LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
LLVMConstInt(ctx->ac.i32, shader->selector->gs_max_out_vertices, 0), "");
- bool use_kill = !info->writes_memory;
+ bool use_kill = !info->base.writes_memory;
if (use_kill) {
ac_build_kill_if_false(&ctx->ac, can_emit);
} else {