader_context *ctx)
+{
+   if (ctx->esgs_ring)
+      return;
+
+   assert(!LLVMGetNamedGlobal(ctx->ac.module, "esgs_ring"));
+
+   ctx->esgs_ring = LLVMAddGlobalInAddressSpace(ctx->ac.module, LLVMArrayType(ctx->ac.i32, 0),
+                                                "esgs_ring", AC_ADDR_SPACE_LDS);
+   LLVMSetLinkage(ctx->esgs_ring, LLVMExternalLinkage);
+   LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
+}
+
+void si_init_exec_from_input(struct si_shader_context *ctx, struct ac_arg param, unsigned bitoffset)
+{
+   LLVMValueRef args[] = {
+      ac_get_arg(&ctx->ac, param),
+      LLVMConstInt(ctx->ac.i32, bitoffset, 0),
+   };
+   ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.init.exec.from.input", ctx->ac.voidt, args, 2,
+                      AC_FUNC_ATTR_CONVERGENT);
+}
+
+/**
+ * Get the value of a shader input parameter and extract a bitfield.
+ */
+static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx, LLVMValueRef value,
+                                      unsigned rshift, unsigned bitwidth)
+{
+   if (LLVMGetTypeKind(LLVMTypeOf(value)) == LLVMFloatTypeKind)
+      value = ac_to_integer(&ctx->ac, value);
+
+   if (rshift)
+      value = LLVMBuildLShr(ctx->ac.builder, value, LLVMConstInt(ctx->ac.i32, rshift, 0), "");
+
+   if (rshift + bitwidth < 32) {
+      unsigned mask = (1 << bitwidth) - 1;
+      value = LLVMBuildAnd(ctx->ac.builder, value, LLVMConstInt(ctx->ac.i32, mask, 0), "");
+   }
+
+   return value;
+}
+
+LLVMValueRef si_unpack_param(struct si_shader_context *ctx, struct ac_arg param, unsigned rshift,
+                             unsigned bitwidth)
+{
+   LLVMValueRef value = ac_get_arg(&ctx->ac, param);
+
+   return unpack_llvm_param(ctx, value, rshift, bitwidth);
+}
+
+LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx, unsigned swizzle)
+{
+   if (swizzle > 0)
+      return ctx->ac.i32_0;
+
+   switch (ctx->stage) {
+   case MESA_SHADER_VERTEX:
+      return ac_get_arg(&ctx->ac, ctx->vs_prim_id);
+   case MESA_SHADER_TESS_CTRL:
+      return ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id);
+   case MESA_SHADER_TESS_EVAL:
+      return ac_get_arg(&ctx->ac, ctx->args.tes_patch_id);
+   case MESA_SHADER_GEOMETRY:
+      return ac_get_arg(&ctx->ac, ctx->args.gs_prim_id);
+   default:
+      assert(0);
+      return ctx->ac.i32_0;
+   }
+}
+
+LLVMValueRef si_llvm_get_block_size(struct ac_shader_abi *abi)
+{
+   struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+   LLVMValueRef values[3];
+   LLVMValueRef result;
+   unsigned i;
+   unsigned *properties = ctx->shader->selector->info.properties;
+
+   if (properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] != 0) {
+      unsigned sizes[3] = {properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH],
+                           properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT],
+                           properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]};
+
+      for (i = 0; i < 3; ++i)
+         values[i] = LLVMConstInt(ctx->ac.i32, sizes[i], 0);
+
+      result = ac_build_gather_values(&ctx->ac, values, 3);
+   } else {
+      result = ac_get_arg(&ctx->ac, ctx->block_size);
+   }
+
+   return result;
+}
+
+void si_llvm_declare_compute_memory(struct si_shader_context *ctx)
+{
+   struct si_shader_selector *sel = ctx->shader->selector;
+   unsigned lds_size = sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE];
+
+   LLVMTypeRef i8p = LLVMPointerType(ctx->ac.i8, AC_ADDR_SPACE_LDS);
+   LLVMValueRef var;
+
+   assert(!ctx->ac.lds);
+
+   var = LLVMAddGlobalInAddressSpace(ctx->ac.module, LLVMArrayType(ctx->ac.i8, lds_size),
+                                     "compute_lds", AC_ADDR_SPACE_LDS);
+   LLVMSetAlignment(var, 64 * 1024);
+
+   ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
+}
+
+bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir)
+{
+   if (nir->info.stage == MESA_SHADER_VERTEX) {
+      si_llvm_load_vs_inputs(ctx, nir);
+   } else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
+      unsigned colors_read = ctx->shader->selector->info.colors_read;
+      LLVMValueRef main_fn = ctx->main_fn;
+
+      LLVMValueRef undef = LLVMGetUndef(ctx->ac.f32);
+
+      unsigned offset = SI_PARAM_POS_FIXED_PT + 1;
+
+      if (colors_read & 0x0f) {
+         unsigned mask = colors_read & 0x0f;
+         LLVMValueRef values[4];
+         values[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
+         values[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
+         values[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
+         values[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
+         ctx->abi.color0 = ac_to_integer(&ctx->ac, ac_build_gather_values(&ctx->ac, values, 4));
+      }
+      if (colors_read & 0xf0) {
+         unsigned mask = (colors_read & 0xf0) >> 4;
+         LLVMValueRef values[4];
+         values[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
+         values[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
+         values[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
+         values[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
+         ctx->abi.color1 = ac_to_integer(&ctx->ac, ac_build_gather_values(&ctx->ac, values, 4));
+      }
+
+      ctx->abi.interp_at_sample_force_center =
+         ctx->shader->key.mono.u.ps.interpolate_at_sample_force_center;
+
+      ctx->abi.kill_ps_if_inf_interp =
+         (ctx->screen->debug_flags & DBG(KILL_PS_INF_INTERP)) &&
+         (ctx->shader->selector->info.uses_persp_center ||
+          ctx->shader->selector->info.uses_persp_centroid ||
+          ctx->shader->selector->info.uses_persp_sample);
+
+   } else if (nir->info.stage == MESA_SHADER_COMPUTE) {
+      if (nir->info.cs.user_data_components_amd) {
+         ctx->abi.user_data = ac_get_arg(&ctx->ac, ctx->cs_user_data);
+         ctx->abi.user_data = ac_build_expand_to_vec4(&ctx->ac, ctx->abi.user_data,
+                                                      nir->info.cs.user_data_components_amd);
+      }
+   }
+
+   ctx->abi.inputs = &ctx->inputs[0];
+   ctx->abi.clamp_shadow_reference = true;
+   ctx->abi.robust_buffer_access = true;
+   ctx->abi.convert_undef_to_zero = true;
+   ctx->abi.clamp_div_by_zero = ctx->screen->options.clamp_div_by_zero;
+
+   if (ctx->shader->selector->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE]) {
+      assert(gl_shader_stage_is_compute(nir->info.stage));
+      si_llvm_declare_compute_memory(ctx);
+   }
+
+   const struct si_shader_info *info = &ctx->shader->selector->info;
+   for (unsigned i = 0; i < info->num_outputs; i++) {
+      for (unsigned j = 0; j < 4; j++)
+         ctx->abi.outputs[i * 4 + j] = ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+   }
+
+   ac_nir_translate(&ctx->ac, &ctx->abi, &ctx->args, nir);
+
+   return true;
+}
+
+/**
+ * Given a list of shader part functions, build a wrapper function that
+ * runs them in sequence to form a monolithic shader.
+ */
+void si_build_wrapper_function(struct si_shader_context *ctx, LLVMValueRef *parts,
+                               unsigned num_parts, unsigned main_part,
+                               unsigned next_shader_first_part)
+{
+   LLVMBuilderRef builder = ctx->ac.builder;
+   /* PS epilog has one arg per color component; gfx9 merged shader
+    * prologs need to forward 40 SGPRs.
+    */
+   LLVMValueRef initial[AC_MAX_ARGS], out[AC_MAX_ARGS];
+   LLVMTypeRef function_type;
+   unsigned num_first_params;
+   unsigned num_out, initial_num_out;
+   ASSERTED unsigned num_out_sgpr;         /* used in debug checks */
+   ASSERTED unsigned initial_num_out_sgpr; /* used in debug checks */
+   unsigned num_sgprs, num_vgprs;
+   unsigned gprs;
+
+   memset(&ctx->args, 0, sizeof(ctx->args));
+
+   for (unsigned i = 0; i < num_parts; ++i) {
+      ac_add_function_attr(ctx->ac.context, parts[i], -1, AC_FUNC_ATTR_ALWAYSINLINE);
+      LLVMSetLinkage(parts[i], LLVMPrivateLinkage);
+   }
+
+   /* The parameters of the wrapper function correspond to those of the
+    * first part in terms of SGPRs and VGPRs, but we use the types of the
+    * main part to get the right types. This is relevant for the
+    * dereferenceable attribute on descriptor table pointers.
+    */
+   num_sgprs = 0;
+   num_vgprs = 0;
+
+   function_type = LLVMGetElementType(LLVMTypeOf(parts[0]));
+   num_first_params = LLVMCountParamTypes(function_type);
+
+   for (unsigned i = 0; i < num_first_params; ++i) {
+      LLVMValueRef param = LLVMGetParam(parts[0], i);
+
+      if (ac_is_sgpr_param(param)) {
+         assert(num_vgprs == 0);
+         num_sgprs += ac_get_type_size(LLVMTypeOf(param)) / 4;
+      } else {
+         num_vgprs += ac_get_type_size(LLVMTypeOf(param)) / 4;
+      }
+   }
+
+   gprs = 0;
+   while (gprs < num_sgprs + num_vgprs) {
+      LLVMValueRef param = LLVMGetParam(parts[main_part], ctx->args.arg_count);
+      LLVMTypeRef type = LLVMTypeOf(param);
+      unsigned size = ac_get_type_size(type) / 4;
+
+      /* This is going to get casted anyways, so we don't have to
+       * have the exact same type. But we do have to preserve the
+       * pointer-ness so that LLVM knows about it.
+       */
+      enum ac_arg_type arg_type = AC_ARG_INT;
+      if (LLVMGetTypeKind(type) == LLVMPointerTypeKind) {
+         type = LLVMGetElementType(type);
+
+         if (LLVMGetTypeKind(type) == LLVMVectorTypeKind) {
+            if (LLVMGetVectorSize(type) == 4)
+               arg_type = AC_ARG_CONST_DESC_PTR;
+            else if (LLVMGetVectorSize(type) == 8)
+               arg_type = AC_ARG_CONST_IMAGE_PTR;
+            else
+               assert(0);
+         } else if (type == ctx->ac.f32) {
+            arg_type = AC_ARG_CONST_FLOAT_PTR;
+         } else {
+            assert(0);
+         }
+      }
+
+      ac_add_arg(&ctx->args, gprs < num_sgprs ? AC_ARG_SGPR : AC_ARG_VGPR, size, arg_type, NULL);
+
+      assert(ac_is_sgpr_param(param) == (gprs < num_sgprs));
+      assert(gprs + size <= num_sgprs + num_vgprs &&
+             (gprs >= num_sgprs || gprs + size <= num_sgprs));
+
+      gprs += size;
+   }
+
+   /* Prepare the return type. */
+   unsigned num_returns = 0;
+   LLVMTypeRef returns[AC_MAX_ARGS], last_func_type, return_type;
+
+   last_func_type = LLVMGetElementType(LLVMTypeOf(parts[num_parts - 1]));
+   return_type = LLVMGetReturnType(last_func_type);
+
+   switch (LLVMGetTypeKind(return_type)) {
+   case LLVMStructTypeKind:
+      num_returns = LLVMCountStructElementTypes(return_type);
+      assert(num_returns <= ARRAY_SIZE(returns));
+      LLVMGetStructElementTypes(return_type, returns);
+      break;
+   case LLVMVoidTypeKind:
+      break;
+   default:
+      unreachable("unexpected type");
+   }
+
+   si_llvm_create_func(ctx, "wrapper", returns, num_returns,
+                       si_get_max_workgroup_size(ctx->shader));
+
+   if (si_is_merged_shader(ctx->shader))
+      ac_init_exec_full_mask(&ctx->ac);
+
+   /* Record the arguments of the function as if they were an output of
+    * a previous part.
+    */
+   num_out = 0;
+   num_out_sgpr = 0;
+
+   for (unsigned i = 0; i < ctx->args.arg_count; ++i) {
+      LLVMValueRef param = LLVMGetParam(ctx->main_fn, i);
+      LLVMTypeRef param_type = LLVMTypeOf(param);
+      LLVMTypeRef out_type = ctx->args.args[i].file == AC_ARG_SGPR ? ctx->ac.i32 : ctx->ac.f32;
+      unsigned size = ac_get_type_size(param_type) / 4;
+
+      if (size == 1) {
+         if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
+            param = LLVMBuildPtrToInt(builder, param, ctx->ac.i32, "");
+            param_type = ctx->ac.i32;
+         }
+
+         if (param_type != out_type)
+            param = LLVMBuildBitCast(builder, param, out_type, "");
+         out[num_out++] = param;
+      } else {
+         LLVMTypeRef vector_type = LLVMVectorType(out_type, size);
+
+         if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
+            param = LLVMBuildPtrToInt(builder, param, ctx->ac.i64, "");
+            param_type = ctx->ac.i64;
+         }
+
+         if (param_type != vector_type)
+            param = LLVMBuildBitCast(builder, param, vector_type, "");
+
+         for (unsigned j = 0; j < size; ++j)
+            out[num_out++] =
+               LLVMBuildExtractElement(builder, param, LLVMConstInt(ctx->ac.i32, j, 0), "");
+      }
+
+      if (ctx->args.args[i].file == AC_ARG_SGPR)
+         num_out_sgpr = num_out;
+   }
+
+   memcpy(initial, out, sizeof(out));
+   initial_num_out = num_out;
+   initial_num_out_sgpr = num_out_sgpr;
+
+   /* Now chain the parts. */
+   LLVMValueRef ret = NULL;
+   for (unsigned part = 0; part < num_parts; ++part) {
+      LLVMValueRef in[AC_MAX_ARGS];
+      LLVMTypeRef ret_type;
+      unsigned out_idx = 0;
+      unsigned num_params = LLVMCountParams(parts[part]);
+
+      /* Merged shaders are executed conditionally depending
+       * on the number of enabled threads passed in the input SGPRs. */
+      if (si_is_multi_part_shader(ctx->shader) && part == 0) {
+         LLVMValueRef ena, count = initial[3];
+
+         count = LLVMBuildAnd(builder, count, LLVMConstInt(ctx->ac.i32, 0x7f, 0), "");
+         ena = LLVMBuildICmp(builder, LLVMIntULT, ac_get_thread_id(&ctx->ac), count, "");
+         ac_build_ifcc(&ctx->ac, ena, 6506);
+      }
+
+      /* Derive arguments for the next part from outputs of the
+       * previous one.
+       */
+      for (unsigned param_idx = 0; param_idx < num_params; ++param_idx) {
+         LLVMValueRef param;
+         LLVMTypeRef param_type;
+         bool is_sgpr;
+         unsigned param_size;
+         LLVMValueRef arg = NULL;
+
+         param = LLVMGetParam(parts[part], param_idx);
+         param_type = LLVMTypeOf(param);
+         param_size = ac_get_type_size(param_type) / 4;
+         is_sgpr = ac_is_sgpr_param(param);
+
+         if (is_sgpr) {
+            ac_add_function_attr(ctx->ac.context, parts[part], param_idx + 1, AC_FUNC_ATTR_INREG);
+         } else if (out_idx < num_out_sgpr) {
+            /* Skip returned SGPRs the current part doesn't
+             * declare on the input. */
+            out_idx = num_out_sgpr;
+         }
+
+         assert(out_idx + param_size <= (is_sgpr ? num_out_sgpr : num_out));
+
+         if (param_size == 1)
+            arg = out[out_idx];
+         else
+            arg = ac_build_gather_values(&ctx->ac, &out[out_idx], param_size);
+
+         if (LLVMTypeOf(arg) != param_type) {
+            if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
+               if (LLVMGetPointerAddressSpace(param_type) == AC_ADDR_SPACE_CONST_32BIT) {
+                  arg = LLVMBuildBitCast(builder, arg, ctx->ac.i32, "");
+                  arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+               } else {
+                  arg = LLVMBuildBitCast(builder, arg, ctx->ac.i64, "");
+                  arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+               }
+            } else {
+               arg = LLVMBuildBitCast(builder, arg, param_type, "");
+            }
+         }
+
+         in[param_idx] = arg;
+         out_idx += param_size;
+      }
+
+      ret = ac_build_call(&ctx->ac, parts[part], in, num_params);
+
+      if (si_is_multi_part_shader(ctx->shader) && part + 1 == next_shader_first_part) {
+         ac_build_endif(&ctx->ac, 6506);
+
+         /* The second half of the merged shader should use
+          * the inputs from the toplevel (wrapper) function,
+          * not the return value from the last call.
+          *
+          * That's because the last call was executed condi-
+          * tionally, so we can't consume it in the main
+          * block.
+          */
+         memcpy(out, initial, sizeof(initial));
+         num_out = initial_num_out;
+         num_out_sgpr = initial_num_out_sgpr;
+         continue;
+      }
+
+      /* Extract the returned GPRs. */
+      ret_type = LLVMTypeOf(ret);
+      num_out = 0;
+      num_out_sgpr = 0;
+
+      if (LLVMGetTypeKind(ret_type) != LLVMVoidTypeKind) {
+         assert(LLVMGetTypeKind(ret_type) == LLVMStructTypeKind);
+
+         unsigned ret_size = LLVMCountStructElementTypes(ret_type);
+
+         for (unsigned i = 0; i < ret_size; ++i) {
+            LLVMValueRef val = LLVMBuildExtractValue(builder, ret, i, "");
+
+            assert(num_out < ARRAY_SIZE(out));
+            out[num_out++] = val;
+
+            if (LLVMTypeOf(val) == ctx->ac.i32) {
+               assert(num_out_sgpr + 1 == num_out);
+               num_out_sgpr = num_out;
+            }
+         }
+      }
+   }
+
+   /* Return the value from the last part. */
+   if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
+      LLVMBuildRetVoid(builder);
+   else
+      LLVMBuildRet(builder, ret);
 }